Commit Graph

182 Commits

Author SHA1 Message Date
Max Roncace 2e75ea2444 More debug fixes for 99% TUs (#3122)
* d_a_e_hp debug code 100%

* d_a_npc_chin debug improvements

* d_a_npc_du debug code 100%

* d_a_npc_cdn3 debug code 100%

* d_a_e_rdy GCN symbol fixes

* d_a_kago debug code 100%

* d_a_e_oc debug code 100%

* d_a_e_yr debug code almost matching

* d_a_e_bg debug code 100%

* d_a_ykgr debug code 100%

* d_a_tag_hjump debug data fixes

* d_a_tag_attack_item debug data fixes

* d_a_e_df debug code 100%

* d_a_e_sh debug code 100%

* d_a_L7op_demo_dr debug code 100%

* d_a_L7low_dr debug code 100%

* d_a_e_sm2 debug code 100%

* d_a_movie_player debug code 100%

* d_a_e_st debug code 100%

* d_a_npc_aru debug code 100%

* d_a_e_yg debug code 100%

* d_a_door_spiral debug code 100%

* d_a_bg debug code 100% (still has .data issues)

* d_a_e_dn debug code 100%

* d_a_tag_attention debug code 100%

* d_a_e_bd debug code 100%

* d_a_tag_camera debug .rodata fix

* d_a_obj_movebox debug code 100% (array dtors are mismapped)

* d_a_mg_rod debug improvements

* d_a_e_rd debug symbol fixes
2026-03-11 03:07:19 -07:00
Jcw87 75c6f795d0 fix d_a_player regression (#3096) 2026-02-12 01:03:43 -08:00
TakaRikka 43b886a7c9 extract d_a_player l_sightDL (#3095) 2026-02-11 08:00:44 -07:00
Max Roncace cff0e8ee74 Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)
* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes
2026-01-29 14:18:08 -08:00
YunataSavior f80c653d3e e_rd, npc_ks dbg work (#3029)
* Partial e_rd, npc_ks dbg work

* More e_rd matching

* e_rd fixes and dbg ctor matched

* obj_ita dbg equiv

* e_st dbg almost equiv

* Some obj_ladder dbg work

* dbg e_rd PR comments

* Further e_rd dbg clangd fixes
2026-01-11 19:49:05 -08:00
Jcw87 32b5c96b8f J2DGraph debug (#3028)
* J2DGraph debug

* J2DGraph debug
2026-01-11 19:00:04 -08:00
Jcw87 3726054a99 JUtility debug (#3020) 2026-01-05 04:07:04 -08:00
Jcw87 3ce16f0192 JKernel debug (#3012) 2026-01-04 17:22:56 -08:00
YunataSavior fc3692e4ac Debug d_a_e_ym (#3003) 2025-12-26 16:23:14 -08:00
LagoLunatic 3feb1e9098 Add missing RVL .init splits (#2989)
* Fix Debug_BBA being in the wrong split for GCN

* Add .init splits/symbols for Wii versions

* Fix incorrect relocations detected to __check_pad3 for Wii

* Add .init splits and fix __check_pad3 for Shield versions
2025-12-22 21:55:51 -08:00
Max Roncace cd1e12a8f4 GCN data 100% matching (#2987)
* Update GZ2J01 symbols from linked DOL

* GCN data 100% matching

* Run dtk apply
2025-12-22 15:41:19 -08:00
LagoLunatic dd7c91f3d3 Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
Max Roncace 294ed1689f Make Debug_BBA symbol global in __start.c (#2982)
This fixes an issue where the virtual address of the symbol would
be appended after the name making it impossible to automatically
match the symbol on more than one version.
2025-12-21 12:36:00 -08:00
LagoLunatic e48c55555c J3D debug work (#2949)
* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
LagoLunatic 644b4fb96f JASBNKParser OK, Z2Audience OK (#2929) 2025-12-07 21:49:42 -08:00
LagoLunatic 7a800ed959 d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
Carco_21 ecbb3eb776 d_a_e_dn work (#2899)
* d_a_e_dn work

* PR cleanup and more documentation
2025-12-03 14:16:08 -08:00
LagoLunatic 832d38999e Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
TakaRikka 011b4b33b2 various Z2Audio / JAudio debug cleanup (#2876)
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
2025-11-27 21:19:33 -08:00
Max Roncace 03adb6f6a0 d_kankyo matching (#2872) 2025-11-26 13:52:12 -08:00
Max Roncace 02316e7fc6 d_particle equivalent (#2869) 2025-11-25 20:55:01 -08:00
YunataSavior b5f3aff823 Some npc_ks dbg work (#2854) 2025-11-23 21:14:20 -08:00
Max Roncace 83e9f5c2a2 Clean up d_msg_unit, misc fixes for PAL and JPN (#2848) 2025-11-22 18:40:49 -08:00
Max Roncace 3dbd600aab Link d_msg_class (all) and d_msg_unit (JP only), minor alink fix (#2846) 2025-11-21 21:45:29 -08:00
LagoLunatic d161aec619 Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
Max Roncace 81017cf22c Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
LagoLunatic 7a6795c978 Misc fixes (#2830)
* Replace DANPCF_C_HACK with a better fakematch

* d_a_obj_item OK

* Fix ninja diff

* Misc debug/nonmatching fixes

* Fix ninja diff for PAL

* Fix bad PAL split
2025-11-19 14:10:03 -08:00
Max Roncace 92234635ae d_a_npc_grs matching (#2827) 2025-11-19 13:27:28 -08:00
hatal175 5962adc6e0 debug work on d_a_e_fb (#2819) 2025-11-18 01:34:52 -08:00
LagoLunatic 317d362c95 d_a_demo00 OK (#2817)
* Misc small matches

* Add J3DFrameCtrl::EMode_NULL enum

* Improve weak bss fakematch and remove a functionvalue fakematch

* demo00 OK
2025-11-17 15:38:04 -08:00
hev7 19451b8191 d_a_npc_kyury matching (#2808) 2025-11-15 04:04:45 -08:00
hev7 822fc18990 d_a_npc_pouya matching (#2806)
* d_a_npc_pouya matching

* mItemPartnerId fix
2025-11-15 04:02:24 -08:00
Carco_21 3385125867 d_a_npc_gro matching (#2805)
* initial work

* matching
2025-11-14 16:25:42 -08:00
LagoLunatic b3849f228a Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts

* More debug and regalloc fixes

* Fix PTMF syntax for compatibility with other compilers

* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
Carco_21 ff516d7dce d_a_npc_post matching (#2792)
* initial work

* matching

* changed draw ifdef

* enums added

* enum change
2025-11-10 18:15:17 -08:00
LagoLunatic 5e9b40b7ec Debug work + some retail regalloc fixes (#2787)
* Debug work + some retail regalloc fixes

* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee

* Link m_Do_machine

* Fix clang putting other includes before the pchs

* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00
Carco_21 5a2cbec168 d_a_npc_soldierA matching (#2778)
* initial work

* matching
2025-11-07 13:50:45 -08:00
hatal175 9f41223e68 d_a_obj_kuwagate OK (#2774) 2025-11-06 14:15:07 -08:00
Max Roncace a2da8d35d2 d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
Carco_21 90b0d46eff d_a_e_yg matching (#2770)
* matching

* pr cleanup
2025-11-05 13:39:53 -08:00
Max Roncace df5c66943a d_a_e_hm matching (#2764) 2025-10-31 22:04:10 -07:00
Carco_21 ccec9007bc d_a_obj_gm almost matching (#2750)
* linked some objs

* major work

* equivalent

* almost matching

* almost matching

* PR cleanup
2025-10-23 04:39:18 +03:00
hev7 4e33b2e15b d_name matching for PAL (#2751) 2025-10-22 03:52:02 +03:00
hev7 7b999a5420 d_a_npc_len matching (#2748)
* d_a_npc_len matching

* HIO

* more work on len

* d_a_midna work for PAL

* mg_rod PAL work
2025-10-21 21:37:13 +03:00
TakaRikka 7ef1810132 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
Luzagar c40989b9de Some henna documentation (#2739)
* henna minor cleanup

* rename light to kankyo

* more cleanup

* pos

* more cleanup

* fix build

* final fix
2025-10-17 15:11:34 -07:00
YunataSavior b621ac0d8d npc_toby OK (#2733)
* npc_toby 68% done

* address ykm ykw regressions

* All npc_toby cut done + chkPassed1 fakematch

* npc_toby OK

* npc_toby some hio var rename

* npc_gnd cleanup

* npc_gnd CreateHeap and reset

* Add fakematch comment fo get_u16_Idx
2025-10-16 20:21:57 -07:00
Carco_21 f2a27498be d_a_e_sf matching (#2734)
* Almost matching

* matching

* cleanup and variable naming

* pr cleanup
2025-10-14 18:01:24 +03:00
hatal175 8a9116953f d_a_obj_gadget OK (#2735) 2025-10-13 20:11:30 -07:00
YunataSavior d49833f538 obj_mirror_table OK (#2732) 2025-10-10 04:56:09 -07:00