#ifndef D_A_NPC_MOI_H #define D_A_NPC_MOI_H #include "d/actor/d_a_npc.h" struct daNpc_Moi_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ f32 field_0x8c; /* 0x90 */ f32 field_0x90; /* 0x94 */ f32 field_0x94; /* 0x98 */ s16 field_0x98; /* 0x9A */ s16 field_0x9a; /* 0x9C */ s16 field_0x9c; /* 0x9E */ s16 field_0x9e; /* 0xA0 */ s16 field_0xa0; /* 0xA2 */ s16 field_0xa2; /* 0xA4 */ f32 field_0xa4; /* 0xA8 */ f32 field_0xa8; /* 0xAC */ f32 field_0xac; /* 0xB0 */ f32 field_0xb0; /* 0xB4 */ f32 field_0xb4; /* 0xB8 */ f32 field_0xb8; }; class daNpc_Moi_Param_c { public: virtual ~daNpc_Moi_Param_c() {} static const daNpc_Moi_HIOParam m; }; #if DEBUG class daNpc_Moi_HIO_c : public mDoHIO_entry_c { public: daNpc_Moi_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpc_Moi_HIOParam m; }; #define NPC_MOI_HIO_CLASS daNpc_Moi_HIO_c #else #define NPC_MOI_HIO_CLASS daNpc_Moi_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Moi_c * @brief Rusl * * @details * */ class daNpc_Moi_c : public daNpcT_c { public: typedef int (daNpc_Moi_c::*cutFunc)(int); typedef int (daNpc_Moi_c::*actionFunc)(void*); enum Type { TYPE_0, TYPE_1, TYPE_2, TYPE_3, TYPE_4, TYPE_5, TYPE_6, }; ~daNpc_Moi_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); u8 getType(); BOOL isDelete(); void reset(); BOOL chkMoiN(); void afterJntAnm(int); void setParam(); BOOL checkChangeEvt(); void setAfterTalkMotion(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); void setCollision(); int drawDbgInfo(); void drawOtherMdl(); bool afterSetMotionAnm(int, int, f32, int); void changeAnm(int*, int*); void changeBck(int*, int*); void changeBtp(int*, int*); void changeBtk(int*, int*); int selectAction(); BOOL chkAction(int (daNpc_Moi_c::*)(void*)); int setAction(int (daNpc_Moi_c::*)(void*)); BOOL chkPlayerGetWoodShield(); void setSSlash(int); BOOL chkPullOutSw(); void pullOutSw(); BOOL chkSetInSw(); void setInSw(); void setSwAT(); void torch(); int injuryCheck(); int injuryTurn(cXyz); int injuryWalk(); int poise(); int cutDeliveredSw(int); int cutAppearanceMoi(int); int cutConversationWithUri(int); int cutFindWolf(int); int wait(void*); int walk(void*); int walkOnEggshell(void*); int rest(void*); int talk(void*); daNpc_Moi_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} u16 getEyeballMaterialNo() { if (chkMoiN()) { return 4; } else { return 2; } } s32 getHeadJointNo() { return 4; } s32 getNeckJointNo() { return 3; } s32 getBackboneJointNo() { return 1; } BOOL checkChangeJoint(int param_0) { return param_0 == 4; } BOOL checkRemoveJoint(int param_0) { return param_0 == 8; } s32 getFootLJointNo() { return 22; } s32 getFootRJointNo() { return 25; } int getFlowNodeNo() { u16 nodeNo = home.angle.x; if (nodeNo == 0xffff) { return -1; } return nodeNo; } u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; } bool chkSFight() { return field_0x166b == 1; } u8 getPathID() { return (fopAcM_GetParam(this) & 0xff00) >> 8; } static char* mCutNameList[5]; static cutFunc mCutList[5]; private: /* 0x0E40 */ NPC_MOI_HIO_CLASS* mpHIO; /* 0x0E44 */ J3DModel* mpModel[6]; /* 0x0E5C */ dCcD_Cyl mCyl[4]; /* 0x134C */ dCcD_Cyl mCyl2; /* 0x1488 */ dCcD_Sph mSph; /* 0x15C0 */ fpc_ProcID field_0x15c0; /* 0x15C4 */ u8 mType; /* 0x15C8 */ daNpcT_ActorMngr_c mActorMngr[4]; /* 0x15E8 */ daNpcT_Path_c mPath; /* 0x1610 */ actionFunc field_0x1610; /* 0x161C */ actionFunc field_0x161c; /* 0x1628 */ cXyz field_0x1628; /* 0x1634 */ csXyz field_0x1634[3]; /* 0x1648 */ int field_0x1648; /* 0x164C */ int field_0x164c; /* 0x1650 */ int field_0x1650; /* 0x1654 */ int field_0x1654; /* 0x1658 */ int field_0x1658; /* 0x165C */ int field_0x165c; /* 0x1660 */ int field_0x1660; /* 0x1664 */ s16 field_0x1664; /* 0x1666 */ u8 field_0x1666; /* 0x1667 */ u8 field_0x1667; /* 0x1668 */ u8 field_0x1668; /* 0x1669 */ u8 field_0x1669; /* 0x166A */ u8 field_0x166a; /* 0x166B */ u8 field_0x166b; /* 0x166C */ u8 field_0x166c; /* 0x166D */ u8 field_0x166d; /* 0x166E */ u8 field_0x166e; /* 0x166F */ u8 field_0x166f; /* 0x1670 */ int field_0x1670; }; STATIC_ASSERT(sizeof(daNpc_Moi_c) == 0x1674); #endif /* D_A_NPC_MOI_H */