#ifndef D_CURSOR_MNG_H #define D_CURSOR_MNG_H #include "JSystem/J2DGraph/J2DScreen.h" #include "m_Do/m_Do_graphic.h" #include "m_Re/m_Re_controller_pad.h" // TODO: putting this here until a more appropriate place is found extern u8 data_8053a730; class dCsr_mng_c { struct csr_c; struct node_c : mDoGph_gInf_c::csr_c { BOOL set(u8 i_priority, u8, u16 i_mask); /* 0x04 */ u8 m_priority; /* 0x05 */ u8 field_0x05; /* 0x06 */ u16 m_mask; /* 0x08 */ node_c* m_prev; /* 0x0C */ node_c* m_next; /* 0x10 */ int m_actor_id; /* 0x14 */ csr_c* m_csr; /* 0x18 */ node_c* m_pointed_obj; }; struct obj_c : node_c { }; struct list_c { list_c() : m_root(NULL) { } virtual ~list_c(void) {} void entry(node_c* i_node); node_c* release(node_c* i_node); node_c* release(u16 i_mask); BOOL isEntry(const node_c* i_node) const; /* 0x04 */ node_c* m_root; }; struct bloObj_c { struct paneObj_c { paneObj_c(void) { m_handle = NULL; m_min_x = 0; m_min_y = 0; m_max_x = 0; m_max_y = 0; } virtual ~paneObj_c(void) {} /* 0x04 */ J2DPane* m_handle; /* 0x08 */ s16 m_min_x; /* 0x0A */ s16 m_min_y; /* 0x0C */ s16 m_max_x; /* 0x0E */ s16 m_max_y; }; bloObj_c() { m_panes = JKR_NEW_ARRAY(paneObj_c, 1); m_screen = 0; } virtual ~bloObj_c(void); virtual u32 signature(void) const { return 0x626c6f20; } virtual BOOL isInside(s16 i_x, s16 i_y); BOOL create(J2DScreen* i_screen, u16 i_mask, u8 i_priority, u8); void calc(void); void calcPaneObjNum(J2DPane* i_pane); void createPaneObj(paneObj_c** i_panes, J2DPane* i_pane); /* 0x04 */ u8 field_0x04[0x10 - 0x4]; /* 0x10 */ J2DScreen* m_screen; /* 0x14 */ paneObj_c* m_panes; /* 0x18 */ u16 m_pane_num; /* 0x1A */ u8 m_is_calc; /* 0x1C */ J2DPane* m_pane_handle; }; struct ccObj_c : node_c { virtual ~ccObj_c(void); virtual int signature(void) const { return 'cc '; } virtual BOOL isInside(s16, s16); void set(u16, u8, u8); }; struct csr_c : node_c { virtual ~csr_c(void); BOOL set(mDoGph_gInf_c::csr_c* i_csr, u16, u8, u8); }; private: dCsr_mng_c() : is_csr_on(true) { } void update_(void); void releaseCsr_(csr_c* i_csr); void insideObjReleaseCheck_(void); public: static void create(void); static void update(void); static void entryCsr(csr_c* i_csr); static void releaseCsr(csr_c* i_csr); static void entryObj(obj_c* i_obj); static void releaseObj(obj_c* i_obj); static void releaseObj(u16 i_mask); static void onCsr(void); static void offCsr(void); static dCsr_mng_c* m_myObj; private: /* 0x00 */ list_c m_csr_list; /* 0x08 */ list_c m_obj_list; /* 0x10 */ bool is_csr_on; }; #endif /* D_CURSOR_MNG_H */