Commit Graph

1086 Commits

Author SHA1 Message Date
kipcode66 bda8dc6af8 4th round of standard compiler fixes (#2984)
* 4th round of standard compiler fixes

* use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-22 02:20:08 -08:00
kipcode66 9ac6dd0044 next round of standard compiler fixes (#2969)
* next round of standard compiler fixes

* Fix weak function order issue

* fix missmatch with ShieldD version
2025-12-21 17:48:09 -08:00
LagoLunatic dd7c91f3d3 Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
Max Roncace b519e73db6 d_a_vrbox2 matching (#2981) 2025-12-21 10:52:34 -08:00
LagoLunatic f201824064 Update to objdiff 3.5.0 (#2980)
* Update to objdiff 3.5.0

* Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21 10:46:14 -08:00
LagoLunatic 4e7c478259 Work on weak order (#2979)
* JAUSectionHeap OK

* Slightly improve d_camera weak func order (12 -> 10)

* Minor d_a_alink fixes

* weak_order_diff.py: Change to take source file as cli argument instead of .o file

For cli autocompletion to work.

* Reorganize J3D structs (no change in weak order)
2025-12-21 14:13:21 +02:00
LagoLunatic e271d34d20 Match d_a_obj_ice_s rideCallBack (#2977)
* Match d_a_obj_ice_s rideCallBack

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Fix debug regression

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-20 18:53:41 -08:00
TakaRikka 7476c5f8fb m_Do_MemCard/d_file_select wii/debug work (#2976)
* m_Do_MemCard/d_file_select wii/debug work

* fix builds
2025-12-20 18:30:04 -08:00
Luzagar e82939f0c4 d_a_npc_ks documentation (#2970)
* npc_ks work

* more work

* fix debug

* more documentation
2025-12-20 18:10:44 -08:00
Carco_21 2910d7da76 Various d_ work (#2968)
* map work

* various meter work

* d_meter_button ShieldD almost equivalent

* error fix
2025-12-20 18:06:17 -08:00
LagoLunatic d97e6656dc Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc (#2973)
* Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Improve d_a_npc weak func order

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19 22:59:16 -08:00
Jcw87 86729e6597 m_Do_main debug (#2965) 2025-12-19 21:22:03 +02:00
LagoLunatic f5d2a338ba d_a_npc_kn OK (#2966)
* d_a_npc_kn OK

* Remove nonmatching comment
2025-12-18 13:37:50 -08:00
roeming 3fd414beab Use consistent s32/u32 (#2964)
* cleanup long usage

* fix regression
2025-12-18 13:31:44 -08:00
Luzagar 4ed9bbb8d4 fix ENABLE_REGHIO macro (#2963) 2025-12-18 13:31:00 -08:00
Niklas Bauer ef0c94a809 random debug objects (#2961) 2025-12-17 11:26:51 +02:00
LagoLunatic b81d3cd6b1 d_a_npc_wrestler 100% (#2962)
* Match sumouPunchMiss, improve sumouPunchChaseShock

Removing these consts also matches several functions on debug.

* Match sumouSideStep and sumouPunchChaseShock
2025-12-16 22:45:46 +02:00
Jcw87 57188e25f5 d_meter_HIO debug (#2959) 2025-12-16 16:54:05 +02:00
LagoLunatic 80a6fcb319 d_a_movie_player OK (#2958)
* Match THPAudioDecode

* Match daMP_MixAudio

* Fix weak func order

* Fix global.h
2025-12-16 16:52:28 +02:00
LagoLunatic 2776a536dc d_a_alink 100% (#2957)
* Match daAlink_c::checkHorseGetOff

* Match daAlink_c::procCanoeRowInit
2025-12-15 17:09:39 -08:00
Max Roncace 4c0d88015d Enable regHIO for Wii USA R0 (#2953) 2025-12-15 17:06:10 -08:00
Luzagar 4fca13aa49 d_a_e_b +d_a_e_bi_leaf documentation (#2952)
* some e_bi documentation

* fix match issue

* fix error

* e_bi_leaf documentation
2025-12-15 17:04:20 -08:00
Carco_21 3bd5017133 d_a_obj_bemos debug work (#2947)
* debug work

* PR cleanup
2025-12-15 17:02:29 -08:00
LagoLunatic e48c55555c J3D debug work (#2949)
* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
roeming 0711c087ba d_a_obj_movebox debug work (#2948)
* match lots of debug for d_a_obj_movebox

* the rest of the debug work
2025-12-12 21:01:48 -08:00
Carco_21 9c0a57db60 d_particle debug work (#2944)
* misc work

* more work

* fixed error

* more work

* PR cleanup

* missed cleanup

* error fix

* wii fix
2025-12-12 20:54:42 -08:00
Max Roncace 4fa301a6da Clean up conditional compilation a bit (#2943) 2025-12-11 15:34:16 -08:00
Jcw87 d9ca13c7b5 fix functions not returning values (#2942)
* fix functions not returning values

* implement functions that should return values
2025-12-11 15:31:44 -08:00
hatal175 b278ac8fb0 Work on d_a_obj_ice_s debug (#2941) 2025-12-10 15:06:57 -08:00
LagoLunatic f3ee3edf57 d_a_npc_cdn3 OK (#2935) 2025-12-09 22:41:11 +02:00
Carco_21 14738e6b49 d_a_e_gb debug + documentation (#2916)
* cleanup and documentation

* PR cleanup
2025-12-08 20:33:55 -08:00
Carco_21 3ec0cbca92 almost matching (#2933) 2025-12-08 22:12:20 +02:00
Carco_21 550f54d8be decent work (#2931) 2025-12-08 22:10:37 +02:00
roeming 05c8009191 match debug for D_menu_fmap2_d (#2925)
* menu_fmap2d debug progress

* match debug for d_menu_fmap2D

* fix broken function

* fix weird shield mismatch

* fix other shield mismatch

* fix suggestions

* fix func for wii version

* match func for all versions

* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
LagoLunatic 9af9baf1b9 d_a_npc_blue_ns OK (#2924)
* Match daNpcBlueNS_c::_Execute

* Cleanup loop

* d_a_npc_blue_ns OK
2025-12-07 12:26:55 -07:00
Max Roncace 556f5bd786 d_kankyo debug work (#2918)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code

* d_kankyo debug almost matching
2025-12-06 13:39:30 -08:00
Max Roncace cf492884ea Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
kipcode66 00e599304a fix TPosition3.h (#2919) 2025-12-05 22:24:34 -08:00
LagoLunatic f3b67150aa Work on weak function ordering (#2917)
* Fix functionvalue weak func order

* Add script to help diffing weak function order

* Improve alink weak func order (44 -> 15)

* Improve m_Do_ext weak order (12 -> 7)

* Remove old hack

* Fix d_a_tbox weak func order

* Fix d_a_npc_ks weak func order

* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
Carco_21 f3eff8c307 d_a_e_mk debug work + documentation (#2913)
* initial work

* documentation
2025-12-05 18:37:17 -08:00
LagoLunatic 7a800ed959 d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
Niklas Bauer 42b7989919 Resolve all "illegal jump past declaration/initializer" warnings (#2911)
* resolve illegal jump past declaration/initializer

* pr comments
2025-12-04 14:57:33 +02:00
LagoLunatic b51274a3dd Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
Carco_21 ecbb3eb776 d_a_e_dn work (#2899)
* d_a_e_dn work

* PR cleanup and more documentation
2025-12-03 14:16:08 -08:00
Niklas Bauer 5321562dec d_a_npc_kn debug work (#2907)
* d_a_npc_kn debug work

* d_a_npc_kn pr comments
2025-12-03 20:30:59 +02:00
LagoLunatic 6cdcda0f1d Match 4 more functions (#2909)
* Match daNpcF_Lookat_c::adjustMoveDisAngle

* Match daNpc_ykM_c::reset and daNpc_ykW_c::reset

* Fakematch daNpcThe_c::main gameInfo load

* Update configure.py
2025-12-02 18:18:28 -08:00
Niklas Bauer badbb57d19 d_a_obj_brakeeff debug equivalent (#2906)
* d_a_obj_brakeeff fmt

* d_a_obj_brakeeff debug equivalent
2025-12-02 15:33:29 -08:00
Niklas Bauer 42829e130b d_a_obj_damcps debug equivalent (#2904)
* d_a_obj_damcps initial

* d_a_obj_damcps guard

* d_a_obj_damcps pr comments
2025-12-02 22:44:39 +02:00
Niklas Bauer 330d5e5348 Consistent cull_box struct usage (#2905)
* consistent cullbox usage

* d_a_obj_waterPillar debug work so its not a regression
2025-12-02 20:34:19 +02:00
LagoLunatic d56ddde6e8 Fix HIO load issues (#2903)
* Fix HIO load order in daHoZelda_c::searchBodyAngle

* Fix regression in daHoZelda_c::createHeap

Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.

* Fix HIO load order in daNpc_ykW_c::setAttnPos

* Remove false version diff

* Update configure.py

* Remove old comment

* Fix alink HIO members being private

* alink: Fix HIO loads in 3 retail functions and almost all debug functions
2025-12-01 18:37:04 -08:00