The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
* Add a *ton* of const and constexpr around the codebase.
This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.
* Make process definitions const too
Might as well
* Work on create function
* d_a_npc_seib mostly finished
* Pull request cleanup
* Extra new line removed
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Co-authored-by: hatal175 <hatal175@users.noreply.github.com>