/** * @file d_a_obj_lv8Lift.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_lv8Lift.h" #include "d/d_com_inf_game.h" #include "d/d_path.h" #include "d/d_bg_w.h" daL8Lift_HIO_c::daL8Lift_HIO_c() { mStopDisappearTime = 30; mStartMoveTime = 60; mColorAnmFrame = 1; mColorR = 3; mColorG = 150; mColorB = 255; mLightColorR = 3; mLightColorG = 150; mLightColorB = 255; mLightRadius = 600.0f; } void daL8Lift_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z); mpModel->setBaseScale(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::now); } f32 const daL8Lift_c::mSpeed[16] = { 5.0f, 6.6666665f, 8.333333f, 10.0f, 11.666667f, 13.333333f, 15.0f, 16.666666f, 18.333334f, 20.0f, 21.666666, 23.333334, 25.0f, 26.666666f, 28.333334f, 3.3333333f }; int daL8Lift_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L8Lift", 5); JUT_ASSERT(190, modelData != NULL); mpModel = mDoExt_J3DModel__create(modelData, 0, 0x11000284); if (!mpModel) { return 0; } int res = mBtk.init(modelData, (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("L8Lift", 8), 1, 0, 1.0f, 0, -1); JUT_ASSERT(207, res == 1); return 1; } static daL8Lift_HIO_c l_HIO; int daL8Lift_c::create() { fopAcM_ct(this, daL8Lift_c); int phase_state = dComIfG_resLoad(&mPhase, "L8Lift"); if (phase_state == cPhs_COMPLEATE_e) { if (MoveBGCreate("L8Lift", 11, dBgS_MoveBGProc_TypicalRotY, 0xd40, NULL) == cPhs_ERROR_e) { return cPhs_ERROR_e; } mAcchCir.SetWall(100.0f, 150.0f); mAcch.Set(¤t.pos, &old.pos, this, 1, &mAcchCir, &speed, NULL, NULL); mPathID = getPthID(); dPath* mPath = dPath_GetRoomPath(mPathID, fopAcM_GetRoomNo(this)); if (!mPath) { OS_REPORT("[マグネ岩空中リフト]%d番のパスが見つかりませんでした\n", mPathID); return cPhs_INIT_e; } dPnt* dPnt = mPath->m_points; current.pos = dPnt->m_position; mPathDirection = 1; mCurrentPoint = 0; mMoveSpeed = mSpeed[getMoveSpeed()]; speedF = 0.0f; mSwbit = getSw(); lightSet(); mLightSet = 0; field_0x808 = 1; if (mSwbit == 0xff) { mBtk.setFrame(mBtk.getEndFrame() - 1.0f); mLightSet = 1; dKy_plight_set(&mLight); init_modeWaitInit(); } else { mNoRideOffSwTimer = 0; mIsSwitch = fopAcM_isSwitch(this, mSwbit); if (mIsSwitch) { init_modeOnAnm(); } else { if (mpBgW) { dComIfG_Bgsp().Release(mpBgW); } field_0x808 = 0; init_modeMoveWait(); } } setBaseMtx(); mpBgW->SetRideCallback(rideCallBack); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); J3DGXColor* color = mpModel->getModelData()->getMaterialNodePointer(0)->getTevKColor(1); color->r = l_HIO.mColorR; color->g = l_HIO.mColorG; color->b = l_HIO.mColorB; } return phase_state; } void daL8Lift_c::lightSet() { mLight.mPosition = current.pos; mLight.mColor.r = l_HIO.mLightColorR; mLight.mColor.g = l_HIO.mLightColorG; mLight.mColor.b = l_HIO.mLightColorB; mLight.mPow = l_HIO.mLightRadius; mLight.mFluctuation = 1.0f; } void daL8Lift_c::rideCallBack(dBgW* i_bgw, fopAc_ac_c* i_this, fopAc_ac_c* i_rideActor) { if (fopAcM_GetName(i_rideActor) == fpcNm_ALINK_e) { ((daL8Lift_c*)i_this)->mPlayerRide = true; } } int daL8Lift_c::Execute(f32 (**param_1)[3][4]) { moveLift(); lightSet(); *param_1 = &mpModel->getBaseTRMtx(); setBaseMtx(); mPlayerRide = 0; return 1; } void daL8Lift_c::moveLift() { if (mPathID != 0xff) { typedef void (daL8Lift_c::*mode_func)(); static mode_func mode_proc[] = { &daL8Lift_c::modeAcc, &daL8Lift_c::modeMove, &daL8Lift_c::modeBrk, &daL8Lift_c::modeWait, &daL8Lift_c::modeWaitInit, &daL8Lift_c::modeOnAnm, &daL8Lift_c::modeMoveWait, &daL8Lift_c::modeStop, &daL8Lift_c::modeInitSet, &daL8Lift_c::modeInitSet2 }; if (mSwbit != 0xff) { if (mPlayerRide != mPrevPlayerRide) { if (mIsSwitch && !mPlayerRide) { mNoRideOffSwTimer++; } if (mPlayerRide == 1) { mNoRideOffSwTimer = 0; } } if (mNoRideOffSwTimer && !mPlayerRide) { mNoRideOffSwTimer++; if (mNoRideOffSwTimer == 3) { init_modeStop(); mNoRideOffSwTimer = 0; } } u8 switch_prev = mIsSwitch; mIsSwitch = fopAcM_isSwitch(this, getSw()); if (switch_prev != mIsSwitch) { if (mIsSwitch) { if (mMode == MODE_STOP_e) { if (mpBgW) { dComIfG_Bgsp().Release(mpBgW); } init_modeInitSet(); } else { init_modeOnAnm(); } } else { init_modeStop(); } } mPrevPlayerRide = mPlayerRide; } (this->*mode_proc[mMode])(); } } void daL8Lift_c::modeAcc() { int iVar1 = cLib_chaseF(&speedF, mMoveSpeed, mMoveSpeed / 30.0f); if (iVar1 == 1 || current.pos == mTargetPos) { init_modeMove(); } cLib_addCalcPos(¤t.pos, mTargetPos, 1.0f, speedF, 0.1f); mDoAud_seStartLevel(Z2SE_OBJ_L8_L_LIFT_MV, ¤t.pos, fopAcM_GetSpeedF(this), dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } void daL8Lift_c::init_modeMove() { mMode = MODE_MOVE_e; } void daL8Lift_c::modeMove() { cXyz sp38 = mPrevTargetPos; cXyz sp44 = mTargetPos; f32 fVar9 = (sp38 - sp44).abs() * 0.3f; if (fVar9 < 30.0f) { fVar9 = 30.0f; } if (fVar9 > 300.0f) { fVar9 = 300.0f; } if (fVar9 > (current.pos - mTargetPos).abs()) { init_modeBrk(); } cLib_addCalcPos(¤t.pos, mTargetPos, 1.0f, fopAcM_GetSpeedF(this), 0.1f); mDoAud_seStartLevel(Z2SE_OBJ_L8_L_LIFT_MV, ¤t.pos, fopAcM_GetSpeedF(this), dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } void daL8Lift_c::init_modeBrk() { mMode = MODE_BRK_e; } void daL8Lift_c::modeBrk() { cXyz sp44 = current.pos; f32 fVar6 = cLib_addCalcPos(¤t.pos, mTargetPos, 0.1f, speedF, 0.5f); f32 fVar7 = (sp44 - current.pos).abs(); mDoAud_seStartLevel(Z2SE_OBJ_L8_L_LIFT_MV, ¤t.pos, fVar7, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); if (fVar6 == 0.0f) { fopAcM_SetSpeedF(this, 0.0f); init_modeWaitInit(); } } void daL8Lift_c::init_modeWaitInit() { mMode = MODE_WAIT_INIT_e; } void daL8Lift_c::modeWaitInit() { setNextPoint(); init_modeWait(); } void daL8Lift_c::init_modeWait() { mMode = MODE_WAIT_e; } void daL8Lift_c::modeWait() { mMode = MODE_ACC_e; } void daL8Lift_c::init_modeMoveWait() { mMode = MODE_MOVE_WAIT_e; } void daL8Lift_c::modeMoveWait() { if ((mSwbit != 0xff && mIsSwitch) && mPlayerRide) { init_modeWaitInit(); } } void daL8Lift_c::init_modeOnAnm() { if (mpBgW) { dComIfG_Bgsp().Regist(mpBgW, this); } mBtk.setPlaySpeed(1.0f); mDoAud_seStart(Z2SE_OBJ_L8_L_LIFT_ON, ¤t.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); mMode = MODE_ON_ANM_e; } void daL8Lift_c::modeOnAnm() { if (mBtk.play() == 1) { field_0x808 = 1; mLightSet = 1; dKy_plight_set(&mLight); init_modeMoveWait(); } } void daL8Lift_c::init_modeStop() { if (mLightSet) { mLightSet = 0; dKy_plight_cut(&mLight); } mStopDisappearTimer = l_HIO.mStopDisappearTime; mBtk.setPlaySpeed(-1.0f); mMode = MODE_STOP_e; } void daL8Lift_c::modeStop() { if (mStopDisappearTimer) { mStopDisappearTimer--; } else { int iVar1 = mBtk.play(); if ((mBtk.getFrame() <= mBtk.getStartFrame() - 1.0f + 20.0f) && mpBgW && mpBgW->ChkUsed()) { dComIfG_Bgsp().Release(mpBgW); } if (iVar1 == 1) { if (mIsSwitch) { init_modeInitSet(); } else { init_modeInitSet2(); } } } } void daL8Lift_c::init_modeInitSet() { liftReset(); mMode = MODE_INIT_SET_e; } void daL8Lift_c::modeInitSet() { init_modeOnAnm(); } void daL8Lift_c::init_modeInitSet2() { liftReset(); mMode = MODE_INIT_SET2_e; } void daL8Lift_c::modeInitSet2() { init_modeMoveWait(); } void daL8Lift_c::liftReset() { dPath* mPath = dPath_GetRoomPath(mPathID, fopAcM_GetRoomNo(this)); dPnt* mPnt = mPath->m_points; current.pos = mPnt->m_position; mPathDirection = 1; mCurrentPoint = 0; } void daL8Lift_c::setNextPoint() { s16 next_point = mCurrentPoint + mPathDirection; dPath* pathp = dPath_GetRoomPath(mPathID, fopAcM_GetRoomNo(this)); if (dPath_ChkClose(pathp)) { if (next_point > pathp->m_num - 1) { next_point = 0; } else if (next_point < 0) { next_point = (s8)(pathp->m_num - 1); } } else { if (next_point > pathp->m_num - 1) { mPathDirection = 0xff; next_point = (s8)(pathp->m_num - 2); } else if (next_point < 0) { mPathDirection = 1; next_point = 1; } else { dPnt* pointp = &pathp->m_points[mCurrentPoint]; if (pointp->mArg0 == 0) { next_point = mCurrentPoint; } } } mPrevTargetPos = mTargetPos; dPnt* mPnt = pathp->m_points; mTargetPos = mPnt[next_point].m_position; mCurrentPoint = next_point; } int daL8Lift_c::Draw() { g_env_light.settingTevStruct(16, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); J3DModelData* modelData = mpModel->getModelData(); J3DMaterial* mpMatNode = modelData->getMaterialNodePointer(0); dComIfGd_setListDarkBG(); if (mpMatNode->getTexGenBlock()->getTexMtx(1)) { J3DTexMtxInfo* texMtxInfo = &mpMatNode->getTexGenBlock()->getTexMtx(1)->getTexMtxInfo(); if (texMtxInfo) { Mtx mMtx58; C_MTXLightOrtho(mMtx58, 100.0f, -100.0f, -100.0f, 100.0f, 1.0f, 1.0f, 0.0f, 0.0f); mDoMtx_stack_c::XrotS(0x4000); mDoMtx_stack_c::transM(-current.pos.x, -current.pos.y, -current.pos.z); cMtx_concat(mMtx58, mDoMtx_stack_c::get(), texMtxInfo->mEffectMtx); } } mBtk.entry(modelData); mDoExt_modelUpdateDL(mpModel); mBtk.remove(modelData); dComIfGd_setList(); J3DGXColor* mColor = mpMatNode->getTevKColor(1); mColor->r = l_HIO.mColorR; mColor->g = l_HIO.mColorG; mColor->b = l_HIO.mColorB; return 1; } int daL8Lift_c::Delete() { dComIfG_resDelete(&mPhase, "L8Lift"); if (mLightSet) { dKy_plight_cut(&mLight); } return 1; } static int daL8Lift_Draw(daL8Lift_c* i_this) { return i_this->Draw(); } static int daL8Lift_Execute(daL8Lift_c* i_this) { return i_this->MoveBGExecute(); } static int daL8Lift_Delete(daL8Lift_c* i_this) { return i_this->MoveBGDelete(); } static int daL8Lift_Create(fopAc_ac_c* a_this) { daL8Lift_c* i_this = (daL8Lift_c*)a_this; return i_this->create(); } static actor_method_class l_daL8Lift_Method = { (process_method_func)daL8Lift_Create, (process_method_func)daL8Lift_Delete, (process_method_func)daL8Lift_Execute, 0, (process_method_func)daL8Lift_Draw, }; actor_process_profile_definition g_profile_Obj_Lv8Lift = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_Lv8Lift_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daL8Lift_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_Lv8Lift_e, /* Actor SubMtd */ &l_daL8Lift_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };