// // Generated By: dol2asm // Translation Unit: f_op/f_op_scene_pause // #include "dol2asm.h" #include "dolphin/types.h" #include "f_op/f_op_scene_pause.h" // // Types: // struct scene_class { }; // // Forward References: // void fopScnPause_Enable(scene_class*); void fopScnPause_Disable(scene_class*); extern "C" void fopScnPause_Enable__FP11scene_class(); extern "C" void fopScnPause_Disable__FP11scene_class(); // // External References: // void fpcEx_IsExist(unsigned int); void fpcM_IsPause(void*, u8); void fpcM_PauseEnable(void*, u8); void fpcM_PauseDisable(void*, u8); extern "C" void fpcEx_IsExist__FUi(); extern "C" void fpcM_IsPause__FPvUc(); extern "C" void fpcM_PauseEnable__FPvUc(); extern "C" void fpcM_PauseDisable__FPvUc(); // // Declarations: // /* 80020548-80020594 004C+00 s=0 e=2 z=0 None .text fopScnPause_Enable__FP11scene_class */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void fopScnPause_Enable(scene_class* param_0) { nofralloc #include "asm/f_op/f_op_scene_pause/fopScnPause_Enable__FP11scene_class.s" } #pragma pop /* 80020594-8002064C 00B8+00 s=0 e=2 z=0 None .text fopScnPause_Disable__FP11scene_class */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void fopScnPause_Disable(scene_class* param_0) { nofralloc #include "asm/f_op/f_op_scene_pause/fopScnPause_Disable__FP11scene_class.s" } #pragma pop