lepelog
4bd5ca735f
f_op_actor_mng split & started decomp ( #112 )
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* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-02-12 19:47:46 -05:00
Pheenoh
34693ded85
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
jdflyer
2f41a74030
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
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* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
LC
1ef592dd6e
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
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Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer
56352bd0c2
clang-format
2021-01-21 22:06:54 -07:00
jdflyer
2ba44f831b
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
806630e336
m_Do_audio
2021-01-21 21:47:28 -07:00
Erin Moon
972960b6eb
Z2AudioLib misc decomp ( #75 )
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* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00
Erin Moon
e71b327988
Z2AudioLib: split ( #64 )
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* Z2AudioLib: split
- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting
* merge fix
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 21:00:42 -05:00
lepelog
11e2bab926
match some Z2Calc functions ( #72 )
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* Z2Calc OK
* inline definitions in random.h and format
* set -enum int compiler flag and fix enum hacks
* note for get_ufloat_1 inline
* PR suggestions and UB note
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:39:56 -05:00
Erin Moon
66626304fa
decomp some small files, do some cleanup ( #42 )
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* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-03 01:04:15 -05:00
Pheenoh
715ba1304a
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
19375e117b
Z2StatusMgr ( #24 )
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* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-13 15:43:16 -05:00
TakaRikka
74faaee32a
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
jdflyer
7643baec7d
Start Z2SceneMgr and Various Fixes ( #11 )
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* Start Z2SceneMgr
* Various Fixes After Merge
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 20:35:32 -05:00
TakaRikka
154a6ed4c0
Z2CreatureLink / Z2Calc ( #8 )
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* begin Z2LinkMgr
Z2CreatureLink::setLinkGroupInfo, Z2CreatureLink::setLinkHp ok
* split Z2CreatureLink
* split Z2Calc
* fix label data type / clean up
* fix getRandom_0_1 instruction
* fix
* clean up
2020-12-01 22:34:15 -05:00
unknown
90a88d1827
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00