Commit Graph

19 Commits

Author SHA1 Message Date
TakaRikka d2c0f942e5 Z2AudioMgr / various JAudio setup (#152)
* audioMgr setup

* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Jonathan Wase 54d5f8eea4 JKRThread & JKRThreadSwitch (#147)
* OK __ct__15JKRThreadSwitchFP7JKRHeap

* OK createManager__15JKRThreadSwitchFP7JKRHeap

* OK enter__15JKRThreadSwitchFP9JKRThreadi

* OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread

* OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole

* OK draw__15JKRThreadSwitchFP14JKRThreadName_

* OK __dt__15JKRThreadSwitchFv

* JKRThread.cpp cleanup

* Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files.

* Changed JKRThread access specifiers

Co-authored-by: Julgodis <>
2021-09-24 11:13:23 -04:00
TakaRikka 6485634db3 move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka f5a4c44812 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
TakaRikka 2c9f53e00a move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
lepelog 442764cf68 some f_op 2021-04-09 01:22:16 +02:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog ce8319486b Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
LC 1ef592dd6e Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer da5628562f Various Fixes 2021-01-21 22:20:43 -07:00
jdflyer 56352bd0c2 clang-format 2021-01-21 22:06:54 -07:00
jdflyer fb9a6d9a15 Fix Merge and set maxerrors to 5 2021-01-21 21:59:24 -07:00
jdflyer 2ba44f831b Merge remote-tracking branch 'upstream/master' into m_Do_audio2 2021-01-21 21:58:53 -07:00
jdflyer 806630e336 m_Do_audio 2021-01-21 21:47:28 -07:00
Erin Moon 972960b6eb Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon 66626304fa decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Pheenoh 715ba1304a run clang-format 2020-12-26 11:31:49 -05:00
TakaRikka 19375e117b Z2StatusMgr (#24)
* split Z2SeMgr / begin split of Z2SeqMgr

* Z2StatusMgr ok

most of Z2StatusMgr done, rest split

* name some class members

* name some Z2SceneMgr vars

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:43:16 -05:00