/** * d_a_crod.cpp * Dominion Rod Object */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_crod.h" #include "SSystem/SComponent/c_math.h" #include "d/actor/d_a_alink.h" #include "d/actor/d_a_cstaF.h" #include "d/actor/d_a_cstatue.h" #define RES_CROD_BALL_BMD 0x22 #define RES_CROD_BALL_BRK 0x40 #define RES_CROD_BALL_BTK 0x46 enum daCrod_ANM { /* 13 */ ANM_REVIVE_DEMO = 13, /* 14 */ ANM_WAIT_A, /* 15 */ ANM_WAIT_A_T, /* 16 */ ANM_WAIT_A_T_START, /* 17 */ ANM_WAIT_B, /* 18 */ ANM_WAIT_C, }; // not sure what this is static u8 const lit_3759[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; static const Vec l_localRodPos = {81.0f, -12.5f, -12.0f}; int daCrod_c::createHeap() { J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(daAlink_c::getAlinkArcName(), RES_CROD_BALL_BMD); mpBallModel = mDoExt_J3DModel__create(model_data, 0x80000, 0x11000284); if (mpBallModel == NULL) { return 0; } J3DAnmTransform* bck = (J3DAnmTransform*)dComIfG_getObjectRes(daAlink_c::getAlinkArcName(), ANM_WAIT_A); if (!mBck.init(bck, TRUE, 2, 1.0f, 0, -1, false)) { return 0; } return 1; } static int daCrod_createHeap(fopAc_ac_c* i_this) { return static_cast(i_this)->createHeap(); } static dCcD_SrcCps l_atCpsSrc = { { {0, {{AT_TYPE_1000000, 0, 0x1B}, {0, 0}, 0}}, {dCcD_SE_STONE, 0, 0, 0, {2}}, {dCcD_SE_NONE, 0, 0, 0, {0}}, {0}, }, { { {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, 20.0f, }, } }; int daCrod_c::create() { fopAcM_ct(this, daCrod_c); if (fopAcM_GetParam(this) == 6) { fopAcM_setStageLayer(this); mCcStts.Init(200, 0, this); return cPhs_COMPLEATE_e; } if (!fopAcM_entrySolidHeap(this, daCrod_createHeap, 0x10C0)) { return cPhs_ERROR_e; } mCcStts.Init(10, 0, this); mAtCps.Set(l_atCpsSrc); mAtCps.SetStts(&mCcStts); model = mpBallModel; J3DModelData* model_data = mpBallModel->getModelData(); mpBallBrk = (J3DAnmTevRegKey*)dComIfG_getObjectRes(daAlink_c::getAlinkArcName(), RES_CROD_BALL_BRK); mpBallBrk->searchUpdateMaterialID(model_data); model_data->entryTevRegAnimator(mpBallBrk); mpBallBtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(daAlink_c::getAlinkArcName(), RES_CROD_BALL_BTK); mpBallBtk->searchUpdateMaterialID(model_data); model_data->entryTexMtxAnimator(mpBallBtk); fopAcM_setStageLayer(this); daAlink_c* alink = daAlink_getAlinkActorClass(); if (alink->getCopyRodMtx()) { mDoMtx_multVec(alink->getCopyRodMtx(), &l_localRodPos, ¤t.pos); } mBck.play(); mBck.entry(mpBallModel->getModelData()); setMatrix(); setRoomInfo(); mLight.mPosition = current.pos; mLight.mColor.r = 150; mLight.mColor.g = 170; mLight.mColor.b = 90; setLightPower(); dKy_plight_set(&mLight); return cPhs_COMPLEATE_e; } static int daCrod_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } daCrod_c::~daCrod_c() { if (fopAcM_GetParam(this) == 6) { if (daAlink_getAlinkActorClass() != NULL) { daAlink_getAlinkActorClass()->clearIronBallActor(); } } else { dKy_plight_cut(&mLight); } } static int daCrod_Delete(daCrod_c* i_this) { i_this->~daCrod_c(); return 1; } void daCrod_c::setRoomInfo() {} void daCrod_c::setMatrix() { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(shape_angle); mpBallModel->setBaseTRMtx(mDoMtx_stack_c::get()); } void daCrod_c::posMove() { speed.set( speedF * cM_ssin(current.angle.y) * cM_scos(current.angle.x), speedF * cM_ssin(current.angle.x), speedF * cM_scos(current.angle.y) * cM_scos(current.angle.x) ); current.pos += speed; } void daCrod_c::setBckAnm(u16 i_anmResID) { J3DAnmTransform* bck = (J3DAnmTransform*)dComIfG_getObjectRes(daAlink_c::getAlinkArcName(), i_anmResID); mBck.init(bck, TRUE, -1, 1.0f, 0, -1, true); } void daCrod_c::setReturn() { if (fopAcM_GetParam(this) == 4) { setBckAnm(ANM_WAIT_A_T); } fopAcM_SetParam(this, 5); speedF = daAlink_getAlinkActorClass()->getCopyRodBallReturnSpeed(); mControllActorKeep.clearData(); } void daCrod_c::setLightPower() { if (daAlink_getAlinkActorClass()->checkCopyRodTopUse()) { mLight.mPow = 300.0f; mLight.mFluctuation = 50.0f; } else { mLight.mPow = 0.0f; mLight.mFluctuation = 0.0f; } } int daCrod_c::execute() { daAlink_c* player = daAlink_getAlinkActorClass(); if (fopAcM_GetParam(this) == 6) { if (player->getIronBallCenterPos() != NULL) { current.pos = *player->getIronBallCenterPos(); attention_info.position = current.pos; eyePos = current.pos; } return 1; } else { cXyz sp50; if (mBck.isStop()) { setBckAnm(ANM_WAIT_A_T); } if (player->checkCopyRodRevive()) { if (field_0x732 == 0) { setBckAnm(ANM_REVIVE_DEMO); mBck.setPlayMode(2); mBck.setLoopFrame(32.0f); } field_0x732 = 1; mLight.mPow = mBck.getFrame() * 300.0f * 0.03125f; if (mLight.mPow > 300.0f) { mLight.mPow = 300.0f; } } else { setLightPower(); if (mAtCps.ChkAtHit()) { fopAc_ac_c* hit_ac = mAtCps.GetAtHitAc(); if (player->checkCopyRodEquip() && hit_ac != NULL && (fopAcM_GetName(hit_ac) == fpcNm_CSTATUE_e || fopAcM_GetName(hit_ac) == fpcNm_CSTAF_e)) { fopAcM_SetParam(this, 4); mControllActorKeep.setData(hit_ac); mCameraActorKeep.setData(hit_ac); u16 anm_id; if (fopAcM_GetName(hit_ac) == fpcNm_CSTATUE_e && static_cast(hit_ac)->checkBossType()) { anm_id = ANM_WAIT_C; } else { anm_id = ANM_WAIT_B; } setBckAnm(anm_id); } else { setReturn(); } } else { if (field_0x732 != 0) { field_0x732 = 0; setBckAnm(ANM_WAIT_A); } } } static Vec shootInitLocalPos = {0.0f, getFlyInitY(), getFlyInitZ()}; if (fopAcM_GetParam(this) == 2) { fopAcM_SetParam(this, 3); current.angle.x = -player->getBodyAngleX(); current.angle.y = player->shape_angle.y + player->getBodyAngleY(); speedF = player->getCopyRodBallSpeed(); mDoMtx_stack_c::transS(*player->getRootPosP()); mDoMtx_stack_c::ZXYrotM(-current.angle.x, current.angle.y, 0); mDoMtx_stack_c::multVec(&shootInitLocalPos, ¤t.pos); field_0x734 = current.pos; field_0x731 = 0; } else if (fopAcM_GetParam(this) == 4) { if (mControllActorKeep.getActor() == NULL) { setReturn(); } } else if (fopAcM_GetParam(this) == 0) { if (dComIfGp_checkPlayerStatus0(0, 0x80)) { fopAcM_SetParam(this, 1); setBckAnm(ANM_WAIT_A_T_START); } } else if (fopAcM_GetParam(this) == 1) { if (!dComIfGp_checkPlayerStatus0(0, 0x80)) { fopAcM_SetParam(this, 0); setBckAnm(ANM_WAIT_A); } } if (fopAcM_GetParam(this) == 5) { sp50 = player->getBoomerangCatchPos() - current.pos; if (sp50.abs2() < speedF * speedF) { mCameraActorKeep.clearData(); if (player->returnCopyRod()) { fopAcM_SetParam(this, 0); setBckAnm(ANM_WAIT_A); fopAcM_seStart(this, Z2SE_AL_COPYROD_CATCH, 0); } else { fopAcM_delete(this); return 1; } } else { current.angle.x = cM_atan2s(sp50.y, sp50.absXZ()); current.angle.y = sp50.atan2sX_Z(); } } if (fopAcM_GetParam(this) == 3 || fopAcM_GetParam(this) == 5) { posMove(); if (fopAcM_GetParam(this) == 3) { mAtCps.SetStartEnd(old.pos, current.pos); sp50 = current.pos - old.pos; mAtCps.SetAtVec(sp50); dComIfG_Ccsp()->Set(&mAtCps); fopAcM_seStartLevel(this, Z2SE_AL_COPYROD_THROW, 0); f32 fly_max = player->getCopyRodBallDisFlyMax(); if (!player->checkCopyRodEquip() || field_0x731 || field_0x734.abs2(current.pos) > fly_max * fly_max) { setReturn(); } } else { fopAcM_seStartLevel(this, Z2SE_AL_COPYROD_RETURN, 0); } } else { mAtCps.ResetAtHit(); if (fopAcM_GetParam(this) == 4) { fopAc_ac_c* control_actor = mControllActorKeep.getActor(); if (fopAcM_GetName(control_actor) == fpcNm_CSTATUE_e) { current.pos = static_cast(control_actor)->getBallPos(); } else { current.pos = static_cast(control_actor)->getBallPos(); } } else { if (player->getCopyRodMtx() != NULL) { mDoMtx_multVec(player->getCopyRodMtx(), &l_localRodPos, ¤t.pos); } if (daAlink_getAlinkActorClass()->checkCopyRodTopUse()) { fopAcM_seStartLevel(this, Z2SE_AL_COPYROD_WAIT, fopAcM_GetParam(this) == 1 ? 1 : 0); } } } eyePos = current.pos; attention_info.position = current.pos; daAlink_c::simpleAnmPlay(mpBallBrk); daAlink_c::simpleAnmPlay(mpBallBtk); mBck.play(); mBck.entry(mpBallModel->getModelData()); setRoomInfo(); setMatrix(); mLight.mPosition = current.pos; } return 1; } static int daCrod_Execute(daCrod_c* i_this) { return i_this->execute(); } int daCrod_c::draw() { if (fopAcM_GetParam(this) == 6 || (!daAlink_getAlinkActorClass()->checkCopyRodTopUse() && field_0x732 == 0)) { return 1; } g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpBallModel, &tevStr); mDoExt_modelUpdateDL(mpBallModel); return 1; } static int daCrod_Draw(daCrod_c* i_this) { return i_this->draw(); } static actor_method_class l_daCrod_Method = { (process_method_func)daCrod_Create, (process_method_func)daCrod_Delete, (process_method_func)daCrod_Execute, (process_method_func)NULL, (process_method_func)daCrod_Draw, }; actor_process_profile_definition g_profile_CROD = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 8, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_CROD_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daCrod_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_CROD_e, /* Actor SubMtd */ &l_daCrod_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e, /* Group */ fopAc_UNK_GROUP_5_e, /* Cull Type */ fopAc_CULLBOX_0_e, };