Commit Graph

129 Commits

Author SHA1 Message Date
Irastris af624bb3ea Gyro: Revisions & Rollgoal Mirror Mode 2026-04-16 15:31:58 -04:00
Irastris d5566fd463 Gyro: ROLLGOAL! 2026-04-16 05:17:50 -04:00
Irastris 83a95d64ee Frame interp: Revised camera system
FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
TakaRikka 4dd858b0ac Merge pull request #380 from TwilitRealm/feature/disable-main-hud
Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
Irastris 34de4ea392 Frame interp: Stable keying for simple shadows 2026-04-14 16:55:24 -04:00
MelonSpeedruns 0f32b444a1 Disable Main HUD Feature 2026-04-14 15:43:52 -04:00
madeline d1d85d90b2 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-14 07:07:23 -07:00
madeline 5e9657d223 redo keybinds for debug tab 2026-04-14 07:07:19 -07:00
TakaRikka 3f8b474d75 Merge pull request #359 from TwilitRealm/feature/time-stones
Sun's Song
2026-04-14 02:38:10 -07:00
Luke Street 08105650c5 Create log files under configDir/logs; seed initial pipeline cache 2026-04-14 01:32:58 -06:00
Luke Street c6d58afd94 Integrate Sentry crash reporting for public builds 2026-04-14 00:43:56 -06:00
Irastris 235949e452 Frame interp: Initial presentation sync implementation 2026-04-14 02:41:11 -04:00
Irastris 701986389d Frame interp: Initial presentation sync implementation 2026-04-14 02:33:44 -04:00
madeline 6015fdb2b7 state share feature 2026-04-13 21:55:55 -07:00
MelonSpeedruns 6e542c21cd Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
Lurs 04dd045c17 Add slider for bloom brightness 2026-04-13 23:35:21 +02:00
MelonSpeedruns 5c5ef31bdf Merge branch 'main' into feature/time-stones 2026-04-13 16:44:00 -04:00
Luke Street 9a2e83b87e Add "Bloom Mode" config option (Off, Classic, Dusk) 2026-04-13 13:06:14 -06:00
MelonSpeedruns 48bdaaa3dd Time Stones Feature 2026-04-13 10:46:09 -04:00
SuperDude88 873627aaf6 Per-Axis Sensitivity
- Allow changing the sensitivity of the gyro on each axis independently
2026-04-12 23:36:30 -04:00
TakaRikka 5a98cb049c Merge pull request #343 from TwilitRealm/ira/gyro-aim
Initial implementation of gyro aim
2026-04-12 16:54:25 -07:00
TakaRikka 40cf316c3e Merge pull request #342 from TwilitRealm/feat/move-link-tool
Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh 77014b8cde Address PR feedback for Move Link tool
- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka ddfc8f7789 Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
TakaRikka 9d656b04b6 Merge pull request #338 from TwilitRealm/feature/no-heart-drops
No Heart Drops Feature
2026-04-12 13:42:16 -07:00
Irastris cbf24ebd38 Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
Pheenoh 283d4a506c Add Move Link tool from decompgz 2026-04-12 12:32:27 -06:00
Irastris ff64071db8 Frame interp: Fix stars 2026-04-12 13:20:04 -04:00
MelonSpeedruns d5a388d323 added skip warning screen toggle 2026-04-12 12:33:05 -04:00
MelonSpeedruns 8e822112b2 No Heart Drops 2026-04-12 11:22:16 -04:00
Luke Street e7af33d0cc Add "Enable Water Refraction" toggle & cleanup 2026-04-11 20:13:39 -06:00
Irastris 2b95ce7444 Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
MelonSpeedruns 950b543f0f Shadow Quality Enhancement (#311)
* Shadow Quality Enhancement

* added 1 space because we like consistency here

* Addressed encounter comments

* Renamed description of shadow resolution

* added period at the end of shadow resolution description

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-11 17:52:08 -06:00
Luke Street 943ac05f16 Use Limiter class in waitForTick (#330)
This uses the existing `Limiter` class (stolen from Metaforce) in `JFWDisplay::waitForTick`.
The limiter also now uses `SDL_DelayPrecise` internally on non-Windows platforms.
On Windows, the existing `NanoSleep` logic is untouched, as it appears to provide a
more stable framerate for the folks testing it on Windows than `SDL_DelayPrecise` does.
On Linux, however, `SDL_DelayPrecise` is plenty accurate.
2026-04-11 17:50:52 -06:00
MelonSpeedruns d32adeeba7 Merge remote-tracking branch 'origin/main' into presets
# Conflicts:
#	files.cmake
#	src/d/actor/d_a_title.cpp
#	src/dusk/config.cpp
#	src/dusk/imgui/ImGuiConsole.cpp
#	src/dusk/imgui/ImGuiEngine.cpp
2026-04-11 16:53:04 -04:00
PJB3005 ffd7183669 Improve dDlst_list_c::draw debug group code to also go to tracy, be less of a performance hog when active. 2026-04-11 16:11:19 +02:00
Irastris eaec6487a3 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00
MelonSpeedruns e643d3d911 Show Pipeline Compilation option (#312)
* Show Compiling Shaders option. Off by default.

* Addressed encounter comments

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-10 15:53:28 -06:00
Luke Street 95191036f3 Big imgui overhaul 2026-04-09 23:11:10 -06:00
CraftyBoss ed7fa8f2c5 implement pre-launch ui for configuring iso directory (#301)
UI will automatically open on boot and will not launch the game if there is no valid iso path specified in the config. Can optionally be disabled on future game launches.
2026-04-09 23:06:37 -06:00
qwertyquerty 229c8ed88f CI/CD, CMake improvements, more targets, fix gcc (#258)
* CI attempt

* syntax

* fix cmake for linux

* fix include directories and merge main

* fix PDB fighting

* fix gcc compiling

* fix SSCACHE for windows

* try and fix gcc

* more CI presets

* remove the android target for now

* bump cmake minimum to fix debug information format

* yet another attempt at fixing gcc

* yet another attempt at fixing gcc

* better CI matrixing

* yet another attempt at fixing GCC

* fix arm

* fix CI

* placeholder icons

* compile dawn from source for windows arm64

* fix icons and linker warnings

* fix cmake

* fetch libjpegturbo

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-09 19:22:53 -06:00
MelonSpeedruns 0a273425e4 Merge remote-tracking branch 'origin/main' into presets 2026-04-09 17:34:05 -04:00
TakaRikka 99fd9a0ee6 Merge pull request #288 from TwilitRealm/magic-armor-enhancements
Free Magic Armor
2026-04-08 16:27:19 -07:00
SuperDude88 03bb887bb5 Free Magic Armor
Remove the rupee drain for using the magic armor
2026-04-08 17:58:21 -04:00
madeline 7b4d9ce807 frame usage debug info 2026-04-07 22:11:50 -07:00
madeline be7161abc0 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-07 21:40:01 -07:00
madeline 8062cbf009 instant saves as a toggle instead of default 2026-04-07 21:39:28 -07:00
MelonSpeedruns 3456496ff3 Merge remote-tracking branch 'origin/main' into 26-04-05-locked-aspect-ratio
# Conflicts:
#	include/dusk/settings.h
#	src/dusk/settings.cpp
#	src/m_Do/m_Do_main.cpp
2026-04-07 18:20:45 -04:00
PJB3005 393bf7b77a Fix Aurora draw call display in performance overlay
It was getting reset at the start of the frame... Just cache the values.
2026-04-07 22:17:48 +02:00
MelonSpeedruns 39fae82047 Fixes audio volume at boot if changed (#270)
* Fixes audio volume at boot if changed

* Update Settings refactor for settings we want to update in the future

* remove unused include

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-07 19:56:23 +02:00