Commit Graph

16 Commits

Author SHA1 Message Date
Jasper St. Pierre 9abfb354df more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs

* JPABaseShape constructor

* fmt

Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka 3cdf9e2057 wip 2021-12-04 05:10:59 -08:00
TakaRikka 9774ec36b7 wip 2021-11-10 23:54:31 -08:00
TakaRikka 6d4520da66 J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
TakaRikka f51935c034 J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka 7374f5f2f7 m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
lepelog acc9d692a8 __sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
TakaRikka 2c9f53e00a move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka 894b1d43fe move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00
Erin Moon ebd329b188 normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
Pheenoh a6bd9830b0 main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
Pheenoh eb4f3431f2 more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
Pheenoh 715ba1304a run clang-format 2020-12-26 11:31:49 -05:00
TakaRikka b02529acb8 begin splitting d_a_alink (#34)
* begin splitting d_a_alink

* fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00