Niklas Bauer
df0ffcd87c
f_op debug work ( #2991 )
...
* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
2025-12-26 13:17:51 -08:00
LagoLunatic
11b713902f
Resolve all gameInfo fakematches ( #2995 )
...
* Clean up various inlines/fakematches/comments
* Copy OptRuby inline name from TWW debug
* Resolve all dEvt_control_c related fakematches, return pointer instead of reference
* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
Max Roncace
b384af2431
d_a_mg_rod debug improvements ( #2993 )
2025-12-23 16:11:09 -08:00
LagoLunatic
e8c70fb18f
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
...
* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
TakaRikka
46d53ab65f
MSL_C header cleanup ( #2988 )
...
* msl_c header cleanup
* math header cleanup
* fix rest of shieldD configs
* cleanup cflag configs a bit
* fix shield build
2025-12-23 10:20:32 -08:00
Max Roncace
cd1e12a8f4
GCN data 100% matching ( #2987 )
...
* Update GZ2J01 symbols from linked DOL
* GCN data 100% matching
* Run dtk apply
2025-12-22 15:41:19 -08:00
kipcode66
bda8dc6af8
4th round of standard compiler fixes ( #2984 )
...
* 4th round of standard compiler fixes
* use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-22 02:20:08 -08:00
kipcode66
9ac6dd0044
next round of standard compiler fixes ( #2969 )
...
* next round of standard compiler fixes
* Fix weak function order issue
* fix missmatch with ShieldD version
2025-12-21 17:48:09 -08:00
LagoLunatic
dd7c91f3d3
Miscellaneous data fixes ( #2983 )
...
* Replace bss lbl_ with init$0000
* Rename l_HIOInit to hio_set
The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.
* Fix a couple more init$ names
* Fix nbomb missing some bss
* Fix camera localstatics having wrong name
* Rename l_initHIO to hio_set
* A couple manual fixes
* Rename hioInit to hio_set
* Couple more manual fixes
* Fix d_a_npc_cd2 data and function order
* More data fixes
* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
Max Roncace
b519e73db6
d_a_vrbox2 matching ( #2981 )
2025-12-21 10:52:34 -08:00
LagoLunatic
f201824064
Update to objdiff 3.5.0 ( #2980 )
...
* Update to objdiff 3.5.0
* Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21 10:46:14 -08:00
LagoLunatic
4e7c478259
Work on weak order ( #2979 )
...
* JAUSectionHeap OK
* Slightly improve d_camera weak func order (12 -> 10)
* Minor d_a_alink fixes
* weak_order_diff.py: Change to take source file as cli argument instead of .o file
For cli autocompletion to work.
* Reorganize J3D structs (no change in weak order)
2025-12-21 14:13:21 +02:00
LagoLunatic
e271d34d20
Match d_a_obj_ice_s rideCallBack ( #2977 )
...
* Match d_a_obj_ice_s rideCallBack
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com >
* Fix debug regression
---------
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com >
2025-12-20 18:53:41 -08:00
TakaRikka
7476c5f8fb
m_Do_MemCard/d_file_select wii/debug work ( #2976 )
...
* m_Do_MemCard/d_file_select wii/debug work
* fix builds
2025-12-20 18:30:04 -08:00
Luzagar
e82939f0c4
d_a_npc_ks documentation ( #2970 )
...
* npc_ks work
* more work
* fix debug
* more documentation
2025-12-20 18:10:44 -08:00
Carco_21
2910d7da76
Various d_ work ( #2968 )
...
* map work
* various meter work
* d_meter_button ShieldD almost equivalent
* error fix
2025-12-20 18:06:17 -08:00
LagoLunatic
d97e6656dc
Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc ( #2973 )
...
* Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com >
* Improve d_a_npc weak func order
---------
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com >
2025-12-19 22:59:16 -08:00
Jcw87
86729e6597
m_Do_main debug ( #2965 )
2025-12-19 21:22:03 +02:00
LagoLunatic
f5d2a338ba
d_a_npc_kn OK ( #2966 )
...
* d_a_npc_kn OK
* Remove nonmatching comment
2025-12-18 13:37:50 -08:00
roeming
3fd414beab
Use consistent s32/u32 ( #2964 )
...
* cleanup long usage
* fix regression
2025-12-18 13:31:44 -08:00
Luzagar
4ed9bbb8d4
fix ENABLE_REGHIO macro ( #2963 )
2025-12-18 13:31:00 -08:00
Niklas Bauer
ef0c94a809
random debug objects ( #2961 )
2025-12-17 11:26:51 +02:00
LagoLunatic
b81d3cd6b1
d_a_npc_wrestler 100% ( #2962 )
...
* Match sumouPunchMiss, improve sumouPunchChaseShock
Removing these consts also matches several functions on debug.
* Match sumouSideStep and sumouPunchChaseShock
2025-12-16 22:45:46 +02:00
Jcw87
57188e25f5
d_meter_HIO debug ( #2959 )
2025-12-16 16:54:05 +02:00
LagoLunatic
80a6fcb319
d_a_movie_player OK ( #2958 )
...
* Match THPAudioDecode
* Match daMP_MixAudio
* Fix weak func order
* Fix global.h
2025-12-16 16:52:28 +02:00
LagoLunatic
2776a536dc
d_a_alink 100% ( #2957 )
...
* Match daAlink_c::checkHorseGetOff
* Match daAlink_c::procCanoeRowInit
2025-12-15 17:09:39 -08:00
Max Roncace
4c0d88015d
Enable regHIO for Wii USA R0 ( #2953 )
2025-12-15 17:06:10 -08:00
Luzagar
4fca13aa49
d_a_e_b +d_a_e_bi_leaf documentation ( #2952 )
...
* some e_bi documentation
* fix match issue
* fix error
* e_bi_leaf documentation
2025-12-15 17:04:20 -08:00
Carco_21
3bd5017133
d_a_obj_bemos debug work ( #2947 )
...
* debug work
* PR cleanup
2025-12-15 17:02:29 -08:00
LagoLunatic
e48c55555c
J3D debug work ( #2949 )
...
* J3D debug work
* Clean up JSystem GXColor ctors, remove a couple fakematches
* Update symbols.txt
* Fix res include syntax
* Remove fakematch that isn't necessary anymore
* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
roeming
0711c087ba
d_a_obj_movebox debug work ( #2948 )
...
* match lots of debug for d_a_obj_movebox
* the rest of the debug work
2025-12-12 21:01:48 -08:00
Carco_21
9c0a57db60
d_particle debug work ( #2944 )
...
* misc work
* more work
* fixed error
* more work
* PR cleanup
* missed cleanup
* error fix
* wii fix
2025-12-12 20:54:42 -08:00
Max Roncace
4fa301a6da
Clean up conditional compilation a bit ( #2943 )
2025-12-11 15:34:16 -08:00
Jcw87
d9ca13c7b5
fix functions not returning values ( #2942 )
...
* fix functions not returning values
* implement functions that should return values
2025-12-11 15:31:44 -08:00
hatal175
b278ac8fb0
Work on d_a_obj_ice_s debug ( #2941 )
2025-12-10 15:06:57 -08:00
LagoLunatic
f3ee3edf57
d_a_npc_cdn3 OK ( #2935 )
2025-12-09 22:41:11 +02:00
Carco_21
14738e6b49
d_a_e_gb debug + documentation ( #2916 )
...
* cleanup and documentation
* PR cleanup
2025-12-08 20:33:55 -08:00
Carco_21
3ec0cbca92
almost matching ( #2933 )
2025-12-08 22:12:20 +02:00
Carco_21
550f54d8be
decent work ( #2931 )
2025-12-08 22:10:37 +02:00
roeming
05c8009191
match debug for D_menu_fmap2_d ( #2925 )
...
* menu_fmap2d debug progress
* match debug for d_menu_fmap2D
* fix broken function
* fix weird shield mismatch
* fix other shield mismatch
* fix suggestions
* fix func for wii version
* match func for all versions
* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
LagoLunatic
9af9baf1b9
d_a_npc_blue_ns OK ( #2924 )
...
* Match daNpcBlueNS_c::_Execute
* Cleanup loop
* d_a_npc_blue_ns OK
2025-12-07 12:26:55 -07:00
Max Roncace
556f5bd786
d_kankyo debug work ( #2918 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
* d_kankyo debug almost matching
2025-12-06 13:39:30 -08:00
Max Roncace
cf492884ea
Various debug conditional compilation cleanup ( #2915 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
kipcode66
00e599304a
fix TPosition3.h ( #2919 )
2025-12-05 22:24:34 -08:00
LagoLunatic
f3b67150aa
Work on weak function ordering ( #2917 )
...
* Fix functionvalue weak func order
* Add script to help diffing weak function order
* Improve alink weak func order (44 -> 15)
* Improve m_Do_ext weak order (12 -> 7)
* Remove old hack
* Fix d_a_tbox weak func order
* Fix d_a_npc_ks weak func order
* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
Carco_21
f3eff8c307
d_a_e_mk debug work + documentation ( #2913 )
...
* initial work
* documentation
2025-12-05 18:37:17 -08:00
LagoLunatic
7a800ed959
d_a_horse 100% ( #2912 )
...
* Fix missing line numbers for debug
* Fix horse inlines and HIO
* Match daHorse_c::setEffect
* Improve a few debug matches
* Match daHorse_c::checkHorseNoMove (half fake)
* Update configure.py
2025-12-04 16:03:13 -08:00
Niklas Bauer
42b7989919
Resolve all "illegal jump past declaration/initializer" warnings ( #2911 )
...
* resolve illegal jump past declaration/initializer
* pr comments
2025-12-04 14:57:33 +02:00
LagoLunatic
b51274a3dd
Debug+retail matches and clean up some fakematches ( #2910 )
...
* Debug matches
* Match daAlink_c::procGrassWhistleWait
* Match JASAramStream::channelProc
* More debug matches
* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines
* Fix some fakematches
* Fix gameinfo player info not being a struct
* Update bug comments
* Fix procids in alink
* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
Carco_21
ecbb3eb776
d_a_e_dn work ( #2899 )
...
* d_a_e_dn work
* PR cleanup and more documentation
2025-12-03 14:16:08 -08:00