{ "id": "dev.twilitrealm.ao_mod", "name": "[Demo] Ambient Occlusion", "version": "1.0.0", "author": "Twilit Realm", "description": "Ground-truth ambient occlusion (GTAO) computed from the scene depth buffer and composited over the game. Ported from Bevy Engine's SSAO and Intel XeGTAO." }