PJB3005
08ab1e1106
Fix wrong forward declares (struct/class)
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Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005
99e0ca4a46
Use BE(T) for JKRArchive
2026-02-24 16:55:08 +01:00
PJB3005
78be0f28fa
Revert accidental changes to JKRArchive.h
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(not mine)
2026-02-24 16:51:27 +01:00
PJB3005
1061a79070
I apparently missed JUTCacheFont
2026-02-24 16:36:16 +01:00
PJB3005
2900265ceb
Use BE(T) for JUTPalette
2026-02-24 16:35:45 +01:00
PJB3005
4c98a536af
Use BE(T) for JUTFont
2026-02-24 16:29:13 +01:00
PJB3005
6e385ad102
Add template-based BE(T) endianness conversion helper types
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Doesn't require modification at the call sites thanks to the implicit conversion operator.
2026-02-24 16:29:00 +01:00
PJB3005
38b02dbc41
Replace some hardcoded 4 -> alignof(max_align_t)
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Hope this fixes the allocator issues
2026-02-24 16:04:53 +01:00
PJB3005
c925d2483a
Fix JKRSolidHeap on 64-bit
2026-02-24 15:49:28 +01:00
PJB3005
8257cab1fe
Add CMake option to re-enable warnings in game build
2026-02-24 15:40:26 +01:00
PJB3005
436a500c65
Compile fixes for previous commit
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oops
2026-02-24 15:29:08 +01:00
PJB3005
4fb2389b43
Fix primitive int types on 64-bit non-Windows targets
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`long` is variable-sized on non-Windows targets, so don't use it.
Added some static_asserts to confirm this is the case.
2026-02-24 15:23:52 +01:00
PJB3005
a526eab880
Use calloc instead of malloc followed by memset
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Avoids forcing pages to be allocated until actually needed.
2026-02-24 15:17:47 +01:00
PJB3005
df50d57ca9
Make heap init work on 64-bit
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Larger pointer sizes means the normal heap limits don't work.
Expand them even when on 32-bit because we're already allocating 256 MB
of MEM1 anyways
2026-02-24 15:14:57 +01:00
PJB3005
ed6e31c88b
Make console UTF-8 & VT sequences work reliably on Windows
2026-02-24 14:54:53 +01:00
PJB3005
59119622f8
Fix mDoPrintf_vprintf_Interrupt on 64-bit
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This is an ABI hazard so I'm just gonna call vprintf directly.
2026-02-24 14:08:15 +01:00
PJB3005
defe78c4a2
Fix compile with Dusk's mtx lib
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Move Mtx33 and similar types to JMath
Rename mtx.h in decomp to _mtx.h so Aurora's header is used instead.
2026-02-24 13:15:21 +01:00
PJB3005
cce53f356e
Move source file listing to separate CMake file
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Huge
2026-02-24 13:14:12 +01:00
PJB3005
811e50b452
Remove some GX stubs now implemented by Aurora
2026-02-24 13:13:46 +01:00
PJB3005
a616aa954d
Move Aurora include before setting compile options
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Fixes our compile options breaking Aurora build
2026-02-24 13:13:32 +01:00
PJB3005
aaf75a2ac9
Remove manual C++20 compile option from MSVC
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Not necessary, we already set CMAKE_CXX_STANDARD
2026-02-24 13:11:35 +01:00
Lurs
0faa2568ad
Bringing aurora to remote origin again
2026-02-23 21:47:34 +01:00
Pieter-Jan Briers
96ffd91c9a
Fix JASGlobalInstance instance definitions ( #3108 )
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There are a few places where JASGlobalInstance have their sInstance storage implemented via template specialization. The problem is that these have no initializer, which means that they are not proper definitions (only declarations) in standards-compliant C++. MSVC and (evidently) MWCC accept this, but modern Clang and GCC do not and won't emit symbols.
I've added a macro that properly initializes these outside MWCC.
Also, JASGlobalInstance<JAUSectionHeap> was only being declared in each actor file that used it, which sounds incorrect? Not sure about this but I added it to m_Do_main too, again behind MWERKS check.
2026-02-23 11:17:37 -08:00
Pieter-Jan Briers
59fd9f387a
Fix incorrect forward declare keywords ( #3107 )
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Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-23 11:13:00 -08:00
Lurs
1513f896ed
Added a bunch of Diag functions to diagnose the black screen issue (was a bug in GXGeometry.h). Resumed to old ClearEfb function, no pink screen anymore.
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Updated aurora with local changes for TP
2026-02-23 14:33:29 +01:00
Lurs
472debc53a
stubbed unresolved symbols again after updating aurora
2026-02-22 07:31:22 +01:00
Lurs
c76ba99ef2
Update aurora
2026-02-22 07:18:58 +01:00
Lurs
d5c5bb8708
tests with edited aurora
2026-02-22 07:06:54 +01:00
Lurs
22a86deb76
First pink screen!
2026-02-21 22:15:39 +01:00
Luzagar
73debfd6b9
Warpappear doc ( #3104 )
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* warpappear documentation
* dist documentation
* more doc
* add enum name + square macro
2026-02-20 19:06:42 -08:00
Lurs
a41c3d59b4
first try to draw first logo
2026-02-20 21:13:50 +01:00
Jcw87
2113d9044b
d_resorce debug ( #3105 )
2026-02-20 03:05:23 -08:00
Max Roncace
803bc041c7
Implement Z2AudioCS ( #3103 )
2026-02-20 02:53:27 -08:00
roeming
0558bde1e6
Big cast cleanup ( #3076 )
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* Big cast cleanup
* fix for name conflict
* rename header
* rename cast macros
* fix rename mistake
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-02-20 02:48:29 -08:00
Lurs
8020eb64ba
OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
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Major changes:
- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
in Aurora's texture converter
2026-02-19 10:35:42 +01:00
Max Roncace
95c3626771
Fix Wii splits for EXI2_GDEV_GCN/main.c ( #3102 )
2026-02-17 23:04:42 -08:00
Max Roncace
a790efafc5
d_cursor_mng mostly matching ( #3101 )
2026-02-17 22:58:52 -08:00
Lurs
43847d81b1
first start with aurora after linking on MSVC
2026-02-17 22:28:42 +01:00
Lurs
f6cba82a91
Merge origin/wip/linkfix2 into msvc-linkfix-dev (local dev branch)
2026-02-15 20:36:46 +01:00
Jeffrey Crowell
3391680faf
call game_main
2026-02-14 16:04:12 -08:00
Jeffrey Crowell
cc2b506476
now it links (except for no main!)
2026-02-14 15:55:43 -08:00
Jeffrey Crowell
5bf60a807d
change ifdef instead of copying function blocks
2026-02-14 00:03:10 -08:00
Max Roncace
34ea82dd28
Link exception.s for Wii/demo versions ( #3100 )
2026-02-13 15:16:28 -08:00
Max Roncace
1273e633f2
m_Re_controller_pad mostly matching ( #3099 )
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* Move m_Re_controller_pad to m_Re/
* m_Re_controller_pad mostly matching
2026-02-13 15:15:42 -08:00
Jcw87
0b1cb89d69
d_demo debug ( #3098 )
2026-02-13 15:08:10 -08:00
Jcw87
68f3531c2d
d_bg_parts debug ( #3097 )
2026-02-13 15:06:14 -08:00
Max Roncace
0e58f214e5
Add .gitkeep for orig/DZDE01 and add DZDE01 to README ( #3092 )
2026-02-13 15:05:16 -08:00
Jeffrey Crowell
71c072389b
Merge pull request #8 from TakaRikka/buildinstructions
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update build instructions to show how to use configure.py
2026-02-13 14:55:38 -08:00
Lurs
d069062c5c
Fix MSVC compiler and linker errors
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- Fix struct/class forward declaration mismatches (JAIAudience, JASTrack) causing different MSVC mangled names and unresolved symbols
- Add jsystem_stubs.cpp with stubs for JASHeap, JASVoiceBank, J3DShapeTable, JAUSection, JHICommBuf, HIO/HIO2, JOR
2026-02-13 23:28:47 +01:00
Jcw87
fd8bfaa398
fix d_a_player regression ( #3096 )
2026-02-12 01:03:43 -08:00