YunataSavior
f80c653d3e
e_rd, npc_ks dbg work ( #3029 )
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* Partial e_rd, npc_ks dbg work
* More e_rd matching
* e_rd fixes and dbg ctor matched
* obj_ita dbg equiv
* e_st dbg almost equiv
* Some obj_ladder dbg work
* dbg e_rd PR comments
* Further e_rd dbg clangd fixes
2026-01-11 19:49:05 -08:00
roeming
e9e4adc368
match most of d_a_e_wb debug ( #3001 )
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* match most of d_a_e_wb debug
* Move over to using new `UNUSED` macro
2025-12-26 14:56:46 -08:00
LagoLunatic
11b713902f
Resolve all gameInfo fakematches ( #2995 )
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* Clean up various inlines/fakematches/comments
* Copy OptRuby inline name from TWW debug
* Resolve all dEvt_control_c related fakematches, return pointer instead of reference
* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunatic
e8c70fb18f
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
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* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
kipcode66
bda8dc6af8
4th round of standard compiler fixes ( #2984 )
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* 4th round of standard compiler fixes
* use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-22 02:20:08 -08:00
LagoLunatic
dd7c91f3d3
Miscellaneous data fixes ( #2983 )
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* Replace bss lbl_ with init$0000
* Rename l_HIOInit to hio_set
The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.
* Fix a couple more init$ names
* Fix nbomb missing some bss
* Fix camera localstatics having wrong name
* Rename l_initHIO to hio_set
* A couple manual fixes
* Rename hioInit to hio_set
* Couple more manual fixes
* Fix d_a_npc_cd2 data and function order
* More data fixes
* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
Max Roncace
4c0d88015d
Enable regHIO for Wii USA R0 ( #2953 )
2025-12-15 17:06:10 -08:00
Max Roncace
cf492884ea
Various debug conditional compilation cleanup ( #2915 )
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* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic
317d362c95
d_a_demo00 OK ( #2817 )
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* Misc small matches
* Add J3DFrameCtrl::EMode_NULL enum
* Improve weak bss fakematch and remove a functionvalue fakematch
* demo00 OK
2025-11-17 15:38:04 -08:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic
6ec6fce8cb
Fix JUT_ASSERT and several other macros ( #2711 )
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Howard Luck
09dff7d76f
d_a_obj_bemos equivalent ( #2679 )
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* checkpoint
* e_wb changes
* checkpoint
* small fix
* d_a_obj_bemos equivalent
* add comment, fix other version symbols
* fixes for hatal
2025-09-21 19:00:19 +03:00
hatal175
14f9e44595
d_a_e_wb equivalent ( #2667 )
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* Some work d_a_e_wb
* Match more in e_wb
* d_a_e_wb equivalent
2025-09-17 18:09:59 -06:00
hatal175
49a677c21a
Some work on d_a_e_wb ( #2639 )
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* Some work d_a_e_wb
* Match more in e_wb
2025-09-09 21:45:07 -07:00
TakaRikka
5fce8ea1e1
scannon / scannon_crs / scannon_ten done ( #2632 )
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* scannon done
* scannon_crs done
* scannon_ten done
* pr
* attention debug stuff
* attn flags
* fix build
2025-09-08 12:01:20 +03:00
Carco_21
09cbf8b9b5
d_a_e_ww equivalent ( #2629 )
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* equivalent
* cleanup
2025-09-05 14:07:02 +03:00
TakaRikka
87069235c0
some J3D/misc cleanup ( #2628 )
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* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Howard Luck
37fd33e575
d_a_obj_beamos / d_a_e_wb WIP ( #2620 )
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* WIP
* daE_WB_Draw
* checkpoint
* more matches
* checkpoint
* fixes
* fix debug build
* fix daObjBm_c alignment
* fixes for luz
* fixes for hatal
* manual spacing changes
* run clang-format
* move header back
2025-08-31 01:11:52 +03:00
Max Roncace
3e8509ce11
Several more TUs matching ( #2601 )
2025-08-24 20:56:20 +03:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
TakaRikka
90c07136bd
b_gnd equivalent ( #2340 )
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* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
Caroline Madsen
f5a6f4b101
e_rdy mostly done ( #2324 )
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* e_rdy work
* e_rdy work
* e_rdy work
* e_rdy mostly done
* e_rdy fix hit direction
2025-03-12 16:02:03 -07:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
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* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00