soruh
a7286fd50e
d_a_cstatue Matching ( #2419 )
...
* d_a_cstatue
* fix includes in d_com_inf_game
* remove todos
* create daCstatue_TYPE enum
* name fields and add enums
* fix procCopyRodSwingInit
* apply suggestions
2025-05-05 19:56:03 +03:00
LagoLunatic
cb8a9815b1
d_stage cleanup ( #2392 )
2025-04-13 20:54:57 -07:00
hatal175
d2e615f431
Work on d_a_npc_taro ( #2386 )
2025-04-10 16:42:52 -07:00
TakaRikka
98db9a297a
GCN pal / jpn support, some debug work ( #2375 )
...
* d_save debug cleanup / d_s_menu debug
* gameinfo / kankyo struct debug fixes
* pal building ok
* jp building ok
* some tests with jp
* some more pal/jp tests
2025-04-06 21:08:25 +03:00
Caroline Madsen
03fafe3e15
d_camera work ( #2369 )
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* bumpCheck matching
* checkGroundInfo matching
* chaseCamera matching
* lockonCamera attempted
* talktoCamera matching
* subjectCamera, magneCamera matching
* colosseumCamera close, plus various fixes
* towerCamera attempted
* hookshotCamera matching
2025-04-01 19:05:30 -07:00
hatal175
4dfd9b9f3c
d_a_npc_worm matching ( #2365 )
...
* d_a_npc_worm matching
* Rename a_this
2025-03-31 18:30:42 -07:00
TakaRikka
e6b07b81e4
d_a_b_mgn equivalent ( #2363 )
2025-03-31 19:43:11 +03:00
hatal175
803544b5df
daPeru_c equivalent ( #2356 )
2025-03-28 23:55:32 -07:00
Carco_21
02f136235c
d_a_b_mgn (Dark Beast Ganon) ( #2348 )
...
* Started work on d_a_b_mgn
* Finished some of the smaller functions
* A lot of work on the set_Effect methods
* Work on CreateHeap
* Work on calcBloodMove
* Work on setHideSmokeEffect and _delete
* damage_check at 50%
* demo_skip 94% matching
* Work on some execute functions and a couple others
* Worked on last few functions and general cleanup
* Cleanup for pull request
* Last few pr review comments addressed
2025-03-27 15:45:21 -07:00
TakaRikka
90c07136bd
b_gnd equivalent ( #2340 )
...
* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
LagoLunatic
0ff06d2974
Debug version now builds OK and all_source compiles ( #2343 )
...
* Fix missing arg to JUT_ASSERT
* Fix some MWCC version diff errors
* Compile m_Do_ext, d_demo, actor_mng
* Add VSCode task to quickly switch between versions
* Unlink magLift for debug
* Update the hash of the debug dol
The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.
The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.
The DOL now builds OK.
* Fix all debug REL dtor splits
All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.
* Add genMessage declarations to all HIO subclasses
* Fixing more compilation errors
* m_Do_mtx 100% on debug
Cannot be linked due to weak function name mangling?
* Improve various matches
* Fix all remaining compilation errors
* Fix new compilation errors from main
* Fix retail regression
* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
Caroline Madsen
f5a6f4b101
e_rdy mostly done ( #2324 )
...
* e_rdy work
* e_rdy work
* e_rdy work
* e_rdy mostly done
* e_rdy fix hit direction
2025-03-12 16:02:03 -07:00
Caroline Madsen
c98e97b27c
f_op_actor_mng matching ( #2325 )
2025-03-12 15:57:14 -07:00
TakaRikka
dc32cbd7e6
d_a_obj_carry mostly done ( #2301 )
...
* d_a_obj_carry mostly done
* cleanup some acch inlines
2025-02-13 10:37:46 -07:00
Huitzi
4d4c482b9a
Add fopAcM_Register... macros (for debug build) ( #2295 )
2025-01-28 06:51:59 +02:00
TakaRikka
0894b6ef34
wip debug / pal building, b_gm mostly done ( #2285 )
...
* b_gm mostly done
* wip debug / pal building
* fix configure.py
* fix some debug macros / flags
2025-01-16 19:37:39 +02:00
TakaRikka
b5b157ab34
d_a_horse mostly done ( #2284 )
...
* checkpoint
* d_a_horse mostly done
* some horse doc
2025-01-09 15:45:46 +02:00
TakaRikka
8cacd86986
kankyo_rain / obj_life_container mostly done, obj_glowsphere done ( #2266 )
...
* obj_life_container mostly done
* obj_glowSphere done
* kankyo_rain mostly done
* some cleanup
* more kankyo_rain cleanup
2024-12-18 20:02:52 +02:00
hatal175
a677d4598f
daObj_BouMato_c OK ( #2264 )
...
* daObj_BouMato_c OK
* daObjGraRock_c Matched except template function order
* daBkyRock_c OK
2024-12-12 12:58:40 -08:00
TakaRikka
e7b0ad79e0
tbox/camera/d_bg_w_kcol work and cleanup ( #2262 )
...
* some camera/tbox cleanup
* d_bg_w_kcol work
* make item name enum better
2024-12-10 18:46:19 +02:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
6482fe7535
d_a_b_zant matched + linked ( #2253 )
...
* work on b_zant
* zant work
* more zant work
* all b_zant functions done
* some doc work
* some more doc work
* d_a_b_zant linked
* fix d_a_b_zant_magic issue
2024-11-22 14:32:01 -07:00
TakaRikka
bec749eadb
work on d_a_movie_player ( #2246 )
...
* work on d_a_movie_player
* d_a_demo_item mostly done
2024-11-11 17:53:04 +02:00
Caroline Madsen
a02b8d7a7f
e_pm, e_fs, obj_sm_door, obj_smw_stone ( #2244 )
2024-11-10 16:18:40 +02:00
TakaRikka
52f299456c
alink_grab done ( #2234 )
...
* work on alink grab
* some grab work
* grab almost done
* finish alink grab
* alink_wolf mostly done
* fix cLib_minMaxLimit
* alink guard mostly done
* extract some embedded assets
* extract grass data. wip, alignment wrong
2024-11-03 06:47:23 -05:00
Caroline Madsen
c01fc04c93
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
Caroline Madsen
f4b2f9c8f2
d_camera work ( #2226 )
2024-10-26 21:35:25 -07:00
hatal175
731da09105
Work on daNpc_Hanjo_c ( #2225 )
2024-10-25 23:44:26 -07:00
TakaRikka
bed1416897
d_a_alink work / lv4digsand done / e_s1 matched ( #2224 )
...
* d_a_alink work / d_a_obj_lv4digsand done
* d_a_e_s1 matched, not linked
* d_a_e_s1 documentation
2024-10-25 06:47:02 +03:00
Caroline Madsen
9401af27b3
JAudio2 and Z2AudioLib work ( #2223 )
...
* JAudio2 and Z2AudioLib work
* check1stDynamicWave matched
2024-10-24 02:25:13 +03:00
TakaRikka
5935a0f308
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00
TakaRikka
4a308d96c3
obj_lv5YIblltray done ( #2173 )
...
* d_a_obj_lv5yiblltray done
* remove asm
2024-07-07 21:31:29 +03:00
TakaRikka
2f689ced90
work on d_camera / d_ev_camera ( #2170 )
2024-06-25 08:34:59 -06:00
TakaRikka
37e0e78067
d_a_e_vt mostly done ( #2158 )
2024-05-24 20:47:15 -06:00
TakaRikka
d742ef9f6e
d_a_b_ob matched ( #2155 )
...
* all b_ob functions matching, not linked
* oops forgot a couple funcs
* fix some small errors
* some morpheel doc
* remove asm
2024-05-18 19:13:21 -06:00
TakaRikka
06ba045f1d
d_a_obj_item done ( #2150 )
...
* d_a_obj_item 99% done
* item cleanup
* remove asm
* add actor attention dist type enum
* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
hatal175
965ef818f0
d_a_obj_bmWindow OK ( #2148 )
2024-05-05 19:13:52 +03:00
Caroline Madsen
4470362209
d_a_e_yc OK ( #2143 )
2024-05-01 09:16:22 +03:00
Caroline Madsen
025870a64c
fix some nonmatching functions ( #2141 )
2024-04-28 19:33:32 -07:00
Caroline Madsen
2a6aa007ef
d_a_do done but nonmatching, d_a_obj_food OK ( #2135 )
2024-04-17 17:47:22 +03:00
hatal175
c8e3bde185
Fix some issues in d_a_e_fz ( #2128 )
2024-04-12 07:27:01 -06:00
Pheenoh
7154ac08e1
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
hatal175
8d78270017
daE_OctBg_c OK ( #2121 )
...
* daE_OctBg_c OK
* Rename data
* Remove comments
2024-04-10 13:34:53 -07:00
TakaRikka
4de657439d
b_bq done (except weak funcs) ( #2110 )
2024-03-28 08:49:59 +02:00
TakaRikka
bc126f7e43
work / documentation on d_a_b_ds ( #2104 )
...
* document / cleanup a good chunk of d_a_b_ds
* fix d_a_b_ds nonmatching file
2024-03-22 14:56:28 +02:00
TakaRikka
907774de02
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
Caroline Madsen
6b92f9daae
d_a_b_ds mostly done ( #2098 )
2024-03-17 15:53:08 -07:00
TakaRikka
7de24ac17e
d_a_mirror done, d_a_ni 99% done ( #2095 )
...
* d_a_mirror done
* d_a_ni 99.9% done
* remove asm
* some d_a_ni doc
* progress
2024-03-14 08:28:01 +02:00
TakaRikka
dede32dbc9
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00