#ifndef D_A_OBJ_SEKIZO_H #define D_A_OBJ_SEKIZO_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObj_Sekizo_c * @brief Stone Statue * * @details * */ class daObj_Sekizo_c : public dBgS_MoveBgActor { public: cPhs__Step create(); int CreateHeap(); int Create(); int Delete(); int Execute(Mtx**); int Draw(); void initBaseMtx(); void setBaseMtx(); private: /* 0x5A0 */ u32 field_0x5a0; /* 0x5A4 */ request_of_phase_process_class mPhaseReq; /* 0x5AC */ J3DModel* mpModel; /* 0x5B0 */ u8 field_0x5b0; /* 0x5B1 */ bool field_0x5b1; /* 0x5B2 */ bool field_0x5b2; }; STATIC_ASSERT(sizeof(daObj_Sekizo_c) == 0x5B4); class daObj_Sekizo_Param_c { public: virtual ~daObj_Sekizo_Param_c() {} }; #endif /* D_A_OBJ_SEKIZO_H */