Commit Graph

1608 Commits

Author SHA1 Message Date
Irastris de0353932d Frame interp: Ganondorf's Cape 2026-04-16 22:29:44 -04:00
Irastris af624bb3ea Gyro: Revisions & Rollgoal Mirror Mode 2026-04-16 15:31:58 -04:00
TakaRikka 649fc8d073 mirror minimap 2026-04-16 04:46:06 -07:00
Irastris d5566fd463 Gyro: ROLLGOAL! 2026-04-16 05:17:50 -04:00
Luke Street 774cf565f1 Add Bloom debug window 2026-04-16 00:34:17 -06:00
Irastris 83a95d64ee Frame interp: Revised camera system
FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
SuperDude88 368d7a8ee2 Fix Unloading Gates (#397)
* Fix Unloading Gates

- Fix CitS/Lakebed gates not loading if you don't restart the game between the different instances

Comment should be upstreamed to decomp (+ daDsh_c brief should be changed from "Death Sword Shutter Gate" which isn't accurate)

* Clarify Comment

- Add details about GC/Wii vs TPHD
2026-04-15 20:00:05 -06:00
Howard Luck 248723d8af Fix dangling daMyna_c file-statics across scenes (#392) 2026-04-15 10:52:30 -06:00
Pheenoh 839b8e520c Merge remote-tracking branch 'origin/main' into fix/telma_dialog 2026-04-14 21:05:29 -06:00
TakaRikka 4dd858b0ac Merge pull request #380 from TwilitRealm/feature/disable-main-hud
Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka 574f870724 Merge pull request #379 from TwilitRealm/minigame-wide-hud
Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Pheenoh d18ed5a7ba Wait to finish creating Telma actor during escort on PC until the player is loaded 2026-04-14 20:47:30 -06:00
Irastris bc4145be90 Frame interp: GOAT IN! 2026-04-14 17:51:00 -04:00
Irastris 1bed728d08 Frame interp: Howl 2 Electric Boogaloo 2026-04-14 17:17:29 -04:00
Irastris 34de4ea392 Frame interp: Stable keying for simple shadows 2026-04-14 16:55:24 -04:00
MelonSpeedruns 0f32b444a1 Disable Main HUD Feature 2026-04-14 15:43:52 -04:00
Irastris 08855a5ad8 Frame interp: Howl UI scrolling dot 2026-04-14 15:27:29 -04:00
MelonSpeedruns 925df48e72 Widescreen minigame counters 2026-04-14 15:10:28 -04:00
Irastris f03ce8a868 Frame interp: Title logo presentation sync & minor sync refactor 2026-04-14 12:22:08 -04:00
CraftyBoss 8d8be02c07 fix shadow resolution changing causing a crash
operator delete[] was used instead of JKR_DELETE_ARRAY, which causes standard allocator to freak out
2026-04-14 02:45:16 -07:00
TakaRikka 3f8b474d75 Merge pull request #359 from TwilitRealm/feature/time-stones
Sun's Song
2026-04-14 02:38:10 -07:00
madeline 175a19eb5f Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-14 01:55:18 -07:00
madeline edd66a1561 more save state fixes 2026-04-14 01:55:14 -07:00
Irastris 235949e452 Frame interp: Initial presentation sync implementation 2026-04-14 02:41:11 -04:00
madeline f1820e8de7 style 2026-04-13 23:34:57 -07:00
Irastris 701986389d Frame interp: Initial presentation sync implementation 2026-04-14 02:33:44 -04:00
madeline 975b32d1de fix crash when loading states with ZA from title screen 2026-04-13 23:23:07 -07:00
madeline d9fd2671bb fix menu capture crash fixes #300 2026-04-13 20:08:48 -07:00
madeline 8cd36a0e7b Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-13 19:35:33 -07:00
madeline 33697a4a8d fix hot springs water 2026-04-13 19:35:29 -07:00
Jasper St. Pierre 16e78b7d2d d_drawlist: shadow fix
dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre 49d18c54af d_drawlist: naming cleanup 2026-04-13 19:34:25 -07:00
MelonSpeedruns 6e542c21cd Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
MelonSpeedruns e1844d55da Time Stones now with Song of Time 2026-04-13 13:03:28 -04:00
MelonSpeedruns 48bdaaa3dd Time Stones Feature 2026-04-13 10:46:09 -04:00
TakaRikka 9466b34627 Merge https://github.com/zeldaret/tp 2026-04-13 01:44:04 -07:00
TakaRikka def29adbab cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
YunataSavior 04159ace64 Fix MDH cat door opening
* Needs to be upstreamed

Fixes #182
2026-04-13 00:44:18 -07:00
Jasper St. Pierre 233307a5d2 fixes and cleanups for j3d material 2026-04-12 20:14:24 -07:00
Jasper St. Pierre 8b3b605905 simpler fix for missing triangles
this is a bit weird, the first prism is always skipped (because 0 is used as a sentinel), and it looks like there can even be a normal inside that first prism's junk data, so we need to swap one more, not one less
2026-04-12 19:18:20 -07:00
Jasper St. Pierre afc3d0f85e Revert "remove double swapping"
This reverts commit e22c9da163.
2026-04-12 19:01:47 -07:00
Jasper St. Pierre 97cb46264e fix pews texture 2026-04-12 17:34:02 -07:00
TakaRikka 5a98cb049c Merge pull request #343 from TwilitRealm/ira/gyro-aim
Initial implementation of gyro aim
2026-04-12 16:54:25 -07:00
TakaRikka 40cf316c3e Merge pull request #342 from TwilitRealm/feat/move-link-tool
Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh d668017fbb Address PR feedback for Move Link tool 2026-04-12 16:01:22 -06:00
Pheenoh 77014b8cde Address PR feedback for Move Link tool
- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka bee81fd967 Merge pull request #340 from TwilitRealm/letters-fix
Fix Letters Menu on Widescreen
2026-04-12 13:43:52 -07:00
TakaRikka ddfc8f7789 Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
Irastris cbf24ebd38 Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
MelonSpeedruns 5c11637b19 remove unused code 2026-04-12 14:50:28 -04:00