TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
...
* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
TakaRikka
c9a46bd65b
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
...
* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Niklas Bauer
b3803dfa74
f_op work ( #3008 )
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* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
* f_op debug 6
* f_op debug 7
* f_op debug 8
* f_op debug 9
* f_op debug 10
* f_op work, linking, symbols, heap
* regressions 1
* regressions 2
* pr comments
2025-12-30 14:22:38 +02:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic
6ec6fce8cb
Fix JUT_ASSERT and several other macros ( #2711 )
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
LagoLunatic
a87e831b18
Fix dPnt struct ( #2361 )
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* Fix dPnt struct
* Fix Vec warning
2025-03-30 15:45:59 -07:00
Caroline Madsen
c1d444de70
d_a_npc work ( #2306 )
2025-02-23 14:43:25 -08:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00
TakaRikka
907774de02
remove "duplicated" inlines ( #2099 )
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* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
hatal175
424f62c02c
Do some work on f_op_actor_mng ( #328 )
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* decompctx - try without shiftjis and write utf8 as output
* Do some work on f_op_actor_mng
* Remove duplicated includes
* Add fopAcM_setEffectMtx
* Match dShopSystem_searchCameraActor
* fopAcM_setEffectMtx now matches with literals
* Remove unnecessary inline in headers
2023-05-08 15:10:22 -07:00
Pheenoh
d3aa7ad7a5
d_eye_hl OK, d_spline_path and JASSeqReader work ( #307 )
2023-03-09 01:26:11 -07:00
TakaRikka
179d4e8df2
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-10-03 18:26:26 -04:00
TakaRikka
a91d7c4539
work on daalink, fop actor, mDo machine, msg_scrn, + various ( #201 )
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* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
2022-06-29 22:19:09 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
unknown
c5e2415773
ok
2020-08-29 17:54:55 -04:00