#include "d/d_save/d_save_HIO/d_save_HIO.h" #include "d/d_com/d_com_inf_game/d_com_inf_game.h" #include "global.h" #ifdef NONMATCHING dSvBit_childSwPerfectionHIO_c::dSvBit_childSwPerfectionHIO_c() { this->__vt = (dSvBit_childSwPerfectionHIO_c_vtable *)0x803C3384; for (int i = 0; i < 0x80; i++) { } } #else asm dSvBit_childSwPerfectionHIO_c::dSvBit_childSwPerfectionHIO_c() { nofralloc #include "d/d_save/d_save_HIO/asm/func_8025BB78.s" } #endif asm void dSvBit_childSwPerfectionHIO_c::init(void) { nofralloc #include "d/d_save/d_save_HIO/asm/func_8025BBAC.s" }