Irastris
4ebd734e6e
Fix Windows builds
2026-04-03 21:53:39 -04:00
Luke Street
82425d9bf6
Add pipeline progress overlay
2026-04-03 17:28:32 -06:00
Luke Street
4216165dfb
Copy more imgui stuff from Metaforce
2026-04-03 17:04:22 -06:00
TakaRikka
08268eb015
add mirror mode toggle
2026-04-02 19:08:30 -07:00
PJB3005
c53db795e2
Merge branch 'main' into 26-04-01-quick-transform
2026-04-02 20:35:49 +02:00
TakaRikka
2019cabece
add enhancements menu tab
2026-04-02 03:11:58 -07:00
TakaRikka
7a382b5713
Merge pull request #205 from TakaRikka/shutdown
...
Allow threads to gracefully shutdown
2026-04-01 18:32:31 -07:00
TakaRikka
c602b4e1a8
Merge pull request #196 from TakaRikka/feature/camera-invert-option
...
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Luke Street
2e920d510d
Allow threads to gracefully shutdown
2026-04-01 18:30:12 -06:00
PJB3005
73ace77163
Implement Quick Transform from Rando
2026-04-01 18:11:49 +02:00
Pieter-Jan Briers
007d787cfd
Merge branch 'main' into 26-03-28-movie-player
2026-04-01 15:15:08 +02:00
PJB3005
4c3633c495
Implement OSSetCurrentThreadName on macOS
2026-04-01 14:37:24 +02:00
Luke Street
c027b6ef6a
Update aurora & increase map resolution
2026-04-01 00:53:08 -06:00
Max Roncace
8a9116501d
Implement controller axis remapping
...
This utilizes new functionality in encounter/aurora#73 .
2026-03-31 18:48:02 -04:00
Max Roncace
7749106ec7
Fix compile error in ImGuiHeapOverlay due to invalid static keyword
2026-03-31 18:46:39 -04:00
MelonSpeedruns
081dfcb9a8
Added camera invert X option to Tweaks menu
2026-03-31 17:33:28 -04:00
PJB3005
e61d7a19b8
Expand heap debug ImGui
...
Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
2026-03-31 21:18:25 +02:00
PJB3005
ab7e34975e
Allow OSReport to *really* be forced on via menu.
...
There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
Irastris
cd1b0bdd32
Should have done this too, don't commit when tired kids
2026-03-31 00:49:43 -04:00
Irastris
f1165bedd7
Change fullscreen checkbox to menu item, add F11 keybind
2026-03-31 00:47:24 -04:00
Luke Street
0fec5da590
Use <aurora/main.h> for SDL_main
2026-03-30 22:14:42 -06:00
PJB3005
4b2a3e8da9
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
TakaRikka
984cf000d4
unstub map rendering
2026-03-30 17:52:19 -07:00
PJB3005
5b18c7bbf3
Fix bad DSP assert
...
Fixes #150
Fixes #133
2026-03-29 18:22:12 +02:00
PJB3005
9527ce0069
Add fullscreen checkbox to game menu
2026-03-29 18:21:36 +02:00
PJB3005
bd08d05f3a
Fix stub log memory leaking if imgui rendering is disabled
2026-03-29 18:21:27 +02:00
PJB3005
576937f8b0
Don't include logging infrastructure in m_Do_graphic.h
...
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005
bf5032b5fa
Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player
2026-03-29 03:16:24 +02:00
PJB3005
7d73e93198
Comment
2026-03-29 01:54:49 +01:00
PJB3005
933e7f14c8
OSThread fixes
...
OSCancelThread and OSDetachThread stubbed out cuz they're probably both broken
Code cleanup, unnecessary code copied from decomp removed, copy-paste reduced.
Don't immediately detach threads when creating them (what's the point??)
Fix OSJoinThread
2026-03-29 01:54:45 +01:00
PJB3005
c28150be40
Works a lot better now
2026-03-29 00:19:56 +01:00
PJB3005
76131c071f
Make the movie player work somewhat.
...
THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.
Needs changes to thp.h which should be removed from Aurora, will do that later.
Also audio not implemented yet.
2026-03-28 18:29:58 +01:00
TakaRikka
adba1a3055
Merge pull request #135 from TakaRikka/pjb-audio
...
Audio
2026-03-27 20:36:06 -07:00
PJB3005
c9a1f02f55
Fix map loader gameRegions literally being 2.7 MiB of recursive arrays
...
Just moving it to std::vector, easy enough.
2026-03-27 17:34:05 +01:00
PJB3005
248f3945b4
Merge branch 'main' into pjb-audio
2026-03-27 17:18:11 +01:00
PJB3005
967ea0c939
Audio channels are sorted with a stable sort
2026-03-27 14:54:27 +01:00
PJB3005
b01581b043
Show new audio channels as green on the debug tool
2026-03-27 14:54:17 +01:00
PJB3005
6073a0c3f0
Implement master volume & volume interpolation
...
Does not fix clicking :(
Fixes https://github.com/TakaRikka/dusk/issues/132
Fixes https://github.com/TakaRikka/dusk/issues/128
2026-03-27 14:54:03 +01:00
PJB3005
625a94dcff
Replace ugly cast in dusk::audio::DspRender
2026-03-27 13:35:33 +01:00
PJB3005
2e441c9156
Skip oscillator channels properly I think
2026-03-27 12:42:37 +01:00
Lurs
1faded3faf
fix stuck note e.g. in Hyrule field
2026-03-27 12:23:41 +01:00
Max Roncace
12966c3b12
Merge remote-tracking branch 'decomp/main'
2026-03-27 02:02:24 -04:00
YunataSavior
37bccaa011
Add "Selected Layer" to Map Loader
2026-03-26 20:18:18 -07:00
TakaRikka
3f90d11e95
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-26 04:52:52 -07:00
TakaRikka
59d689724c
save editor inventory menu wip
2026-03-26 04:52:09 -07:00
Max Roncace
c5d1ceffff
Map loader: Reset room/point values when region is changed
2026-03-25 20:53:18 -04:00
PJB3005
7ac96d0251
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
Lurs
96c5ac2b23
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-24 11:20:12 +01:00
Lurs
8b66a4e648
Add toggle for water projection offset. Potentially fixes #77
2026-03-24 11:19:58 +01:00
madeline
913619a930
fuck interrupts
2026-03-23 22:16:57 -07:00