#ifndef D_A_OBJ_LV4GEAR_H #define D_A_OBJ_LV4GEAR_H #include "d/actor/d_a_obj_swspinner.h" /** * @ingroup actors-objects * @class daObjLv4Gear_c * @brief Arbiter's Grounds Spinner Gear * * @details * */ class daObjLv4Gear_c : public fopAc_ac_c { public: enum gear_type_e { GEAR_S_e, GEAR_L_e, }; void initBaseMtx(); void setBaseMtx(); int Create(); int CreateHeap(); int create(); int execute(); int draw(); int _delete(); u8 getSwBit() { return fopAcM_GetParamBit(this, 0, 8); } u8 getType() { return fopAcM_GetParamBit(this, 8, 4); } u8 checkSE() { return fopAcM_GetParamBit(this, 12, 4); } private: /* 0x568 */ request_of_phase_process_class mPhase; /* 0x570 */ J3DModel* mpModel; /* 0x574 */ s16 mTarget; /* 0x576 */ s16 mSpeed; /* 0x578 */ s16 mRotation; /* 0x57C */ fpc_ProcID mSwActorID; /* 0x580 */ u16 mCount; /* 0x582 */ u8 mType; }; #endif /* D_A_OBJ_LV4GEAR_H */