#ifndef D_A_NPC_SOLA_H #define D_A_NPC_SOLA_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_solA_c * @brief Soldier A (Castle Town?) * * @details * */ class daNpc_solA_c : public daNpcT_c { public: typedef int (daNpc_solA_c::*cutFunc)(int); typedef int (daNpc_solA_c::*actionFunc)(void*); enum Joint { /* 0x00 */ JNT_CENTER, /* 0x01 */ JNT_BACKBONE1, /* 0x02 */ JNT_BACKBONE2, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_SHOULDERL, /* 0x06 */ JNT_ARM1L, /* 0x07 */ JNT_ARM2L, /* 0x08 */ JNT_HANDL, /* 0x09 */ JNT_FINGERL, /* 0x0A */ JNT_THUMBL, /* 0x0B */ JNT_SHOULDERR, /* 0x0C */ JNT_ARM1R, /* 0x0D */ JNT_ARM2R, /* 0x0E */ JNT_HANDR, /* 0x0F */ JNT_FINGERR, /* 0x10 */ JNT_THUMBR, /* 0x11 */ JNT_WAIST, /* 0x12 */ JNT_LEG1L, /* 0x13 */ JNT_LEG2L, /* 0x14 */ JNT_FOOTL, /* 0x15 */ JNT_LEG1R, /* 0x16 */ JNT_LEG2R, /* 0x17 */ JNT_FOOTR, /* 0x18 */ JNT_SAYA, }; /* 80AECBAC */ ~daNpc_solA_c(); /* 80AECCD0 */ int create(); /* 80AECF58 */ int CreateHeap(); /* 80AED0F8 */ int Delete(); /* 80AED12C */ int Execute(); /* 80AED14C */ void Draw(); /* 80AED1E8 */ static BOOL createHeapCallBack(fopAc_ac_c*); /* 80AED208 */ static BOOL ctrlJointCallBack(J3DJoint*, int); /* 80AED260 */ bool getType(); /* 80AED268 */ int getFlowNodeNo(); /* 80AED284 */ int isDelete(); /* 80AED294 */ void reset(); /* 80AED3B8 */ void setParam(); /* 80AED4A4 */ void setAfterTalkMotion(); /* 80AED504 */ void srchActors(); /* 80AED508 */ BOOL evtTalk(); /* 80AED608 */ BOOL evtCutProc(); /* 80AED6D0 */ void action(); /* 80AED758 */ void beforeMove(); /* 80AED7D0 */ void setAttnPos(); /* 80AED9DC */ void setCollision(); /* 80AEDABC */ int drawDbgInfo(); /* 80AEDAC4 */ void drawOtherMdl(); /* 80AEDAC8 */ int selectAction(); /* 80AEDB10 */ int chkAction(int (daNpc_solA_c::*)(void*)); /* 80AEDB3C */ int setAction(int (daNpc_solA_c::*)(void*)); /* 80AEDBE4 */ int wait(void*); /* 80AEDD60 */ int talk(void*); /* 80AEEF40 */ daNpc_solA_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6, daNpcT_evtData_c const* param_7, char** param_8) : daNpcT_c(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8) {} /* 80AEF084 */ s32 getHeadJointNo() { return JNT_HEAD; } /* 80AEF084 */ s32 getNeckJointNo() { return JNT_NECK; } /* 80AEF094 */ s32 getBackboneJointNo() { return JNT_BACKBONE1; } static char* mCutNameList[1]; static cutFunc mCutList[1]; private: /* 0xE40 */ u8 field_0xe40[0xe44 - 0xe40]; /* 0xE44 */ dCcD_Cyl mCyl; /* 0xF80 */ u8 field_0xf80; /* 0xF84 */ actionFunc mNextAction; /* 0xF90 */ actionFunc mAction; /* 0xF9c */ u8 field_0xf9c; }; STATIC_ASSERT(sizeof(daNpc_solA_c) == 0xfa0); struct daNpc_solA_HIOParam { /* 0x00 */ daNpcT_HIOParam common; }; class daNpc_solA_Param_c { public: /* 80AEF094 */ virtual ~daNpc_solA_Param_c() {} static daNpc_solA_HIOParam const m; }; #endif /* D_A_NPC_SOLA_H */