/** * @file d_a_obj_fmobj.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_fmobj.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" #include "f_pc/f_pc_name.h" #include "d/d_s_play.h" #include "SSystem/SComponent/c_math.h" #include "f_op/f_op_actor_mng.h" static int daObj_Fmobj_Draw(obj_fmobj_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; J3DModel* model_p = i_this->mpModel; g_env_light.settingTevStruct(0x40, &a_this->current.pos, &i_this->mActor.tevStr); g_env_light.setLightTevColorType_MAJI(model_p, &a_this->tevStr); mDoExt_modelUpdateDL(model_p); return 1; } static int daObj_Fmobj_Execute(obj_fmobj_class* i_this) { fopAc_ac_c* actor = &i_this->mActor; i_this->field_0x578++; for (int i = 0; i < 2; i++) { if (i_this->field_0x57e[i] != 0) { i_this->field_0x57e[i]--; } } return 1; } static int daObj_Fmobj_IsDelete(obj_fmobj_class* i_this) { return 1; } static int daObj_Fmobj_Delete(obj_fmobj_class* i_this) { fopAc_ac_c* actor = &i_this->mActor; fopAcM_RegisterDeleteID(i_this, "Obj_Fmobj"); dComIfG_resDelete(&i_this->mPhase, "Obj_Fmobj"); dComIfG_Bgsp().Release(i_this->mpBgW); return 1; } static int useHeapInit(fopAc_ac_c* i_this) { obj_fmobj_class* a_this = (obj_fmobj_class*)i_this; J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_Fmobj", 4); JUT_ASSERT(213, modelData != NULL); a_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (a_this->mpModel == NULL) { return 0; } a_this->mpBgW = JKR_NEW dBgW(); if (a_this->mpBgW == NULL) { return 0; } if (a_this->mpBgW->Set((cBgD_t*)dComIfG_getObjectRes("Obj_Fmobj", 7), cBgW::MOVE_BG_e, &a_this->mBgMtx) == 1) { return 0; } a_this->mpBgW->SetCrrFunc(dBgS_MoveBGProc_Typical); return 1; } static int daObj_Fmobj_Create(fopAc_ac_c* i_this) { obj_fmobj_class* a_this = (obj_fmobj_class*)i_this; fopAcM_ct(&a_this->mActor, obj_fmobj_class); int phase; phase = dComIfG_resLoad(&a_this->mPhase, "Obj_Fmobj"); if (phase == cPhs_COMPLEATE_e) { OS_REPORT("OBJ_FMOBJ PARAM %x\n", fopAcM_GetParam(i_this)); a_this->field_0x570 = fopAcM_GetParam(i_this) & 0xFF; if (dComIfGs_isStageBossEnemy()) { return cPhs_ERROR_e; } OS_REPORT("OBJ_FMOBJ//////////////OBJ_FMOBJ SET 1 !!\n"); if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0x4B000)) { OS_REPORT("//////////////OBJ_FMOBJ SET NON !!\n"); return cPhs_ERROR_e; } OS_REPORT("//////////////OBJ_FMOBJ SET 2 !!\n"); if (dComIfG_Bgsp().Regist(a_this->mpBgW, &a_this->mActor)) { return cPhs_ERROR_e; } fopAcM_SetMtx(i_this, a_this->mpModel->getBaseTRMtx()); i_this->shape_angle.y = cM_rndF(65536.0f); mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z); mDoMtx_stack_c::YrotM((s16)i_this->shape_angle.y); a_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); mDoMtx_stack_c::transM(0.0f, YREG_F(9) + -30.0f, 0.0f); MTXCopy(mDoMtx_stack_c::get(), a_this->mBgMtx); a_this->mpBgW->Move(); } return phase; } static actor_method_class l_daObj_Fmobj_Method = { (process_method_func)daObj_Fmobj_Create, (process_method_func)daObj_Fmobj_Delete, (process_method_func)daObj_Fmobj_Execute, (process_method_func)daObj_Fmobj_IsDelete, (process_method_func)daObj_Fmobj_Draw, }; actor_process_profile_definition g_profile_OBJ_FMOBJ = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_OBJ_FMOBJ_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(obj_fmobj_class), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_OBJ_FMOBJ_e, /* Actor SubMtd */ &l_daObj_Fmobj_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_7_e, };