LagoLunatic
f3b67150aa
Work on weak function ordering ( #2917 )
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* Fix functionvalue weak func order
* Add script to help diffing weak function order
* Improve alink weak func order (44 -> 15)
* Improve m_Do_ext weak order (12 -> 7)
* Remove old hack
* Fix d_a_tbox weak func order
* Fix d_a_npc_ks weak func order
* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
TakaRikka
691aac252b
wii building OK / m_Do_graphic debug work ( #2815 )
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* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
2025-11-17 20:01:03 +02:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic
6ec6fce8cb
Fix JUT_ASSERT and several other macros ( #2711 )
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
Tom
234070712d
d_a_obj_crvhahen matching ( #2564 )
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* useHeapInit 73%, ctor and dtor 100%, Delete 94%, wallcheck 43%, create 42%
* useHeapInit 100%
* Wall_Check 85%
* Update fields and return types
* crvhahen Wall_Check and Execute 100
* update createheap return type for matching
* crvhahen create 70 draw 57
* Revert change that made useHeapInit non-matching
* delete matching, .rodata 91
* create 94%
* crvhahen draw 85%
* setBaseMtx matching
* CheckCull and checkViewArea 100%
* rename & cleanup fields
* cleanup fields, rodata. hahenset and hahen_hakai partials
* cleanup and remove SECTION_RODATA
* d_a_obj_crvhahen OK
* cleanup and fix various inconsistancies or issues
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Co-authored-by: StuckInLimbo <tbosley@limbofps.net >
2025-08-01 20:32:39 +03:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
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* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
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Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00