#ifndef F_F_OP_SCENE_MNG_H_ #define F_F_OP_SCENE_MNG_H_ #include "f_pc/f_pc_manager.h" #include "f_op/f_op_scene.h" typedef struct base_process_class base_process_class; scene_class* fopScnM_SearchByID(fpc_ProcID id); int fopScnM_ChangeReq(scene_class* i_scene, s16 i_procName, s16 param_3, u16 param_4); fpc_ProcID fopScnM_DeleteReq(scene_class* i_scene); int fopScnM_CreateReq(s16 i_procName, s16 param_2, u16 param_3, u32 i_data); u32 fopScnM_ReRequest(s16 i_procName, u32 i_data); void fopScnM_Management(); void fopScnM_Init(); inline fpc_ProcID fpcM_LayerID(const void* i_process) { return fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_process)->subtype) != FALSE ? ((scene_class*)i_process)->base.layer.layer_id : fpcM_ERROR_PROCESS_ID_e; } inline fpc_ProcID fopScnM_GetID(void* i_scene) { return fpcM_GetID(i_scene); } inline fpc_ProcID fopScnM_LayerID(void* i_scene) { return fpcM_LayerID(i_scene); } inline u32 fopScnM_GetParam(void* i_scene) { return fpcM_GetParam(i_scene); } #endif