Pheenoh
cd601606ee
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Pheenoh
eb4f3431f2
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
2021-01-02 17:47:43 -05:00
TakaRikka
19375e117b
Z2StatusMgr ( #24 )
...
* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-13 15:43:16 -05:00
TakaRikka
74faaee32a
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
unknown
2993cfd15a
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
unknown
06d672656b
Migrate many functions from d_save.s
2020-09-13 02:51:05 -04:00
unknown
90a88d1827
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00
notyouraveragehooman
c1692956e9
split and named symbols in text.s ( #2 )
...
* split and named symbols in text.s
* Update makefile for better compatiblity
2020-09-01 20:26:31 -04:00