Commit Graph

52 Commits

Author SHA1 Message Date
Carco_21 9c0a57db60 d_particle debug work (#2944)
* misc work

* more work

* fixed error

* more work

* PR cleanup

* missed cleanup

* error fix

* wii fix
2025-12-12 20:54:42 -08:00
kipcode66 1adace595e Improving standard compiler compatibility (#2926)
* Adding explicit dolphin/ prefix & fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue
2025-12-08 20:31:22 -08:00
LagoLunatic 644b4fb96f JASBNKParser OK, Z2Audience OK (#2929) 2025-12-07 21:49:42 -08:00
kipcode66 aeb51cade5 Improving compatibility with standard cpp compiler (#2920)
* Improving compatibility with standard cpp compiler

* Add __REGISTER macro for non mwcc compatibility

* Fix for PR comments

* fix missing define for revolution

* Simplifying cSAngle conversion
2025-12-06 21:08:05 -08:00
LagoLunatic 17d814e5ec d_a_mg_rod 100% (#2914) 2025-12-05 11:52:18 -07:00
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
TakaRikka 011b4b33b2 various Z2Audio / JAudio debug cleanup (#2876)
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
2025-11-27 21:19:33 -08:00
TakaRikka 87069235c0 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
hatal175 3f399388b3 d_a_obj_gomikabe OK (#2580)
* d_a_obj_gomikabe OK

* Remove unneeded include
2025-08-11 17:18:42 -07:00
YunataSavior 93d75a6af9 Major npc wrestler cleanup (#2531) 2025-07-13 18:08:32 +03:00
hatal175 efc781e892 Various alignments to debug + matching TUs (#2391) 2025-04-13 11:55:52 -07:00
hatal175 912bec802f Misc Matches using debug (#2388) 2025-04-11 14:54:08 -07:00
LagoLunatic 44fda53986 JSystem work (#2384)
* object-id 100% on debug

Can't be linked due to .text alignment issues?

* J3DMaterialFactory and J3DMaterialFactory_v21 OK

* Match dKy_bg_MAxx_proc
2025-04-08 22:17:20 -07:00
LagoLunatic 0ff06d2974 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
Caroline Madsen 23f56e4c20 Z2AudioLib work (#2339)
* Z2LinkMgr work, Z2AudioArcLoader matching

* Z2SeMgr matching

* Z2SpeechMgr2 almost done, Z2SoundHandles matching
2025-03-21 23:03:43 -07:00
TakaRikka eda175afc8 copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done
2025-02-10 21:20:42 +02:00
LagoLunatic a60b7f3e99 Fix spurious differences when using ninja diff (#2294)
* Fix spurious differences when using ninja diff

* Fix some clangd errors/warnings
2025-01-26 22:01:05 -08:00
Caroline Madsen 69c1f35ed7 JParticle mostly done (#2235) 2024-11-03 20:39:41 +02:00
Caroline Madsen 9401af27b3 JAudio2 and Z2AudioLib work (#2223)
* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched
2024-10-24 02:25:13 +03:00
Caroline Madsen 2d6135abde J3D work (#2212) 2024-10-15 23:59:31 +03:00
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
Caroline Madsen 3eb62c4489 work on d_a_npc_the and d_a_npc (#2120) 2024-04-04 16:05:50 -07:00
TakaRikka 5f1a002cf4 d_a_shop_item, d_a_b_go, d_a_b_gos OK (#2085)
* d_a_shop_item OK

* d_a_b_go OK

* d_a_b_gos OK

* remove asm

* some work on d_a_b_oh / d_a_b_zant_sima

* d_a_startAndGoal done
2024-03-07 20:23:18 -07:00
Caroline Madsen 956699083c JAS work (#2069) 2024-02-11 07:29:35 +02:00
hatal175 2669d5a670 Work on Z2EnvSeMgr (#2059) 2024-02-03 02:28:50 -08:00
TakaRikka 8b4808da8a almost all of dolphin matched (#2036)
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches
2024-01-20 02:22:19 +02:00
hatal175 9eaaa0d8f5 Work on Z2AudioLib (#2032) 2024-01-13 05:41:29 -08:00
TakaRikka 8b3a582278 MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
2023-12-25 17:31:05 +02:00
Jcw87 5096208ed0 m_Do_ext (#1958) 2023-10-10 23:40:37 +03:00
Jcw87 505633bdfc J3DStruct (#1913) 2023-09-05 12:08:56 -06:00
hatal175 7606a377e2 c_m3d, c_request OK. Work on Z2Audience (#1900) 2023-08-29 17:43:28 -06:00
Pheenoh f9380b3e05 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175 75e4b2ac20 Work on J2DMaterialFactory (#394)
* Work on J2DMaterialFactory

* J3DUClipper OK

* Work on JAISoundStarter

* JAISoundHandles OK

* JAISoundInfo OK

* Fix JAISound::isStopping

* Work on J2DTextBoxEx

* dspproc OK

* osdsp OK

* osdsp_task OK

* Work on dsptask

* Import some JASCalc code

* JASCallback OK

* JASOscillator OK

* JASLfo OK
2023-08-01 00:17:21 -07:00
TakaRikka 694169c16c d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK

* some std header setups

* f_pc / profile cleanup

* setup cull data

* remove asm

* d_a_suspend OK
2023-05-05 16:17:19 -07:00
TakaRikka 747d3c7027 d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)
* d_ky_thunder OK + misc build fixes

* d_scope mostly done

* some m_Do_graphic wip

* remove asm
2023-03-14 15:27:46 -07:00
TakaRikka a61d1fd074 JUtility / JSupport / misc cleanup 2023-02-26 22:18:40 -08:00
TakaRikka 3d8adee7ab big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka 179d4e8df2 d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-10-03 18:26:26 -04:00
Jasper St. Pierre 85f6122ac8 JPAExtraShape 2021-12-23 20:56:02 -08:00
TakaRikka 9774ec36b7 wip 2021-11-10 23:54:31 -08:00
TakaRikka f51935c034 J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
lepelog 7b2df7551e J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
lepelog dd1ae4d6ad move Z2Calc, c_math and f_op_draw_iter (#125)
* Z2Calc

* port over c_math

* fop_draw_iter

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-05-02 13:46:36 -04:00
lepelog 3ad98e887a some parts in c_lib 2021-04-08 18:43:16 +02:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog ce8319486b Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog 4bd5ca735f f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
LC 1ef592dd6e Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
Erin Moon ebd329b188 normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00