jdflyer
aa099b6f13
JAudio2 Work ( #228 )
2022-12-30 16:19:57 -07:00
TakaRikka
3d8adee7ab
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka
bd4682495b
d_s_logo ( #188 )
...
* d_s_logo
* match fpcM_Management
* asm
2022-04-10 18:29:28 -04:00
TakaRikka
bd068c0168
d_meter2 wip / d_s_play / d_file_sel_info ( #179 )
...
* d_meter2 wip
* d_s_play
* d_file_sel_info
* format
* tag_lv5soup / tag_setBall / fix dKyeff
* d_cc_uty
2022-02-06 09:23:54 -05:00
TakaRikka
d933770d16
d_meter_map / some d_a_alink
2021-12-27 05:15:35 -08:00
TakaRikka
d2c0f942e5
Z2AudioMgr / various JAudio setup ( #152 )
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* audioMgr setup
* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
TakaRikka
f5a4c44812
move / fix bunch of stuff ( #133 )
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* fix some class structures / d_event wip
* d_event wip
* move gamepad stuff
* move m_Do_main
* move d_bomb / partial m_Do_reset
* format
* remove asm
* add Z2SoundID enum
* move some Z2 classes
* fix
* move more Z2 stuff
* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
Julgodis
5d12345a03
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
Julgodis
cad608c551
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
ce8319486b
Fix symbol names ( #118 )
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* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
Pheenoh
0267924dc1
delete variables.h
2021-02-20 23:11:44 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
LC
1ef592dd6e
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
...
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer
2ba44f831b
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
806630e336
m_Do_audio
2021-01-21 21:47:28 -07:00
Erin Moon
972960b6eb
Z2AudioLib misc decomp ( #75 )
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* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00
Erin Moon
e71b327988
Z2AudioLib: split ( #64 )
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* Z2AudioLib: split
- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting
* merge fix
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 21:00:42 -05:00
Pheenoh
715ba1304a
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
19375e117b
Z2StatusMgr ( #24 )
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* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-13 15:43:16 -05:00
TakaRikka
74faaee32a
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
jdflyer
7643baec7d
Start Z2SceneMgr and Various Fixes ( #11 )
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* Start Z2SceneMgr
* Various Fixes After Merge
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 20:35:32 -05:00
unknown
90a88d1827
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00