* branch for recording without a HUD
* no more black bars thanks maddie
* Backslash hotkey
* mute music
* dont check for null twice
* renamed option to recording mode, and added it to the rmlui menu
* Move recording mode to Interface
* re-added & renamed minimal hud option
* Mute all BGM if recording mode is on
* Update Interface section
* Un-experimentalize Autosave & enable in Dusk preset
---------
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
* Start game execution as soon as a disk image is available
* Do not update dDemo_c if prelaunch document is visible
* Prevent intro music until prelaunch has popped
* Replace "Start Game" references with "Play"
* Make prelaunch layout respect mirror mode
* Add drop shadow to prelaunch disk-status and version-info
* Remove ImGui prelaunch
* Add "Change Disk Image" button to prelaunch options
* Actually validate discs and make prelaunch very betterer :)
* Check your build before pushing dumbass, and go to sleep
* "Disc" consistency, adjust restart notice logic
* Better LanguageSelect logic
* Add restart notice to SaveTypeSelect
* Added wind sounds to the pre-launch menu
* Add Modal document, use it for disc verification
* Consolidate Modal and PresetWindow
* Squash various bugs, rearrange document flow
* Allow Window inheritors to opt-out of being toggleable
* Tweak focus behavior/syntax
* Implement "Restart Now" option
* Tweaks
* Remove a bunch of dynamic_cast
* Update README.md
---------
Co-authored-by: Luke Street <luke@street.dev>
* rmlui audio
* fix menu select sound
* Fixes#662
* fix reset logic and fix popup getting stuck closed
* fix X button on menu popup
* rmlui achievements, and fix open/close bug
* presets, achievements css, and menu sounds toggle
* forgor
* fix b button causing audio when menu not visible
* Fix changing tunics while reflection is active
* Revert "Fix changing tunics while reflection is active"
This reverts commit 89927dc7a6.
* Really fix changing tunics while reflection is active
* Fix transforming on ice again
---------
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
* freecam wip
* added manual mode
* fix freecam collision
* made freecam into its own function
* Added settings & Radius modification when camer is higher up
---------
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
* Basic PAL ISO & language support
Probably still needs much more work
* Add language selector to pre-launch
* Store DVDDiskID in a global
Can use this later for things
* More version system API improvements
* d_name mostly region switching fully
JPN doesn't work yet cuz it'll be a nightmare, probably.
* More version switching support
* Mark GCN PAL as supported ROM
* Fix remaining REL assets to have PAL offsets
* d_a_mg_fish PAL
* d_a_mg_fshop PAL
* isRegionUsa helper
* d_menu_fishing PAL
* d_msg_class PAL
* m_Do_MemCardRWmng PAL
* Update CARDInit call & remove DUSK_TP_VERSION
* Fix Ganon cape
Missed this one.
* Remove tp_version from Sentry
---------
Co-authored-by: Luke Street <luke@street.dev>
* Link separate JSystem libraries due to control.cpp
This allows the Xcode generator to work, otherwise
it breaks on the duplicate control.o files within
the game_debug library.
* Fix __memcpy define on GCC
* Try LINK_GROUP:RESCAN for GNU ld
* Combine dusk/game_base/game_debug targets
* Fix compile defs syntax