// // Generated By: dol2asm // Translation Unit: m_Do/m_Do_machine_exception // #include "m_Do/m_Do_machine_exception.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct mDoMain { static u8 COPYDATE_STRING[18 + 2 /* padding */]; static u8 sPowerOnTime[4]; static u8 sHungUpTime[4]; }; struct dRes_control_c { /* 8003C638 */ void dump(); }; struct JUTConsole { /* 802E7C38 */ void print(char const*); /* 802E7F7C */ void dumpToTerminal(unsigned int); }; struct JKRHeap { /* 802CE72C */ void getFreeSize(); /* 802CE784 */ void getTotalFreeSize(); }; struct JKRAramHeap { /* 802D3218 */ void dump(); }; struct JKRAram { static u8 sAramObject[4]; }; struct JFWSystem { static u8 systemConsole[4]; }; struct DynamicModuleControlBase { /* 80262470 */ void dump(); }; // // Forward References: // extern "C" static void print_f__FPCce(); extern "C" static void print__FPCc(); extern "C" static void dispHeapInfo__Fv(); extern "C" static void dispGameInfo__Fv(); extern "C" static void dispDateInfo__Fv(); extern "C" static void dispConsoleToTerminal__Fv(); extern "C" void exception_addition__FP10JUTConsole(); extern "C" extern char const* const m_Do_m_Do_machine_exception__stringBase0; extern "C" extern u8 struct_80450C98[4]; extern "C" extern u8 struct_80450C9C[4]; // // External References: // extern "C" void dump__14dRes_control_cFv(); extern "C" void dump__24DynamicModuleControlBaseFv(); extern "C" void getFreeSize__7JKRHeapFv(); extern "C" void getTotalFreeSize__7JKRHeapFv(); extern "C" void dump__11JKRAramHeapFv(); extern "C" void print__10JUTConsoleFPCc(); extern "C" void JUTConsole_print_f_va_(); extern "C" void dumpToTerminal__10JUTConsoleFUi(); extern "C" void OSTicksToCalendarTime(); extern "C" void _savegpr_23(); extern "C" void _restgpr_23(); extern "C" u8 COPYDATE_STRING__7mDoMain[18 + 2 /* padding */]; extern "C" extern u8 g_dComIfG_gameInfo[122384]; extern "C" u8 sPowerOnTime__7mDoMain[4]; extern "C" extern u8 data_80450B0C[4]; extern "C" u8 sHungUpTime__7mDoMain[4]; extern "C" extern u8 data_80450B14[4]; extern "C" extern u8 gameHeap[4]; extern "C" extern u8 zeldaHeap[4]; extern "C" extern u8 archiveHeap[4]; extern "C" u8 systemConsole__9JFWSystem[4]; extern "C" u8 sAramObject__7JKRAram[4]; // // Declarations: // /* ############################################################################################## */ /* 80450C90-80450C98 000190 0004+04 3/3 0/0 0/0 .sbss sConsole */ static u8 sConsole[4 + 4 /* padding */]; /* 80017D7C-80017E08 0126BC 008C+00 3/3 0/0 0/0 .text print_f__FPCce */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void print_f(char const* param_0, ...) { nofralloc #include "asm/m_Do/m_Do_machine_exception/print_f__FPCce.s" } #pragma pop /* 80017E08-80017E30 012748 0028+00 2/2 0/0 0/0 .text print__FPCc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void print(char const* param_0) { nofralloc #include "asm/m_Do/m_Do_machine_exception/print__FPCc.s" } #pragma pop /* ############################################################################################## */ /* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80374460 = "--------------------------------------\n"; SECTION_DEAD static char const* const stringBase_80374488 = "-- Heap Free / TotalFree (KB) --\n"; SECTION_DEAD static char const* const stringBase_803744AA = " Zelda %5d / %5d\n"; SECTION_DEAD static char const* const stringBase_803744BD = " Game %5d / %5d\n"; SECTION_DEAD static char const* const stringBase_803744D0 = "Archive %5d / %5d\n"; SECTION_DEAD static char const* const stringBase_803744E3 = "--------------------------------\n"; #pragma pop /* 80017E30-80017F8C 012770 015C+00 1/1 0/0 0/0 .text dispHeapInfo__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dispHeapInfo() { nofralloc #include "asm/m_Do/m_Do_machine_exception/dispHeapInfo__Fv.s" } #pragma pop /* ############################################################################################## */ /* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80374505 = "Start StageName:RoomNo [%s:%d]\n"; #pragma pop /* 80017F8C-80017FD0 0128CC 0044+00 1/1 0/0 0/0 .text dispGameInfo__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dispGameInfo() { nofralloc #include "asm/m_Do/m_Do_machine_exception/dispGameInfo__Fv.s" } #pragma pop /* ############################################################################################## */ /* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80374525 = "------------- Date Infomation ---------\n"; SECTION_DEAD static char const* const stringBase_8037454E = " FINAL VERSION\n"; SECTION_DEAD static char const* const stringBase_8037455E = "COMPILE USER: FINAL\n"; SECTION_DEAD static char const* const stringBase_80374573 = "COPYDATE : %17s\n"; SECTION_DEAD static char const* const stringBase_80374586 = "PowerOnTime: %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n"; SECTION_DEAD static char const* const stringBase_803745B7 = "HungUpTime : %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n"; SECTION_DEAD static char const* const stringBase_803745E8 = "PlayTime : %4d days, %2d:%2d:%2d`%03d\"%03d\n"; SECTION_DEAD static char const* const stringBase_80374616 = "---------------------------------------\n"; /* @stringBase0 padding */ SECTION_DEAD static char const* const pad_8037463F = ""; #pragma pop /* 80017FD0-80018124 012910 0154+00 1/1 0/0 0/0 .text dispDateInfo__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dispDateInfo() { nofralloc #include "asm/m_Do/m_Do_machine_exception/dispDateInfo__Fv.s" } #pragma pop /* 80018124-8001814C 012A64 0028+00 1/1 0/0 0/0 .text dispConsoleToTerminal__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dispConsoleToTerminal() { nofralloc #include "asm/m_Do/m_Do_machine_exception/dispConsoleToTerminal__Fv.s" } #pragma pop /* 8001814C-8001817C 012A8C 0030+00 0/0 1/1 0/0 .text exception_addition__FP10JUTConsole */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void exception_addition(JUTConsole* param_0) { nofralloc #include "asm/m_Do/m_Do_machine_exception/exception_addition__FP10JUTConsole.s" } #pragma pop /* ############################################################################################## */ /* 80450C98-80450C9C -00001 0004+00 0/0 0/0 50/50 .sbss None */ /* 80450C98 0001+00 data_80450C98 None */ /* 80450C99 0001+00 data_80450C99 None */ /* 80450C9A 0001+00 data_80450C9A None */ /* 80450C9B 0001+00 data_80450C9B None */ extern u8 struct_80450C98[4]; u8 struct_80450C98[4]; /* 80450C9C-80450CA0 -00001 0004+00 0/0 0/0 6/6 .sbss None */ /* 80450C9C 0001+00 data_80450C9C None */ /* 80450C9D 0001+00 data_80450C9D None */ /* 80450C9E 0001+00 data_80450C9E None */ /* 80450C9F 0001+00 data_80450C9F None */ extern u8 struct_80450C9C[4]; u8 struct_80450C9C[4]; /* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */