#include "item.hpp" namespace dusk::mods { static BossItemActorSpeeds bossItemActorSpeeds{}; void set_boss_item_actor_speeds(f32 f, f32 y) { bossItemActorSpeeds.f = f; bossItemActorSpeeds.y = y; } BossItemActorSpeeds get_boss_item_actor_speeds() { return bossItemActorSpeeds; } }