/** * @file d_a_obj_ladder.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_ladder.h" #include "JSystem/J3DGraphAnimator/J3DModelData.h" #include "SSystem/SComponent/c_math.h" #include "d/d_com_inf_game.h" #include "d/d_bg_s.h" #include "f_op/f_op_actor_mng.h" namespace daObjLadder { namespace { struct Attr_c { /* 0x00 */ f32 gravity; /* 0x04 */ f32 viscous_resistance; /* 0x08 */ f32 inertia_resistance; /* 0x0C */ f32 reflectance; /* 0x10 */ u8 num_of_bounces; /* 0x11 */ u8 bound_vol_0; /* 0x12 */ u8 bound_vol_1; /* 0x13 */ u8 bound_vol_2; /* 0x14 */ u8 bound_vol_3; /* 0x16 */ s16 vibration_speed_x; /* 0x18 */ s16 vibration_speed_y; /* 0x1A */ s16 vibration_timer; /* 0x1C */ f32 vibration_amp_x; /* 0x20 */ f32 vibration_amp_y; }; static Attr_c const L_attr = { -3.0f, 0.005f, 0.0005f, 0.5f, // 3, 75, 50, 45, 40, // 20000, 15555, 15, 2.0f, 1.0f, }; inline static const Attr_c& attr() { return L_attr; } struct AttrType { /* 0x0 */ s16 field_0x0; /* 0x2 */ s16 field_0x2; /* 0x4 */ f32 field_0x4; }; static AttrType L_attr_type[6] = { { 0x08, 0x10, 600.0f}, { 0x09, 0x11, 900.0f}, { 0x04, 0x0C, 1200.0f}, { 0x05, 0x0D, 1500.0f}, { 0x07, 0x0F, 450.0f}, { 0x06, 0x0E, 300.0f}, }; static inline const AttrType& attr_type(Type_e type) { return L_attr_type[type]; } #if DEBUG class Hio_c : public JORReflexible { public: Hio_c(); virtual ~Hio_c() {} void default_set(); void ct(); void dt(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); Attr_c attr; int mCount; bool field_0x2c; bool field_0x2d; }; Hio_c::Hio_c() { mCount = 0; field_0x2c = false; field_0x2d = false; default_set(); } void Hio_c::default_set() { attr = L_attr; } void Hio_c::ct() { if (mCount++ == 0) { // ladder daObj::HioVarious_c::init(this, "はしご"); } } void Hio_c::dt() { if (--mCount == 0) { daObj::HioVarious_c::clean(this); } } void Hio_c::genMessage(JORMContext* ctx) { // ladder ctx->genLabel("§ はしご §\n", 0); // reset to initial position ctx->genButton("初期位置に", 1); // attack ctx->genButton("アタック", 2); // gravity ctx->genSlider("重力", &attr.gravity, -30.0f, 0.0f); // viscous resistance ctx->genSlider("粘性抵抗", &attr.viscous_resistance, 0.0f, 0.1f); // inertia resistance ctx->genSlider("慣性抵抗", &attr.inertia_resistance, 0.0f, 0.1f); // reflectance ctx->genSlider("反射率", &attr.reflectance, 0.0f, 1.0f); // // number of bounces ctx->genSlider("バウンド回数", &attr.num_of_bounces, 0, 10); // Bound Vol_0, 1, 2, 3 ctx->genSlider("バウンド Vol_0", &attr.bound_vol_0, 0, 100); ctx->genSlider("バウンド Vol_1", &attr.bound_vol_1, 0, 100); ctx->genSlider("バウンド Vol_2", &attr.bound_vol_2, 0, 100); ctx->genSlider("バウンド Vol_3", &attr.bound_vol_3, 0, 100); // // vibration speed x, y ctx->genSlider("vib 速度 x", &attr.vibration_speed_x, 0, 0x7fff); ctx->genSlider("vib 速度 y", &attr.vibration_speed_y, 0, 0x7fff); // vibration time ctx->genSlider("vib 時間", &attr.vibration_timer, 0, 50); // vibration amplitude x, y ctx->genSlider("vib 振幅 x", &attr.vibration_amp_x, 0.0f, 5.0f); ctx->genSlider("vib 振幅 y", &attr.vibration_amp_y, 0.0f, 5.0f); } void Hio_c::listenPropertyEvent(const JORPropertyEvent* property) { JORReflexible::listenPropertyEvent(property); switch ((u32)property->id) { case 1: { field_0x2c = true; break; } case 2: { field_0x2d = true; break; } } // TODO. } Hio_c L_hio; #endif } char const Act_c::M_arcname[5] = "Mhsg"; int Act_c::CreateHeap() { J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, attr_type(mType).field_0x0); JUT_ASSERT(382, model_data != NULL); mModel = mDoExt_J3DModel__create(model_data, 0x80000, 0x11000084); return mModel != NULL; } int Act_c::Create() { fopAcM_SetMtx(this, mModel->getBaseTRMtx()); init_mtx(); fopAcM_setCullSizeBox(this, -55.0f, -1.0f, -10.0f, 55.0f, attr_type(mType).field_0x4 + 41.0f, 10.0f); cXyz gndVec; mDoMtx_stack_c::push(); mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(shape_angle.y); mDoMtx_stack_c::transM(0.0f, 10.0f, 5.0f); mDoMtx_stack_c::multVecZero(&gndVec); mDoMtx_stack_c::pop(); mGndChk.SetPos(&gndVec); mGndChk.SetActorPid(fopAcM_GetID(this)); mHeight = dComIfG_Bgsp().GroundCross(&mGndChk); mInDemo = false; mEventIdx = dComIfGp_getEventManager().getEventIdx(this, prm_get_evId()); if (prm_get_swSave() != 0xff && fopAcM_isSwitch(this, prm_get_swSave())) { current.pos.y = mHeight; set_mtx(); mode_fell_init(); } else { mode_wait_init(); } if (mHeight <= -G_CM3D_F_INF) { // "The ladder is falling <%s %d>\n" OS_REPORT_ERROR("はしごは落ちる<%s %d>\n", "d_a_obj_ladder.cpp", 459); } return 1; } int Act_c::Mthd_Create() { fopAcM_ct(this, Act_c); int phase_state = dComIfG_resLoad(&mPhase, M_arcname); if (phase_state == cPhs_COMPLEATE_e) { mType = prm_get_type(); phase_state = MoveBGCreate(M_arcname, attr_type(mType).field_0x2, dBgS_MoveBGProc_Trans, 0xcb0, NULL); JUT_ASSERT(486, (phase_state == cPhs_COMPLEATE_e) || (phase_state == cPhs_ERROR_e)); #if DEBUG L_hio.ct(); #endif } return phase_state; } int Act_c::Delete() { return 1; } int Act_c::Mthd_Delete() { #if DEBUG L_hio.dt(); #endif int rv = MoveBGDelete(); dComIfG_resDelete(&mPhase, M_arcname); return rv; } void Act_c::demo_end_reset() { if (mInDemo && dComIfGp_evmng_endCheck(mEventIdx)) { dComIfGp_event_reset(); mInDemo = false; } } void Act_c::mode_wait_init() { mMode = MODE_WAIT; } void Act_c::mode_wait() { if (fopAcM_isSwitch(this, prm_get_swSave())) { mode_demoreq_init(); } } void Act_c::mode_demoreq_init() { mMode = MODE_DEMOREQ; mInDemo = false; } void Act_c::mode_demoreq() { bool isDemo = false; if (dComIfGp_evmng_existence(mEventIdx)) { if (eventInfo.checkCommandDemoAccrpt()) { isDemo = true; mInDemo = true; } else { fopAcM_orderOtherEventId(this, mEventIdx, prm_get_evId(), 0xffff, 0, 1); eventInfo.onCondition(2); } } else { isDemo = true; } if (isDemo) { mode_vib_init(); } } void Act_c::mode_vib_init() { mVibrationTimer = attr().vibration_timer; field_0x610 = 0; field_0x612 = 0; mMode = MODE_VIB; } void Act_c::mode_vib() { field_0x610 += attr().vibration_speed_x; field_0x612 += attr().vibration_speed_y; field_0x614 = cM_scos(field_0x610) * attr().vibration_amp_x; field_0x618 = cM_scos(field_0x612) * attr().vibration_amp_y; if (--mVibrationTimer <= 0) { mode_drop_init(); } } void Act_c::mode_drop_init() { gravity = -5.0f; speed.set(cXyz::Zero); field_0x5b6 = attr().num_of_bounces; mMode = MODE_DROP; } void Act_c::mode_drop() { daObj::posMoveF_stream(this, NULL, &cXyz::Zero, attr().viscous_resistance, attr().inertia_resistance); if (current.pos.y < mHeight) { if (field_0x5b6 == attr().num_of_bounces) { fopAcM_seStart(this, Z2SE_SY_DUMMY, dComIfG_Bgsp().GetMtrlSndId(mGndChk)); dComIfGp_getVibration().StartShock(4, 0x1f, cXyz(0.0f, 1.0f, 0.0f)); } else { int uVar7; int iVar5 = attr().num_of_bounces - field_0x5b6; if (iVar5 == 1) { uVar7 = attr().bound_vol_0; } else if (iVar5 == 2) { uVar7 = attr().bound_vol_1; } else if (iVar5 == 3) { uVar7 = attr().bound_vol_2; } else { uVar7 = attr().bound_vol_3; } fopAcM_seStart(this, Z2SE_SY_DUMMY, uVar7); } if (field_0x5b6 >= 0) { field_0x5b6--; current.pos.y = mHeight - (current.pos.y - mHeight) * 0.5f; speed.y *= -0.5f; } else { current.pos.y = mHeight; mode_fell_init(); } } } void Act_c::mode_fell_init() { mMode = MODE_FELL; } void Act_c::mode_fell() { } Mtx Act_c::M_tmp_mtx; void Act_c::set_mtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z); cMtx_copy(mDoMtx_stack_c::get(), M_tmp_mtx); mDoMtx_stack_c::transM(field_0x614, field_0x618, 0.0f); mModel->setBaseTRMtx(mDoMtx_stack_c::get()); } void Act_c::init_mtx() { mModel->setBaseScale(scale); set_mtx(); } int Act_c::Execute(f32 (**param_1)[3][4]) { static const Act_c::modeProc mode_proc[5] = { &Act_c::mode_wait, &Act_c::mode_demoreq, &Act_c::mode_vib, &Act_c::mode_drop, &Act_c::mode_fell, }; demo_end_reset(); (this->*(mode_proc[mMode]))(); eyePos.y = current.pos.y; set_mtx(); *param_1 = &M_tmp_mtx; return 1; } int Act_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mModel); dComIfGd_setList(); #if DEBUG dComIfG_Bgsp().DebugDrawPoly(*mpBgW); #endif return 1; } namespace { static int Mthd_Create(void* i_this) { return ((Act_c*)i_this)->Mthd_Create(); } static int Mthd_Delete(void* i_this) { return ((Act_c*)i_this)->Mthd_Delete(); } static int Mthd_Execute(void* i_this) { return ((Act_c*)i_this)->MoveBGExecute(); } static int Mthd_Draw(void* i_this) { return ((Act_c*)i_this)->MoveBGDraw(); } static int Mthd_IsDelete(void* i_this) { return ((Act_c*)i_this)->MoveBGIsDelete(); } static actor_method_class Mthd_Table = { (process_method_func)Mthd_Create, (process_method_func)Mthd_Delete, (process_method_func)Mthd_Execute, (process_method_func)Mthd_IsDelete, (process_method_func)Mthd_Draw, }; } } actor_process_profile_definition g_profile_Obj_Ladder = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_Ladder_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daObjLadder::Act_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_Ladder_e, /* Actor SubMtd */ &daObjLadder::Mthd_Table, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };