Commit Graph

9 Commits

Author SHA1 Message Date
Max Roncace adb62e947b d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields

* Refactor mWork to generic buffer instead of union

* d_camera match improvements

* Implement several dCamera_c functions

* Remove d_camera.h from PCH

The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
2025-09-03 10:32:02 +03:00
Howard Luck abf5f59f0c d_a_obj_beamos / d_a_e_wb WIP (#2620)
* WIP

* daE_WB_Draw

* checkpoint

* more matches

* checkpoint

* fixes

* fix debug build

* fix daObjBm_c alignment

* fixes for luz

* fixes for hatal

* manual spacing changes

* run clang-format

* move header back
2025-08-31 01:11:52 +03:00
Max Roncace 513816ce5c Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Carco_21 e0b1fe92b1 ChkBit comments and enum work (#2571)
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?
2025-08-08 21:39:26 +03:00
YunataSavior 31ad64105a d_a_e_rd and d_a_e_rdy equivalent (#2520)
* d_a_e_rd equivalent

* mark e_rd as equivalent in configure py

* Change pointer names

* d_a_e_rdy: e_rdy_tkusa equivalent

* d_a_e_rdy: demo_camera and daE_RDY_Execute matching

* Forgot to remove NONMATCHING from daE_RDY_Execute

* d_a_e_rdy equivalent
Thanks very much, Hyenate!
2025-07-07 01:04:03 +03:00
Carco_21 aff8180fce d_a_e_rd work (#2506)
* Work on create function

* More create work

* Work on useHeapInit

* anm_init work

* got to some of the action functions

* got to damage function

* Got to damage_check

* got through about half of demo_camera

* work on execute function

* Finished functions. Added animation enum (still needs work)

* Finished functions. Added animation enum (still needs work)

* variable name cleanup

* Took out comment that i forgot to remove

* More cleanup

* PR cleanup and enum work

* Even more enum work

* Ever so slight more enum work

* Took out padding that could removed

* forgot to remove ;
2025-06-29 23:04:49 +03:00
YunataSavior 036b67cb7e Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym (#2302) 2025-02-13 17:20:55 -08:00
TakaRikka 24b72a5302 some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka 12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00