Luke Street
eed14acdc6
Annotate all data with DUSK_GAME_DATA ( #2214 )
...
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00
TakaRikka
8e2545f2ec
d_s_room / d_s_name / d_a_title debug work ( #3123 )
...
* d_s_room / d_s_name debug work
* camera_class rtti fix
* d_a_title debug / handle shield rel changes
* fix shield build
* fix regressions
2026-03-06 22:30:25 -08:00
TakaRikka
c9e2a73dda
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
...
* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
Jcw87
46da46b152
d_stage debug ( #3063 )
2026-01-22 21:11:28 -08:00
Max Roncace
6b231434ef
d_a_bg debug work + matching for retail ( #2890 )
2025-11-29 22:11:21 +02:00