#include "d/d_a/d_a_alink/d_a_alink.h" #include "SComponent/c_bg_w.h" #include "SComponent/c_lib.h" #include "SComponent/c_phase.h" #include "Z2AudioLib/Z2Creature/Z2Creature.h" #include "Z2AudioLib/Z2LinkMgr/Z2LinkMgr.h" #include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h" #include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h" #include "Z2AudioLib/Z2SoundObject/Z2SoundObject.h" #include "d/d_bg/d_bg_s/d_bg_s_poly_pass_chk.h" #include "d/d_kankyo/d_kankyo.h" #include "f/f_pc/f_pc_manager.h" #include "f/f_pc/f_pc_searcher.h" #include "m_Do/m_Do_audio/m_Do_audio.h" #include "m_Do/m_Do_controller_pad/m_Do_controller_pad.h" extern "C" { BOOL checkMagicArmorHeavy__9daAlink_cCFv(void); bool dComIfGp_checkMapShow(void); BOOL dComIfGp_isLightDropMapVisible(void); char* strcpy(char*, const char*); const char* dComIfGs_getWarpStageName(void); int abs(int); int checkItemGet__FUci(u8, int); int checkMagicArmorWearAbility__9daAlink_cCFv(void); int dComIfGs_getWarpRoomNo(void); int strcmp(const char*, const char*); s16 dComIfGs_getWarpPlayerAngleY(void); u16 dComIfGs_getLife(void); u16 dComIfGs_getMaxLifeGauge(void); u16 dComIfGs_getRupee(void); u32 dEv_noFinishSkipProc(void); u32 strlen(const char*); u8 dComIfGp_getDoStatus(void); u8 dComIfGp_getRStatus(void); u8 dComIfGs_getBottleMax(void); void __ct__13cBgS_PolyInfoFv(void); void __ct__13Z2WolfHowlMgrFv(void); void __ct__14Z2CreatureLinkFv(void); void __ct__16daPy_actorKeep_cFv(void); void __ct__8cM3dGCpsFv(void); void __ct__8cM3dGPlaFPC4cXyzf(void); void __ct__9J2DScreenFv(void); void __dl__FPv(void); void __dt__13cBgS_PolyInfoFv(void); void __dt__14Z2CreatureLinkFv(void); void __dt__8cM3dGCpsFv(void); void __dv__4cXyzCFf(void); void __nw__FUl(void); void __nwa__FUl(void); void __nwa__FUli(void); void __pl__4cXyzCFRC3Vec(void); void cBgS_NS_ChkPolySafe(void); void cBgS_NS_GetActorPointer(void); void cBgS_NS_GetBgWBasePointer(void); void cBgS_NS_GetTriPla(void); void cBgS_NS_GetTriPnt(void); void cBgS_NS_GroundCross(void); void cBgS_NS_LineCross(void); void checkBottle__17dSv_player_item_cFUc(void); void checkDownDamage__10e_wb_classFv(void); void checkForceNormalColor__9daMidna_cCFv(void); void checkForceTiredColor__9daMidna_cCFv(void); void checkNormalRideMode__10e_wb_classCFv(void); void checkStageName__9daAlink_cFPCc(void); void checkWait__10e_wb_classFv(void); void ClearPi__13cBgS_PolyInfoFv(void); void cLib_addCalc__FPfffff(void); void cLib_addCalcPos__FP4cXyzRC4cXyzfff(void); void cLib_calcTimer(void); void cLib_chaseAngleS__FPsss(void); void cLib_chaseF__FPfff(void); void cLib_chasePos__FP4cXyzRC4cXyzf(void); void cLib_chaseS__FPsss(void); void cLib_chaseUC__FPUcUcUc(void); void cLib_memCpy__FPvPCvUl(void); void ClrCcMove__9cCcD_SttsFv(void); void cM_atan2f__Fff(void); void cM_rad2s__Ff(void); void cM_rndFX__Ff(void); void cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec(void); void cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf(void); void cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec(void); void cM3dGPla_NS_ctor(void); void cM3dGPla_NS_dtor(void); void cMtx_multVec(void); void create__10JKRExpHeapFUlP7JKRHeapb(void); void crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz(void); void csXyz_NS_ctor(void); void csXyz_NS_dtor(void); void cXyz_NS___as(void); void cXyz_NS_abs(void); void cXyz_NS_ctor(void); void cXyz_NS_dtor(void); void cXyz_X1_(void); void cXyz_X2_(void); void d_GameOver_Create(void); void daAlink_blur_c_NS_copyBlur(void); void daAlink_blur_c_NS_initBlur(void); void daAlink_blur_c_NS_traceBlur(void); void daAlink_c_NS_acceptSubjectModeChange(void); void daAlink_c_NS_allAnimePlay(void); void daAlink_c_NS_boarForceGetOff(void); void daAlink_c_NS_cancelHookshotCarry(void); void daAlink_c_NS_cancelHookshotMove(void); void daAlink_c_NS_cancelHookshotShot(void); void daAlink_c_NS_cancelItemUseQuake(void); void daAlink_c_NS_cancelMagneBootsOn(void); void daAlink_c_NS_cancelSumouMode(void); void daAlink_c_NS_changeCutFast(void); void daAlink_c_NS_changeHookshotDrawModel(void); void daAlink_c_NS_changeItemTriggerKeepProc(void); void daAlink_c_NS_changeLink(void); void daAlink_c_NS_changeModelDataDirect(void); void daAlink_c_NS_changeModelDataDirectWolf(void); void daAlink_c_NS_changeWolf(void); void daAlink_c_NS_checkAcceptUseItemInWater(void); void daAlink_c_NS_checkAcceptWarp(void); void daAlink_c_NS_checkAttentionLock(void); void daAlink_c_NS_checkBgClimbMove(void); void daAlink_c_NS_checkBoardRestart(void); void daAlink_c_NS_checkBoardSwordTriggerAction(void); void daAlink_c_NS_checkBoomerangAnime(void); void daAlink_c_NS_checkBoomerangCatchAction(void); void daAlink_c_NS_checkBoomerangThrowAnime(void); void daAlink_c_NS_checkBootsMoveAnime(void); void daAlink_c_NS_checkBossBabaRoom(void); void daAlink_c_NS_checkBossOctaIealRoom(void); void daAlink_c_NS_checkBossRoom(void); void daAlink_c_NS_checkBowAndSlingItem(void); void daAlink_c_NS_checkBowGrabLeftHand(void); void daAlink_c_NS_checkCanoeJumpRide(void); void daAlink_c_NS_checkCastleTownUseItem(void); void daAlink_c_NS_checkCaughtEscapeCutTurn(void); void daAlink_c_NS_checkChainEmphasys(void); void daAlink_c_NS_checkClimbCode(void); void daAlink_c_NS_checkClimbGround(void); void daAlink_c_NS_checkClimbMoveSideProc(void); void daAlink_c_NS_checkClimbMoveUpDownProc(void); void daAlink_c_NS_checkClimbRoof(void); void daAlink_c_NS_checkCloudSea(void); void daAlink_c_NS_checkComboCnt(void); void daAlink_c_NS_checkComboReserb(void); void daAlink_c_NS_checkCopyRodAnime(void); void daAlink_c_NS_checkCrawlSideWall(void); void daAlink_c_NS_checkCutAction(void); void daAlink_c_NS_checkCutBackState(void); void daAlink_c_NS_checkCutDashAnime(void); void daAlink_c_NS_checkCutDashEnemyHit(void); void daAlink_c_NS_checkCutFastReady(void); void daAlink_c_NS_checkCutFinishJumpUp(void); void daAlink_c_NS_checkCutHeadState(void); void daAlink_c_NS_checkCutLandDamage(void); void daAlink_c_NS_checkCutTurnInput(void); void daAlink_c_NS_checkCutTurnInputTrigger(void); void daAlink_c_NS_checkCutTypeNoBlur(void); void daAlink_c_NS_checkDamageAction(void); void daAlink_c_NS_checkDeadAction(void); void daAlink_c_NS_checkDeadHP(void); void daAlink_c_NS_checkDemoAction(void); void daAlink_c_NS_checkDoCutAction(void); void daAlink_c_NS_checkDownAttackState(void); void daAlink_c_NS_checkDungeon(void); void daAlink_c_NS_checkEndMessage(void); void daAlink_c_NS_checkEquipAnime(void); void daAlink_c_NS_checkFastUnequip(void); void daAlink_c_NS_checkFinalBattle(void); void daAlink_c_NS_checkFishingRodAndLureItem(void); void daAlink_c_NS_checkFlyAtnWait(void); void daAlink_c_NS_checkFmChainGrabAnime(void); void daAlink_c_NS_checkForceSwordSwing(void); void daAlink_c_NS_checkGoatCatchActor(void); void daAlink_c_NS_checkGrabAnime(void); void daAlink_c_NS_checkGrabAnimeAndThrow(void); void daAlink_c_NS_checkGrabCarryActor(void); void daAlink_c_NS_checkGrabLineCheck(void); void daAlink_c_NS_checkGrabRooster(void); void daAlink_c_NS_checkGrabSlowMoveActor(void); void daAlink_c_NS_checkGrabTalkActor(void); void daAlink_c_NS_checkGuardAccept(void); void daAlink_c_NS_checkGuardActionChange(void); void daAlink_c_NS_checkHeavyStateOn(void); void daAlink_c_NS_checkHookshotReadyMaterialOffMode(void); void daAlink_c_NS_checkHookshotRoofLv7Boss(void); void daAlink_c_NS_checkHookshotWait(void); void daAlink_c_NS_checkHorseNotDamageReaction(void); void daAlink_c_NS_checkHorseNotGrab(void); void daAlink_c_NS_checkHorseNoUpperAnime(void); void daAlink_c_NS_checkInsectActorName(void); void daAlink_c_NS_checkIronBallAnime(void); void daAlink_c_NS_checkIronBallDelete(void); void daAlink_c_NS_checkItemSetButton(void); void daAlink_c_NS_checkKandelaarEquipAnime(void); void daAlink_c_NS_checkLetterItem(void); void daAlink_c_NS_checkLightSwordMtrl(void); void daAlink_c_NS_checkLv4BossRoom(void); void daAlink_c_NS_checkLv7BossRoom(void); void daAlink_c_NS_checkLv7DungeonShop(void); void daAlink_c_NS_checkMagicArmorNoDamage(void); void daAlink_c_NS_checkMagneBootsFly(void); void daAlink_c_NS_checkMidnaLockJumpPoint(void); void daAlink_c_NS_checkModeFlg(void); void daAlink_c_NS_checkNewItemChange(void); void daAlink_c_NS_checkNextAction(void); void daAlink_c_NS_checkNextActionBoomerang(void); void daAlink_c_NS_checkNextActionBow(void); void daAlink_c_NS_checkNextActionCopyRod(void); void daAlink_c_NS_checkNextActionGrab(void); void daAlink_c_NS_checkNextActionHookshot(void); void daAlink_c_NS_checkNextActionIronBall(void); void daAlink_c_NS_checkNextActionWolf(void); void daAlink_c_NS_checkNextActionWolfFromLie(void); void daAlink_c_NS_checkNoCollisionCorret(void); void daAlink_c_NS_checkNoLandDamageSlidePolygon(void); void daAlink_c_NS_checkNotAutoJumpStage(void); void daAlink_c_NS_checkNotBattleStage(void); void daAlink_c_NS_checkNotHeavyBootsStage(void); void daAlink_c_NS_checkOctaIealSpecialCollect(void); void daAlink_c_NS_checkOilBottleItemNotGet(void); void daAlink_c_NS_checkOxygenTimer(void); void daAlink_c_NS_checkPlayerGuardAndAttack(void); void daAlink_c_NS_checkPossibleWaterInMode(void); void daAlink_c_NS_checkReinRide(void); void daAlink_c_NS_checkReinRideBgCheck(void); void daAlink_c_NS_checkRestartDead(void); void daAlink_c_NS_checkRestHPAnime(void); void daAlink_c_NS_checkRideOn(void); void daAlink_c_NS_checkRoomOnly(void); void daAlink_c_NS_checkSetChainPullAnime(void); void daAlink_c_NS_checkShieldAttackEmphasys(void); void daAlink_c_NS_checkSideRollAction(void); void daAlink_c_NS_checkSlope(void); void daAlink_c_NS_checkSmallUpperGuardAnime(void); void daAlink_c_NS_checkSnowCode(void); void daAlink_c_NS_checkSpecialDemoMode(void); void daAlink_c_NS_checkSpecialNpc(void); void daAlink_c_NS_checkSubjectAction(void); void daAlink_c_NS_checkSwimAction(void); void daAlink_c_NS_checkSwimButtonAccept(void); void daAlink_c_NS_checkSwimButtonMove(void); void daAlink_c_NS_checkSwimNeckUpDown(void); void daAlink_c_NS_checkSwimOutAction(void); void daAlink_c_NS_checkSwordEquipAnime(void); void daAlink_c_NS_checkSwordTwirlAnime(void); void daAlink_c_NS_checkUnderMove1BckNoArc(void); void daAlink_c_NS_checkUpperGuardAnime(void); void daAlink_c_NS_checkUpperItemActionBoomerang(void); void daAlink_c_NS_checkUpperItemActionBoomerangFly(void); void daAlink_c_NS_checkUpperItemActionBow(void); void daAlink_c_NS_checkUpperItemActionBowFly(void); void daAlink_c_NS_checkUpperItemActionCopyRod(void); void daAlink_c_NS_checkUpperItemActionCopyRodFly(void); void daAlink_c_NS_checkUpperItemActionHookshot(void); void daAlink_c_NS_checkUpperItemActionIronBall(void); void daAlink_c_NS_checkWaitAction(void); void daAlink_c_NS_checkWarpStart(void); void daAlink_c_NS_checkWaterInKandelaar(void); void daAlink_c_NS_checkWaterInKandelaarOffset(void); void daAlink_c_NS_checkWindDashAnime(void); void daAlink_c_NS_checkWolfAtnMoveBack(void); void daAlink_c_NS_checkWolfAttackAction(void); void daAlink_c_NS_checkWolfBarrierHitReverse(void); void daAlink_c_NS_checkWolfBarrierWallHit(void); void daAlink_c_NS_checkWolfComboCnt(void); void daAlink_c_NS_checkWolfEnemyThrowAction(void); void daAlink_c_NS_checkWolfEnemyThrowAnime(void); void daAlink_c_NS_checkWolfGroundSpecialMode(void); void daAlink_c_NS_checkWolfLieCode(void); void daAlink_c_NS_checkWolfLieContinue(void); void daAlink_c_NS_checkWolfLockData(void); void daAlink_c_NS_checkWolfRopeHit(void); void daAlink_c_NS_checkWolfRopeJumpHang(void); void daAlink_c_NS_checkWolfShapeReverse(void); void daAlink_c_NS_checkWolfSideStep(void); void daAlink_c_NS_checkWolfUseAbility(void); void daAlink_c_NS_checkWolfWaitSlipPolygon(void); void daAlink_c_NS_checkZeroSpeedF(void); void daAlink_c_NS_checkZoraSwimMove(void); void daAlink_c_NS_checkZoraWearMaskDraw(void); void daAlink_c_NS_clearCutTurnEffectID(void); void daAlink_c_NS_clearWoodShieldBurnEffect(void); void daAlink_c_NS_commonBottleDrink(void); void daAlink_c_NS_commonFallInit(void); void daAlink_c_NS_commonGrabPutInit(void); void daAlink_c_NS_commonKandelaarPour(void); void daAlink_c_NS_commonKandelaarPourInit(void); void daAlink_c_NS_commonLargeDamageUpInit(void); void daAlink_c_NS_commonMagneLineCheck(void); void daAlink_c_NS_damageTimerCount(void); void daAlink_c_NS_deleteArrow(void); void daAlink_c_NS_deleteEquipItem(void); void daAlink_c_NS_dungeonReturnWarp(void); void daAlink_c_NS_endDemoMode(void); void daAlink_c_NS_endHighModel(void); void daAlink_c_NS_firePointEff_c_NS_dtor(void); void daAlink_c_NS_firePointEff_c(void); void daAlink_c_NS_freeGrabItem(void); void daAlink_c_NS_getBoomerangActor(void); void daAlink_c_NS_getCanoeLocalPaddleTop(void); void daAlink_c_NS_getCanoeMaxSpeed(void); void daAlink_c_NS_getCanoePaddleMatrix(void); void daAlink_c_NS_getChainStickAngleY(void); void daAlink_c_NS_getClimbMoveSideAnmSpeed(void); void daAlink_c_NS_getCopyRodBallDisMax(void); void daAlink_c_NS_getCutDirection(void); void daAlink_c_NS_getCutTurnDirection(void); void daAlink_c_NS_getGoatCatchDistance2(void); void daAlink_c_NS_getGrabThrowRate(void); void daAlink_c_NS_getGroundAngle(void); void daAlink_c_NS_getLadderUnitCount(void); void daAlink_c_NS_getMagneBootsLocalAngleY(void); void daAlink_c_NS_getSceneExitMoveAngle(void); void daAlink_c_NS_getSwimMaxFallSpeed(void); void daAlink_c_NS_getSwordAtType(void); void daAlink_c_NS_getUnderUpperAnime(void); void daAlink_c_NS_getWallGrabStatus(void); void daAlink_c_NS_getZoraSwim(void); void daAlink_c_NS_grabLineCheck(void); void daAlink_c_NS_hangMoveBgCheck(void); void daAlink_c_NS_horseGetOffEnd(void); void daAlink_c_NS_initBasAnime(void); void daAlink_c_NS_initFirePointDamageEffect(void); void daAlink_c_NS_initFirePointDamageEffectAll(void); void daAlink_c_NS_initFishingRodHand(void); void daAlink_c_NS_initForceRideBoar(void); void daAlink_c_NS_initForceRideHorse(void); void daAlink_c_NS_initHookshotUpperAnimeSpeed(void); void daAlink_c_NS_itemUnequip(void); void daAlink_c_NS_loadAramBmd(void); void daAlink_c_NS_loadModelDVD(void); void daAlink_c_NS_loadShieldModelDVD(void); void daAlink_c_NS_makeItemType(void); void daAlink_c_NS_modelCalc(void); void daAlink_c_NS_offGoatStopGame(void); void daAlink_c_NS_offKandelaarModel(void); void daAlink_c_NS_offOxygenTimer(void); void daAlink_c_NS_offSwordModel(void); void daAlink_c_NS_offWolfEyeUp(void); void daAlink_c_NS_orderZTalk(void); void daAlink_c_NS_playFaceTextureAnime(void); void daAlink_c_NS_preKandelaarDraw(void); void daAlink_c_NS_procAtnActorMoveInit(void); void daAlink_c_NS_procAtnActorWaitInit(void); void daAlink_c_NS_procAtnMoveInit(void); void daAlink_c_NS_procAutoJumpInit(void); void daAlink_c_NS_procBackJumpInit(void); void daAlink_c_NS_procBackJumpLandInit(void); void daAlink_c_NS_procBoardCutInit(void); void daAlink_c_NS_procBoardCutTurnInit(void); void daAlink_c_NS_procBoardJumpInit(void); void daAlink_c_NS_procBoardRideInit(void); void daAlink_c_NS_procBoardRowInit(void); void daAlink_c_NS_procBoardSubjectivityInit(void); void daAlink_c_NS_procBoardTurnInit(void); void daAlink_c_NS_procBoardWaitInit(void); void daAlink_c_NS_procBoarRunInit(void); void daAlink_c_NS_procBoomerangCatchInit(void); void daAlink_c_NS_procBoomerangMoveInit(void); void daAlink_c_NS_procBoomerangSubjectInit(void); void daAlink_c_NS_procBootsEquipInit(void); void daAlink_c_NS_procBottleDrinkInit(void); void daAlink_c_NS_procBottleGetInit(void); void daAlink_c_NS_procBottleOpenInit(void); void daAlink_c_NS_procBottleSwingInit(void); void daAlink_c_NS_procBowMoveInit(void); void daAlink_c_NS_procBowSubjectInit(void); void daAlink_c_NS_procCanoeBoomerangMoveInit(void); void daAlink_c_NS_procCanoeBoomerangSubjectInit(void); void daAlink_c_NS_procCanoeBottleDrinkInit(void); void daAlink_c_NS_procCanoeBowMoveInit(void); void daAlink_c_NS_procCanoeBowSubjectInit(void); void daAlink_c_NS_procCanoeFishingGetInit(void); void daAlink_c_NS_procCanoeFishingReelInit(void); void daAlink_c_NS_procCanoeFishingWaitInit(void); void daAlink_c_NS_procCanoeGrabMoveInit(void); void daAlink_c_NS_procCanoeJumpRideInit(void); void daAlink_c_NS_procCanoeKandelaarPourInit(void); void daAlink_c_NS_procCanoePaddleGrabInit(void); void daAlink_c_NS_procCanoePaddlePutInit(void); void daAlink_c_NS_procCanoePaddleShiftInit(void); void daAlink_c_NS_procCanoeRideInit(void); void daAlink_c_NS_procCanoeRodGrabInit(void); void daAlink_c_NS_procCanoeRowInit(void); void daAlink_c_NS_procCanoeSubjectivityInit(void); void daAlink_c_NS_procCanoeWaitInit(void); void daAlink_c_NS_procClimbDownStartInit(void); void daAlink_c_NS_procClimbMoveSideInit(void); void daAlink_c_NS_procClimbMoveUpDownInit(void); void daAlink_c_NS_procClimbToRoofInit(void); void daAlink_c_NS_procClimbUpStartInit(void); void daAlink_c_NS_procClimbWaitInit(void); void daAlink_c_NS_procCoDeadInit(void); void daAlink_c_NS_procCoElecDamageInit(void); void daAlink_c_NS_procCoGetItemInit(void); void daAlink_c_NS_procCoGetReadySitInit(void); void daAlink_c_NS_procCoHorseCallWaitInit(void); void daAlink_c_NS_procCoLargeDamageInit(void); void daAlink_c_NS_procCoLargeDamageWallInit(void); void daAlink_c_NS_procCoLavaReturnInit(void); void daAlink_c_NS_procCoLookWaitInit(void); void daAlink_c_NS_procCoMetamorphoseInit(void); void daAlink_c_NS_procCoPeepSubjectivityInit(void); void daAlink_c_NS_procCoPolyDamageInit(void); void daAlink_c_NS_procCoPushMoveInit(void); void daAlink_c_NS_procCoPushPullWaitInit(void); void daAlink_c_NS_procCopyRodMoveInit(void); void daAlink_c_NS_procCopyRodSubjectInit(void); void daAlink_c_NS_procCopyRodSwingInit(void); void daAlink_c_NS_procCoSandWallHitInit(void); void daAlink_c_NS_procCoSubjectivityInit(void); void daAlink_c_NS_procCoSwimFreezeReturnInit(void); void daAlink_c_NS_procCoSwimSubjectivityInit(void); void daAlink_c_NS_procCoTalkInit(void); void daAlink_c_NS_procCoToolDemoInit(void); void daAlink_c_NS_procCoWarpInit(void); void daAlink_c_NS_procCrawlAutoMoveInit(void); void daAlink_c_NS_procCrawlEndInit(void); void daAlink_c_NS_procCrawlMoveInit(void); void daAlink_c_NS_procCrawlStartInit(void); void daAlink_c_NS_procCutDownInit(void); void daAlink_c_NS_procCutDownLandInit(void); void daAlink_c_NS_procCutFinishInit(void); void daAlink_c_NS_procCutFinishJumpUpInit(void); void daAlink_c_NS_procCutFinishJumpUpLandInit(void); void daAlink_c_NS_procCutHeadInit(void); void daAlink_c_NS_procCutHeadLandInit(void); void daAlink_c_NS_procCutJumpInit(void); void daAlink_c_NS_procCutJumpLandInit(void); void daAlink_c_NS_procCutLargeJumpChargeInit(void); void daAlink_c_NS_procCutLargeJumpInit(void); void daAlink_c_NS_procCutLargeJumpLandInit(void); void daAlink_c_NS_procCutNormalInit(void); void daAlink_c_NS_procCutReverseInit(void); void daAlink_c_NS_procCutTurnChargeInit(void); void daAlink_c_NS_procCutTurnInit(void); void daAlink_c_NS_procCutTurnMoveInit(void); void daAlink_c_NS_procDamageInit(void); void daAlink_c_NS_procDiveJumpInit(void); void daAlink_c_NS_procDkCaughtInit(void); void daAlink_c_NS_procDungeonWarpReadyInit(void); void daAlink_c_NS_procDungeonWarpSceneStartInit(void); void daAlink_c_NS_procFallInit(void); void daAlink_c_NS_procFishingCastInit(void); void daAlink_c_NS_procFishingFoodInit(void); void daAlink_c_NS_procFloorDownReboundInit(void); void daAlink_c_NS_procFmChainStrongPullInit(void); void daAlink_c_NS_procFmChainUpInit(void); void daAlink_c_NS_procFrontRollCrashInit(void); void daAlink_c_NS_procFrontRollInit(void); void daAlink_c_NS_procFrontRollSuccessInit(void); void daAlink_c_NS_procGoatCatchInit(void); void daAlink_c_NS_procGoatMoveInit(void); void daAlink_c_NS_procGoatStrokeInit(void); void daAlink_c_NS_procGoronMoveInit(void); void daAlink_c_NS_procGoronRideWaitInit(void); void daAlink_c_NS_procGrabPutInit(void); void daAlink_c_NS_procGrabReadyInit(void); void daAlink_c_NS_procGrabReboundInit(void); void daAlink_c_NS_procGrabStandInit(void); void daAlink_c_NS_procGrabThrowInit(void); void daAlink_c_NS_procGrabUpInit(void); void daAlink_c_NS_procGrabWaitInit(void); void daAlink_c_NS_procGrassWhistleGetInit(void); void daAlink_c_NS_procGrassWhistleWaitInit(void); void daAlink_c_NS_procGuardAttackInit(void); void daAlink_c_NS_procGuardBreakInit(void); void daAlink_c_NS_procGuardSlipInit(void); void daAlink_c_NS_procHangClimbInit(void); void daAlink_c_NS_procHangFallStartInit(void); void daAlink_c_NS_procHangLeverDownInit(void); void daAlink_c_NS_procHangMoveInit(void); void daAlink_c_NS_procHangReadyInit(void); void daAlink_c_NS_procHangStartInit(void); void daAlink_c_NS_procHangUpInit(void); void daAlink_c_NS_procHangWaitInit(void); void daAlink_c_NS_procHangWallCatchInit(void); void daAlink_c_NS_procHawkSubjectInit(void); void daAlink_c_NS_procHookshotFly(void); void daAlink_c_NS_procHookshotFlyInit(void); void daAlink_c_NS_procHookshotMoveInit(void); void daAlink_c_NS_procHookshotRoofBootsInit(void); void daAlink_c_NS_procHookshotRoofShootInit(void); void daAlink_c_NS_procHookshotRoofWaitInit(void); void daAlink_c_NS_procHookshotSubjectInit(void); void daAlink_c_NS_procHookshotWallShootInit(void); void daAlink_c_NS_procHookshotWallWaitInit(void); void daAlink_c_NS_procHorseBoomerangMoveInit(void); void daAlink_c_NS_procHorseBoomerangSubjectInit(void); void daAlink_c_NS_procHorseBottleDrinkInit(void); void daAlink_c_NS_procHorseBowMoveInit(void); void daAlink_c_NS_procHorseBowSubjectInit(void); void daAlink_c_NS_procHorseComebackInit(void); void daAlink_c_NS_procHorseCutChargeReadyInit(void); void daAlink_c_NS_procHorseCutInit(void); void daAlink_c_NS_procHorseCutTurnInit(void); void daAlink_c_NS_procHorseDamageInit(void); void daAlink_c_NS_procHorseGetOffInit(void); void daAlink_c_NS_procHorseGrabMoveInit(void); void daAlink_c_NS_procHorseHangInit(void); void daAlink_c_NS_procHorseJumpInit(void); void daAlink_c_NS_procHorseKandelaarPourInit(void); void daAlink_c_NS_procHorseLandInit(void); void daAlink_c_NS_procHorseRideInit(void); void daAlink_c_NS_procHorseRunInit(void); void daAlink_c_NS_procHorseSubjectivityInit(void); void daAlink_c_NS_procHorseTurnInit(void); void daAlink_c_NS_procHorseWaitInit(void); void daAlink_c_NS_procInsectCatchInit(void); void daAlink_c_NS_procIronBallMoveInit(void); void daAlink_c_NS_procIronBallReturnInit(void); void daAlink_c_NS_procIronBallSubjectInit(void); void daAlink_c_NS_procIronBallThrowInit(void); void daAlink_c_NS_procKandelaarPourInit(void); void daAlink_c_NS_procKandelaarSwingInit(void); void daAlink_c_NS_procLadderDownEndInit(void); void daAlink_c_NS_procLadderDownStartInit(void); void daAlink_c_NS_procLadderMoveInit(void); void daAlink_c_NS_procLadderUpEndInit(void); void daAlink_c_NS_procLadderUpStartInit(void); void daAlink_c_NS_procLandDamageInit(void); void daAlink_c_NS_procLandInit(void); void daAlink_c_NS_procLargeDamageUpInit(void); void daAlink_c_NS_procMagneBootsFlyInit(void); void daAlink_c_NS_procMoveInit(void); void daAlink_c_NS_procMoveTurnInit(void); void daAlink_c_NS_procNotUseItemInit(void); void daAlink_c_NS_procOctaIealSpitInit(void); void daAlink_c_NS_procPickPutInit(void); void daAlink_c_NS_procPickUpInit(void); void daAlink_c_NS_procPullMoveInit(void); void daAlink_c_NS_procRollJumpInit(void); void daAlink_c_NS_procRoofHangFrontMoveInit(void); void daAlink_c_NS_procRoofHangSideMoveInit(void); void daAlink_c_NS_procRoofHangStartInit(void); void daAlink_c_NS_procRoofHangTurnInit(void); void daAlink_c_NS_procRoofHangWaitInit(void); void daAlink_c_NS_procRoofSwitchHangInit(void); void daAlink_c_NS_procScreamWaitInit(void); void daAlink_c_NS_procSideRollInit(void); void daAlink_c_NS_procSideStepInit(void); void daAlink_c_NS_procSideStepLandInit(void); void daAlink_c_NS_procSlideInit(void); void daAlink_c_NS_procSlideLandInit(void); void daAlink_c_NS_procSlipInit(void); void daAlink_c_NS_procSmallJumpInit(void); void daAlink_c_NS_procSpinnerReadyInit(void); void daAlink_c_NS_procSpinnerWaitInit(void); void daAlink_c_NS_procStepMoveInit(void); void daAlink_c_NS_procStEscapeInit(void); void daAlink_c_NS_procSumouActionInit(void); void daAlink_c_NS_procSumouReadyInit(void); void daAlink_c_NS_procSumouSideMoveInit(void); void daAlink_c_NS_procSumouStaggerInit(void); void daAlink_c_NS_procSumouWinLoseInit(void); void daAlink_c_NS_procSwimDamageInit(void); void daAlink_c_NS_procSwimDiveInit(void); void daAlink_c_NS_procSwimMoveInit(void); void daAlink_c_NS_procSwimUpInit(void); void daAlink_c_NS_procSwimWaitInit(void); void daAlink_c_NS_procSwordUnequipSpInit(void); void daAlink_c_NS_procTiredWaitInit(void); void daAlink_c_NS_procTurnMoveInit(void); void daAlink_c_NS_procWaitInit(void); void daAlink_c_NS_procWaitTurnInit(void); void daAlink_c_NS_procWolfAtnActorMoveInit(void); void daAlink_c_NS_procWolfAttackReverseInit(void); void daAlink_c_NS_procWolfAutoJumpInit(void); void daAlink_c_NS_procWolfBackJumpInit(void); void daAlink_c_NS_procWolfBackJumpLandInit(void); void daAlink_c_NS_procWolfCargoCarryInit(void); void daAlink_c_NS_procWolfChainReadyInit(void); void daAlink_c_NS_procWolfChainUpInit(void); void daAlink_c_NS_procWolfChainWaitInit(void); void daAlink_c_NS_procWolfDamageInit(void); void daAlink_c_NS_procWolfDashInit(void); void daAlink_c_NS_procWolfDashReverseInit(void); void daAlink_c_NS_procWolfDigInit(void); void daAlink_c_NS_procWolfDigThroughInit(void); void daAlink_c_NS_procWolfDownAtLandInit(void); void daAlink_c_NS_procWolfDownAtMissLandInit(void); void daAlink_c_NS_procWolfDownAttackInit(void); void daAlink_c_NS_procWolfEnemyHangBiteInit(void); void daAlink_c_NS_procWolfEnemyThrowInit(void); void daAlink_c_NS_procWolfFallInit(void); void daAlink_c_NS_procWolfGanonCatchInit(void); void daAlink_c_NS_procWolfGetSmellInit(void); void daAlink_c_NS_procWolfGiantPuzzleInit(void); void daAlink_c_NS_procWolfGrabPutInit(void); void daAlink_c_NS_procWolfGrabThrowInit(void); void daAlink_c_NS_procWolfGrabUpInit(void); void daAlink_c_NS_procWolfHangFallStartInit(void); void daAlink_c_NS_procWolfHangReadyInit(void); void daAlink_c_NS_procWolfHangWallCatchInit(void); void daAlink_c_NS_procWolfHowlDemoInit(void); void daAlink_c_NS_procWolfHowlInit(void); void daAlink_c_NS_procWolfJumpAttackInit(void); void daAlink_c_NS_procWolfJumpAttackNormalLandInit(void); void daAlink_c_NS_procWolfJumpAttackSlideLandInit(void); void daAlink_c_NS_procWolfLandDamageInit(void); void daAlink_c_NS_procWolfLandInit(void); void daAlink_c_NS_procWolfLargeDamageUpInit(void); void daAlink_c_NS_procWolfLieAutoMoveInit(void); void daAlink_c_NS_procWolfLieMoveInit(void); void daAlink_c_NS_procWolfLieStartInit(void); void daAlink_c_NS_procWolfLockAttackInit(void); void daAlink_c_NS_procWolfLockAttackTurnInit(void); void daAlink_c_NS_procWolfMidnaRideShockInit(void); void daAlink_c_NS_procWolfMoveInit(void); void daAlink_c_NS_procWolfPushInit(void); void daAlink_c_NS_procWolfRollAttackChargeInit(void); void daAlink_c_NS_procWolfRollAttackInit(void); void daAlink_c_NS_procWolfRollAttackMoveInit(void); void daAlink_c_NS_procWolfRopeHangInit(void); void daAlink_c_NS_procWolfRopeMoveInit(void); void daAlink_c_NS_procWolfRopeStaggerInit(void); void daAlink_c_NS_procWolfRopeSubjectivityInit(void); void daAlink_c_NS_procWolfRopeTurnInit(void); void daAlink_c_NS_procWolfScreamWaitInit(void); void daAlink_c_NS_procWolfServiceWaitInit(void); void daAlink_c_NS_procWolfSideStepInit(void); void daAlink_c_NS_procWolfSideStepLandInit(void); void daAlink_c_NS_procWolfSitInit(void); void daAlink_c_NS_procWolfSlideInit(void); void daAlink_c_NS_procWolfSlideLandInit(void); void daAlink_c_NS_procWolfSlipInit(void); void daAlink_c_NS_procWolfSlipTurnInit(void); void daAlink_c_NS_procWolfSlipTurnLandInit(void); void daAlink_c_NS_procWolfSlopeStartInit(void); void daAlink_c_NS_procWolfStepMoveInit(void); void daAlink_c_NS_procWolfSwimEndWaitInit(void); void daAlink_c_NS_procWolfSwimMoveInit(void); void daAlink_c_NS_procWolfSwimUpInit(void); void daAlink_c_NS_procWolfSwimWaitInit(void); void daAlink_c_NS_procWolfTagJumpInit(void); void daAlink_c_NS_procWolfTagJumpLandInit(void); void daAlink_c_NS_procWolfTiredWaitInit(void); void daAlink_c_NS_procWolfWaitAttackInit(void); void daAlink_c_NS_procWolfWaitInit(void); void daAlink_c_NS_procWolfWaitSlipInit(void); void daAlink_c_NS_procWolfWaitTurnInit(void); void daAlink_c_NS_resetBasAnime(void); void daAlink_c_NS_resetDemoBck(void); void daAlink_c_NS_resetFacePriAnime(void); void daAlink_c_NS_resetFairyEffect(void); void daAlink_c_NS_resetOilBottleModel(void); void daAlink_c_NS_resetSpecialEvent(void); void daAlink_c_NS_resetUpperAnime(void); void daAlink_c_NS_resetWolfBallGrab(void); void daAlink_c_NS_resetWolfEnemyBiteAll(void); void daAlink_c_NS_rideGetOff(void); void daAlink_c_NS_searchFmChainPos(void); void daAlink_c_NS_seStartMapInfo(void); void daAlink_c_NS_seStartSwordCut(void); void daAlink_c_NS_set3DStatus(void); void daAlink_c_NS_setArcName(void); void daAlink_c_NS_setAttentionPos(void); void daAlink_c_NS_setBasAnime(void); void daAlink_c_NS_setBaseBoarAnime(void); void daAlink_c_NS_setBaseHorseAnimeFrame(void); void daAlink_c_NS_setBlendAtnBackMoveAnime(void); void daAlink_c_NS_setBlendWolfAtnBackMoveAnime(void); void daAlink_c_NS_setBlendWolfMoveAnime(void); void daAlink_c_NS_setBodyAngleRideReadyAnime(void); void daAlink_c_NS_setBodyPartPos(void); void daAlink_c_NS_setBootsLightEffect(void); void daAlink_c_NS_setBottleEffect(void); void daAlink_c_NS_setBottleModel(void); void daAlink_c_NS_setBowModel(void); void daAlink_c_NS_setBowNormalAnime(void); void daAlink_c_NS_setBowReloadAnime(void); void daAlink_c_NS_setClimbInit(void); void daAlink_c_NS_setClimbShapeOffset(void); void daAlink_c_NS_setClimbStartNotGround(void); void daAlink_c_NS_setCommonBoardAnime(void); void daAlink_c_NS_setCopyRodControllAnime(void); void daAlink_c_NS_setCopyRodControllUpperSpeedRate(void); void daAlink_c_NS_setCopyRodModel(void); void daAlink_c_NS_setCutDash(void); void daAlink_c_NS_setCutLargeJumpLandEffect(void); void daAlink_c_NS_setCutTurnEffect(void); void daAlink_c_NS_setCutWaterDropEffect(void); void daAlink_c_NS_setDamagePoint(void); void daAlink_c_NS_setDemoData(void); void daAlink_c_NS_setDoubleAnimeWolf(void); void daAlink_c_NS_setEffect(void); void daAlink_c_NS_setElecDamageEffect(void); void daAlink_c_NS_setEmitter(void); void daAlink_c_NS_setFaceBasicAnime(void); void daAlink_c_NS_setFirePointDamageEffect(void); void daAlink_c_NS_setFootEffectProcType(void); void daAlink_c_NS_setFreezeEffect(void); void daAlink_c_NS_setGetSubBgm(void); void daAlink_c_NS_setGrabItemActor(void); void daAlink_c_NS_setGrabItemPos(void); void daAlink_c_NS_setGrabUpperAnime(void); void daAlink_c_NS_setGrabUpperSpeedRate(void); void daAlink_c_NS_setGroundFishingRodActor(void); void daAlink_c_NS_setGuardSe(void); void daAlink_c_NS_setHangWaterY(void); void daAlink_c_NS_setHeavyBoots(void); void daAlink_c_NS_setHookshotModel(void); void daAlink_c_NS_setHookshotPos(void); void daAlink_c_NS_setHookshotReadyMaterial(void); void daAlink_c_NS_setHookshotSight(void); void daAlink_c_NS_setHookshotTopPosFly(void); void daAlink_c_NS_setHorseCutTurnEffect(void); void daAlink_c_NS_setHorseStirrup(void); void daAlink_c_NS_setHorseSwordUp(void); void daAlink_c_NS_setHorseZeldaDamage(void); void daAlink_c_NS_setIronBallModel(void); void daAlink_c_NS_setIronBallPos(void); void daAlink_c_NS_setIronBallWaitUpperAnime(void); void daAlink_c_NS_setItemActor(void); void daAlink_c_NS_setItemMatrix(void); void daAlink_c_NS_setItemModel(void); void daAlink_c_NS_setKandelaarModel(void); void daAlink_c_NS_setLadderInit(void); void daAlink_c_NS_setLadderPos(void); void daAlink_c_NS_setLadderPosInit(void); void daAlink_c_NS_setLandDamagePoint(void); void daAlink_c_NS_setLightningSwordEffect(void); void daAlink_c_NS_setMagneBootsEffect(void); void daAlink_c_NS_setMagneBootsMtx(void); void daAlink_c_NS_setMatrix(void); void daAlink_c_NS_setMetamorphoseEffect(void); void daAlink_c_NS_setOriginalHeap(void); void daAlink_c_NS_setRoomInfo(void); void daAlink_c_NS_setRunSplash(void); void daAlink_c_NS_setSandDownBgCheckWallH(void); void daAlink_c_NS_setSandShapeOffset(void); void daAlink_c_NS_setShapeAngleToTalkActor(void); void daAlink_c_NS_setShieldArcName(void); void daAlink_c_NS_setShieldGuard(void); void daAlink_c_NS_setShieldModel(void); void daAlink_c_NS_setSingleAnime(void); void daAlink_c_NS_setSingleAnimeWolf(void); void daAlink_c_NS_setSingleAnimeWolfBase(void); void daAlink_c_NS_setSingleAnimeWolfBaseMorf(void); void daAlink_c_NS_setSingleAnimeWolfBaseSpeed(void); void daAlink_c_NS_setSingleAnimeWolfParam(void); void daAlink_c_NS_setSlingModel(void); void daAlink_c_NS_setSmallGuard(void); void daAlink_c_NS_setSumouEffect(void); void daAlink_c_NS_setSwimUpDownOffset(void); void daAlink_c_NS_setSwordChargeEffect(void); void daAlink_c_NS_setSwordCutSplash(void); void daAlink_c_NS_setSwordHitVibration(void); void daAlink_c_NS_setSwordModel(void); void daAlink_c_NS_setSwordUpColorEffect(void); void daAlink_c_NS_setSwordVoiceSe(void); void daAlink_c_NS_setThrowBoomerangAnime(void); void daAlink_c_NS_setTiredVoice(void); void daAlink_c_NS_setUpperAnime(void); void daAlink_c_NS_setUpperAnimeBaseMorf(void); void daAlink_c_NS_setUpperGuardAnime(void); void daAlink_c_NS_setWallGrabStatus(void); void daAlink_c_NS_setWaterDropEffect(void); void daAlink_c_NS_setWaterfallEffect_X1_(void); void daAlink_c_NS_setWaterInAnmRate(void); void daAlink_c_NS_setWaterY(void); void daAlink_c_NS_setWolfAnmVoice(void); void daAlink_c_NS_setWolfBarrierHitEffect(void); void daAlink_c_NS_setWolfChainPos(void); void daAlink_c_NS_setWolfDigStatus(void); void daAlink_c_NS_setWolfEnemyThrowUpperAnime(void); void daAlink_c_NS_setWolfHeadDamage(void); void daAlink_c_NS_setWolfItemMatrix(void); void daAlink_c_NS_setWolfJumpAttackEffect(void); void daAlink_c_NS_setWolfLockAttackEffect(void); void daAlink_c_NS_setWolfRollAttackEffect(void); void daAlink_c_NS_setWolfSenceStatus(void); void daAlink_c_NS_setWolfTailAngle(void); void daAlink_c_NS_setWoodShieldBurnEffect(void); void daAlink_c_NS_setWoodShieldBurnOutEffect(void); void daAlink_c_NS_simpleAnmPlay(void); void daAlink_c_NS_stickArrowIncrement(void); void daAlink_c_NS_stopDrawParticle(void); void daAlink_c_NS_subjectCancelTrigger(void); void daAlink_c_NS_swimBgCheck(void); void daAlink_c_NS_swimOutAfter(void); void daAlink_c_NS_swordEquip(void); void daAlink_c_NS_throwBoomerang(void); void daAlink_c_NS_throwCopyRod(void); void daAlink_c_NS_voiceStartLevel(void); void daAlink_c_NS_wallGrabButton(void); void daAlink_c_NS_wallGrabTrigger(void); void daAlink_c_NS_warpModelTexScroll(void); void daAlink_c_NS_wolfBgCheck(void); void daAlink_c_NS_wolfClawTrigger(void); void daAlink_c_NS_wolfFootBgCheck(void); void daAlink_c_NS_wolfSideBgCheck(void); void daAlink_c(void); void daAlink_checkLightBallA(void); void daAlink_checkLightBallB(void); void daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(void); void daAlink_footData_c_NS_ctor(void); void daAlink_footData_c_NS_dtor(void); void daAlink_headModelCallBack__FP8J3DJointi(void); void daAlink_lockCursor_c_NS_update(void); void daAlink_matAnm_c_NS_offSetFlg(void); void daAlink_modelCallBack__FP8J3DJointi(void); void daAlink_searchBoar(void); void daAlink_searchCanoe(void); void daAlink_searchCoach(void); void daAlink_searchLightBall(void); void daAlink_searchPortal(void); void daAlink_searchTagKandelaar(void); void daAlink_sight_c_NS_create(void); void daAlink_sight_c_NS_onLockFlg(void); void daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(void); void daAlink_wolfModelCallBack__FP8J3DJointi(void); void daAlinkHIO_c(void); void daCrod_c_NS_setControllActorData(void); void daItemBase_c_NS_dead(void); void daItemBase_c_NS_getItemNo(void); void daItemBase_c_NS_hide(void); void daItemBase_c_NS_show(void); void daMidna_c_NS_checkMidnaTired(void); void daMirror_c_NS_entry(void); void daNpcF_getPlayerInfoFromPlayerList(void); void daNpcT_ActorMngr_c_NS_getActorP(void); void daObj_NS_PrmAbstract(void); void daObj_Sekizoa_c_NS_setWolfHowling(void); void daObjSwHang_c_NS_getHangPos(void); void daPy_actorKeep_c_NS_clearData(void); void daPy_actorKeep_c_NS_setActor(void); void daPy_actorKeep_c_NS_setData(void); void daPy_addCalcShort(void); void daPy_anmHeap_c_NS___defctor(void); void daPy_anmHeap_c_NS_createHeap(void); void daPy_anmHeap_c_NS_ctor(void); void daPy_anmHeap_c_NS_dtor(void); void daPy_anmHeap_c_NS_loadDataDemoRID(void); void daPy_anmHeap_c_NS_loadDataIdx(void); void daPy_anmHeap_c_NS_loadDataPriIdx(void); void daPy_anmHeap_c_NS_mallocBuffer(void); void daPy_anmHeap_c_NS_setAnimeHeap(void); void daPy_demo_c_NS_setSpecialDemoType(void); void daPy_frameCtrl_c_NS_checkAnmEnd(void); void daPy_frameCtrl_c_NS_ctor(void); void daPy_frameCtrl_c_NS_dtor(void); void daPy_frameCtrl_c_NS_setFrameCtrl(void); void daPy_frameCtrl_c_NS_updateFrame(void); void daPy_py_c_NS_checkBoarSingleBattle(void); void daPy_py_c_NS_checkBombItem(void); void daPy_py_c_NS_checkBottleItem(void); void daPy_py_c_NS_checkBowItem(void); void daPy_py_c_NS_checkCarryStartLightBallA(void); void daPy_py_c_NS_checkCarryStartLightBallB(void); void daPy_py_c_NS_checkDrinkBottleItem(void); void daPy_py_c_NS_checkDungeonWarpItem(void); void daPy_py_c_NS_checkEndResetFlg0(void); void daPy_py_c_NS_checkEndResetFlg1(void); void daPy_py_c_NS_checkEndResetFlg2(void); void daPy_py_c_NS_checkEquipHeavyBoots(void); void daPy_py_c_NS_checkFishingRodItem(void); void daPy_py_c_NS_checkHookshotItem(void); void daPy_py_c_NS_checkMagneBootsOn(void); void daPy_py_c_NS_checkMasterSwordEquip(void); void daPy_py_c_NS_checkMidnaRide(void); void daPy_py_c_NS_checkNoResetFlg0(void); void daPy_py_c_NS_checkNoResetFlg2(void); void daPy_py_c_NS_checkNoResetFlg3(void); void daPy_py_c_NS_checkOilBottleItem(void); void daPy_py_c_NS_checkOpenBottleItem(void); void daPy_py_c_NS_checkResetFlg0(void); void daPy_py_c_NS_checkShieldGet(void); void daPy_py_c_NS_checkSwordGet(void); void daPy_py_c_NS_checkTradeItem(void); void daPy_py_c_NS_checkWolf(void); void daPy_py_c_NS_checkWoodShieldEquip(void); void daPy_py_c_NS_getSumouMode(void); void daPy_py_c_NS_offNoResetFlg0(void); void daPy_py_c_NS_offNoResetFlg1(void); void daPy_py_c_NS_offNoResetFlg2(void); void daPy_py_c_NS_onNoResetFlg0(void); void daPy_py_c_NS_onNoResetFlg2(void); void daPy_py_c_NS_setParamData(void); void daPy_sightPacket_c_NS_draw(void); void daPy_sightPacket_c_NS_setSight(void); void daPy_sightPacket_c_NS_setSightImage(void); void daTagMagne_c_NS_checkMagnetCode(void); void daTagMist_c_NS_getPlayerNo(void); void dAttCatch_c_NS_convPId(void); void dAttention_c_NS_getActionBtnB(void); void dAttention_c_NS_getActionBtnXY(void); void dAttention_c_NS_LockonTruth(void); void dAttHint_c_NS_convPId(void); void dBgS_Acch_NS_ChkGroundHit(void); void dBgS_Acch_NS_ChkRoofHit(void); void dBgS_Acch_NS_ClrGndThinCellingOff(void); void dBgS_Acch_NS_ClrGroundHit(void); void dBgS_Acch_NS_CrrPos(void); void dBgS_Acch_NS_dtor(void); void dBgS_Acch_NS_OnWallSort(void); void dBgS_Acch_NS_Set_X1_(void); void dBgS_Acch_NS_Set(void); void dBgS_Acch_NS_SetGndThinCellingOff(void); void dBgS_Acch(void); void dBgS_AcchCir_NS_dtor(void); void dBgS_AcchCir_NS_SetWall(void); void dBgS_AcchCir_NS_SetWallR(void); void dBgS_AcchCir(void); void dBgS_ArrowLinChk_NS_dtor(void); void dBgS_ArrowLinChk(void); void dBgS_BoomerangLinChk_NS_dtor(void); void dBgS_BoomerangLinChk(void); void dBgS_CheckBGroundPoly(void); void dBgS_CheckBWallPoly(void); void dBgS_GetNY(void); void dBgS_GndChk_NS_dtor(void); void dBgS_GndChk(void); void dBgS_LinChk_NS_Set(void); void dBgS_LinkLinChk_NS_dtor(void); void dBgS_LinkLinChk(void); void dBgS_NS_ChkMoveBG_NoDABg(void); void dBgS_NS_ChkMoveBG(void); void dBgS_NS_ChkPolyHSStick(void); void dBgS_NS_GetExitId(void); void dBgS_NS_GetGroundCode(void); void dBgS_NS_GetGrpSoundId(void); void dBgS_NS_GetHorseNoEntry(void); void dBgS_NS_GetMagnetCode(void); void dBgS_NS_GetMonkeyBarsCode(void); void dBgS_NS_GetPolyAtt0(void); void dBgS_NS_GetPolyAtt1(void); void dBgS_NS_GetPolyAttackThrough(void); void dBgS_NS_GetPolyColor(void); void dBgS_NS_GetRoomId(void); void dBgS_NS_GetRoomPathId(void); void dBgS_NS_GetSpecialCode(void); void dBgS_NS_GetWallCode(void); void dBgS_NS_MoveBgCrrPos(void); void dBgS_NS_MoveBgTransPos(void); void dBgS_NS_PushPullCallBack(void); void dBgS_NS_RoofChk(void); void dBgS_ObjLinChk_NS_dtor(void); void dBgS_ObjLinChk(void); void dBgS_RoofChk_NS_dtor(void); void dBgS_RoofChk_NS_SetPos(void); void dBgS_RoofChk(void); void dBgS_RopeLinChk_NS_dtor(void); void dBgS_RopeLinChk(void); void dCam_getControledAngleY(void); void dCamera_c_NS_ChangeModeOK(void); void dCamera_c_NS_EndEventCamera(void); void dCamera_c_NS_GetCameraTypeFromCameraName(void); void dCamera_c_NS_SetTrimTypeForce(void); void dCamera_c_NS_Start(void); void dCamera_c_NS_StartEventCamera(void); void dCamera_c_NS_Stop(void); void dCcD_Cps_NS_dtor(void); void dCcD_Cps_NS_Set(void); void dCcD_Cps(void); void dCcD_Cyl_NS_dtor(void); void dCcD_Cyl_NS_MoveCAt(void); void dCcD_Cyl_NS_Set(void); void dCcD_Cyl_NS_StartCAt(void); void dCcD_Cyl(void); void dCcD_GAtTgCoCommonBase_NS_GetAc(void); void dCcD_GObjInf_NS_ChkAtHit(void); void dCcD_GObjInf_NS_ChkCoHit(void); void dCcD_GObjInf_NS_ChkTgHit(void); void dCcD_GObjInf_NS_ctor(void); void dCcD_GObjInf_NS_dtor(void); void dCcD_GObjInf_NS_GetAtHitGObj(void); void dCcD_GObjInf_NS_getHitSeID(void); void dCcD_GObjInf_NS_GetTgHitGObj(void); void dCcD_GObjInf_NS_GetTgHitObjSe(void); void dCcD_GObjInf_NS_ResetAtHit(void); void dCcD_GObjInf_NS_ResetCoHit(void); void dCcD_GObjInf_NS_ResetTgHit(void); void dCcD_GStts_NS_Move(void); void dCcD_GStts(void); void dCcD_Sph_NS_MoveCAt(void); void dCcD_Sph_NS_Set(void); void dCcD_Sph_NS_StartCAt(void); void dCcD_Stts_NS_Init(void); void dCcMassS_Mng_NS_Set(void); void dComIfG_play_c_NS_getLayerNo(int); void dComIfG_resDelete(void); void dComIfG_resLoad_X1_(void); void dComIfGd_setShadow(void); void dComIfGp_addSelectItemNum(void); void dComIfGp_att_getCatghTarget(void); void dComIfGp_checkItemGet__FUci(void); void dComIfGp_checkPlayerStatus0(void); void dComIfGp_checkPlayerStatus1(void); void dComIfGp_event_chkEventFlag(void); void dComIfGp_event_runCheck(void); void dComIfGp_evmng_getMyStaffId(void); void dComIfGp_evmng_startCheck(void); void dComIfGp_getEvent(void); void dComIfGp_getEventManager(void); void dComIfGp_getHorseActor(void); void dComIfGp_getPlayerCameraID(void); void dComIfGp_getReverb(void); void dComIfGp_getSelectItem(void); void dComIfGp_getSelectItemNum(void); void dComIfGp_getStage(void); void dComIfGp_setBottleStatus(void); void dComIfGp_setItemRupeeCount__Fl(long); void dComIfGp_setNextStage(void); void dComIfGp_setSelectItemNum(void); void dComIfGp_TargetWarpPt_get(void); void dComIfGp_TargetWarpPt_set(void); void dComIfGp_TransportWarp_check(void); void dComIfGs_getWarpPlayerPos(void); bool dComIfGs_isEventBit(u16); void dComIfGs_isOneZoneSwitch(void); void dComIfGs_PolyDamageOff_Check(void); void dComIfGs_setSelectEquipClothes(u8); void dComIfGs_Wolf_Change_Check(void); void dDemo_actor_c_NS_getDemoIDData(void); void dDemo_actor_c_NS_getPrm_Morf(void); void dDemo_c_NS_setBranchId(void); void dDemo_object_c_NS_getActor(void); void dDlst_list_c_NS_entryZSortXluDrawList(void); void dDlst_peekZ_c_NS_newData(void); void dDlst_shadowControl_c_NS_addReal(void); void dEvent_exception_c_NS_setStartDemo(void); void dEvent_manager_c_NS_checkStartDemo(void); void dEvent_manager_c_NS_cutEnd(void); void dEvent_manager_c_NS_getEventIdx_X2_(void); void dEvent_manager_c_NS_getGoal(void); void dEvent_manager_c_NS_getMyNowCutName(void); void dEvent_manager_c_NS_getMyStaffId(void); void dEvent_manager_c_NS_getMySubstanceP(void); void dEvent_manager_c_NS_getRunEventName(void); void dEvent_manager_c_NS_orderStartDemo(void); void dEvent_manager_c_NS_setGoal(void); void dEvent_manager_c_NS_setObjectArchive(void); void dEvent_manager_c_NS_startCheckOld(void); void dEvt_control_c_NS_compulsory(void); void dEvt_control_c_NS_convPId(void); void dEvt_control_c_NS_isOrderOK(void); void dEvt_control_c_NS_reset_X1_(void); void dEvt_control_c_NS_reset(void); void dEvt_control_c_NS_setPtD(void); void dEvt_control_c_NS_setPtI_Id(void); void dEvt_control_c_NS_setSkipProc(void); void dEvt_info_c_NS_checkCommandCatch(void); void dEvt_info_c_NS_checkCommandDoor(void); void dEvt_info_c_NS_offCondition(void); void dEvt_info_c_NS_onCondition(void); void dEyeHL_c_NS_entry(void); void dEyeHL_c_NS_remove(void); void dJntCol_c_NS_getHitmarkPosAndAngle(void); void dJntCol_c_NS_init(void); void dJntCol_c(void); void dKy_GxFog_tevstr_set(void); void dKy_Itemgetcol_chg_on(void); void dKy_plight_cut(void); void dKy_plight_set(void); void dKy_pol_argument_get(void); void dKy_pol_efftype_get(void); void dKy_pol_sound_get(void); void dKy_setLight_again(void); void dKy_shadow_mode_reset(void); void dKy_shadow_mode_set(void); void dKy_SordFlush_set(void); void dKy_Sound_set(void); void dKy_TeachWind_existence_chk(void); void dKy_withwarp_capture_check(void); void dKy_WolfEyeLight_set(void); void dMeter2Info_c_NS_onDirectUseItem(void); void dMeter2Info_c_NS_resetWarpStatus(void); void dMeter2Info_c_NS_setFloatingMessage(void); void dMeter2Info_c_NS_warpInProc(void); void dMeter2Info_c_NS_warpOutProc(void); void dMeter2Info_offUseButton(void); void dMeter2Info_setFloatingMessage(void); void dMeter2Info_setShield(void); void dMsgFlow_c_NS_doFlow(void); void dMsgFlow_c_NS_dtor(void); void dMsgFlow_c_NS_init(void); void dMsgFlow_c(void); void dMsgObject_c_NS_getStatus(void); void dMsgObject_c_NS_isHowlHearingMode(void); void dMsgObject_c_NS_onMsgSend(void); void dMsgObject_c_NS_setSmellType(void); void dPa_control_c_NS_getPolyColor(void); void dPa_control_c_NS_level_c_NS_forceOnEventMove(void); void dPa_control_c_NS_level_c_NS_getEmitter(void); void dPa_control_c_NS_set_X1_(void); void dPa_control_c_NS_set(void); void dPa_control_c_NS_setHitMark(void); void dPa_control_c_NS_setPoly_X1_(void); void dPa_control_c_NS_setPoly(void); void dPa_control_c_NS_setWaterRipple(void); void dPa_hermiteEcallBack_c_NS_setOldPosP(void); void dPaneClass_showNullPane(void); void dPaPo_c_NS_init(void); void dPaPo_c_NS_setEffectCenter(void); void dPaPoF_c_NS_clearFourAllID(void); void dPaPoF_c_NS_setEffectFour(void); void dPath_GetRoomPath(void); void dRes_control_c_NS_getIDRes(void); void dRes_control_c_NS_getRes_X1_(void); void dRes_control_c_NS_getRes(void); void dRes_control_c_NS_getResInfo(void); void dRes_info_c_NS_loaderBasicBmd(void); void dRes_info_c_NS_offWarpMaterial(void); void dRes_info_c_NS_onWarpMaterial(void); void dRes_info_c_NS_setWarpSRT(void); void dScnKy_env_light_c_NS_setLightTevColorType_MAJI(void); void dScnKy_env_light_c_NS_settingTevStruct(void); void dStage_changeScene(void); void dStage_changeSceneExitId(void); void dStage_restartRoom(void); void dStage_RoomCheck(void); void dStage_stagInfo_GetSaveTbl(void); void dVibration_c_NS_StartQuake(void); void dVibration_c_NS_StartShock(void); void dVibration_c_NS_StopQuake(void); void execItemGet__FUc(void); void fopAc_ac_c_NS_ctor(void); void fopAc_ac_c_NS_dtor(void); void fopAc_IsActor(void); void fopAcIt_Executor(void); void fopAcM_cancelCarryNow(void); void fopAcM_create_X1_(void); void fopAcM_createChild(void); void fopAcM_createItemForPresentDemo(void); void fopAcM_createItemForSimpleDemo(void); void fopAcM_delete(void); void fopAcM_entrySolidHeap(void); void fopAcM_fastCreate(void); void fopAcM_gc_c_NS_gndCheck(void); void fopAcM_getEventPartner(void); void fopAcM_getItemEventPartner(void); void fopAcM_GetName(void); void fopAcM_getPolygonAngle_X1_(void); void fopAcM_getWaterStream(void); void fopAcM_getWaterY(void); void fopAcM_lc_c_NS_lineCheck(void); void fopAcM_onSwitch(void); void fopAcM_orderCatchEvent(void); void fopAcM_orderDoorEvent(void); void fopAcM_orderOtherEvent_X1_(void); void fopAcM_orderOtherEvent(void); void fopAcM_orderOtherEventId(void); void fopAcM_orderTalkEvent(void); void fopAcM_orderTalkItemBtnEvent(void); void fopAcM_orderTreasureEvent(void); void fopAcM_searchActorAngleY(void); void fopAcM_searchActorDistanceXZ(void); void fopAcM_searchActorDistanceXZ2(void); void fopAcM_seenActorAngleY(void); void fopAcM_setCarryNow(void); void fopAcM_setStageLayer(void); void fopAcM_wt_c_NS_waterCheck(void); void fopKyM_create(void); void fopKyM_createWpillar(void); void fopMsgM_messageSet_X1_(void); void fopMsgM_SearchByID(void); void fopOvlpM_IsPeek(void); void fpoAcM_relativePos(void); void freeAll__7JKRHeapFv(void); void func_80361C24(void); void func_80361D60(void); void func_80361F14(void); void func_80362018(void); void func_80362084(void); void __cvt_fp2unsigned(void); void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader(void); void getLightDropNum__16dSv_light_drop_cCFUc(void); void getNeckAimPos__9daAlink_cFP4cXyzPii(void); void getOff__10e_wb_classFv(void); void getRupeeMax__21dSv_player_status_a_cCFv(void); void getZeldaActor__9daHorse_cFv(void); void GXLoadLightObjImm(void); void GXLoadNrmMtxImm(void); void GXLoadPosMtxImm(void); void GXSetAlphaCompare(void); void GXSetChanAmbColor(void); void GXSetChanMatColor(void); void GXSetCullMode(void); void GXSetCurrentMtx(void); void GXSetNumIndStages(void); void GXSetTexCoordGen2(void); void GXSetZMode(void); void init__14Z2CreatureLinkFP3VecP3VecP3Vec(void); void init__16daAlink_matAnm_cFv(void); void initKantera__14Z2CreatureLinkFP3Vec(void); void isDungeonItem__12dSv_memBit_cCFi(void); void isEventBit__11dSv_event_cCFUs(void); void isFirstBit__21dSv_player_get_item_cCFUc(void); void isSwitch__10dSv_info_cCFii(void); void isSwitch__12dSv_danBit_cCFi(void); void itemButton__9daAlink_cFv(void); void itemButtonCheck__9daAlink_cFUc(void); void itemTrigger__9daAlink_cFv(void); void itemTriggerCheck__9daAlink_cFUc(void); void J2DAnmLoaderDataBase_NS_load(void); void J2DScreen_NS_animation(void); void J2DScreen_NS_draw(void); void J2DScreen_NS_setPriority(void); void J3DAnmLoaderDataBase_NS_load(void); void J3DAnmTevRegKey_NS_getTevColorReg(void); void J3DAnmTevRegKey_NS_searchUpdateMaterialID_X1_(void); void J3DAnmTexPattern_NS_searchUpdateMaterialID_X1_(void); void J3DAnmTextureSRTKey_NS_searchUpdateMaterialID_X1_(void); void J3DDrawBuffer_NS_entryImm(void); void J3DFrameCtrl_NS_checkPass(void); void J3DFrameCtrl_NS_init(void); void J3DGXColorS10(void); void J3DMatColorAnm_NS_dtor(void); void J3DMatColorAnm(void); void J3DMaterialAnm_NS_initialize(void); void J3DMaterialTable_NS_entryTevRegAnimator(void); void J3DMaterialTable_NS_entryTexMtxAnimator(void); void J3DMaterialTable_NS_entryTexNoAnimator(void); void J3DMaterialTable_NS_removeTevRegAnimator(void); void J3DMaterialTable_NS_removeTexMtxAnimator(void); void J3DModel_NS_calcWeightEnvelopeMtx(void); void J3DModel_NS_diff(void); void J3DModel_NS_getAnmMtx(void); void J3DModel_NS_setBaseTRMtx(void); void J3DModel_NS_setDeformData(void); void J3DShape_NS_loadPreDrawSetting(void); void J3DSys_NS_reinitGX(void); void J3DTevColorAnm_NS_dtor(void); void J3DTevColorAnm(void); void J3DTevKColorAnm_NS_dtor(void); void J3DTevKColorAnm(void); void J3DTexMtxAnm_NS_dtor(void); void J3DTexMtxAnm(void); void J3DTexNoAnm_NS_dtor(void); void J3DTexNoAnm(void); void JPAEmitterCallBack_NS_dtor(void); void JPAParticleCallBack_NS_dtor(void); void JPASetRMtxTVecfromMtx(void); void JStudio_NS_stb_NS_data_NS_TParse_TParagraph_data_NS_getData(void); void mDoAud_seStartLevel(void); void mDoAud_setLinkGroupInfo(void); void mDoAud_setLinkHp(void); void mDoExt_AnmRatioPack_NS_dtor(void); void mDoExt_AnmRatioPack(void); void mDoExt_baseAnm_NS_play(void); void mDoExt_bckAnm_NS_changeBckOnly(void); void mDoExt_bckAnm_NS_entry(void); void mDoExt_bckAnm_NS_init(void); void mDoExt_blkAnm_NS_init(void); void mDoExt_destroyExpHeap(void); void mDoExt_J3DModel__create(void); void mDoExt_modelEntryDL(void); void mDoExt_MtxCalcAnmBlendTbl_NS_getAnm(void); void mDoExt_MtxCalcOldFrame_NS_initOldFrameMorf(void); void mDoExt_setCurrentHeap(void); void mDoLib_pos2camera(void); void mDoLib_project(void); void mDoMtx_MtxToRot(void); void mDoMtx_stack_c_NS_transM_X1_(void); void mDoMtx_stack_c_NS_ZXYrotM(void); void mDoMtx_stack_c_NS_ZXYrotS(void); void mDoMtx_XrotM(void); void mDoMtx_XrotS(void); void mDoMtx_YrotS(void); void mDoMtx_ZrotS(void); void mDoMtx_ZXYrotS(void); void midnaTalkTrigger__9daAlink_cCFv(void); void normalize__4cXyzFv(void); void normalizeZP__4cXyzFv(void); void normZP__4cXyzCFv(void); void offEventBit__11dSv_event_cFUs(void); void offSwitch__10dSv_info_cFii(void); void onEventBit__11dSv_event_cFUs(void); void onForcePanic__9daMidna_cFv(void); void onNoServiceWait__9daMidna_cFv(void); void onSwitch__10dSv_info_cFii(int, int); void outprod__4cXyzCFRC3Vec(void); void readIdxResource__10JKRArchiveFPvUlUl(void); void set__17dSv_turnRestart_cFRC4cXyzsScUl(void); void Set__4cCcSFP8cCcD_Obj(void); void setBaitItem__17dSv_player_item_cFUc(void); void setBottleItemIn__17dSv_player_item_cFUcUc(void); void setBStatus__9daAlink_cFUc(void); void SetC__8cM3dGCylFRC4cXyz(void); void SetC__8cM3dGSphFRC4cXyz(void); void setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData(void); void setDoStatus__9daAlink_cFUc(void); void setDoStatusContinuation__9daAlink_cFUc(void); void setDoStatusEmphasys__9daAlink_cFUc(void); void setEquipBottleItemEmpty__17dSv_player_item_cFUc(void); void setEquipBottleItemIn__17dSv_player_item_cFUcUc(u8, u8); void SetH__8cM3dGCylFf(void); void setHatAngle__9daAlink_cFv(void); void SetIGrp__10cCcD_ObjCoFUl(void); void setItem__17dSv_player_item_cFiUc(void); void setKanteraState__14Z2CreatureLinkFUc(void); void setLinkBootsType__14Z2CreatureLinkFl(void); void setLinkGroupInfo__14Z2CreatureLinkFUc(void); void setLinkHp__14Z2CreatureLinkFll(void); void setLinkShieldType__14Z2CreatureLinkFll(void); void setLinkState__14Z2CreatureLinkFUc(void); void setLinkSwordType__14Z2CreatureLinkFll(void); void setMagnetized__14Z2CreatureLinkFb(void); void setMidnaTalkStatus__9daAlink_cFUc(u8); void setPlayerRide__10e_wb_classFv(void); void setPlayerRideNow__10e_wb_classFv(void); void SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo(void); void SetPos__11cBgS_GndChkFPC4cXyz(void); void SetR__8cM3dGCylFf(void); void SetR__8cM3dGSphFf(void); void setResumeAttack__14Z2CreatureLinkFb(void); void setRiding__14Z2CreatureLinkFb(void); void setRoom__13dSv_restart_cFRC4cXyzsSc(void); void setRStatus__9daAlink_cFUc(void); void setRStatusEmphasys__9daAlink_cFUc(void); void setRunRideMode__10e_wb_classFv(void); void setSinkDepth__14Z2CreatureLinkFSc(void); void setSpecialGravity__9daAlink_cFffi(float, float, int); void SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz(void); void SetVsGrp__10cCcD_ObjCoFUl(void); void setWolfEyeOpen__14Z2CreatureLinkFb(void); void skipCorrectDemo__13Z2WolfHowlMgrFv(void); void spActionButton__9daAlink_cFv(void); void spActionTrigger__9daAlink_cFv(void); void startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef(void); void startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc(void); void startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc(void); void startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc(void); void startWolfHowlSound__13Z2WolfHowlMgrFffbf(void); void swordSwingTrigger__9daAlink_cFv(void); void Z2Creature_NS_initAnime(void); void Z2Creature_NS_updateAnime(void); void Z2SeqMgr_NS_bgmSetSwordUsing(void); void Z2SeqMgr_NS_taktModeMute(void); void Z2SeqMgr_NS_taktModeMuteOff(void); } u32 daAlink_c::getE3Zhint(void) { return 0; } asm const char* daAlink_c::getAlinkArcName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009D884.s" } asm void daAlink_tgHitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009D88C.s" } asm void daAlink_coHitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009D8B8.s" } void daAlink_matAnm_c::init(void) { float init = lbl_80452CC0; unk244 = init; unk248 = init; unk252 = init; unk256 = init; lbl_80450FC8 = 0; lbl_80450FC9 = 0; unk260 = 0; } asm void daAlink_matAnm_c::calc(J3DMaterial*) const { nofralloc #include "d/d_a/d_a_alink/asm/func_8009D90C.s" } // matches but need to fix class structure #ifdef NONMATCHING bool daAlink_c::checkStageName(const char* stage) { stage = (const char*)this; return strcmp(dComIfGp_getStartStageName(), stage) == 0; } #else asm bool daAlink_c::checkStageName(char const* stage) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009DA60.s" } #endif asm void daAlink_c::tgHitCallback(fopAc_ac_c*, dCcD_GObjInf*, dCcD_GObjInf*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009DA98.s" } asm void daAlink_c::coHitCallback(fopAc_ac_c*, dCcD_GObjInf*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009DB64.s" } asm void daAlink_c::setMatrixWorldAxisRot(float (*)[4], short, short, short, int, const cXyz*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009DC6C.s" } asm bool daAlink_c::jointControll(int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009DD90.s" } asm void daAlink_c::setUpperFront(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009E7B8.s" } asm void daAlink_c::changeBlendRate(int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009E91C.s" } asm void daAlink_c::resetRootMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EB18.s" } asm bool daAlink_c::modelCallBack(int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EB58.s" } asm bool daAlink_modelCallBack(J3DJoint*, int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EC28.s" } asm bool daAlink_c::headModelCallBack(int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009ECA0.s" } asm bool daAlink_headModelCallBack(J3DJoint*, int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EF38.s" } asm bool daAlink_c::wolfModelCallBack(int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EF7C.s" } asm bool daAlink_wolfModelCallBack(J3DJoint*, int) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009EFF0.s" } asm void daAlink_c::setHatAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009F034.s" } asm void daAlink_c::calcHairAngle(short*) { nofralloc #include "d/d_a/d_a_alink/asm/func_8009FFF8.s" } asm void daAlink_c::setHairAngle(cXyz*, float, float) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A002C.s" } asm void daAlink_c::setLookPosFromOut(cXyz*) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A0744.s" } asm int daAlink_c::checkAttentionPosAngle(cXyz*) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A07D8.s" } asm bool daAlink_c::checkActorPosAngle(fopAc_ac_c*, cXyz**) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A0868.s" } asm cXyz* daAlink_c::getNeckAimPos(cXyz*, int*, int) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A093C.s" } /* d_a_alink.cpp autogenerated by split.py v0.3 at 2020-12-28 03:49:32.992870 */ extern "C" { // getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs // daAlink_c::getNeckAimAngle(cXyz*, short*, short*, short*, short*) asm void daAlink_c_NS_getNeckAimAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A142C.s" } // setEyeMove__9daAlink_cFP4cXyzss // daAlink_c::setEyeMove(cXyz*, short, short) asm void daAlink_c_NS_setEyeMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A1AEC.s" } // setNeckAngle__9daAlink_cFv // daAlink_c::setNeckAngle(void) asm void daAlink_c_NS_setNeckAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A1F90.s" } // getStickAngleFromPlayerShape__9daAlink_cCFPs // daAlink_c::getStickAngleFromPlayerShape(const short*) asm void func_800A2160(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2160.s" } // commonLineCheck__9daAlink_cFP4cXyzP4cXyz // daAlink_c::commonLineCheck(cXyz*, cXyz*) asm void daAlink_c_NS_commonLineCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2198.s" } // getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi // daAlink_c::getMoveBGActorName(cBgS_PolyInfo&, int) asm void daAlink_c_NS_getMoveBGActorName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A21E0.s" } // checkGoronRide__9daAlink_cFv // daAlink_c::checkGoronRide(void) asm void daAlink_c_NS_checkGoronRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2280.s" } // setMoveSlantAngle__9daAlink_cFv // daAlink_c::setMoveSlantAngle(void) asm void daAlink_c_NS_setMoveSlantAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A22E8.s" } // setArmMatrix__9daAlink_cFv // daAlink_c::setArmMatrix(void) asm void daAlink_c_NS_setArmMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2710.s" } // setFootMatrix__9daAlink_cFv // daAlink_c::setFootMatrix(void) asm void daAlink_c_NS_setFootMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A29DC.s" } // setMatrixOffset__9daAlink_cFPff // daAlink_c::setMatrixOffset(float*, float) asm void daAlink_c_NS_setMatrixOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2C24.s" } // setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi // daAlink_c::setLegAngle(float, daAlink_footData_c*, short*, short*, int) asm void daAlink_c_NS_setLegAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A2CE0.s" } // footBgCheck__9daAlink_cFv // daAlink_c::footBgCheck(void) asm void daAlink_c_NS_footBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3430.s" } // handBgCheck__9daAlink_cFv // daAlink_c::handBgCheck(void) asm void daAlink_c_NS_handBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A39B8.s" } // setItemHeap__9daAlink_cFv // daAlink_c::setItemHeap(void) asm void daAlink_c_NS_setItemHeap(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3C8C.s" } // setIdxMask__9daAlink_cFPUsPUs // daAlink_c::setIdxMask(unsigned short*, unsigned short*) asm void daAlink_c_NS_setIdxMask(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3CE4.s" } // getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl // daAlink_c::getAnimeResource(daPy_anmHeap_c*, unsigned short, unsigned long) asm void daAlink_c_NS_getAnimeResource(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3D0C.s" } // initModel__9daAlink_cFP12J3DModelDataUlUl // daAlink_c::initModel(J3DModelData*, unsigned long, unsigned long) asm void daAlink_c_NS_initModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3D7C.s" } // initModel__9daAlink_cFUsUl // daAlink_c::initModel(unsigned short, unsigned long) asm void daAlink_c_NS_initModel_X1_(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3E30.s" } // initModelEnv__9daAlink_cFUsUl // daAlink_c::initModelEnv(unsigned short, unsigned long) asm void daAlink_c_NS_initModelEnv(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3E98.s" } // initDemoModel__9daAlink_cFPP8J3DModelPCcUl // daAlink_c::initDemoModel(J3DModel*, const char*, unsigned long) asm void daAlink_c_NS_initDemoModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3F00.s" } // initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc // daAlink_c::initDemoBck(mDoExt_bckAnm*, const char*) asm void daAlink_c_NS_initDemoBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A3F98.s" } // createHeap__9daAlink_cFv // daAlink_c::createHeap(void) asm void daAlink_c_NS_createHeap(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4068.s" } // __dt__14J3DMaterialAnmFv // J3DMaterialAnm::~J3DMaterialAnm(void) asm void func_800A4820(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4820.s" } // daAlink_createHeap__FP10fopAc_ac_c // daAlink_createHeap(fopAc_ac_c*) asm void daAlink_createHeap(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A48F0.s" } // setSelectEquipItem__9daAlink_cFi // daAlink_c::setSelectEquipItem(int) asm void daAlink_c_NS_setSelectEquipItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4910.s" } // checkBoarStart__9daAlink_cFv // daAlink_c::checkBoarStart(void) asm void daAlink_c_NS_checkBoarStart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4BC8.s" } // checkCanoeStart__9daAlink_cFv // daAlink_c::checkCanoeStart(void) asm void daAlink_c_NS_checkCanoeStart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4C40.s" } // playerInit__9daAlink_cFv // daAlink_c::playerInit(void) asm void daAlink_c_NS_playerInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A4CB4.s" } // checkHorseStart__9daAlink_cFUli // daAlink_c::checkHorseStart(unsigned long, int) asm void daAlink_c_NS_checkHorseStart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A54F4.s" } // setStartProcInit__9daAlink_cFv // daAlink_c::setStartProcInit(void) asm void daAlink_c_NS_setStartProcInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A551C.s" } // create__9daAlink_cFv // daAlink_c::create(void) asm void daAlink_c_NS_create(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A5CC8.s" } // daAlink_Create__FP10fopAc_ac_c // daAlink_Create(fopAc_ac_c*) asm void func_800A660C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A660C.s" } // setRoomInfo__9daAlink_cFv // daAlink_c::setRoomInfo(void) asm void daAlink_c_NS_setRoomInfo(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A662C.s" } // setShapeAngleOnGround__9daAlink_cFv // daAlink_c::setShapeAngleOnGround(void) asm void daAlink_c_NS_setShapeAngleOnGround(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A67E0.s" } // setStepsOffset__9daAlink_cFv // daAlink_c::setStepsOffset(void) asm void daAlink_c_NS_setStepsOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A6B0C.s" } // iceSlipBgCheck__9daAlink_cFv // daAlink_c::iceSlipBgCheck(void) asm void daAlink_c_NS_iceSlipBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A6DCC.s" } // setIceSlipSpeed__9daAlink_cFv // daAlink_c::setIceSlipSpeed(void) asm void daAlink_c_NS_setIceSlipSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7050.s" } // setPolygonSpeed__9daAlink_cFv // daAlink_c::setPolygonSpeed(void) asm void daAlink_c_NS_setPolygonSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7358.s" } // checkWindSpeedOnAngle__9daAlink_cCFv // daAlink_c::checkWindSpeedOnAngle(const void) asm void daAlink_c_NS_checkWindSpeedOnAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7950.s" } // checkWindSpeedOnAngleAnime__9daAlink_cCFi // daAlink_c::checkWindSpeedOnAngleAnime(const int) asm void daAlink_c_NS_checkWindSpeedOnAngleAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A79EC.s" } // checkDashAnime__9daAlink_cCFv // daAlink_c::checkDashAnime(const void) asm void daAlink_c_NS_checkDashAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7A5C.s" } // checkWindWallRate__9daAlink_cFRC4cXyz // daAlink_c::checkWindWallRate(const cXyz&) asm void daAlink_c_NS_checkWindWallRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7ABC.s" } // setWindSpeed__9daAlink_cFv // daAlink_c::setWindSpeed(void) asm void daAlink_c_NS_setWindSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A7CB0.s" } // setBodyPartPos__9daAlink_cFv // daAlink_c::setBodyPartPos(void) asm void daAlink_c_NS_setBodyPartPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A8310.s" } // setRollJump__9daAlink_cFffs // daAlink_c::setRollJump(float, float, short) asm void func_800A87D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A87D8.s" } // setAttentionPos__9daAlink_cFv // daAlink_c::setAttentionPos(void) asm void daAlink_c_NS_setAttentionPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A87F8.s" } // setMatrix__9daAlink_cFv // daAlink_c::setMatrix(void) asm void daAlink_c_NS_setMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A8CE4.s" } // simpleAnmPlay__9daAlink_cFP10J3DAnmBase // daAlink_c::simpleAnmPlay(J3DAnmBase*) asm void daAlink_c_NS_simpleAnmPlay(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A9248.s" } // setSwordPos__9daAlink_cFv // daAlink_c::setSwordPos(void) asm void daAlink_c_NS_setSwordPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A92F0.s" } // setItemMatrix__9daAlink_cFi // daAlink_c::setItemMatrix(int) asm void daAlink_c_NS_setItemMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A9450.s" } // setWolfItemMatrix__9daAlink_cFv // daAlink_c::setWolfItemMatrix(void) asm void daAlink_c_NS_setWolfItemMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800A9F4C.s" } // setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_setHandIndex(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA2BC.s" } // setSwordAtCollision__9daAlink_cFi // daAlink_c::setSwordAtCollision(int) asm void daAlink_c_NS_setSwordAtCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA2E0.s" } // checkNoCollisionCorret__9daAlink_cFv // daAlink_c::checkNoCollisionCorret(void) asm void daAlink_c_NS_checkNoCollisionCorret(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA5E8.s" } // decSwordBlur__9daAlink_cFv // daAlink_c::decSwordBlur(void) asm void daAlink_c_NS_decSwordBlur(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA6B4.s" } // resetWolfAtCollision__9daAlink_cFv // daAlink_c::resetWolfAtCollision(void) asm void daAlink_c_NS_resetWolfAtCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA714.s" } // setWolfAtCollision__9daAlink_cFv // daAlink_c::setWolfAtCollision(void) asm void daAlink_c_NS_setWolfAtCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA7EC.s" } // resetAtCollision__9daAlink_cFi // daAlink_c::resetAtCollision(int) asm void daAlink_c_NS_resetAtCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AA9DC.s" } // setAtCollision__9daAlink_cFv // daAlink_c::setAtCollision(void) asm void daAlink_c_NS_setAtCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AAABC.s" } // setWolfCollisionPos__9daAlink_cFv // daAlink_c::setWolfCollisionPos(void) asm void daAlink_c_NS_setWolfCollisionPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AB878.s" } // initLockAt__9daAlink_cFv // daAlink_c::initLockAt(void) asm void daAlink_c_NS_initLockAt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ABAE0.s" } // cancelLockAt__9daAlink_cFv // daAlink_c::cancelLockAt(void) asm void daAlink_c_NS_cancelLockAt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ABB28.s" } // setCollisionPos__9daAlink_cFv // daAlink_c::setCollisionPos(void) asm void daAlink_c_NS_setCollisionPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ABB84.s" } // setCollision__9daAlink_cFv // daAlink_c::setCollision(void) asm void daAlink_c_NS_setCollision(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ABDB8.s" } // getBaseAnimeFrame__9daAlink_cCFv // daAlink_c::getBaseAnimeFrame(const void) asm void func_800AC328(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC328.s" } // setAnimeFrame__9daAlink_cFf // daAlink_c::setAnimeFrame(float) asm void func_800AC378(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC378.s" } // setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff // daAlink_c::setFrameCtrl(daPy_frameCtrl_c*, unsigned char, short, short, float, float) asm void daAlink_c_NS_setFrameCtrl(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC394.s" } // getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_getMainBckData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC450.s" } // checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_checkUnderMove0BckNoArc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC558.s" } // checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_checkUnderMove1BckNoArc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC5B4.s" } // getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl asm void daAlink_c_NS_getUnderUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC610.s" } // setDoubleAnimeBlendRatio__9daAlink_cFf // daAlink_c::setDoubleAnimeBlendRatio(float) asm void daAlink_c_NS_setDoubleAnimeBlendRatio(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC738.s" } // commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi // daAlink_c::commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*, // J3DAnmTransform*, float, float, float, int) asm void daAlink_c_NS_commonDoubleAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AC754.s" } // setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif asm void daAlink_c_NS_setDoubleAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ACA14.s" } // commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs // daAlink_c::commonSingleAnime(J3DAnmTransform*, J3DAnmTransform*, float, float, short) asm void daAlink_c_NS_commonSingleAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ACD40.s" } // setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_setSingleAnimeBase(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ACF80.s" } // setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf asm void daAlink_c_NS_setSingleAnimeBaseMorf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ACFB0.s" } // setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff asm void daAlink_c_NS_setSingleAnimeBaseSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ACFE0.s" } // setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf asm void daAlink_c_NS_setSingleAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD00C.s" } // setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c asm void daAlink_c_NS_setSingleAnimeParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD0F4.s" } // animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c // daAlink_c::animePlay(J3DAnmTransform*, daPy_frameCtrl_c*) asm void daAlink_c_NS_animePlay(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD128.s" } // allAnimePlay__9daAlink_cFv // daAlink_c::allAnimePlay(void) asm void daAlink_c_NS_allAnimePlay(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD170.s" } // setUpperAnimeMorf__9daAlink_cFf // daAlink_c::setUpperAnimeMorf(float) asm void daAlink_c_NS_setUpperAnimeMorf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD2D8.s" } // setUpperAnimeBase__9daAlink_cFUs // daAlink_c::setUpperAnimeBase(unsigned short) asm void daAlink_c_NS_setUpperAnimeBase(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD340.s" } // setUpperAnimeBaseMorf__9daAlink_cFUsf // daAlink_c::setUpperAnimeBaseMorf(unsigned short, float) asm void daAlink_c_NS_setUpperAnimeBaseMorf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD374.s" } // setUpperAnimeBaseSpeed__9daAlink_cFUsff // daAlink_c::setUpperAnimeBaseSpeed(unsigned short, float, float) asm void daAlink_c_NS_setUpperAnimeBaseSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD3A8.s" } // setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf asm void daAlink_c_NS_setUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD3D8.s" } // setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c asm void daAlink_c_NS_setUpperAnimeParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD6F0.s" } // resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf asm void daAlink_c_NS_resetUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD724.s" } // setUnderAnimeMorf__9daAlink_cFf // daAlink_c::setUnderAnimeMorf(float) asm void daAlink_c_NS_setUnderAnimeMorf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD8F4.s" } // setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf asm void daAlink_c_NS_setUnderAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AD964.s" } // setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c asm void daAlink_c_NS_setUnderAnimeParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADAB8.s" } // resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf asm void daAlink_c_NS_resetUnderAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADAEC.s" } // setOldRootQuaternion__9daAlink_cFsss // daAlink_c::setOldRootQuaternion(short, short, short) asm void daAlink_c_NS_setOldRootQuaternion(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADB78.s" } // checkAtnLeftAnime__9daAlink_cFv // daAlink_c::checkAtnLeftAnime(void) asm void daAlink_c_NS_checkAtnLeftAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADC50.s" } // checkAtnRightAnime__9daAlink_cFv // daAlink_c::checkAtnRightAnime(void) asm void daAlink_c_NS_checkAtnRightAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADCEC.s" } // getMoveGroundAngleSpeedRate__9daAlink_cFv // daAlink_c::getMoveGroundAngleSpeedRate(void) asm void daAlink_c_NS_getMoveGroundAngleSpeedRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADD88.s" } // setBlendMoveAnime__9daAlink_cFf // daAlink_c::setBlendMoveAnime(float) asm void daAlink_c_NS_setBlendMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ADE14.s" } // setBlendAtnMoveAnime__9daAlink_cFf // daAlink_c::setBlendAtnMoveAnime(float) asm void daAlink_c_NS_setBlendAtnMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AEA70.s" } // setBlendAtnBackMoveAnime__9daAlink_cFf // daAlink_c::setBlendAtnBackMoveAnime(float) asm void daAlink_c_NS_setBlendAtnBackMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF11C.s" } // setFaceBck__9daAlink_cFUsiUs // daAlink_c::setFaceBck(unsigned short, int, unsigned short) asm void daAlink_c_NS_setFaceBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF4B0.s" } // setFaceBtp__9daAlink_cFUsiUs // daAlink_c::setFaceBtp(unsigned short, int, unsigned short) asm void daAlink_c_NS_setFaceBtp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF61C.s" } // setFaceBtk__9daAlink_cFUsiUs // daAlink_c::setFaceBtk(unsigned short, int, unsigned short) asm void daAlink_c_NS_setFaceBtk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF7D0.s" } // setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM asm void daAlink_c_NS_setFaceBasicTexture(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF8A0.s" } // setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_setFaceBasicAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AF9A8.s" } // setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM asm void daAlink_c_NS_setFacePriTexture(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFAA8.s" } // setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_setFacePriAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFB14.s" } // resetFacePriBck__9daAlink_cFv // daAlink_c::resetFacePriBck(void) asm void daAlink_c_NS_resetFacePriBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFB74.s" } // resetFacePriBtp__9daAlink_cFv // daAlink_c::resetFacePriBtp(void) asm void daAlink_c_NS_resetFacePriBtp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFBD0.s" } // resetFacePriBtk__9daAlink_cFv // daAlink_c::resetFacePriBtk(void) asm void daAlink_c_NS_resetFacePriBtk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFC2C.s" } // resetFacePriTexture__9daAlink_cFv // daAlink_c::resetFacePriTexture(void) asm void daAlink_c_NS_resetFacePriTexture(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFC88.s" } // resetFacePriAnime__9daAlink_cFv // daAlink_c::resetFacePriAnime(void) asm void daAlink_c_NS_resetFacePriAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFCBC.s" } // playFaceTextureAnime__9daAlink_cFv // daAlink_c::playFaceTextureAnime(void) asm void daAlink_c_NS_playFaceTextureAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800AFCF0.s" } // getGroundAngle__9daAlink_cFP13cBgS_PolyInfos // daAlink_c::getGroundAngle(cBgS_PolyInfo*, short) asm void daAlink_c_NS_getGroundAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B0098.s" } // getRoofAngle__9daAlink_cFP13cBgS_PolyInfos // daAlink_c::getRoofAngle(cBgS_PolyInfo*, short) asm void daAlink_c_NS_getRoofAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B0150.s" } // getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi // daAlink_c::getWallEdgePos(const cXyz&, cM3dGPla*, cM3dGPla*, cXyz*, int) asm void daAlink_c_NS_getWallEdgePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B01FC.s" } // setFrontWallType__9daAlink_cFv // daAlink_c::setFrontWallType(void) asm void daAlink_c_NS_setFrontWallType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B02BC.s" } // SetPos__12dBgS_RoofChkFRC4cXyz // dBgS_RoofChk::SetPos(const cXyz&) asm void dBgS_RoofChk_NS_SetPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B146C.s" } // checkWaterPolygonUnder__9daAlink_cFv // daAlink_c::checkWaterPolygonUnder(void) asm void daAlink_c_NS_checkWaterPolygonUnder(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1488.s" } // setWaterY__9daAlink_cFv // daAlink_c::setWaterY(void) asm void daAlink_c_NS_setWaterY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B14B4.s" } // setHangWaterY__9daAlink_cFv // daAlink_c::setHangWaterY(void) asm void daAlink_c_NS_setHangWaterY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B154C.s" } // setSandDownBgCheckWallH__9daAlink_cFv // daAlink_c::setSandDownBgCheckWallH(void) asm void daAlink_c_NS_setSandDownBgCheckWallH(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B172C.s" } // setBgCheckParam__9daAlink_cFv // daAlink_c::setBgCheckParam(void) asm void daAlink_c_NS_setBgCheckParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1770.s" } // checkNotJumpSinkLimit__9daAlink_cFv // daAlink_c::checkNotJumpSinkLimit(void) asm void daAlink_c_NS_checkNotJumpSinkLimit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1B28.s" } // checkNotItemSinkLimit__9daAlink_cFv // daAlink_c::checkNotItemSinkLimit(void) asm void daAlink_c_NS_checkNotItemSinkLimit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1B68.s" } // setSandShapeOffset__9daAlink_cFv // daAlink_c::setSandShapeOffset(void) asm void daAlink_c_NS_setSandShapeOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1BAC.s" } // checkLv2MiddleBossBgRide__9daAlink_cFs // daAlink_c::checkLv2MiddleBossBgRide(short) #ifdef NONMATCHING bool daAlink_c::checkLv2MiddleBossBgRide(short param1) { bool check = 0; // beqlr needs to be beq if (param1 != 0x7B && param1 == 0x7D) { check = 1; } return check; } #else asm void daAlink_c_NS_checkLv2MiddleBossBgRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1FB8.s" } #endif // getSlidePolygon__9daAlink_cFP8cM3dGPla // daAlink_c::getSlidePolygon(cM3dGPla*) asm void daAlink_c_NS_getSlidePolygon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B1FD8.s" } // checkSlope__9daAlink_cCFv // daAlink_c::checkSlope(const void) asm void daAlink_c_NS_checkSlope(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B21EC.s" } // setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi // daAlink_c::setPlayerPosAndAngle(const cXyz*, short, int) asm void func_800B221C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B221C.s" } // setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz // daAlink_c::setPlayerPosAndAngle(const cXyz*, const csXyz*) asm void func_800B23FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B23FC.s" } // setPlayerPosAndAngle__9daAlink_cFPA4_f asm void func_800B24F4(void){nofralloc #include "d/d_a/d_a_alink/asm/func_800B24F4.s" } u32 daAlink_c::itemTriggerCheck(u8 param1) { unk12206 |= param1; return unk12173 & param1; } u32 daAlink_c::itemButtonCheck(u8 param1) { unk12206 |= param1; return unk12174 & param1; } void daAlink_c::itemButton(void) { itemButtonCheck(1 << unk12188); } void daAlink_c::itemTrigger(void) { itemTriggerCheck(1 << unk12188); } void daAlink_c::spActionButton(void) { itemButtonCheck(64); } void daAlink_c::spActionTrigger(void) { itemTriggerCheck(64); } u32 daAlink_c::midnaTalkTrigger(void) const { return unk12173 & 4; } void daAlink_c::swordSwingTrigger(void) { itemTriggerCheck(8); } // setItemActionButtonStatus__9daAlink_cFUc // daAlink_c::setItemActionButtonStatus(unsigned char) asm void daAlink_c_NS_setItemActionButtonStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B26DC.s" } // itemActionTrigger__9daAlink_cFv // daAlink_c::itemActionTrigger(void) asm void daAlink_c_NS_itemActionTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B26FC.s" } // setStickData__9daAlink_cFv // daAlink_c::setStickData(void) asm void daAlink_c_NS_setStickData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B271C.s" } // setAtnList__9daAlink_cFv // daAlink_c::setAtnList(void) asm void daAlink_c_NS_setAtnList(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B2EA4.s" } // setRStatus__9daAlink_cFUc // daAlink_c::setRStatus(unsigned char) void daAlink_c::setRStatus(u8 status) { dComIfGp_setRStatus(status, 0); } void daAlink_c::setRStatusEmphasys(u8 status) { dComIfGp_setRStatus(status, 2); } void daAlink_c::setDoStatus(u8 status) { dComIfGp_setDoStatus(status, 0); } void daAlink_c::setDoStatusEmphasys(u8 status) { dComIfGp_setDoStatus(status, 2); } void daAlink_c::setDoStatusContinuation(u8 status) { dComIfGp_setDoStatus(status, 4); } void daAlink_c::setBStatus(u8 status) { dComIfGp_setAStatus(status, 0); } // checkAtnWaitAnime__9daAlink_cFv // daAlink_c::checkAtnWaitAnime(void) asm void daAlink_c_NS_checkAtnWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B32B0.s" } // setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c // daAlink_c::setTiredVoice(daPy_frameCtrl_c*) asm void daAlink_c_NS_setTiredVoice(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3358.s" } // checkRestHPAnime__9daAlink_cFv // daAlink_c::checkRestHPAnime(void) asm void daAlink_c_NS_checkRestHPAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B33E4.s" } // getDirectionFromAngle__9daAlink_cFs // daAlink_c::getDirectionFromAngle(short) asm void daAlink_c_NS_getDirectionFromAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3494.s" } // checkAttentionState__9daAlink_cFv // daAlink_c::checkAttentionState(void) asm void daAlink_c_NS_checkAttentionState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3500.s" } // getShapeAngleYAtnActor__9daAlink_cFv // daAlink_c::getShapeAngleYAtnActor(void) asm void daAlink_c_NS_getShapeAngleYAtnActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3630.s" } // setShapeAngleToAtnActor__9daAlink_cFi // daAlink_c::setShapeAngleToAtnActor(int) asm void daAlink_c_NS_setShapeAngleToAtnActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3734.s" } // initServiceWaitTime__9daAlink_cFv // daAlink_c::initServiceWaitTime(void) asm void daAlink_c_NS_initServiceWaitTime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3844.s" } // checkZeroSpeedF__9daAlink_cCFv // daAlink_c::checkZeroSpeedF(const void) asm void daAlink_c_NS_checkZeroSpeedF(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3904.s" } // setNormalSpeedF__9daAlink_cFff // daAlink_c::setNormalSpeedF(float, float) asm void daAlink_c_NS_setNormalSpeedF(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3924.s" } // getStickAngleDistanceRate__9daAlink_cFv // daAlink_c::getStickAngleDistanceRate(void) asm void daAlink_c_NS_getStickAngleDistanceRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3F2C.s" } // setSpeedAndAngleNormal__9daAlink_cFv // daAlink_c::setSpeedAndAngleNormal(void) asm void daAlink_c_NS_setSpeedAndAngleNormal(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B3FD4.s" } // setSpeedAndAngleAtn__9daAlink_cFv // daAlink_c::setSpeedAndAngleAtn(void) asm void daAlink_c_NS_setSpeedAndAngleAtn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B444C.s" } // checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c // daAlink_c::checkRequestTalkActor(dAttList_c*, fopAc_ac_c*) asm void daAlink_c_NS_checkRequestTalkActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B477C.s" } // checkServiceWaitMode__9daAlink_cFv // daAlink_c::checkServiceWaitMode(void) asm void daAlink_c_NS_checkServiceWaitMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B47B4.s" } // setJumpMode__9daAlink_cFv // daAlink_c::setJumpMode(void) asm void daAlink_c_NS_setJumpMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B48D0.s" } // getMetamorphoseNearDis__9daAlink_cCFv // daAlink_c::getMetamorphoseNearDis(const void) asm void func_800B4908(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4908.s" } // getMetamorphoseFarDis__9daAlink_cCFv // daAlink_c::getMetamorphoseFarDis(const void) asm void func_800B4918(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4918.s" } // getMetamorphoseFarAngle__9daAlink_cCFv // daAlink_c::getMetamorphoseFarAngle(const void) asm void func_800B4928(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4928.s" } // setMidnaMsg__9daAlink_cFv // daAlink_c::setMidnaMsg(void) asm void daAlink_c_NS_setMidnaMsg(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4938.s" } // notTalk__9daAlink_cFv // daAlink_c::notTalk(void) asm void daAlink_c_NS_notTalk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4950.s" } // setTalkStatus__9daAlink_cFv // daAlink_c::setTalkStatus(void) asm void daAlink_c_NS_setTalkStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4A08.s" } // getFrontRollRate__9daAlink_cFv // daAlink_c::getFrontRollRate(void) asm void daAlink_c_NS_getFrontRollRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4B2C.s" } // decideCommonDoStatus__9daAlink_cFv // daAlink_c::decideCommonDoStatus(void) asm void daAlink_c_NS_decideCommonDoStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B4B7C.s" } // decideDoStatus__9daAlink_cFv // daAlink_c::decideDoStatus(void) asm void daAlink_c_NS_decideDoStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5284.s" } // checkWaitAction__9daAlink_cFv // daAlink_c::checkWaitAction(void) asm void daAlink_c_NS_checkWaitAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B58EC.s" } // setFallVoice__9daAlink_cFv // daAlink_c::setFallVoice(void) asm void daAlink_c_NS_setFallVoice(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5BC0.s" } // setLandPassiveData__9daAlink_cFv // daAlink_c::setLandPassiveData(void) asm void daAlink_c_NS_setLandPassiveData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5C34.s" } // setStepLandVibration__9daAlink_cFv // daAlink_c::setStepLandVibration(void) asm void daAlink_c_NS_setStepLandVibration(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5C64.s" } // checkLandAction__9daAlink_cFi // daAlink_c::checkLandAction(int) asm void daAlink_c_NS_checkLandAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5CCC.s" } // checkSlideAction__9daAlink_cFv // daAlink_c::checkSlideAction(void) asm void daAlink_c_NS_checkSlideAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B5F6C.s" } // checkAutoJumpAction__9daAlink_cFv // daAlink_c::checkAutoJumpAction(void) asm void daAlink_c_NS_checkAutoJumpAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B607C.s" } // checkCutJumpInFly__9daAlink_cFv // daAlink_c::checkCutJumpInFly(void) asm void daAlink_c_NS_checkCutJumpInFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B69CC.s" } // checkFrontWallTypeAction__9daAlink_cFv // daAlink_c::checkFrontWallTypeAction(void) asm void daAlink_c_NS_checkFrontWallTypeAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B6A30.s" } // checkItemActionInitStart__9daAlink_cFv // daAlink_c::checkItemActionInitStart(void) asm void daAlink_c_NS_checkItemActionInitStart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B6F28.s" } // checkItemChangeAutoAction__9daAlink_cFv // daAlink_c::checkItemChangeAutoAction(void) asm void daAlink_c_NS_checkItemChangeAutoAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7090.s" } // setFastShotTimer__9daAlink_cFv // daAlink_c::setFastShotTimer(void) asm void daAlink_c_NS_setFastShotTimer(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7168.s" } // cancelItemUseQuake__9daAlink_cFi // daAlink_c::cancelItemUseQuake(int) asm void daAlink_c_NS_cancelItemUseQuake(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7190.s" } // cancelUpperItemReadyAnime__9daAlink_cFi // daAlink_c::cancelUpperItemReadyAnime(int) asm void daAlink_c_NS_cancelUpperItemReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B71EC.s" } // checkItemActorPointer__9daAlink_cFv // daAlink_c::checkItemActorPointer(void) asm void daAlink_c_NS_checkItemActorPointer(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B72E4.s" } // checkSwordTwirlAction__9daAlink_cFv // daAlink_c::checkSwordTwirlAction(void) asm void daAlink_c_NS_checkSwordTwirlAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7390.s" } // checkUpperItemActionFly__9daAlink_cFv // daAlink_c::checkUpperItemActionFly(void) asm void daAlink_c_NS_checkUpperItemActionFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B74B4.s" } // checkItemButtonChange__9daAlink_cFv // daAlink_c::checkItemButtonChange(void) asm void daAlink_c_NS_checkItemButtonChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7528.s" } // checkUpperItemAction__9daAlink_cFv // daAlink_c::checkUpperItemAction(void) asm void daAlink_c_NS_checkUpperItemAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B75EC.s" } // orderPeep__9daAlink_cFv // daAlink_c::orderPeep(void) asm void daAlink_c_NS_orderPeep(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7B7C.s" } // orderTalk__9daAlink_cFi // daAlink_c::orderTalk(int) asm void daAlink_c_NS_orderTalk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7BF8.s" } // daAlink_searchBouDoor__FP10fopAc_ac_cPv // daAlink_searchBouDoor(fopAc_ac_c*, void*) asm void daAlink_searchBouDoor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7D4C.s" } // daAlink_searchKolin__FP10fopAc_ac_cPv // daAlink_searchKolin(fopAc_ac_c*, void*) asm void daAlink_searchKolin(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B7F84.s" } // orderZTalk__9daAlink_cFv // daAlink_c::orderZTalk(void) asm void daAlink_c_NS_orderZTalk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B80C4.s" } // checkNormalAction__9daAlink_cFv // daAlink_c::checkNormalAction(void) asm void daAlink_c_NS_checkNormalAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B8374.s" } // checkReadyItem__9daAlink_cFv // daAlink_c::checkReadyItem(void) asm void daAlink_c_NS_checkReadyItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B8930.s" } // checkItemAction__9daAlink_cFv // daAlink_c::checkItemAction(void) asm void daAlink_c_NS_checkItemAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B8988.s" } // checkRAction__9daAlink_cFv // daAlink_c::checkRAction(void) asm void daAlink_c_NS_checkRAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9010.s" } // checkMoveDoAction__9daAlink_cFv // daAlink_c::checkMoveDoAction(void) asm void daAlink_c_NS_checkMoveDoAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9018.s" } // checkSideRollAction__9daAlink_cFi // daAlink_c::checkSideRollAction(int) asm void daAlink_c_NS_checkSideRollAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9148.s" } // checkNoUpperAnime__9daAlink_cCFv // daAlink_c::checkNoUpperAnime(const void) asm void daAlink_c_NS_checkNoUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9254.s" } // checkOneHandItemEquipAnime__9daAlink_cCFv // daAlink_c::checkOneHandItemEquipAnime(const void) asm void daAlink_c_NS_checkOneHandItemEquipAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B92D0.s" } // checkItemEquipAnime__9daAlink_cCFv // daAlink_c::checkItemEquipAnime(const void) asm void daAlink_c_NS_checkItemEquipAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B92F8.s" } // checkEquipAnime__9daAlink_cCFv // daAlink_c::checkEquipAnime(const void) asm void daAlink_c_NS_checkEquipAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9340.s" } // checkWindDashAnime__9daAlink_cCFv // daAlink_c::checkWindDashAnime(const void) asm void daAlink_c_NS_checkWindDashAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9398.s" } // checkSwordTwirlAnime__9daAlink_cCFv // daAlink_c::checkSwordTwirlAnime(const void) asm void daAlink_c_NS_checkSwordTwirlAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B93CC.s" } // swordEquip__9daAlink_cFi // daAlink_c::swordEquip(int) asm void daAlink_c_NS_swordEquip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B93F4.s" } // swordUnequip__9daAlink_cFv // daAlink_c::swordUnequip(void) asm void daAlink_c_NS_swordUnequip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9580.s" } // itemEquip__9daAlink_cFUs // daAlink_c::itemEquip(unsigned short) asm void daAlink_c_NS_itemEquip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9640.s" } // itemUnequip__9daAlink_cFUsf // daAlink_c::itemUnequip(unsigned short, float) asm void daAlink_c_NS_itemUnequip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B96A4.s" } // checkFastUnequip__9daAlink_cFv // daAlink_c::checkFastUnequip(void) asm void daAlink_c_NS_checkFastUnequip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B97EC.s" } // allUnequip__9daAlink_cFi // daAlink_c::allUnequip(int) asm void daAlink_c_NS_allUnequip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B983C.s" } // checkItemChangeFromButton__9daAlink_cFv // daAlink_c::checkItemChangeFromButton(void) asm void daAlink_c_NS_checkItemChangeFromButton(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B994C.s" } // checkNextActionFromButton__9daAlink_cFv // daAlink_c::checkNextActionFromButton(void) asm void daAlink_c_NS_checkNextActionFromButton(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9D2C.s" } // checkGroundSpecialMode__9daAlink_cFv // daAlink_c::checkGroundSpecialMode(void) asm void daAlink_c_NS_checkGroundSpecialMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800B9F50.s" } // commonCheckNextAction__9daAlink_cFi // daAlink_c::commonCheckNextAction(int) asm void daAlink_c_NS_commonCheckNextAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BA09C.s" } // checkNextAction__9daAlink_cFi // daAlink_c::checkNextAction(int) asm void daAlink_c_NS_checkNextAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BA0D0.s" } // commonChangeItem__9daAlink_cFv // daAlink_c::commonChangeItem(void) asm void daAlink_c_NS_commonChangeItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BA6A0.s" } // setItemAction__9daAlink_cFv // daAlink_c::setItemAction(void) asm void daAlink_c_NS_setItemAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BA914.s" } // checkNextActionFromCrouch__9daAlink_cFi // daAlink_c::checkNextActionFromCrouch(int) asm void daAlink_c_NS_checkNextActionFromCrouch(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BAF08.s" } // checkUpperReadyThrowAnime__9daAlink_cCFv // daAlink_c::checkUpperReadyThrowAnime(const void) asm void daAlink_c_NS_checkUpperReadyThrowAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BAF80.s" } // getBodyAngleXBasePos__9daAlink_cFP4cXyz // daAlink_c::getBodyAngleXBasePos(cXyz*) asm void daAlink_c_NS_getBodyAngleXBasePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB020.s" } // getBodyAngleXAtnActor__9daAlink_cFi // daAlink_c::getBodyAngleXAtnActor(int) asm void daAlink_c_NS_getBodyAngleXAtnActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB084.s" } // setBodyAngleXReadyAnime__9daAlink_cFi // daAlink_c::setBodyAngleXReadyAnime(int) asm void daAlink_c_NS_setBodyAngleXReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB2B0.s" } // setMagicArmorBrk__9daAlink_cFi // daAlink_c::setMagicArmorBrk(int) asm void daAlink_c_NS_setMagicArmorBrk(void){nofralloc #include "d/d_a/d_a_alink/asm/func_800BB324.s" } BOOL daAlink_c::checkMagicArmorHeavy(void) const { BOOL check = FALSE; if (checkMagicArmorWearAbility() != 0 && g_dComIfG_gameInfo.getSaveFile().getPlayer().getPlayerStatusA().getRupee() == 0) { check = TRUE; } return (u8)check; } BOOL daAlink_c::checkBootsOrArmorHeavy(void) const { BOOL check = FALSE; if ((unk1392 & 0x2000000) != 0 || checkMagicArmorHeavy() != FALSE || unk8124 == 0x19C) { check = TRUE; } return (u8)check; } // checkHeavyStateOn__9daAlink_cFii // daAlink_c::checkHeavyStateOn(int, int) asm void daAlink_c_NS_checkHeavyStateOn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB4B8.s" } // setOutPower__9daAlink_cFfsi // daAlink_c::setOutPower(float, short, int) asm void func_800BB560(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB560.s" } // initGravity__9daAlink_cFv // daAlink_c::initGravity(void) asm void daAlink_c_NS_initGravity(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB644.s" } void daAlink_c::setSpecialGravity(float param1, float param2, int param3) { if (param3 != 0) { unk1404 &= ~0x4000; } else { unk1404 |= 0x4000; } unk1328 = param1; unk1332 = param2; } // transAnimeProc__9daAlink_cFP4cXyzff // daAlink_c::transAnimeProc(cXyz*, float, float) asm void daAlink_c_NS_transAnimeProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BB7A0.s" } // setFootSpeed__9daAlink_cFv // daAlink_c::setFootSpeed(void) asm void daAlink_c_NS_setFootSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BBD40.s" } // posMove__9daAlink_cFv // daAlink_c::posMove(void) asm void daAlink_c_NS_posMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BBF68.s" } // autoGroundHit__9daAlink_cFv // daAlink_c::autoGroundHit(void) asm void daAlink_c_NS_autoGroundHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BD6FC.s" } // startPeepChange__9daAlink_cFv // daAlink_c::startPeepChange(void) asm void daAlink_c_NS_startPeepChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BDD70.s" } // setLastSceneDamage__9daAlink_cFiPUl // daAlink_c::setLastSceneDamage(int, unsigned long*) asm void daAlink_c_NS_setLastSceneDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BDE20.s" } // setLastSceneMode__9daAlink_cFPUl // daAlink_c::setLastSceneMode(unsigned long*) asm void daAlink_c_NS_setLastSceneMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BDE48.s" } // startRestartRoom__9daAlink_cFUliii // daAlink_c::startRestartRoom(unsigned long, int, int, int) asm void daAlink_c_NS_startRestartRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BDF60.s" } // checkCoachGuardGame__9daAlink_cFv // daAlink_c::checkCoachGuardGame(void) asm void daAlink_c_NS_checkCoachGuardGame(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BE26C.s" } // checkRoofRestart__9daAlink_cFv // daAlink_c::checkRoofRestart(void) asm void daAlink_c_NS_checkRoofRestart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BE2C0.s" } // checkRestartRoom__9daAlink_cFv // daAlink_c::checkRestartRoom(void) asm void daAlink_c_NS_checkRestartRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BE3E4.s" } // getSceneExitMoveAngle__9daAlink_cFv // daAlink_c::getSceneExitMoveAngle(void) asm void daAlink_c_NS_getSceneExitMoveAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BE9D4.s" } // checkSceneChange__9daAlink_cFi // daAlink_c::checkSceneChange(int) asm void daAlink_c_NS_checkSceneChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BEAF8.s" } // voiceStart__9daAlink_cFUl // daAlink_c::voiceStart(unsigned long) asm void func_800BF084(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF084.s" } // voiceStartLevel__9daAlink_cFUl // daAlink_c::voiceStartLevel(unsigned long) asm void daAlink_c_NS_voiceStartLevel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF0B8.s" } // seStartSwordCut__9daAlink_cFUl // daAlink_c::seStartSwordCut(unsigned long) asm void daAlink_c_NS_seStartSwordCut(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF0EC.s" } // seStartOnlyReverb__9daAlink_cFUl // daAlink_c::seStartOnlyReverb(unsigned long) asm void func_800BF124(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF124.s" } // seStartOnlyReverbLevel__9daAlink_cFUl // daAlink_c::seStartOnlyReverbLevel(unsigned long) asm void func_800BF15C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF15C.s" } // seStartMapInfo__9daAlink_cFUl // daAlink_c::seStartMapInfo(unsigned long) asm void daAlink_c_NS_seStartMapInfo(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF194.s" } // seStartMapInfoLevel__9daAlink_cFUl // daAlink_c::seStartMapInfoLevel(unsigned long) asm void daAlink_c_NS_seStartMapInfoLevel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF1CC.s" } // setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER asm void daAlink_c_NS_setBasAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF204.s" } // initBasAnime__9daAlink_cFv // daAlink_c::initBasAnime(void) asm void daAlink_c_NS_initBasAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF37C.s" } // resetBasAnime__9daAlink_cFv // daAlink_c::resetBasAnime(void) asm void daAlink_c_NS_resetBasAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF4E0.s" } // checkSightLine__9daAlink_cFfP4cXyz // daAlink_c::checkSightLine(float, cXyz*) asm void daAlink_c_NS_checkSightLine(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF500.s" } // setMetamorphoseModel__9daAlink_cFi // daAlink_c::setMetamorphoseModel(int) asm void daAlink_c_NS_setMetamorphoseModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF79C.s" } // keepItemData__9daAlink_cFv // daAlink_c::keepItemData(void) asm void daAlink_c_NS_keepItemData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF854.s" } // returnKeepItemData__9daAlink_cFv // daAlink_c::returnKeepItemData(void) asm void daAlink_c_NS_returnKeepItemData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF884.s" } // setItemModel__9daAlink_cFv // daAlink_c::setItemModel(void) asm void daAlink_c_NS_setItemModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF8D0.s" } // setItemActor__9daAlink_cFv // daAlink_c::setItemActor(void) asm void daAlink_c_NS_setItemActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BF9F0.s" } // makeItemType__9daAlink_cFv // daAlink_c::makeItemType(void) asm void daAlink_c_NS_makeItemType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFD74.s" } // checkZoraWearAbility__9daAlink_cCFv // daAlink_c::checkZoraWearAbility(const void) asm void daAlink_c_NS_checkZoraWearAbility(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFDB0.s" } // checkMagicArmorWearAbility__9daAlink_cCFv // daAlink_c::checkMagicArmorWearAbility(const void) // close #ifdef NONMATCHING int daAlink_c::checkMagicArmorWearAbility(void) const { bool uvar = false; bool bvar = false; if ((unk1396 & 0x2000000) == 0) { if (g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getEquipment(0) == 48) { bvar = true; } } if (bvar && (unk1400 & 0x80000) == 0) { uvar = true; } return uvar; } #else asm int daAlink_c::checkMagicArmorWearAbility(void) const { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFDFC.s" } #endif // loadAramBmd__9daAlink_cFUsUl // daAlink_c::loadAramBmd(unsigned short, unsigned long) asm void daAlink_c_NS_loadAramBmd(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFE48.s" } // loadAram__9daAlink_cFUsUl // daAlink_c::loadAram(unsigned short, unsigned long) asm void daAlink_c_NS_loadAram(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFF04.s" } // loadAramItemBrk__9daAlink_cFUsP8J3DModel // daAlink_c::loadAramItemBrk(unsigned short, J3DModel*) asm void daAlink_c_NS_loadAramItemBrk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFF70.s" } // loadAramItemBtk__9daAlink_cFUsP8J3DModel // daAlink_c::loadAramItemBtk(unsigned short, J3DModel*) asm void daAlink_c_NS_loadAramItemBtk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800BFFCC.s" } // loadAramItemBtp__9daAlink_cFUsP8J3DModel // daAlink_c::loadAramItemBtp(unsigned short, J3DModel*) asm void daAlink_c_NS_loadAramItemBtp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0028.s" } // changeItemBck__9daAlink_cFUsf // daAlink_c::changeItemBck(unsigned short, float) asm void daAlink_c_NS_changeItemBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0084.s" } // checkGroupItem__9daAlink_cCFii // daAlink_c::checkGroupItem(const int, int) asm void daAlink_c_NS_checkGroupItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0114.s" } // checkSetItemTrigger__9daAlink_cFi // daAlink_c::checkSetItemTrigger(int) asm void daAlink_c_NS_checkSetItemTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0164.s" } // checkItemSetButton__9daAlink_cFi // daAlink_c::checkItemSetButton(int) asm void daAlink_c_NS_checkItemSetButton(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0208.s" } // checkField__9daAlink_cFv // daAlink_c::checkField(void) asm void daAlink_c_NS_checkField(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0284.s" } // checkBossRoom__9daAlink_cFv // daAlink_c::checkBossRoom(void) asm void daAlink_c_NS_checkBossRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C02C8.s" } // checkDungeon__9daAlink_cFv // daAlink_c::checkDungeon(void) asm void daAlink_c_NS_checkDungeon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0310.s" } // checkCastleTown__9daAlink_cFv // daAlink_c::checkCastleTown(void) asm void daAlink_c_NS_checkCastleTown(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0358.s" } // checkCloudSea__9daAlink_cFv // daAlink_c::checkCloudSea(void) asm void daAlink_c_NS_checkCloudSea(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C03A0.s" } // checkRoomOnly__9daAlink_cFv // daAlink_c::checkRoomOnly(void) asm void daAlink_c_NS_checkRoomOnly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C03E8.s" } // checkLv2DungeonRoomSpecial__9daAlink_cFv // daAlink_c::checkLv2DungeonRoomSpecial(void) #ifdef NONMATCHING bool daAlink_c::checkLv2DungeonRoomSpecial(void) { bool check = 0; // lbl_80392094 needs to be in r3 instead of r4 if (checkStageName(lbl_80392094.lv2) && (lbl_80450D64 == 14 || lbl_80450D64 == 16 || lbl_80450D64 == 17)) { check = 1; } return check; } #else asm void daAlink_c_NS_checkLv2DungeonRoomSpecial(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C044C.s" } #endif // checkRoomSpecial__9daAlink_cFv // daAlink_c::checkRoomSpecial(void) asm void daAlink_c_NS_checkRoomSpecial(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C04B4.s" } // checkRoom__9daAlink_cFv // daAlink_c::checkRoom(void) asm void daAlink_c_NS_checkRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0520.s" } // checkNotBattleStage__9daAlink_cFv // daAlink_c::checkNotBattleStage(void) asm void daAlink_c_NS_checkNotBattleStage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0594.s" } // checkNotHeavyBootsStage__9daAlink_cFv // daAlink_c::checkNotHeavyBootsStage(void) asm void daAlink_c_NS_checkNotHeavyBootsStage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C05DC.s" } // checkNotAutoJumpStage__9daAlink_cFv // daAlink_c::checkNotAutoJumpStage(void) asm void daAlink_c_NS_checkNotAutoJumpStage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0630.s" } // checkCastleTownUseItem__9daAlink_cFUs // daAlink_c::checkCastleTownUseItem(unsigned short) asm void daAlink_c_NS_checkCastleTownUseItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0678.s" } // changeItemTriggerKeepProc__9daAlink_cFUci // daAlink_c::changeItemTriggerKeepProc(unsigned char, int) asm void daAlink_c_NS_changeItemTriggerKeepProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C077C.s" } // checkNewItemChange__9daAlink_cFUc // daAlink_c::checkNewItemChange(unsigned char) asm void daAlink_c_NS_checkNewItemChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C0A9C.s" } // deleteEquipItem__9daAlink_cFii // daAlink_c::deleteEquipItem(int, int) asm void daAlink_c_NS_deleteEquipItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C12DC.s" } // setLight__9daAlink_cFv // daAlink_c::setLight(void) asm void daAlink_c_NS_setLight(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C1704.s" } // setFrontRollCrashShock__9daAlink_cFUc // daAlink_c::setFrontRollCrashShock(unsigned char) asm void daAlink_c_NS_setFrontRollCrashShock(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C1CEC.s" } // getModelJointMtx__9daAlink_cFUs // daAlink_c::getModelJointMtx(unsigned short) asm void func_800C1DAC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C1DAC.s" } void daAlink_c::onFrollCrashFlg(u8 param1, int param2) { if (param2 != 0) { unk1392 |= 16; } else { unk1392 |= 8; } unk12196 = param1; } // // changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE asm void daAlink_c_NS_changeWarpMaterial(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C1E0C.s" } // commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC asm void daAlink_c_NS_commonProcInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C1F6C.s" } // commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC asm void daAlink_c_NS_commonProcInitNotSameProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C2DA4.s" } // procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c // daAlink_c::procPreActionUnequipInit(int, fopAc_ac_c*) asm void daAlink_c_NS_procPreActionUnequipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C2DDC.s" } // procPreActionUnequip__9daAlink_cFv // daAlink_c::procPreActionUnequip(void) asm void func_800C2EAC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C2EAC.s" } // procServiceWaitInit__9daAlink_cFv // daAlink_c::procServiceWaitInit(void) asm void daAlink_c_NS_procServiceWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3098.s" } // procServiceWait__9daAlink_cFv // daAlink_c::procServiceWait(void) asm void func_800C30F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C30F0.s" } // procTiredWaitInit__9daAlink_cFv // daAlink_c::procTiredWaitInit(void) asm void daAlink_c_NS_procTiredWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3224.s" } // procTiredWait__9daAlink_cFv // daAlink_c::procTiredWait(void) asm void func_800C3338(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3338.s" } // procWaitInit__9daAlink_cFv // daAlink_c::procWaitInit(void) asm void daAlink_c_NS_procWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C33B8.s" } // procWait__9daAlink_cFv // daAlink_c::procWait(void) asm void func_800C3504(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3504.s" } // procMoveInit__9daAlink_cFv // daAlink_c::procMoveInit(void) asm void daAlink_c_NS_procMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C36CC.s" } // procMove__9daAlink_cFv // daAlink_c::procMove(void) asm void func_800C3730(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3730.s" } // procAtnMoveInit__9daAlink_cFv // daAlink_c::procAtnMoveInit(void) asm void daAlink_c_NS_procAtnMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3810.s" } // procAtnMove__9daAlink_cFv // daAlink_c::procAtnMove(void) asm void func_800C3868(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3868.s" } // procAtnActorWaitInit__9daAlink_cFv // daAlink_c::procAtnActorWaitInit(void) asm void daAlink_c_NS_procAtnActorWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C38CC.s" } // procAtnActorWait__9daAlink_cFv // daAlink_c::procAtnActorWait(void) asm void func_800C397C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C397C.s" } // procAtnActorMoveInit__9daAlink_cFv // daAlink_c::procAtnActorMoveInit(void) asm void daAlink_c_NS_procAtnActorMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C39EC.s" } // procAtnActorMove__9daAlink_cFv // daAlink_c::procAtnActorMove(void) asm void func_800C3A44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3A44.s" } // procWaitTurnInit__9daAlink_cFv // daAlink_c::procWaitTurnInit(void) asm void daAlink_c_NS_procWaitTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3A94.s" } // procWaitTurn__9daAlink_cFv // daAlink_c::procWaitTurn(void) asm void func_800C3B1C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3B1C.s" } // procMoveTurnInit__9daAlink_cFi // daAlink_c::procMoveTurnInit(int) asm void daAlink_c_NS_procMoveTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3C3C.s" } // procMoveTurn__9daAlink_cFv // daAlink_c::procMoveTurn(void) asm void func_800C3D38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3D38.s" } // procSideStepInit__9daAlink_cFi // daAlink_c::procSideStepInit(int) asm void daAlink_c_NS_procSideStepInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3DA0.s" } // procSideStep__9daAlink_cFv // daAlink_c::procSideStep(void) asm void func_800C3F60(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C3F60.s" } // procSideStepLandInit__9daAlink_cFv // daAlink_c::procSideStepLandInit(void) asm void daAlink_c_NS_procSideStepLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C40F0.s" } // procSideStepLand__9daAlink_cFv // daAlink_c::procSideStepLand(void) asm void func_800C4278(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4278.s" } // procSlideInit__9daAlink_cFs // daAlink_c::procSlideInit(short) asm void daAlink_c_NS_procSlideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4378.s" } // procSlide__9daAlink_cFv // daAlink_c::procSlide(void) asm void func_800C4514(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4514.s" } // procSlideLandInit__9daAlink_cFi // daAlink_c::procSlideLandInit(int) asm void daAlink_c_NS_procSlideLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C47AC.s" } // procSlideLand__9daAlink_cFv // daAlink_c::procSlideLand(void) asm void func_800C4894(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4894.s" } // procFrontRollInit__9daAlink_cFv // daAlink_c::procFrontRollInit(void) asm void daAlink_c_NS_procFrontRollInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C494C.s" } // procFrontRoll__9daAlink_cFv // daAlink_c::procFrontRoll(void) asm void func_800C4B40(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4B40.s" } // procFrontRollCrashInit__9daAlink_cFv // daAlink_c::procFrontRollCrashInit(void) asm void daAlink_c_NS_procFrontRollCrashInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4F14.s" } // procFrontRollCrash__9daAlink_cFv // daAlink_c::procFrontRollCrash(void) asm void func_800C4FFC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C4FFC.s" } // procFrontRollSuccessInit__9daAlink_cFv // daAlink_c::procFrontRollSuccessInit(void) asm void daAlink_c_NS_procFrontRollSuccessInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5160.s" } // procFrontRollSuccess__9daAlink_cFv // daAlink_c::procFrontRollSuccess(void) asm void func_800C5240(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5240.s" } // procSideRollInit__9daAlink_cFi // daAlink_c::procSideRollInit(int) asm void daAlink_c_NS_procSideRollInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5328.s" } // procSideRoll__9daAlink_cFv // daAlink_c::procSideRoll(void) asm void func_800C5484(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5484.s" } // backJumpSpeedDec__9daAlink_cFv // daAlink_c::backJumpSpeedDec(void) asm void daAlink_c_NS_backJumpSpeedDec(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5700.s" } // procBackJumpInit__9daAlink_cFi // daAlink_c::procBackJumpInit(int) asm void daAlink_c_NS_procBackJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C57A4.s" } // procBackJump__9daAlink_cFv // daAlink_c::procBackJump(void) asm void func_800C5964(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5964.s" } // procBackJumpLandInit__9daAlink_cFi // daAlink_c::procBackJumpLandInit(int) asm void daAlink_c_NS_procBackJumpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5A54.s" } // procBackJumpLand__9daAlink_cFv // daAlink_c::procBackJumpLand(void) asm void func_800C5AF0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5AF0.s" } // procSlipInit__9daAlink_cFv // daAlink_c::procSlipInit(void) asm void daAlink_c_NS_procSlipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5C28.s" } // procSlip__9daAlink_cFv // daAlink_c::procSlip(void) asm void func_800C5CA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5CA4.s" } // procAutoJumpInit__9daAlink_cFi // daAlink_c::procAutoJumpInit(int) asm void daAlink_c_NS_procAutoJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C5E68.s" } // procAutoJump__9daAlink_cFv // daAlink_c::procAutoJump(void) asm void func_800C61EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C61EC.s" } // procDiveJumpInit__9daAlink_cFv // daAlink_c::procDiveJumpInit(void) asm void daAlink_c_NS_procDiveJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C66DC.s" } // procDiveJump__9daAlink_cFv // daAlink_c::procDiveJump(void) asm void func_800C6798(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6798.s" } // procRollJumpInit__9daAlink_cFv // daAlink_c::procRollJumpInit(void) asm void daAlink_c_NS_procRollJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6850.s" } // procRollJump__9daAlink_cFv // daAlink_c::procRollJump(void) asm void func_800C692C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C692C.s" } // procFallInit__9daAlink_cFif // daAlink_c::procFallInit(int, float) asm void daAlink_c_NS_procFallInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6A48.s" } // procFall__9daAlink_cFv // daAlink_c::procFall(void) asm void func_800C6D20(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6D20.s" } // procLandInit__9daAlink_cFf // daAlink_c::procLandInit(float) asm void daAlink_c_NS_procLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6F18.s" } // procLand__9daAlink_cFv // daAlink_c::procLand(void) asm void func_800C6FE4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C6FE4.s" } // procSmallJumpInit__9daAlink_cFi // daAlink_c::procSmallJumpInit(int) asm void daAlink_c_NS_procSmallJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C70F8.s" } // procSmallJump__9daAlink_cFv // daAlink_c::procSmallJump(void) asm void func_800C72D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C72D4.s" } // procStepMoveInit__9daAlink_cFv // daAlink_c::procStepMoveInit(void) asm void daAlink_c_NS_procStepMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C74D4.s" } // procStepMove__9daAlink_cFv // daAlink_c::procStepMove(void) asm void func_800C755C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C755C.s" } // procCrouchInit__9daAlink_cFv // daAlink_c::procCrouchInit(void) asm void func_800C7690(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C7690.s" } // procCrouch__9daAlink_cFv // daAlink_c::procCrouch(void) asm void func_800C76F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C76F8.s" } // procCoMetamorphoseInit__9daAlink_cFv // daAlink_c::procCoMetamorphoseInit(void) asm void daAlink_c_NS_procCoMetamorphoseInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C77F4.s" } // procCoMetamorphose__9daAlink_cFv // daAlink_c::procCoMetamorphose(void) asm void func_800C7C64(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C7C64.s" } // procCoMetamorphoseOnlyInit__9daAlink_cFv // daAlink_c::procCoMetamorphoseOnlyInit(void) asm void func_800C82E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C82E8.s" } // procCoMetamorphoseOnly__9daAlink_cFv // daAlink_c::procCoMetamorphoseOnly(void) asm void func_800C83A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C83A0.s" } // procFloorDownReboundInit__9daAlink_cFv // daAlink_c::procFloorDownReboundInit(void) asm void daAlink_c_NS_procFloorDownReboundInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C8460.s" } // procFloorDownRebound__9daAlink_cFv // daAlink_c::procFloorDownRebound(void) asm void func_800C84D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C84D0.s" } // procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procGoronRideWaitInit(fopAc_ac_c*) asm void daAlink_c_NS_procGoronRideWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C854C.s" } // procGoronRideWait__9daAlink_cFv // daAlink_c::procGoronRideWait(void) asm void func_800C85D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C85D8.s" } // execute__9daAlink_cFv // daAlink_c::execute(void) asm void daAlink_c_NS_execute(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800C8700.s" } // daAlink_Execute__FP9daAlink_c // daAlink_Execute(daAlink_c*) asm void func_800CAFA8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CAFA8.s" } // setDrawHand__9daAlink_cFv // daAlink_c::setDrawHand(void) asm void daAlink_c_NS_setDrawHand(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CAFC8.s" } // checkSwordDraw__9daAlink_cFv // daAlink_c::checkSwordDraw(void) asm void daAlink_c_NS_checkSwordDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CB480.s" } // checkShieldDraw__9daAlink_cFv // daAlink_c::checkShieldDraw(void) asm void daAlink_c_NS_checkShieldDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CB53C.s" } // checkItemDraw__9daAlink_cFv // daAlink_c::checkItemDraw(void) asm void daAlink_c_NS_checkItemDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CB5F8.s" } // initShadowScaleLight__9daAlink_cFv // daAlink_c::initShadowScaleLight(void) asm void func_800CB694(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CB694.s" } // moveShadowScaleLight__9daAlink_cFv // daAlink_c::moveShadowScaleLight(void) asm void func_800CBA38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CBA38.s" } // shadowDraw__9daAlink_cFv // daAlink_c::shadowDraw(void) asm void daAlink_c_NS_shadowDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CBC18.s" } // modelCalc__9daAlink_cFP8J3DModel // daAlink_c::modelCalc(J3DModel*) asm void daAlink_c_NS_modelCalc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC25C.s" } // basicModelDraw__9daAlink_cFP8J3DModel // daAlink_c::basicModelDraw(J3DModel*) asm void daAlink_c_NS_basicModelDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC298.s" } // modelDraw__9daAlink_cFP8J3DModeli // daAlink_c::modelDraw(J3DModel*, int) asm void daAlink_c_NS_modelDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC2E0.s" } // setWaterDropColor__9daAlink_cFPC13J3DGXColorS10 // daAlink_c::setWaterDropColor(const J3DGXColorS10*) asm void daAlink_c_NS_setWaterDropColor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC364.s" } // initTevCustomColor__9daAlink_cFv // daAlink_c::initTevCustomColor(void) asm void daAlink_c_NS_initTevCustomColor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC7DC.s" } // draw__9daAlink_cFv // daAlink_c::draw(void) asm void daAlink_c_NS_draw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CC7FC.s" } // daAlink_Draw__FP9daAlink_c // daAlink_Draw(daAlink_c*) asm void func_800CD78C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CD78C.s" } // __dt__9daAlink_cFv // daAlink_c::~daAlink_c(void) asm void daAlink_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CD7AC.s" } // daAlink_Delete__FP9daAlink_c // daAlink_Delete(daAlink_c*) asm void func_800CE208(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE208.s" } // checkNoSubjectModeCamera__9daAlink_cFv // daAlink_c::checkNoSubjectModeCamera(void) asm void daAlink_c_NS_checkNoSubjectModeCamera(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE294.s" } // acceptSubjectModeChange__9daAlink_cFv // daAlink_c::acceptSubjectModeChange(void) asm void daAlink_c_NS_acceptSubjectModeChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE468.s" } // checkSubjectAction__9daAlink_cFv // daAlink_c::checkSubjectAction(void) asm void daAlink_c_NS_checkSubjectAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE628.s" } // checkBodyAngleX__9daAlink_cFs // daAlink_c::checkBodyAngleX(short) asm void daAlink_c_NS_checkBodyAngleX(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE728.s" } // setBodyAngleToCamera__9daAlink_cFv // daAlink_c::setBodyAngleToCamera(void) asm void daAlink_c_NS_setBodyAngleToCamera(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CE8A0.s" } // setSubjectMode__9daAlink_cFv // daAlink_c::setSubjectMode(void) asm void daAlink_c_NS_setSubjectMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CEAF4.s" } // subjectCancelTrigger__9daAlink_cFv // daAlink_c::subjectCancelTrigger(void) asm void daAlink_c_NS_subjectCancelTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CEB58.s" } // checkSubjectEnd__9daAlink_cFi // daAlink_c::checkSubjectEnd(int) asm void daAlink_c_NS_checkSubjectEnd(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CEBD8.s" } // searchPeepObj__9daAlink_cFP10fopAc_ac_cPv // daAlink_c::searchPeepObj(fopAc_ac_c*, void*) asm void daAlink_c_NS_searchPeepObj(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CECE4.s" } // daAlink_searchPeepObj__FP10fopAc_ac_cPv // daAlink_searchPeepObj(fopAc_ac_c*, void*) asm void daAlink_searchPeepObj(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CED48.s" } // procCoSubjectivityInit__9daAlink_cFv // daAlink_c::procCoSubjectivityInit(void) asm void daAlink_c_NS_procCoSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CED84.s" } // procCoSubjectivity__9daAlink_cFv // daAlink_c::procCoSubjectivity(void) asm void func_800CEE08(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CEE08.s" } // procCoSwimSubjectivityInit__9daAlink_cFv // daAlink_c::procCoSwimSubjectivityInit(void) asm void daAlink_c_NS_procCoSwimSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CEF70.s" } // procCoSwimSubjectivity__9daAlink_cFv // daAlink_c::procCoSwimSubjectivity(void) asm void func_800CF018(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF018.s" } // procCoPeepSubjectivityInit__9daAlink_cFv // daAlink_c::procCoPeepSubjectivityInit(void) asm void daAlink_c_NS_procCoPeepSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF100.s" } // procCoPeepSubjectivity__9daAlink_cFv // daAlink_c::procCoPeepSubjectivity(void) asm void func_800CF1B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF1B8.s" } // checkBoardRide__9daAlink_cCFv // daAlink_c::checkBoardRide(const void) asm void func_800CF25C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF25C.s" } // checkCanoeRide__9daAlink_cCFv // daAlink_c::checkCanoeRide(const void) asm void func_800CF270(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF270.s" } // checkHorseRide__9daAlink_cCFv // daAlink_c::checkHorseRide(const void) asm void func_800CF284(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF284.s" } // getLeftItemMatrix__9daAlink_cFv // daAlink_c::getLeftItemMatrix(void) asm void func_800CF298(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF298.s" } // checkBoarRide__9daAlink_cCFv // daAlink_c::checkBoarRide(const void) asm void func_800CF2B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF2B4.s" } // checkSpinnerRide__9daAlink_cCFv // daAlink_c::checkSpinnerRide(const void) asm void func_800CF2C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF2C8.s" } // getLeftHandMatrix__9daAlink_cFv // daAlink_c::getLeftHandMatrix(void) asm void func_800CF2DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF2DC.s" } // getRightHandMatrix__9daAlink_cFv // daAlink_c::getRightHandMatrix(void) asm void func_800CF2F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF2F8.s" } // onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c // daAlink_c::onSceneChangeArea(unsigned char, unsigned char, fopAc_ac_c*) asm void func_800CF314(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF314.s" } // getRightItemMatrix__9daAlink_cFv // daAlink_c::getRightItemMatrix(void) asm void func_800CF328(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF328.s" } // checkPlayerNoDraw__9daAlink_cFv // daAlink_c::checkPlayerNoDraw(void) asm void func_800CF344(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF344.s" } // __ct__9daAlink_cFv // daAlink_c::daAlink_c(void) asm void daAlink_c(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CF380.s" } // __dt__Q29daAlink_c14firePointEff_cFv asm void daAlink_c_NS_firePointEff_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFC3C.s" } // __ct__Q29daAlink_c14firePointEff_cFv asm void daAlink_c_NS_firePointEff_c(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFC78.s" } // __dt__15LIGHT_INFLUENCEFv // LIGHT_INFLUENCE::~LIGHT_INFLUENCE(void) asm void LIGHT_INFLUENCE_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFC7C.s" } // __dt__18daAlink_footData_cFv // daAlink_footData_c::~daAlink_footData_c(void) asm void daAlink_footData_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFCB8.s" } // __ct__18daAlink_footData_cFv // daAlink_footData_c::daAlink_footData_c(void) asm void daAlink_footData_c_NS_ctor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFCF4.s" } // __dt__29dAlink_bottleWaterPcallBack_cFv // dAlink_bottleWaterPcallBack_c::~dAlink_bottleWaterPcallBack_c(void) asm void func_800CFCF8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFCF8.s" } // __dt__14daAlink_blur_cFv // daAlink_blur_c::~daAlink_blur_c(void) asm void func_800CFD58(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFD58.s" } // __dt__15daAlink_sight_cFv // daAlink_sight_c::~daAlink_sight_c(void) asm void func_800CFDF4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFDF4.s" } // __dt__20daAlink_lockCursor_cFv // daAlink_lockCursor_c::~daAlink_lockCursor_c(void) asm void func_800CFE68(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFE68.s" } // checkRideOn__9daAlink_cCFv // daAlink_c::checkRideOn(const void) asm void daAlink_c_NS_checkRideOn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFEB0.s" } // dComIfGp_att_getCatghTarget__Fv // dComIfGp_att_getCatghTarget(void) asm void dComIfGp_att_getCatghTarget(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFEC4.s" } // mDoAud_setLinkHp__Fll // mDoAud_setLinkHp(long, long) asm void mDoAud_setLinkHp(void){nofralloc #include "d/d_a/d_a_alink/asm/func_800CFEF4.s" } u16 dComIfGs_getLife(void) { return g_dComIfG_gameInfo.getSaveFile().getPlayerStatusA().getLife(); } u8 dComIfGp_getRStatus(void) { return g_dComIfG_gameInfo.getPlay().getRStatus(); } // checkAttentionLock__9daAlink_cFv // daAlink_c::checkAttentionLock(void) asm void daAlink_c_NS_checkAttentionLock(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFF4C.s" } void dComIfGp_setItemLifeCount(float amount, u8 unk) { g_dComIfG_gameInfo.getPlay().setItemLifeCount(amount, unk); } // cMtx_multVec__FPA4_CfPC3VecP3Vec asm void cMtx_multVec(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFFC0.s" } // getAnmMtx__8J3DModelFi // J3DModel::getAnmMtx(int) asm void J3DModel_NS_getAnmMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFFE0.s" } // setBaseTRMtx__8J3DModelFPA4_f asm void J3DModel_NS_setBaseTRMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800CFFF4.s" } // checkFmChainGrabAnime__9daAlink_cCFv // daAlink_c::checkFmChainGrabAnime(const void) asm void daAlink_c_NS_checkFmChainGrabAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0020.s" } // checkSmallUpperGuardAnime__9daAlink_cCFv // daAlink_c::checkSmallUpperGuardAnime(const void) asm void daAlink_c_NS_checkSmallUpperGuardAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0048.s" } // dComIfGp_evmng_startCheck__FPCc // dComIfGp_evmng_startCheck(const char*) asm void dComIfGp_evmng_startCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D005C.s" } // mDoAud_setLinkGroupInfo__FUc // mDoAud_setLinkGroupInfo(unsigned char) asm void mDoAud_setLinkGroupInfo(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D008C.s" } // getAnm__25mDoExt_MtxCalcAnmBlendTblFi // mDoExt_MtxCalcAnmBlendTbl::getAnm(int) asm void mDoExt_MtxCalcAnmBlendTbl_NS_getAnm(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D00BC.s" } // ChkRoofHit__9dBgS_AcchCFv // dBgS_Acch::ChkRoofHit(const void) asm void dBgS_Acch_NS_ChkRoofHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D00D0.s" } // ClrGroundHit__9dBgS_AcchFv // dBgS_Acch::ClrGroundHit(void) asm void dBgS_Acch_NS_ClrGroundHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D00DC.s" } // checkReinRide__9daAlink_cCFv // daAlink_c::checkReinRide(const void) asm void daAlink_c_NS_checkReinRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D00EC.s" } // checkWolfEnemyThrowAnime__9daAlink_cCFv // daAlink_c::checkWolfEnemyThrowAnime(const void) asm void daAlink_c_NS_checkWolfEnemyThrowAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0110.s" } // checkSpecialDemoMode__9daAlink_cCFv // daAlink_c::checkSpecialDemoMode(const void) asm void daAlink_c_NS_checkSpecialDemoMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0138.s" } void daAlink_c::setMidnaTalkStatus(u8 status) { dComIfGp_setZStatus(status, 0); } // set3DStatus__9daAlink_cFUcUc // daAlink_c::set3DStatus(unsigned char, unsigned char) asm void daAlink_c_NS_set3DStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0164.s" } // offSetFlg__16daAlink_matAnm_cFv // daAlink_matAnm_c::offSetFlg(void) asm void daAlink_matAnm_c_NS_offSetFlg(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0180.s" } // checkModeFlg__9daAlink_cCFUl // daAlink_c::checkModeFlg(const unsigned long) asm void daAlink_c_NS_checkModeFlg(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D018C.s" } // getShieldChangeWaitTimer__9daAlink_cCFv // daAlink_c::getShieldChangeWaitTimer(const void) asm void func_800D0198(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0198.s" } // getClothesChangeWaitTimer__9daAlink_cCFv // daAlink_c::getClothesChangeWaitTimer(const void) asm void func_800D01A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D01A0.s" } // checkHorseStart__9daAlink_cFv // daAlink_c::checkHorseStart(void) asm void func_800D01A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D01A8.s" } // checkCutTurnCharge__9daAlink_cCFv // daAlink_c::checkCutTurnCharge(const void) asm void func_800D01E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D01E0.s" } // checkAcceptDungeonWarpAlink__9daAlink_cFi // daAlink_c::checkAcceptDungeonWarpAlink(int) asm void func_800D0208(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0208.s" } // getSpinnerActor__9daAlink_cFv // daAlink_c::getSpinnerActor(void) asm void func_800D0228(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0228.s" } // getSumouCounter__9daAlink_cCFv // daAlink_c::getSumouCounter(const void) asm void func_800D0274(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0274.s" } // checkSumouWithstand__9daAlink_cCFv // daAlink_c::checkSumouWithstand(const void) asm void func_800D027C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D027C.s" } // setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs // daAlink_c::setMidnaMsgNum(fopAc_ac_c*, unsigned short) asm void func_800D0284(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0284.s" } // getModelMtx__9daAlink_cFv // daAlink_c::getModelMtx(void) asm void func_800D0290(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0290.s" } // getInvMtx__9daAlink_cFv // daAlink_c::getInvMtx(void) asm void func_800D029C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D029C.s" } // getLinkBackBone1Matrix__9daAlink_cFv // daAlink_c::getLinkBackBone1Matrix(void) asm void func_800D02A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D02A4.s" } // getWolfMouthMatrix__9daAlink_cFv // daAlink_c::getWolfMouthMatrix(void) asm void func_800D02B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D02B8.s" } // getWolfBackbone2Matrix__9daAlink_cFv // daAlink_c::getWolfBackbone2Matrix(void) asm void func_800D02CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D02CC.s" } // getBottleMtx__9daAlink_cFv // daAlink_c::getBottleMtx(void) asm void func_800D02E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D02E0.s" } // getHeadMtx__9daAlink_cFv // daAlink_c::getHeadMtx(void) asm void func_800D0334(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0334.s" } // getGroundY__9daAlink_cFv // daAlink_c::getGroundY(void) asm void func_800D0350(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0350.s" } // getBaseAnimeFrameRate__9daAlink_cCFv // daAlink_c::getBaseAnimeFrameRate(const void) asm void func_800D0358(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0358.s" } // getAtnActorID__9daAlink_cCFv // daAlink_c::getAtnActorID(const void) asm void func_800D0360(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0360.s" } // getItemID__9daAlink_cCFv // daAlink_c::getItemID(const void) asm void func_800D0368(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0368.s" } // getGrabActorID__9daAlink_cCFv // daAlink_c::getGrabActorID(const void) asm void func_800D0370(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0370.s" } // setForcePutPos__9daAlink_cFRC4cXyz // daAlink_c::setForcePutPos(const cXyz&) asm void func_800D038C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D038C.s" } // checkPlayerFly__9daAlink_cCFv // daAlink_c::checkPlayerFly(const void) asm void func_800D03B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D03B4.s" } // checkFrontRoll__9daAlink_cCFv // daAlink_c::checkFrontRoll(const void) asm void func_800D03C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D03C8.s" } // checkWolfDash__9daAlink_cCFv // daAlink_c::checkWolfDash(const void) asm void func_800D03DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D03DC.s" } // checkAutoJump__9daAlink_cCFv // daAlink_c::checkAutoJump(const void) asm void func_800D03F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D03F0.s" } // checkSideStep__9daAlink_cCFv // daAlink_c::checkSideStep(const void) asm void func_800D0414(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0414.s" } // checkWolfTriggerJump__9daAlink_cCFv // daAlink_c::checkWolfTriggerJump(const void) asm void func_800D0444(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0444.s" } // checkGuardBreakMode__9daAlink_cCFv // daAlink_c::checkGuardBreakMode(const void) asm void func_800D0468(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0468.s" } // checkLv3Slide__9daAlink_cCFv // daAlink_c::checkLv3Slide(const void) asm void func_800D047C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D047C.s" } // checkWolfHowlDemoMode__9daAlink_cCFv // daAlink_c::checkWolfHowlDemoMode(const void) asm void func_800D04A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D04A4.s" } // checkElecDamage__9daAlink_cCFv // daAlink_c::checkElecDamage(const void) asm void func_800D04B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D04B8.s" } // checkEmptyBottleSwing__9daAlink_cCFv // daAlink_c::checkEmptyBottleSwing(const void) asm void func_800D04CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D04CC.s" } // checkBottleSwingMode__9daAlink_cCFv // daAlink_c::checkBottleSwingMode(const void) asm void func_800D04F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D04F4.s" } // checkHawkWait__9daAlink_cCFv // daAlink_c::checkHawkWait(const void) asm void func_800D0508(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0508.s" } // checkGoatThrow__9daAlink_cCFv // daAlink_c::checkGoatThrow(const void) asm void func_800D051C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D051C.s" } // checkGoatThrowAfter__9daAlink_cCFv // daAlink_c::checkGoatThrowAfter(const void) asm void func_800D0544(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0544.s" } // checkWolfTagLockJump__9daAlink_cCFv // daAlink_c::checkWolfTagLockJump(const void) asm void func_800D0570(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0570.s" } // checkWolfTagLockJumpLand__9daAlink_cCFv // daAlink_c::checkWolfTagLockJumpLand(const void) asm void func_800D0598(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0598.s" } // checkWolfRopeHang__9daAlink_cCFv // daAlink_c::checkWolfRopeHang(const void) asm void func_800D05AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D05AC.s" } // checkRollJump__9daAlink_cCFv // daAlink_c::checkRollJump(const void) asm void func_800D05C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D05C0.s" } // checkGoronRideWait__9daAlink_cCFv // daAlink_c::checkGoronRideWait(const void) asm void func_800D05D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D05D4.s" } // checkWolfChain__9daAlink_cCFv // daAlink_c::checkWolfChain(const void) asm void func_800D05E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D05E8.s" } // checkWolfWait__9daAlink_cCFv // daAlink_c::checkWolfWait(const void) asm void func_800D05FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D05FC.s" } // checkWolfJumpAttack__9daAlink_cCFv // daAlink_c::checkWolfJumpAttack(const void) asm void func_800D0610(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0610.s" } // checkWolfRSit__9daAlink_cCFv // daAlink_c::checkWolfRSit(const void) asm void func_800D0624(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0624.s" } // checkBottleDrinkEnd__9daAlink_cCFv // daAlink_c::checkBottleDrinkEnd(const void) asm void func_800D0638(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0638.s" } // checkWolfDig__9daAlink_cCFv // daAlink_c::checkWolfDig(const void) asm void func_800D0660(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0660.s" } // checkCutCharge__9daAlink_cCFv // daAlink_c::checkCutCharge(const void) asm void func_800D0674(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0674.s" } // checkCutLargeJumpCharge__9daAlink_cCFv // daAlink_c::checkCutLargeJumpCharge(const void) asm void func_800D0688(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0688.s" } // checkComboCutTurn__9daAlink_cCFv // daAlink_c::checkComboCutTurn(const void) asm void func_800D06B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D06B0.s" } // checkClimbMove__9daAlink_cCFv // daAlink_c::checkClimbMove(const void) asm void func_800D06D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D06D8.s" } // checkGrassWhistle__9daAlink_cCFv // daAlink_c::checkGrassWhistle(const void) asm void func_800D0704(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0704.s" } // checkBoarRun__9daAlink_cCFv // daAlink_c::checkBoarRun(const void) asm void func_800D0718(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0718.s" } // checkHorseRideNotReady__9daAlink_cCFv // daAlink_c::checkHorseRideNotReady(const void) asm void func_800D072C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D072C.s" } // getSearchBallScale__9daAlink_cCFv // daAlink_c::getSearchBallScale(const void) asm void func_800D0794(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0794.s" } // checkFastShotTime__9daAlink_cFv // daAlink_c::checkFastShotTime(void) asm void func_800D079C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D079C.s" } // checkCutJumpCancelTurn__9daAlink_cCFv // daAlink_c::checkCutJumpCancelTurn(const void) asm void func_800D07A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D07A4.s" } // checkSingleBoarBattleSecondBowReady__9daAlink_cCFv // daAlink_c::checkSingleBoarBattleSecondBowReady(const void) asm void func_800D07D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D07D4.s" } // cancelDungeonWarpReadyNeck__9daAlink_cFv // daAlink_c::cancelDungeonWarpReadyNeck(void) asm void func_800D07FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D07FC.s" } // onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c // daAlink_c::onSceneChangeAreaJump(unsigned char, unsigned char, fopAc_ac_c*) asm void func_800D0818(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0818.s" } // onSceneChangeDead__9daAlink_cFUci // daAlink_c::onSceneChangeDead(unsigned char, int) asm void func_800D0830(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0830.s" } // checkNoEquipItem__9daAlink_cCFv // daAlink_c::checkNoEquipItem(const void) asm void func_800D084C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D084C.s" } // getBoardCutTurnOffsetAngleY__9daAlink_cCFv // daAlink_c::getBoardCutTurnOffsetAngleY(const void) asm void func_800D0860(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0860.s" } // getMagneBootsTopVec__9daAlink_cFv // daAlink_c::getMagneBootsTopVec(void) asm void func_800D087C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D087C.s" } // setCargoCarry__9daAlink_cFP10fopAc_ac_c // daAlink_c::setCargoCarry(fopAc_ac_c*) asm void func_800D0884(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0884.s" } // setGoronSideMove__9daAlink_cFP10fopAc_ac_c // daAlink_c::setGoronSideMove(fopAc_ac_c*) asm void func_800D08B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D08B0.s" } // setSumouReady__9daAlink_cFP10fopAc_ac_c // daAlink_c::setSumouReady(fopAc_ac_c*) asm void func_800D08DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D08DC.s" } // setSumouPushBackDirection__9daAlink_cFs // daAlink_c::setSumouPushBackDirection(short) asm void func_800D091C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D091C.s" } // setSumouLoseHeadUp__9daAlink_cFv // daAlink_c::setSumouLoseHeadUp(void) asm void func_800D0930(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0930.s" } // checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c // daAlink_c::checkPriActorOwn(const fopAc_ac_c*) asm void func_800D0948(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0948.s" } // checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c // daAlink_c::checkWolfEnemyBiteAllOwn(const fopAc_ac_c*) asm void func_800D095C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D095C.s" } // setWolfEnemyHangBiteAngle__9daAlink_cFs // daAlink_c::setWolfEnemyHangBiteAngle(short) asm void func_800D0970(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0970.s" } // setSumouGraspCancelCount__9daAlink_cFi // daAlink_c::setSumouGraspCancelCount(int) asm void func_800D0984(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0984.s" } // checkItemSwordEquip__9daAlink_cCFv // daAlink_c::checkItemSwordEquip(const void) asm void func_800D0998(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0998.s" } // getSinkShapeOffset__9daAlink_cCFv // daAlink_c::getSinkShapeOffset(const void) asm void func_800D09AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09AC.s" } // checkSinkDead__9daAlink_cCFv // daAlink_c::checkSinkDead(const void) asm void func_800D09B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09B4.s" } // checkCutJumpMode__9daAlink_cCFv // daAlink_c::checkCutJumpMode(const void) asm void func_800D09C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09C8.s" } // getGiantPuzzleAimAngle__9daAlink_cCFv // daAlink_c::getGiantPuzzleAimAngle(const void) asm void func_800D09DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09DC.s" } // getSwordChangeWaitTimer__9daAlink_cCFv // daAlink_c::getSwordChangeWaitTimer(const void) asm void func_800D09E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09E4.s" } // checkMetamorphose__9daAlink_cCFv // daAlink_c::checkMetamorphose(const void) asm void func_800D09EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D09EC.s" } // checkWolfDownAttackPullOut__9daAlink_cCFv // daAlink_c::checkWolfDownAttackPullOut(const void) asm void func_800D0A14(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A14.s" } // getMidnaAtnPos__9daAlink_cCFv // daAlink_c::getMidnaAtnPos(const void) asm void func_800D0A28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A28.s" } // checkCopyRodEquip__9daAlink_cCFv // daAlink_c::checkCopyRodEquip(const void) asm void func_800D0A30(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A30.s" } // checkCanoeFishingGetLeft__9daAlink_cCFv // daAlink_c::checkCanoeFishingGetLeft(const void) asm void func_800D0A44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A44.s" } // checkCanoeFishingGetRight__9daAlink_cCFv // daAlink_c::checkCanoeFishingGetRight(const void) asm void func_800D0A6C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A6C.s" } // checkBeeChildDrink__9daAlink_cCFv // daAlink_c::checkBeeChildDrink(const void) asm void func_800D0A94(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A94.s" } // getWolfHowlMgrP__9daAlink_cFv // daAlink_c::getWolfHowlMgrP(void) asm void func_800D0A9C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0A9C.s" } // checkWolfHowlSuccessAnime__9daAlink_cCFv // daAlink_c::checkWolfHowlSuccessAnime(const void) asm void func_800D0AA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0AA4.s" } // checkOctaIealHang__9daAlink_cCFv // daAlink_c::checkOctaIealHang(const void) asm void func_800D0AC8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0AC8.s" } // cancelOctaIealHang__9daAlink_cFv // daAlink_c::cancelOctaIealHang(void) asm void func_800D0AF0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0AF0.s" } // cancelDragonHangBackJump__9daAlink_cFv // daAlink_c::cancelDragonHangBackJump(void) asm void func_800D0B08(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0B08.s" } // setOctaIealWildHang__9daAlink_cFv // daAlink_c::setOctaIealWildHang(void) asm void func_800D0B20(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0B20.s" } // checkDragonHangRide__9daAlink_cCFv // daAlink_c::checkDragonHangRide(const void) asm void func_800D0B38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0B38.s" } // playerStartCollisionSE__9daAlink_cFUlUl // daAlink_c::playerStartCollisionSE(unsigned long, unsigned long) asm void func_800D0B60(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0B60.s" } // __dt__16daAlink_matAnm_cFv // daAlink_matAnm_c::~daAlink_matAnm_c(void) asm void func_800D0B8C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0B8C.s" } // __dt__12dBgS_ObjAcchFv // dBgS_ObjAcch::~dBgS_ObjAcch(void) asm void dBgS_ObjAcch_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0C6C.s" } // __dt__Q29daAlink_c14hsChainShape_cFv asm void func_800D0CDC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0CDC.s" } // daAlink_searchNightStalker__FP10fopAc_ac_cPv // daAlink_searchNightStalker(fopAc_ac_c*, void*) asm void daAlink_searchNightStalker(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0D38.s" } // checkLightSwordMtrl__9daAlink_cFv // daAlink_c::checkLightSwordMtrl(void) asm void daAlink_c_NS_checkLightSwordMtrl(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0E08.s" } // checkSwordEquipAnime__9daAlink_cCFv // daAlink_c::checkSwordEquipAnime(const void) asm void daAlink_c_NS_checkSwordEquipAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0E98.s" } // checkCutDashAnime__9daAlink_cCFv // daAlink_c::checkCutDashAnime(const void) asm void daAlink_c_NS_checkCutDashAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0ECC.s" } // checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf // daAlink_c::checkCutDashEnemyHit(dCcD_GObjInf&) asm void daAlink_c_NS_checkCutDashEnemyHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0EFC.s" } // getSwordAtType__9daAlink_cFv // daAlink_c::getSwordAtType(void) asm void daAlink_c_NS_getSwordAtType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0F5C.s" } // initCutTurnAt__9daAlink_cFfi // daAlink_c::initCutTurnAt(float, int) asm void daAlink_c_NS_initCutTurnAt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D0F90.s" } // checkCutFinishJumpUp__9daAlink_cFv // daAlink_c::checkCutFinishJumpUp(void) asm void daAlink_c_NS_checkCutFinishJumpUp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D102C.s" } // changeCutFast__9daAlink_cFv // daAlink_c::changeCutFast(void) asm void daAlink_c_NS_changeCutFast(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1088.s" } // checkCutFastReady__9daAlink_cFv // daAlink_c::checkCutFastReady(void) asm void daAlink_c_NS_checkCutFastReady(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D10E0.s" } // setSwordModel__9daAlink_cFv // daAlink_c::setSwordModel(void) asm void daAlink_c_NS_setSwordModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1268.s" } // offSwordModel__9daAlink_cFv // daAlink_c::offSwordModel(void) asm void daAlink_c_NS_offSwordModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1310.s" } // checkCutTypeNoBlur__9daAlink_cCFv // daAlink_c::checkCutTypeNoBlur(const void) asm void daAlink_c_NS_checkCutTypeNoBlur(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D13AC.s" } // checkCutTurnInput__9daAlink_cCFv // daAlink_c::checkCutTurnInput(const void) asm void daAlink_c_NS_checkCutTurnInput(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D13E4.s" } // getCutTurnDirection__9daAlink_cCFv // daAlink_c::getCutTurnDirection(const void) asm void daAlink_c_NS_getCutTurnDirection(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1424.s" } // resetCombo__9daAlink_cFi // daAlink_c::resetCombo(int) asm void daAlink_c_NS_resetCombo(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1430.s" } // checkComboCnt__9daAlink_cFv // daAlink_c::checkComboCnt(void) asm void daAlink_c_NS_checkComboCnt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1454.s" } // setCutType__9daAlink_cFUc // daAlink_c::setCutType(unsigned char) asm void daAlink_c_NS_setCutType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D152C.s" } // setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff // daAlink_c::setCylAtParam(unsigned long, dCcG_At_Spl, unsigned char, unsigned char, int, float, // float) asm void daAlink_c_NS_setCylAtParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1540.s" } // setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff // daAlink_c::setSwordAtParam(dCcG_At_Spl, unsigned char, unsigned char, int, float, float) asm void daAlink_c_NS_setSwordAtParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1688.s" } // notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::notSwordHitVibActor(fopAc_ac_c*) asm void daAlink_c_NS_notSwordHitVibActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1788.s" } // setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf // daAlink_c::setSwordHitVibration(dCcD_GObjInf*) asm void daAlink_c_NS_setSwordHitVibration(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D17EC.s" } // checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf // daAlink_c::checkAtShieldHit(dCcD_GObjInf&) asm void daAlink_c_NS_checkAtShieldHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1920.s" } // checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf // daAlink_c::checkCutReverseAt(dCcD_GObjInf*) asm void daAlink_c_NS_checkCutReverseAt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1978.s" } // changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_changeCutReverseProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D19C8.s" } // setCutDash__9daAlink_cFii // daAlink_c::setCutDash(int, int) asm void daAlink_c_NS_setCutDash(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D1E1C.s" } // checkForceSwordSwing__9daAlink_cFv // daAlink_c::checkForceSwordSwing(void) asm void daAlink_c_NS_checkForceSwordSwing(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D20B4.s" } // setComboReserb__9daAlink_cFv // daAlink_c::setComboReserb(void) asm void daAlink_c_NS_setComboReserb(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D20FC.s" } // checkComboReserb__9daAlink_cFv // daAlink_c::checkComboReserb(void) asm void daAlink_c_NS_checkComboReserb(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2188.s" } // commonCutAction__9daAlink_cFv // daAlink_c::commonCutAction(void) asm void daAlink_c_NS_commonCutAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D21D0.s" } // setSwordVoiceSe__9daAlink_cFUl // daAlink_c::setSwordVoiceSe(unsigned long) asm void daAlink_c_NS_setSwordVoiceSe(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2284.s" } // setSwordChargeVoiceSe__9daAlink_cFv // daAlink_c::setSwordChargeVoiceSe(void) asm void daAlink_c_NS_setSwordChargeVoiceSe(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D22BC.s" } // setSwordComboVoice__9daAlink_cFv // daAlink_c::setSwordComboVoice(void) asm void daAlink_c_NS_setSwordComboVoice(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2304.s" } // checkCutTurnInputTrigger__9daAlink_cFv // daAlink_c::checkCutTurnInputTrigger(void) asm void daAlink_c_NS_checkCutTurnInputTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2368.s" } // checkCutAction__9daAlink_cFv // daAlink_c::checkCutAction(void) asm void daAlink_c_NS_checkCutAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D23C0.s" } // checkCutTurnCharge__9daAlink_cFv // daAlink_c::checkCutTurnCharge(void) asm void daAlink_c_NS_checkCutTurnCharge_X1_(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2684.s" } // getCutDirection__9daAlink_cFv // daAlink_c::getCutDirection(void) asm void daAlink_c_NS_getCutDirection(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D26EC.s" } // checkCutCancelNextMode__9daAlink_cFi // daAlink_c::checkCutCancelNextMode(int) asm void daAlink_c_NS_checkCutCancelNextMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2760.s" } // checkDoCutAction__9daAlink_cFv // daAlink_c::checkDoCutAction(void) asm void daAlink_c_NS_checkDoCutAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D27E4.s" } // checkCutBackState__9daAlink_cFv // daAlink_c::checkCutBackState(void) asm void daAlink_c_NS_checkCutBackState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2890.s" } // checkCutHeadState__9daAlink_cFv // daAlink_c::checkCutHeadState(void) asm void daAlink_c_NS_checkCutHeadState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D28F4.s" } // checkDownAttackState__9daAlink_cFv // daAlink_c::checkDownAttackState(void) asm void daAlink_c_NS_checkDownAttackState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D29D4.s" } // checkCutLargeTurnState__9daAlink_cCFv // daAlink_c::checkCutLargeTurnState(const void) asm void daAlink_c_NS_checkCutLargeTurnState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2ABC.s" } // cancelCutCharge__9daAlink_cFv // daAlink_c::cancelCutCharge(void) asm void daAlink_c_NS_cancelCutCharge(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2B88.s" } // initCutAtnActorSearch__9daAlink_cFv // daAlink_c::initCutAtnActorSearch(void) asm void daAlink_c_NS_initCutAtnActorSearch(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2BFC.s" } // checkCutAtnActorChange__9daAlink_cFv // daAlink_c::checkCutAtnActorChange(void) asm void daAlink_c_NS_checkCutAtnActorChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2C54.s" } // setCutJumpSpeed__9daAlink_cFi // daAlink_c::setCutJumpSpeed(int) asm void daAlink_c_NS_setCutJumpSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2C78.s" } // procCutNormalInit__9daAlink_cFi // daAlink_c::procCutNormalInit(int) asm void daAlink_c_NS_procCutNormalInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D2F58.s" } // procCutNormal__9daAlink_cFv // daAlink_c::procCutNormal(void) asm void func_800D31B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D31B8.s" } // procCutFinishInit__9daAlink_cFi // daAlink_c::procCutFinishInit(int) asm void daAlink_c_NS_procCutFinishInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D34D8.s" } // procCutFinish__9daAlink_cFv // daAlink_c::procCutFinish(void) asm void func_800D382C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D382C.s" } // procCutFinishJumpUpInit__9daAlink_cFv // daAlink_c::procCutFinishJumpUpInit(void) asm void daAlink_c_NS_procCutFinishJumpUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D3ADC.s" } // procCutFinishJumpUp__9daAlink_cFv // daAlink_c::procCutFinishJumpUp(void) asm void func_800D3CCC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D3CCC.s" } // procCutFinishJumpUpLandInit__9daAlink_cFv // daAlink_c::procCutFinishJumpUpLandInit(void) asm void daAlink_c_NS_procCutFinishJumpUpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D3DD8.s" } // procCutFinishJumpUpLand__9daAlink_cFv // daAlink_c::procCutFinishJumpUpLand(void) asm void func_800D3ECC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D3ECC.s" } // procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_procCutReverseInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4068.s" } // procCutReverse__9daAlink_cFv // daAlink_c::procCutReverse(void) asm void func_800D41FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D41FC.s" } // procCutJumpInit__9daAlink_cFi // daAlink_c::procCutJumpInit(int) asm void daAlink_c_NS_procCutJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D42FC.s" } // procCutJump__9daAlink_cFv // daAlink_c::procCutJump(void) asm void func_800D43F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D43F8.s" } // procCutJumpLandInit__9daAlink_cFi // daAlink_c::procCutJumpLandInit(int) asm void daAlink_c_NS_procCutJumpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D452C.s" } // procCutJumpLand__9daAlink_cFv // daAlink_c::procCutJumpLand(void) asm void func_800D4684(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4684.s" } // procCutTurnInit__9daAlink_cFii // daAlink_c::procCutTurnInit(int, int) asm void daAlink_c_NS_procCutTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D47DC.s" } // procCutTurn__9daAlink_cFv // daAlink_c::procCutTurn(void) asm void func_800D4A74(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4A74.s" } // procCutTurnChargeInit__9daAlink_cFv // daAlink_c::procCutTurnChargeInit(void) asm void daAlink_c_NS_procCutTurnChargeInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4C68.s" } // procCutTurnCharge__9daAlink_cFv // daAlink_c::procCutTurnCharge(void) asm void func_800D4D04(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4D04.s" } // procCutTurnMoveInit__9daAlink_cFi // daAlink_c::procCutTurnMoveInit(int) asm void daAlink_c_NS_procCutTurnMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4DDC.s" } // procCutTurnMove__9daAlink_cFv // daAlink_c::procCutTurnMove(void) asm void func_800D4EFC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D4EFC.s" } // procCutDownInit__9daAlink_cFv // daAlink_c::procCutDownInit(void) asm void daAlink_c_NS_procCutDownInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D53C8.s" } // procCutDown__9daAlink_cFv // daAlink_c::procCutDown(void) asm void func_800D57F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D57F8.s" } // procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c // daAlink_c::procCutDownLandInit(fopEn_enemy_c*) asm void daAlink_c_NS_procCutDownLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D58A0.s" } // procCutDownLand__9daAlink_cFv // daAlink_c::procCutDownLand(void) asm void func_800D5ADC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D5ADC.s" } // procCutHeadInit__9daAlink_cFv // daAlink_c::procCutHeadInit(void) asm void daAlink_c_NS_procCutHeadInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D5C88.s" } // procCutHead__9daAlink_cFv // daAlink_c::procCutHead(void) asm void func_800D5FC8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D5FC8.s" } // procCutHeadLandInit__9daAlink_cFv // daAlink_c::procCutHeadLandInit(void) asm void daAlink_c_NS_procCutHeadLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6130.s" } // procCutHeadLand__9daAlink_cFv // daAlink_c::procCutHeadLand(void) asm void func_800D618C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D618C.s" } // procCutLargeJumpChargeInit__9daAlink_cFv // daAlink_c::procCutLargeJumpChargeInit(void) asm void daAlink_c_NS_procCutLargeJumpChargeInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6238.s" } // procCutLargeJumpCharge__9daAlink_cFv // daAlink_c::procCutLargeJumpCharge(void) asm void func_800D62A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D62A0.s" } // procCutLargeJumpInit__9daAlink_cFv // daAlink_c::procCutLargeJumpInit(void) asm void daAlink_c_NS_procCutLargeJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6374.s" } // procCutLargeJump__9daAlink_cFv // daAlink_c::procCutLargeJump(void) asm void func_800D6484(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6484.s" } // procCutLargeJumpLandInit__9daAlink_cFi // daAlink_c::procCutLargeJumpLandInit(int) asm void daAlink_c_NS_procCutLargeJumpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D66C0.s" } // procCutLargeJumpLand__9daAlink_cFv // daAlink_c::procCutLargeJumpLand(void) asm void func_800D67FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D67FC.s" } // procSwordUnequipSpInit__9daAlink_cFv // daAlink_c::procSwordUnequipSpInit(void) asm void daAlink_c_NS_procSwordUnequipSpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D698C.s" } // procSwordUnequipSp__9daAlink_cFv // daAlink_c::procSwordUnequipSp(void) asm void func_800D6A38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6A38.s" } // getFreezeR__9daAlink_cCFv // daAlink_c::getFreezeR(const void) asm void func_800D6D94(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6D94.s" } // getFreezeG__9daAlink_cCFv // daAlink_c::getFreezeG(const void) asm void func_800D6DA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6DA4.s" } // getFreezeB__9daAlink_cCFv // daAlink_c::getFreezeB(const void) asm void func_800D6DB4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6DB4.s" } // checkMiddleBossGoronRoom__9daAlink_cFv // daAlink_c::checkMiddleBossGoronRoom(void) asm void daAlink_c_NS_checkMiddleBossGoronRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6DC4.s" } // setDkCaught__9daAlink_cFP10fopAc_ac_c // daAlink_c::setDkCaught(fopAc_ac_c*) asm void func_800D6DF0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6DF0.s" } // freezeTimerDamage__9daAlink_cFv // daAlink_c::freezeTimerDamage(void) asm void daAlink_c_NS_freezeTimerDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6E24.s" } // onPressedDamage__9daAlink_cFRC4cXyzs // daAlink_c::onPressedDamage(const cXyz&, short) asm void func_800D6F00(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6F00.s" } // checkNoLandDamageSlidePolygon__9daAlink_cFv // daAlink_c::checkNoLandDamageSlidePolygon(void) asm void daAlink_c_NS_checkNoLandDamageSlidePolygon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6F2C.s" } // checkCutLandDamage__9daAlink_cFv // daAlink_c::checkCutLandDamage(void) asm void daAlink_c_NS_checkCutLandDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D6FE0.s" } // checkCaughtEscapeCutTurn__9daAlink_cFv // daAlink_c::checkCaughtEscapeCutTurn(void) asm void daAlink_c_NS_checkCaughtEscapeCutTurn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D70A0.s" } // setThrowDamage__9daAlink_cFsffiii // daAlink_c::setThrowDamage(short, float, float, int, int, int) asm void func_800D7160(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7160.s" } // damageMagnification__9daAlink_cFii // daAlink_c::damageMagnification(int, int) asm void daAlink_c_NS_damageMagnification(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7208.s" } // setDamagePoint__9daAlink_cFiiii // daAlink_c::setDamagePoint(int, int, int, int) asm void daAlink_c_NS_setDamagePoint(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D72BC.s" } // setDamagePointNormal__9daAlink_cFi // daAlink_c::setDamagePointNormal(int) asm void daAlink_c_NS_setDamagePointNormal(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7478.s" } // setLandDamagePoint__9daAlink_cFi // daAlink_c::setLandDamagePoint(int) asm void daAlink_c_NS_setLandDamagePoint(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D74A4.s" } // getDamageVec__9daAlink_cFP12dCcD_GObjInf // daAlink_c::getDamageVec(dCcD_GObjInf*) asm void daAlink_c_NS_getDamageVec(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D74F4.s" } // setDashDamage__9daAlink_cFv // daAlink_c::setDashDamage(void) asm void daAlink_c_NS_setDashDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D76C4.s" } // checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo // daAlink_c::checkIcePolygonDamage(cBgS_PolyInfo*) asm void daAlink_c_NS_checkIcePolygonDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7768.s" } // checkMagicArmorNoDamage__9daAlink_cFv // daAlink_c::checkMagicArmorNoDamage(void) asm void daAlink_c_NS_checkMagicArmorNoDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D77C8.s" } // checkPolyDamage__9daAlink_cFv // daAlink_c::checkPolyDamage(void) asm void daAlink_c_NS_checkPolyDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7820.s" } // checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c // daAlink_c::checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c*) asm void daAlink_c_NS_checkElecReturnDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7A98.s" } // damageTimerCount__9daAlink_cFv // daAlink_c::damageTimerCount(void) asm void daAlink_c_NS_damageTimerCount(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7B18.s" } // checkHugeAttack__9daAlink_cCFi // daAlink_c::checkHugeAttack(const int) asm void daAlink_c_NS_checkHugeAttack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7BE8.s" } // checkLargeAttack__9daAlink_cCFi // daAlink_c::checkLargeAttack(const int) asm void daAlink_c_NS_checkLargeAttack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7C14.s" } // checkDamageAction__9daAlink_cFv // daAlink_c::checkDamageAction(void) asm void daAlink_c_NS_checkDamageAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D7C40.s" } // procDamageInit__9daAlink_cFP12dCcD_GObjInfi // daAlink_c::procDamageInit(dCcD_GObjInf*, int) asm void daAlink_c_NS_procDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D8F3C.s" } // procDamage__9daAlink_cFv // daAlink_c::procDamage(void) asm void func_800D9514(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D9514.s" } // procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi // daAlink_c::procCoLargeDamageInit(int, int, short, short, dCcD_GObjInf*, int) asm void daAlink_c_NS_procCoLargeDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D96DC.s" } // procCoLargeDamage__9daAlink_cFv // daAlink_c::procCoLargeDamage(void) asm void func_800D9E88(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800D9E88.s" } // procLargeDamageUpInit__9daAlink_cFiiss // daAlink_c::procLargeDamageUpInit(int, int, short, short) asm void daAlink_c_NS_procLargeDamageUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DA180.s" } // procLargeDamageUp__9daAlink_cFv // daAlink_c::procLargeDamageUp(void) asm void func_800DA554(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DA554.s" } // procCoLargeDamageWallInit__9daAlink_cFiiss // daAlink_c::procCoLargeDamageWallInit(int, int, short, short) asm void daAlink_c_NS_procCoLargeDamageWallInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DA82C.s" } // procCoLargeDamageWall__9daAlink_cFv // daAlink_c::procCoLargeDamageWall(void) asm void func_800DAC28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DAC28.s" } // procCoPolyDamageInit__9daAlink_cFv // daAlink_c::procCoPolyDamageInit(void) asm void daAlink_c_NS_procCoPolyDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DAC84.s" } // procCoPolyDamage__9daAlink_cFv // daAlink_c::procCoPolyDamage(void) asm void func_800DAD90(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DAD90.s" } // procLandDamageInit__9daAlink_cFi // daAlink_c::procLandDamageInit(int) asm void daAlink_c_NS_procLandDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DAE10.s" } // procLandDamage__9daAlink_cFv // daAlink_c::procLandDamage(void) asm void func_800DB060(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB060.s" } // procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi // daAlink_c::procCoElecDamageInit(fopAc_ac_c*, dCcD_GObjInf*, int) asm void daAlink_c_NS_procCoElecDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB140.s" } // procCoElecDamage__9daAlink_cFv // daAlink_c::procCoElecDamage(void) asm void func_800DB418(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB418.s" } // procStEscapeInit__9daAlink_cFv // daAlink_c::procStEscapeInit(void) asm void daAlink_c_NS_procStEscapeInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB5B0.s" } // procStEscape__9daAlink_cFv // daAlink_c::procStEscape(void) asm void func_800DB610(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB610.s" } // procDkCaughtInit__9daAlink_cFUi // daAlink_c::procDkCaughtInit(unsigned int) asm void daAlink_c_NS_procDkCaughtInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB6A4.s" } // procDkCaught__9daAlink_cFv // daAlink_c::procDkCaught(void) asm void func_800DB860(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DB860.s" } // setScreamWaitAnime__9daAlink_cFv // daAlink_c::setScreamWaitAnime(void) asm void daAlink_c_NS_setScreamWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBC98.s" } // procScreamWaitInit__9daAlink_cFv // daAlink_c::procScreamWaitInit(void) asm void daAlink_c_NS_procScreamWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBD1C.s" } // procScreamWait__9daAlink_cFv // daAlink_c::procScreamWait(void) asm void func_800DBDA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBDA4.s" } // procCoSandWallHitInit__9daAlink_cFv // daAlink_c::procCoSandWallHitInit(void) asm void daAlink_c_NS_procCoSandWallHitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBE00.s" } // procCoSandWallHit__9daAlink_cFv // daAlink_c::procCoSandWallHit(void) asm void func_800DBE74(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBE74.s" } // procCoLavaReturnInit__9daAlink_cFi // daAlink_c::procCoLavaReturnInit(int) asm void daAlink_c_NS_procCoLavaReturnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DBED8.s" } // procCoLavaReturn__9daAlink_cFv // daAlink_c::procCoLavaReturn(void) asm void func_800DC214(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC214.s" } // procCoSwimFreezeReturnInit__9daAlink_cFv // daAlink_c::procCoSwimFreezeReturnInit(void) asm void daAlink_c_NS_procCoSwimFreezeReturnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC278.s" } // procCoSwimFreezeReturn__9daAlink_cFv // daAlink_c::procCoSwimFreezeReturn(void) asm void func_800DC474(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC474.s" } // checkEnemyGroup__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkEnemyGroup(fopAc_ac_c*) asm void daAlink_c_NS_checkEnemyGroup(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC548.s" } // checkSpecialNpc__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkSpecialNpc(fopAc_ac_c*) asm void daAlink_c_NS_checkSpecialNpc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC5A4.s" } // checkShieldAttackEmphasys__9daAlink_cFv // daAlink_c::checkShieldAttackEmphasys(void) asm void daAlink_c_NS_checkShieldAttackEmphasys(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC5DC.s" } // checkGuardActionChange__9daAlink_cFv // daAlink_c::checkGuardActionChange(void) asm void daAlink_c_NS_checkGuardActionChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC678.s" } // stickArrowIncrement__9daAlink_cFi // daAlink_c::stickArrowIncrement(int) asm void daAlink_c_NS_stickArrowIncrement(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC79C.s" } // setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci // daAlink_c::setArrowShieldActor(fopAc_ac_c*, int) asm void func_800DC8C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DC8C4.s" } // checkWoodShieldEquipNotIronBall__9daAlink_cCFv // daAlink_c::checkWoodShieldEquipNotIronBall(const void) asm void daAlink_c_NS_checkWoodShieldEquipNotIronBall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCA2C.s" } // getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz // daAlink_c::getArrowShieldOffset(const cXyz*, const csXyz*, cXyz*, cXyz*) asm void func_800DCA80(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCA80.s" } // setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz // daAlink_c::setArrowShieldPos(const cXyz*, csXyz*, const cXyz*, const cXyz*) asm void func_800DCD74(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCD74.s" } // checkUpperGuardAnime__9daAlink_cCFv // daAlink_c::checkUpperGuardAnime(const void) asm void daAlink_c_NS_checkUpperGuardAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCDF0.s" } // checkPlayerGuard__9daAlink_cCFv // daAlink_c::checkPlayerGuard(const void) asm void func_800DCE6C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCE6C.s" } // checkPlayerGuardAndAttack__9daAlink_cCFv // daAlink_c::checkPlayerGuardAndAttack(const void) asm void daAlink_c_NS_checkPlayerGuardAndAttack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCF04.s" } // checkGuardAccept__9daAlink_cFv // daAlink_c::checkGuardAccept(void) asm void daAlink_c_NS_checkGuardAccept(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DCF64.s" } // setUpperGuardAnime__9daAlink_cFf // daAlink_c::setUpperGuardAnime(float) asm void daAlink_c_NS_setUpperGuardAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD008.s" } // setShieldGuard__9daAlink_cFv // daAlink_c::setShieldGuard(void) asm void daAlink_c_NS_setShieldGuard(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD018.s" } // setGuardSe__9daAlink_cFP12dCcD_GObjInf // daAlink_c::setGuardSe(dCcD_GObjInf*) asm void daAlink_c_NS_setGuardSe(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD114.s" } // setSmallGuard__9daAlink_cFP12dCcD_GObjInf // daAlink_c::setSmallGuard(dCcD_GObjInf*) asm void daAlink_c_NS_setSmallGuard(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD1D4.s" } // procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf // daAlink_c::procGuardSlipInit(int, dCcD_GObjInf*) asm void daAlink_c_NS_procGuardSlipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD3E4.s" } // procGuardSlip__9daAlink_cFv // daAlink_c::procGuardSlip(void) asm void func_800DD894(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DD894.s" } // procGuardAttackInit__9daAlink_cFv // daAlink_c::procGuardAttackInit(void) asm void daAlink_c_NS_procGuardAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DDA10.s" } // procGuardAttack__9daAlink_cFv // daAlink_c::procGuardAttack(void) asm void func_800DDBA8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DDBA8.s" } // procGuardBreakInit__9daAlink_cFv // daAlink_c::procGuardBreakInit(void) asm void daAlink_c_NS_procGuardBreakInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DDE58.s" } // procGuardBreak__9daAlink_cFv // daAlink_c::procGuardBreak(void) asm void func_800DDF2C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DDF2C.s" } // procTurnMoveInit__9daAlink_cFi // daAlink_c::procTurnMoveInit(int) asm void daAlink_c_NS_procTurnMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE008.s" } // procTurnMove__9daAlink_cFv // daAlink_c::procTurnMove(void) asm void func_800DE380(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE380.s" } // getArrowFlyData__9daAlink_cCFPfPfi // daAlink_c::getArrowFlyData(const float*, float*, int) asm void daAlink_c_NS_getArrowFlyData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE64C.s" } // getArrowIncAtR__9daAlink_cCFv // daAlink_c::getArrowIncAtR(const void) asm void func_800DE740(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE740.s" } // getBombArrowFlyExplodeTime__9daAlink_cCFv // daAlink_c::getBombArrowFlyExplodeTime(const void) asm void func_800DE750(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE750.s" } // getArrowIncAtMaxStart__9daAlink_cCFv // daAlink_c::getArrowIncAtMaxStart(const void) asm void func_800DE760(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE760.s" } // getArrowIncAtMax__9daAlink_cCFv // daAlink_c::getArrowIncAtMax(const void) asm void func_800DE770(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE770.s" } // checkBowAndSlingItem__9daAlink_cFi // daAlink_c::checkBowAndSlingItem(int) asm void daAlink_c_NS_checkBowAndSlingItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE780.s" } // setSlingModel__9daAlink_cFv // daAlink_c::setSlingModel(void) asm void daAlink_c_NS_setSlingModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE7D4.s" } // checkBowCameraArrowPosP__9daAlink_cFPsPs // daAlink_c::checkBowCameraArrowPosP(short*, short*) asm void daAlink_c_NS_checkBowCameraArrowPosP(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE884.s" } // checkArrowChargeEnd__9daAlink_cCFv // daAlink_c::checkArrowChargeEnd(const void) asm void func_800DE990(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE990.s" } // checkBowReadyAnime__9daAlink_cCFv // daAlink_c::checkBowReadyAnime(const void) asm void daAlink_c_NS_checkBowReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE9B8.s" } // checkBowAnime__9daAlink_cCFv // daAlink_c::checkBowAnime(const void) asm void daAlink_c_NS_checkBowAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DE9E8.s" } // makeArrow__9daAlink_cFv // daAlink_c::makeArrow(void) asm void daAlink_c_NS_makeArrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEA3C.s" } // deleteArrow__9daAlink_cFv // daAlink_c::deleteArrow(void) asm void daAlink_c_NS_deleteArrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEAE4.s" } // setBowOrSlingStatus__9daAlink_cFv // daAlink_c::setBowOrSlingStatus(void) asm void daAlink_c_NS_setBowOrSlingStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEB8C.s" } // changeArrowType__9daAlink_cFv // daAlink_c::changeArrowType(void) asm void daAlink_c_NS_changeArrowType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEBC8.s" } // cancelBowMoveRideNotAtn__9daAlink_cFv // daAlink_c::cancelBowMoveRideNotAtn(void) asm void daAlink_c_NS_cancelBowMoveRideNotAtn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DED88.s" } // cancelBowMove__9daAlink_cFv // daAlink_c::cancelBowMove(void) asm void daAlink_c_NS_cancelBowMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEE1C.s" } // setBowReadyAnime__9daAlink_cFv // daAlink_c::setBowReadyAnime(void) asm void daAlink_c_NS_setBowReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEEDC.s" } // setBowReloadAnime__9daAlink_cFv // daAlink_c::setBowReloadAnime(void) asm void daAlink_c_NS_setBowReloadAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DEFB8.s" } // checkUpperItemActionBow__9daAlink_cFv // daAlink_c::checkUpperItemActionBow(void) asm void daAlink_c_NS_checkUpperItemActionBow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DF0BC.s" } // checkUpperItemActionBowFly__9daAlink_cFv // daAlink_c::checkUpperItemActionBowFly(void) asm void daAlink_c_NS_checkUpperItemActionBowFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DF798.s" } // checkNextActionBow__9daAlink_cFv // daAlink_c::checkNextActionBow(void) asm void daAlink_c_NS_checkNextActionBow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DF814.s" } // setBowModel__9daAlink_cFv // daAlink_c::setBowModel(void) asm void daAlink_c_NS_setBowModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFAE8.s" } // checkBowGrabLeftHand__9daAlink_cCFv // daAlink_c::checkBowGrabLeftHand(const void) asm void daAlink_c_NS_checkBowGrabLeftHand(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFBC8.s" } // setBowHangAnime__9daAlink_cFv // daAlink_c::setBowHangAnime(void) asm void daAlink_c_NS_setBowHangAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFC28.s" } // setBowNormalAnime__9daAlink_cFv // daAlink_c::setBowNormalAnime(void) asm void daAlink_c_NS_setBowNormalAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFC70.s" } // setBowSight__9daAlink_cFv // daAlink_c::setBowSight(void) asm void daAlink_c_NS_setBowSight(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFCD8.s" } // procBowSubjectInit__9daAlink_cFv // daAlink_c::procBowSubjectInit(void) asm void daAlink_c_NS_procBowSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFD6C.s" } // procBowSubject__9daAlink_cFv // daAlink_c::procBowSubject(void) asm void func_800DFDDC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFDDC.s" } // procBowMoveInit__9daAlink_cFv // daAlink_c::procBowMoveInit(void) asm void daAlink_c_NS_procBowMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFE3C.s" } // procBowMove__9daAlink_cFv // daAlink_c::procBowMove(void) asm void func_800DFEC0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFEC0.s" } // checkBoomerangLockAccept__9daAlink_cFv // daAlink_c::checkBoomerangLockAccept(void) asm void func_800DFFE0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800DFFE0.s" } // getBoomSpeed__9daAlink_cFv // daAlink_c::getBoomSpeed(void) asm void func_800E0010(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0010.s" } // getBoomCatchSpeed__9daAlink_cCFv // daAlink_c::getBoomCatchSpeed(const void) asm void func_800E00B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E00B0.s" } // getBoomFlyMax__9daAlink_cCFv // daAlink_c::getBoomFlyMax(const void) asm void daAlink_c_NS_getBoomFlyMax(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E00C0.s" } // getBoomLockMax__9daAlink_cFv // daAlink_c::getBoomLockMax(void) asm void daAlink_c_NS_getBoomLockMax(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E011C.s" } // getBoomBgThroughTime__9daAlink_cCFv // daAlink_c::getBoomBgThroughTime(const void) asm void func_800E0190(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0190.s" } // checkBossBabaRoom__9daAlink_cFv // daAlink_c::checkBossBabaRoom(void) asm void daAlink_c_NS_checkBossBabaRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E01A0.s" } // cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c // daAlink_c::cancelBoomerangLock(fopAc_ac_c*) asm void daAlink_c_NS_cancelBoomerangLock(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E01CC.s" } // getBoomerangActor__9daAlink_cFv // daAlink_c::getBoomerangActor(void) asm void daAlink_c_NS_getBoomerangActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0210.s" } // checkBoomerangChargeEnd__9daAlink_cFv // daAlink_c::checkBoomerangChargeEnd(void) asm void daAlink_c_NS_checkBoomerangChargeEnd(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0244.s" } // checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkBoomerangCarry(fopAc_ac_c*) asm void daAlink_c_NS_checkBoomerangCarry(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E02B8.s" } // initBoomerangUpperAnimeSpeed__9daAlink_cFi // daAlink_c::initBoomerangUpperAnimeSpeed(int) asm void daAlink_c_NS_initBoomerangUpperAnimeSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E03D0.s" } // checkBoomerangAnime__9daAlink_cCFv // daAlink_c::checkBoomerangAnime(const void) asm void daAlink_c_NS_checkBoomerangAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0440.s" } // checkBoomerangThrowAnime__9daAlink_cCFv // daAlink_c::checkBoomerangThrowAnime(const void) asm void daAlink_c_NS_checkBoomerangThrowAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E04AC.s" } // setBoomerangReadyQuake__9daAlink_cFv // daAlink_c::setBoomerangReadyQuake(void) asm void daAlink_c_NS_setBoomerangReadyQuake(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E04E8.s" } // setBoomerangReadyAnime__9daAlink_cFv // daAlink_c::setBoomerangReadyAnime(void) asm void daAlink_c_NS_setBoomerangReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E055C.s" } // setThrowBoomerangAnime__9daAlink_cFv // daAlink_c::setThrowBoomerangAnime(void) asm void daAlink_c_NS_setThrowBoomerangAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E05E8.s" } // setBoomerangCatchAnime__9daAlink_cFv // daAlink_c::setBoomerangCatchAnime(void) asm void daAlink_c_NS_setBoomerangCatchAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0630.s" } // throwBoomerang__9daAlink_cFv // daAlink_c::throwBoomerang(void) asm void daAlink_c_NS_throwBoomerang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E06B8.s" } // returnBoomerang__9daAlink_cFi // daAlink_c::returnBoomerang(int) asm void func_800E08C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E08C4.s" } // checkUpperItemActionBoomerang__9daAlink_cFv // daAlink_c::checkUpperItemActionBoomerang(void) asm void daAlink_c_NS_checkUpperItemActionBoomerang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0A9C.s" } // checkUpperItemActionBoomerangFly__9daAlink_cFv // daAlink_c::checkUpperItemActionBoomerangFly(void) asm void daAlink_c_NS_checkUpperItemActionBoomerangFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0B58.s" } // checkNextActionBoomerang__9daAlink_cFv // daAlink_c::checkNextActionBoomerang(void) asm void daAlink_c_NS_checkNextActionBoomerang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0BE4.s" } // checkBoomerangCatchAction__9daAlink_cFv // daAlink_c::checkBoomerangCatchAction(void) asm void daAlink_c_NS_checkBoomerangCatchAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0D8C.s" } // setBoomerangSight__9daAlink_cFv // daAlink_c::setBoomerangSight(void) asm void daAlink_c_NS_setBoomerangSight(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0E64.s" } // procBoomerangSubjectInit__9daAlink_cFv // daAlink_c::procBoomerangSubjectInit(void) asm void daAlink_c_NS_procBoomerangSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0F10.s" } // procBoomerangSubject__9daAlink_cFv // daAlink_c::procBoomerangSubject(void) asm void func_800E0FA0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E0FA0.s" } // procBoomerangMoveInit__9daAlink_cFv // daAlink_c::procBoomerangMoveInit(void) asm void daAlink_c_NS_procBoomerangMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1060.s" } // procBoomerangMove__9daAlink_cFv // daAlink_c::procBoomerangMove(void) asm void func_800E10F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E10F4.s" } // procBoomerangCatchInit__9daAlink_cFv // daAlink_c::procBoomerangCatchInit(void) asm void daAlink_c_NS_procBoomerangCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E11D8.s" } // procBoomerangCatch__9daAlink_cFv // daAlink_c::procBoomerangCatch(void) asm void func_800E1248(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1248.s" } // checkLv6BossRoom__9daAlink_cFv // daAlink_c::checkLv6BossRoom(void) asm void daAlink_c_NS_checkLv6BossRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E12E0.s" } // getCopyRodBallSpeed__9daAlink_cCFv // daAlink_c::getCopyRodBallSpeed(const void) asm void func_800E1310(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1310.s" } // getCopyRodBallReturnSpeed__9daAlink_cCFv // daAlink_c::getCopyRodBallReturnSpeed(const void) asm void func_800E1320(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1320.s" } // getCopyRodBallDisMax__9daAlink_cCFv // daAlink_c::getCopyRodBallDisMax(const void) asm void daAlink_c_NS_getCopyRodBallDisMax(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1330.s" } // getCopyRodControllActor__9daAlink_cFv // daAlink_c::getCopyRodControllActor(void) asm void daAlink_c_NS_getCopyRodControllActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1374.s" } // getCopyRodCameraActor__9daAlink_cFv // daAlink_c::getCopyRodCameraActor(void) asm void daAlink_c_NS_getCopyRodCameraActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1390.s" } // initCopyRodUpperAnimeSpeed__9daAlink_cFi // daAlink_c::initCopyRodUpperAnimeSpeed(int) asm void daAlink_c_NS_initCopyRodUpperAnimeSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E13AC.s" } // checkForestOldCentury__9daAlink_cFv // daAlink_c::checkForestOldCentury(void) asm void daAlink_c_NS_checkForestOldCentury(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1408.s" } // checkCopyRodTopUse__9daAlink_cFv // daAlink_c::checkCopyRodTopUse(void) asm void func_800E145C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E145C.s" } // checkCopyRodAnime__9daAlink_cCFv // daAlink_c::checkCopyRodAnime(const void) asm void daAlink_c_NS_checkCopyRodAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1530.s" } // setCopyRodControllAnime__9daAlink_cFv // daAlink_c::setCopyRodControllAnime(void) asm void daAlink_c_NS_setCopyRodControllAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E158C.s" } // setCopyRodControllUpperSpeedRate__9daAlink_cFv // daAlink_c::setCopyRodControllUpperSpeedRate(void) asm void daAlink_c_NS_setCopyRodControllUpperSpeedRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E15FC.s" } // setCopyRodModel__9daAlink_cFv // daAlink_c::setCopyRodModel(void) asm void daAlink_c_NS_setCopyRodModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1748.s" } // setCopyRodReadyAnime__9daAlink_cFv // daAlink_c::setCopyRodReadyAnime(void) asm void daAlink_c_NS_setCopyRodReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1840.s" } // throwCopyRod__9daAlink_cFv // daAlink_c::throwCopyRod(void) asm void daAlink_c_NS_throwCopyRod(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E191C.s" } // returnCopyRod__9daAlink_cFv // daAlink_c::returnCopyRod(void) asm void func_800E1A30(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1A30.s" } // checkUpperItemActionCopyRod__9daAlink_cFv // daAlink_c::checkUpperItemActionCopyRod(void) asm void daAlink_c_NS_checkUpperItemActionCopyRod(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1ADC.s" } // checkUpperItemActionCopyRodFly__9daAlink_cFv // daAlink_c::checkUpperItemActionCopyRodFly(void) asm void daAlink_c_NS_checkUpperItemActionCopyRodFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1BB4.s" } // checkNextActionCopyRod__9daAlink_cFv // daAlink_c::checkNextActionCopyRod(void) asm void daAlink_c_NS_checkNextActionCopyRod(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1C44.s" } // setCopyRodSight__9daAlink_cFv // daAlink_c::setCopyRodSight(void) asm void daAlink_c_NS_setCopyRodSight(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1D6C.s" } // procCopyRodSubjectInit__9daAlink_cFv // daAlink_c::procCopyRodSubjectInit(void) asm void daAlink_c_NS_procCopyRodSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1E20.s" } // procCopyRodSubject__9daAlink_cFv // daAlink_c::procCopyRodSubject(void) asm void func_800E1EB0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1EB0.s" } // procCopyRodMoveInit__9daAlink_cFv // daAlink_c::procCopyRodMoveInit(void) asm void daAlink_c_NS_procCopyRodMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1F68.s" } // procCopyRodMove__9daAlink_cFv // daAlink_c::procCopyRodMove(void) asm void func_800E1FFC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E1FFC.s" } // procCopyRodSwingInit__9daAlink_cFv // daAlink_c::procCopyRodSwingInit(void) asm void daAlink_c_NS_procCopyRodSwingInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E20C8.s" } // procCopyRodSwing__9daAlink_cFv // daAlink_c::procCopyRodSwing(void) asm void func_800E21FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E21FC.s" } // procCopyRodReviveInit__9daAlink_cFv // daAlink_c::procCopyRodReviveInit(void) asm void func_800E2308(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2308.s" } // procCopyRodRevive__9daAlink_cFv // daAlink_c::procCopyRodRevive(void) asm void func_800E23A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E23A4.s" } // concatMagneBootMtx__9daAlink_cFv // daAlink_c::concatMagneBootMtx(void) asm void daAlink_c_NS_concatMagneBootMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E23FC.s" } // concatMagneBootInvMtx__9daAlink_cFv // daAlink_c::concatMagneBootInvMtx(void) asm void daAlink_c_NS_concatMagneBootInvMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E243C.s" } // multVecMagneBootInvMtx__9daAlink_cFP4cXyz // daAlink_c::multVecMagneBootInvMtx(cXyz*) asm void daAlink_c_NS_multVecMagneBootInvMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E247C.s" } // commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz // daAlink_c::commonMagneLineCheck(cXyz*, cXyz*) asm void daAlink_c_NS_commonMagneLineCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E24B0.s" } // checkBootsMoveAnime__9daAlink_cFi // daAlink_c::checkBootsMoveAnime(int) asm void daAlink_c_NS_checkBootsMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E251C.s" } // setHeavyBoots__9daAlink_cFi // daAlink_c::setHeavyBoots(int) asm void daAlink_c_NS_setHeavyBoots(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2580.s" } // getMagneBootsLocalAngleY__9daAlink_cFsi // daAlink_c::getMagneBootsLocalAngleY(short, int) asm void daAlink_c_NS_getMagneBootsLocalAngleY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2738.s" } // setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi // daAlink_c::setMagneBootsMtx(cBgS_PolyInfo*, int) asm void daAlink_c_NS_setMagneBootsMtx(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2808.s" } // cancelMagneBootsOn__9daAlink_cFv // daAlink_c::cancelMagneBootsOn(void) asm void daAlink_c_NS_cancelMagneBootsOn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2DC4.s" } // checkMagneBootsFly__9daAlink_cFv // daAlink_c::checkMagneBootsFly(void) asm void daAlink_c_NS_checkMagneBootsFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E2F88.s" } // procBootsEquipInit__9daAlink_cFv // daAlink_c::procBootsEquipInit(void) asm void daAlink_c_NS_procBootsEquipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3048.s" } // procBootsEquip__9daAlink_cFv // daAlink_c::procBootsEquip(void) asm void func_800E30DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E30DC.s" } // procMagneBootsFlyInit__9daAlink_cFv // daAlink_c::procMagneBootsFlyInit(void) asm void daAlink_c_NS_procMagneBootsFlyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3218.s" } // procMagneBootsFly__9daAlink_cFv // daAlink_c::procMagneBootsFly(void) asm void func_800E3454(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3454.s" } // getBombExplodeTime__9daAlink_cCFv // daAlink_c::getBombExplodeTime(const void) asm void func_800E3760(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3760.s" } // getBombGravity__9daAlink_cCFv // daAlink_c::getBombGravity(const void) asm void func_800E3770(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3770.s" } // getBombMaxFallSpeed__9daAlink_cCFv // daAlink_c::getBombMaxFallSpeed(const void) asm void func_800E3780(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3780.s" } // getBombBoundRate__9daAlink_cCFv // daAlink_c::getBombBoundRate(const void) asm void func_800E3790(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3790.s" } // getBombStopSpeedY__9daAlink_cCFv // daAlink_c::getBombStopSpeedY(const void) asm void func_800E37A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37A0.s" } // getBombMaxSpeedY__9daAlink_cCFv // daAlink_c::getBombMaxSpeedY(const void) asm void func_800E37B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37B0.s" } // getBombEffScale__9daAlink_cCFv // daAlink_c::getBombEffScale(const void) asm void func_800E37C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37C0.s" } // getBombAtR__9daAlink_cCFv // daAlink_c::getBombAtR(const void) asm void func_800E37D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37D0.s" } // getEnemyBombColorR__9daAlink_cCFv // daAlink_c::getEnemyBombColorR(const void) asm void func_800E37E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37E0.s" } // getBombWaterGravity__9daAlink_cCFv // daAlink_c::getBombWaterGravity(const void) asm void func_800E37F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E37F0.s" } // getBombWaterMaxFallSpeed__9daAlink_cCFv // daAlink_c::getBombWaterMaxFallSpeed(const void) asm void func_800E3800(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3800.s" } // getBombExplodeWaterEffectLimit__9daAlink_cCFv // daAlink_c::getBombExplodeWaterEffectLimit(const void) asm void func_800E3810(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3810.s" } // getBombInsectLimitAngle__9daAlink_cCFv // daAlink_c::getBombInsectLimitAngle(const void) asm void func_800E3820(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3820.s" } // daAlink_checkLightBallA__FP10fopAc_ac_c // daAlink_checkLightBallA(fopAc_ac_c*) asm void daAlink_checkLightBallA(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3830.s" } // daAlink_checkLightBallB__FP10fopAc_ac_c // daAlink_checkLightBallB(fopAc_ac_c*) asm void daAlink_checkLightBallB(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3858.s" } // daAlink_searchLightBall__FP10fopAc_ac_cPv // daAlink_searchLightBall(fopAc_ac_c*, void*) asm void daAlink_searchLightBall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3880.s" } // checkGrabLineCheck__9daAlink_cFv // daAlink_c::checkGrabLineCheck(void) asm void daAlink_c_NS_checkGrabLineCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E38EC.s" } // setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo // daAlink_c::setGrabCollisionOffset(float, float, cBgS_PolyInfo*) asm void func_800E3994(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3994.s" } // exchangeGrabActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::exchangeGrabActor(fopAc_ac_c*) asm void func_800E3A14(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3A14.s" } // setForceGrab__9daAlink_cFP10fopAc_ac_cii // daAlink_c::setForceGrab(fopAc_ac_c*, int, int) asm void func_800E3A9C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3A9C.s" } // getGrabThrowRate__9daAlink_cFv // daAlink_c::getGrabThrowRate(void) asm void daAlink_c_NS_getGrabThrowRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3BCC.s" } // checkGrabThrowAnime__9daAlink_cCFv // daAlink_c::checkGrabThrowAnime(const void) asm void daAlink_c_NS_checkGrabThrowAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3C1C.s" } // checkGrabAnime__9daAlink_cCFv // daAlink_c::checkGrabAnime(const void) asm void daAlink_c_NS_checkGrabAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3C6C.s" } // checkGrabAnimeAndThrow__9daAlink_cCFv // daAlink_c::checkGrabAnimeAndThrow(const void) asm void daAlink_c_NS_checkGrabAnimeAndThrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3C9C.s" } // checkGrabCarryActor__9daAlink_cFv // daAlink_c::checkGrabCarryActor(void) asm void daAlink_c_NS_checkGrabCarryActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3CF4.s" } // checkGrabSlowMoveActor__9daAlink_cFv // daAlink_c::checkGrabSlowMoveActor(void) asm void daAlink_c_NS_checkGrabSlowMoveActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3D1C.s" } // checkGrabHeavyActor__9daAlink_cFv // daAlink_c::checkGrabHeavyActor(void) asm void daAlink_c_NS_checkGrabHeavyActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3D6C.s" } // checkGrabSideActor__9daAlink_cFv // daAlink_c::checkGrabSideActor(void) asm void daAlink_c_NS_checkGrabSideActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3D94.s" } // setGrabUpperAnime__9daAlink_cFf // daAlink_c::setGrabUpperAnime(float) asm void daAlink_c_NS_setGrabUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3DBC.s" } // checkGrabRooster__9daAlink_cFv // daAlink_c::checkGrabRooster(void) asm void daAlink_c_NS_checkGrabRooster(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3F20.s" } // setGrabItemPos__9daAlink_cFv // daAlink_c::setGrabItemPos(void) asm void daAlink_c_NS_setGrabItemPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E3F50.s" } // freeGrabItem__9daAlink_cFv // daAlink_c::freeGrabItem(void) asm void daAlink_c_NS_freeGrabItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E4BD4.s" } // setGrabUpperSpeedRate__9daAlink_cFv // daAlink_c::setGrabUpperSpeedRate(void) asm void daAlink_c_NS_setGrabUpperSpeedRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E4DEC.s" } // setCarryArmAngle__9daAlink_cFff // daAlink_c::setCarryArmAngle(float, float) asm void daAlink_c_NS_setCarryArmAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E4FA8.s" } // checkGrabNotThrow__9daAlink_cFv // daAlink_c::checkGrabNotThrow(void) asm void daAlink_c_NS_checkGrabNotThrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5150.s" } // checkNextActionGrab__9daAlink_cFv // daAlink_c::checkNextActionGrab(void) asm void daAlink_c_NS_checkNextActionGrab(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5170.s" } // initGrabNextMode__9daAlink_cFv // daAlink_c::initGrabNextMode(void) asm void daAlink_c_NS_initGrabNextMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E53AC.s" } // setGrabItemThrow__9daAlink_cFv // daAlink_c::setGrabItemThrow(void) asm void daAlink_c_NS_setGrabItemThrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E53F8.s" } // checkUpperGrabItemThrow__9daAlink_cFf // daAlink_c::checkUpperGrabItemThrow(float) asm void daAlink_c_NS_checkUpperGrabItemThrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E57AC.s" } // putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c // daAlink_c::putObjLineCheck(dBgS_LinChk&, cXyz*, fopAc_ac_c*) asm void daAlink_c_NS_putObjLineCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5830.s" } // grabLineCheck__9daAlink_cFP4cXyzP4cXyz // daAlink_c::grabLineCheck(cXyz*, cXyz*) asm void daAlink_c_NS_grabLineCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5B6C.s" } // setGrabItemActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::setGrabItemActor(fopAc_ac_c*) asm void daAlink_c_NS_setGrabItemActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5BB4.s" } // procGrabReadyInit__9daAlink_cFv // daAlink_c::procGrabReadyInit(void) asm void daAlink_c_NS_procGrabReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5CBC.s" } // procGrabReady__9daAlink_cFv // daAlink_c::procGrabReady(void) asm void func_800E5EC8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5EC8.s" } // procGrabUpInit__9daAlink_cFv // daAlink_c::procGrabUpInit(void) asm void daAlink_c_NS_procGrabUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E5FD0.s" } // procGrabUp__9daAlink_cFv // daAlink_c::procGrabUp(void) asm void func_800E6230(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6230.s" } // procGrabMiss__9daAlink_cFv // daAlink_c::procGrabMiss(void) asm void func_800E637C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E637C.s" } // procGrabThrowInit__9daAlink_cFi // daAlink_c::procGrabThrowInit(int) asm void daAlink_c_NS_procGrabThrowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E63F0.s" } // procGrabThrow__9daAlink_cFv // daAlink_c::procGrabThrow(void) asm void func_800E65F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E65F8.s" } // procGrabPutInit__9daAlink_cFv // daAlink_c::procGrabPutInit(void) asm void daAlink_c_NS_procGrabPutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E672C.s" } // procGrabPut__9daAlink_cFv // daAlink_c::procGrabPut(void) asm void func_800E6914(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6914.s" } // procGrabWaitInit__9daAlink_cFv // daAlink_c::procGrabWaitInit(void) asm void daAlink_c_NS_procGrabWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6A9C.s" } // procGrabWait__9daAlink_cFv // daAlink_c::procGrabWait(void) asm void func_800E6C34(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6C34.s" } // procGrabReboundInit__9daAlink_cFi // daAlink_c::procGrabReboundInit(int) asm void daAlink_c_NS_procGrabReboundInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6D6C.s" } // procGrabRebound__9daAlink_cFv // daAlink_c::procGrabRebound(void) asm void func_800E6E0C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6E0C.s" } // procGrabStandInit__9daAlink_cFv // daAlink_c::procGrabStandInit(void) asm void daAlink_c_NS_procGrabStandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6EEC.s" } // procGrabStand__9daAlink_cFv // daAlink_c::procGrabStand(void) asm void func_800E6FE0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E6FE0.s" } // checkInsectActorName__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkInsectActorName(fopAc_ac_c*) asm void daAlink_c_NS_checkInsectActorName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E70C0.s" } // procInsectCatchInit__9daAlink_cFv // daAlink_c::procInsectCatchInit(void) asm void daAlink_c_NS_procInsectCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E70FC.s" } // procInsectCatch__9daAlink_cFv // daAlink_c::procInsectCatch(void) asm void func_800E71D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E71D4.s" } // procPickUpInit__9daAlink_cFv // daAlink_c::procPickUpInit(void) asm void daAlink_c_NS_procPickUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7254.s" } // procPickUp__9daAlink_cFv // daAlink_c::procPickUp(void) asm void func_800E7460(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7460.s" } // procPickPutInit__9daAlink_cFi // daAlink_c::procPickPutInit(int) asm void daAlink_c_NS_procPickPutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E75EC.s" } // procPickPut__9daAlink_cFv // daAlink_c::procPickPut(void) asm void func_800E76E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E76E0.s" } // checkSetChainPullAnime__9daAlink_cFs // daAlink_c::checkSetChainPullAnime(short) asm void daAlink_c_NS_checkSetChainPullAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7894.s" } // getChainStickAngleY__9daAlink_cCFs // daAlink_c::getChainStickAngleY(const short) asm void daAlink_c_NS_getChainStickAngleY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E794C.s" } // checkChainEmphasys__9daAlink_cFv // daAlink_c::checkChainEmphasys(void) asm void daAlink_c_NS_checkChainEmphasys(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7994.s" } // searchFmChainPos__9daAlink_cFv // daAlink_c::searchFmChainPos(void) asm void daAlink_c_NS_searchFmChainPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E79F8.s" } // setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi // daAlink_c::setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int) asm void daAlink_c_NS_setFmChainPosFromOut(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7AEC.s" } // checkChainBlockPushPull__9daAlink_cFv // daAlink_c::checkChainBlockPushPull(void) asm void func_800E7BD0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7BD0.s" } // procFmChainUpInit__9daAlink_cFv // daAlink_c::procFmChainUpInit(void) asm void daAlink_c_NS_procFmChainUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7C30.s" } // procFmChainUp__9daAlink_cFv // daAlink_c::procFmChainUp(void) asm void func_800E7CC0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7CC0.s" } // procFmChainStrongPullInit__9daAlink_cFv // daAlink_c::procFmChainStrongPullInit(void) asm void daAlink_c_NS_procFmChainStrongPullInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7DD8.s" } // procFmChainStrongPull__9daAlink_cFv // daAlink_c::procFmChainStrongPull(void) asm void func_800E7E50(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7E50.s" } // setWallGrabStatus__9daAlink_cFUcUc // daAlink_c::setWallGrabStatus(unsigned char, unsigned char) asm void daAlink_c_NS_setWallGrabStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7ED0.s" } // getWallGrabStatus__9daAlink_cFv // daAlink_c::getWallGrabStatus(void) asm void daAlink_c_NS_getWallGrabStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7EE4.s" } // wallGrabTrigger__9daAlink_cFv // daAlink_c::wallGrabTrigger(void) asm void daAlink_c_NS_wallGrabTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7EF4.s" } // wallGrabButton__9daAlink_cFv // daAlink_c::wallGrabButton(void) asm void daAlink_c_NS_wallGrabButton(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7F18.s" } // setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli asm void daAlink_c_NS_setPushPullKeepData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E7F3C.s" } // checkPushPullTurnBlock__9daAlink_cFv // daAlink_c::checkPushPullTurnBlock(void) asm void daAlink_c_NS_checkPushPullTurnBlock(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E80A4.s" } // checkPullBehindWall__9daAlink_cFv // daAlink_c::checkPullBehindWall(void) asm void daAlink_c_NS_checkPullBehindWall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8148.s" } // offGoatStopGame__9daAlink_cFv // daAlink_c::offGoatStopGame(void) asm void daAlink_c_NS_offGoatStopGame(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8298.s" } // checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkGoatCatchActor(fopAc_ac_c*) asm void daAlink_c_NS_checkGoatCatchActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E82B0.s" } // getGoatCatchDistance2__9daAlink_cFv // daAlink_c::getGoatCatchDistance2(void) asm void daAlink_c_NS_getGoatCatchDistance2(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8314.s" } // endPushPull__9daAlink_cFv // daAlink_c::endPushPull(void) asm void daAlink_c_NS_endPushPull(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8334.s" } // getPushPullAnimeSpeed__9daAlink_cFv // daAlink_c::getPushPullAnimeSpeed(void) asm void daAlink_c_NS_getPushPullAnimeSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8354.s" } // procCoPushPullWaitInit__9daAlink_cFi // daAlink_c::procCoPushPullWaitInit(int) asm void daAlink_c_NS_procCoPushPullWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8428.s" } // procCoPushPullWait__9daAlink_cFv // daAlink_c::procCoPushPullWait(void) asm void func_800E857C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E857C.s" } // procCoPushMoveInit__9daAlink_cFii // daAlink_c::procCoPushMoveInit(int, int) asm void daAlink_c_NS_procCoPushMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E875C.s" } // procCoPushMove__9daAlink_cFv // daAlink_c::procCoPushMove(void) asm void func_800E89F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E89F0.s" } // procPullMoveInit__9daAlink_cFi // daAlink_c::procPullMoveInit(int) asm void daAlink_c_NS_procPullMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8D1C.s" } // procPullMove__9daAlink_cFv // daAlink_c::procPullMove(void) asm void func_800E8F44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E8F44.s" } // daAlink_searchGoat__FP10fopAc_ac_cPv // daAlink_searchGoat(fopAc_ac_c*, void*) asm void daAlink_searchGoat(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E91B0.s" } // cancelGoronThrowEvent__9daAlink_cFv // daAlink_c::cancelGoronThrowEvent(void) asm void func_800E91C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E91C4.s" } // setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c // daAlink_c::setGoatStopGameFail(fopAc_ac_c*) asm void daAlink_c_NS_setGoatStopGameFail(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E9210.s" } // procGoatMoveInit__9daAlink_cFv // daAlink_c::procGoatMoveInit(void) asm void daAlink_c_NS_procGoatMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E9344.s" } // procGoatMove__9daAlink_cFv // daAlink_c::procGoatMove(void) asm void func_800E9434(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E9434.s" } // procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf // daAlink_c::procGoatCatchInit(fopAc_ac_c*, float) asm void daAlink_c_NS_procGoatCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E9894.s" } // procGoatCatch__9daAlink_cFv // daAlink_c::procGoatCatch(void) asm void func_800E9BD0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800E9BD0.s" } // procGoatStrokeInit__9daAlink_cFv // daAlink_c::procGoatStrokeInit(void) asm void daAlink_c_NS_procGoatStrokeInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA2A8.s" } // procGoatStroke__9daAlink_cFv // daAlink_c::procGoatStroke(void) asm void func_800EA3AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA3AC.s" } // procGoronMoveInit__9daAlink_cFv // daAlink_c::procGoronMoveInit(void) asm void daAlink_c_NS_procGoronMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA3F4.s" } // procGoronMove__9daAlink_cFv // daAlink_c::procGoronMove(void) asm void func_800EA4CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA4CC.s" } // checkSumouVsActor__9daAlink_cFv // daAlink_c::checkSumouVsActor(void) asm void daAlink_c_NS_checkSumouVsActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA844.s" } // cancelSumouMode__9daAlink_cFv // daAlink_c::cancelSumouMode(void) asm void daAlink_c_NS_cancelSumouMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA8D0.s" } // sumouPunchTrigger__9daAlink_cFv // daAlink_c::sumouPunchTrigger(void) asm void daAlink_c_NS_sumouPunchTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA908.s" } // setSumouPunchStatus__9daAlink_cFv // daAlink_c::setSumouPunchStatus(void) asm void daAlink_c_NS_setSumouPunchStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA92C.s" } // procSumouReadyInit__9daAlink_cFv // daAlink_c::procSumouReadyInit(void) asm void daAlink_c_NS_procSumouReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EA950.s" } // procSumouReady__9daAlink_cFv // daAlink_c::procSumouReady(void) asm void func_800EAA28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EAA28.s" } // procSumouMoveInit__9daAlink_cFv // daAlink_c::procSumouMoveInit(void) asm void daAlink_c_NS_procSumouMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EAC4C.s" } // procSumouMove__9daAlink_cFv // daAlink_c::procSumouMove(void) asm void func_800EAD84(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EAD84.s" } // procSumouSideMoveInit__9daAlink_cFv // daAlink_c::procSumouSideMoveInit(void) asm void daAlink_c_NS_procSumouSideMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EB208.s" } // procSumouSideMove__9daAlink_cFv // daAlink_c::procSumouSideMove(void) asm void func_800EB2BC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EB2BC.s" } // procSumouActionInit__9daAlink_cFiii // daAlink_c::procSumouActionInit(int, int, int) asm void daAlink_c_NS_procSumouActionInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EB624.s" } // procSumouAction__9daAlink_cFv // daAlink_c::procSumouAction(void) asm void func_800EBCE0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EBCE0.s" } // procSumouStaggerInit__9daAlink_cFv // daAlink_c::procSumouStaggerInit(void) asm void daAlink_c_NS_procSumouStaggerInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC0F8.s" } // procSumouStagger__9daAlink_cFv // daAlink_c::procSumouStagger(void) asm void func_800EC170(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC170.s" } // procSumouWinLoseInit__9daAlink_cFv // daAlink_c::procSumouWinLoseInit(void) asm void daAlink_c_NS_procSumouWinLoseInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC20C.s" } // procSumouWinLose__9daAlink_cFv // daAlink_c::procSumouWinLose(void) asm void func_800EC3D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC3D8.s" } // procSumouShikoInit__9daAlink_cFv // daAlink_c::procSumouShikoInit(void) asm void func_800EC538(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC538.s" } // procSumouShiko__9daAlink_cFv // daAlink_c::procSumouShiko(void) asm void func_800EC5F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC5F4.s" } // daAlink_searchBoar__FP10fopAc_ac_cPv // daAlink_searchBoar(fopAc_ac_c*, void*) asm void daAlink_searchBoar(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC724.s" } // daAlink_searchCoach__FP10fopAc_ac_cPv // daAlink_searchCoach(fopAc_ac_c*, void*) asm void daAlink_searchCoach(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC758.s" } // checkHorseZeldaBowMode__9daAlink_cFv // daAlink_c::checkHorseZeldaBowMode(void) asm void daAlink_c_NS_checkHorseZeldaBowMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC76C.s" } // setHorseZeldaDamage__9daAlink_cFv // daAlink_c::setHorseZeldaDamage(void) asm void daAlink_c_NS_setHorseZeldaDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC7B0.s" } // checkHorseDashAccept__9daAlink_cFv // daAlink_c::checkHorseDashAccept(void) asm void daAlink_c_NS_checkHorseDashAccept(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC7DC.s" } // checkCowGame__9daAlink_cFv // daAlink_c::checkCowGame(void) asm void daAlink_c_NS_checkCowGame(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC814.s" } // getReinRideDirection__9daAlink_cFv // daAlink_c::getReinRideDirection(void) asm void daAlink_c_NS_getReinRideDirection(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC87C.s" } // checkReinRideBgCheck__9daAlink_cFv // daAlink_c::checkReinRideBgCheck(void) asm void daAlink_c_NS_checkReinRideBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EC8F8.s" } // commonInitForceRideRein__9daAlink_cFv // daAlink_c::commonInitForceRideRein(void) asm void daAlink_c_NS_commonInitForceRideRein(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECA3C.s" } // initForceRideBoar__9daAlink_cFv // daAlink_c::initForceRideBoar(void) asm void daAlink_c_NS_initForceRideBoar(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECAAC.s" } // initForceRideHorse__9daAlink_cFv // daAlink_c::initForceRideHorse(void) asm void daAlink_c_NS_initForceRideHorse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECB58.s" } // rideGetOff__9daAlink_cFv // daAlink_c::rideGetOff(void) asm void daAlink_c_NS_rideGetOff(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECBD0.s" } // checkHorseNotDamageReaction__9daAlink_cCFv // daAlink_c::checkHorseNotDamageReaction(const void) asm void daAlink_c_NS_checkHorseNotDamageReaction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECD90.s" } // checkHorseWaitLashAnime__9daAlink_cCFv // daAlink_c::checkHorseWaitLashAnime(const void) asm void daAlink_c_NS_checkHorseWaitLashAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECDC4.s" } // checkHorseReinLeftOnly__9daAlink_cCFv // daAlink_c::checkHorseReinLeftOnly(const void) asm void daAlink_c_NS_checkHorseReinLeftOnly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECDEC.s" } // getReinHandType__9daAlink_cCFv // daAlink_c::getReinHandType(const void) asm void daAlink_c_NS_getReinHandType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECE10.s" } // checkHorseLieAnime__9daAlink_cCFv // daAlink_c::checkHorseLieAnime(const void) asm void daAlink_c_NS_checkHorseLieAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECF04.s" } // checkHorseSubjectivity__9daAlink_cCFv // daAlink_c::checkHorseSubjectivity(const void) asm void func_800ECF5C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECF5C.s" } // setHorseSwordUpAnime__9daAlink_cFv // daAlink_c::setHorseSwordUpAnime(void) asm void daAlink_c_NS_setHorseSwordUpAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECF9C.s" } // setHorseTurnUpperAnime__9daAlink_cFi // daAlink_c::setHorseTurnUpperAnime(int) asm void daAlink_c_NS_setHorseTurnUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ECFF4.s" } // checkHorseNoUpperAnime__9daAlink_cCFv // daAlink_c::checkHorseNoUpperAnime(const void) asm void daAlink_c_NS_checkHorseNoUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED074.s" } // getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz // daAlink_c::getHorseReinHandPos(cXyz*, cXyz*) asm void func_800ED0D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED0D4.s" } // checkHorseNotGrab__9daAlink_cCFv // daAlink_c::checkHorseNotGrab(const void) asm void daAlink_c_NS_checkHorseNotGrab(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED1F0.s" } // setHorseStirrup__9daAlink_cFv // daAlink_c::setHorseStirrup(void) asm void daAlink_c_NS_setHorseStirrup(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED310.s" } // changeBoarRunRide__9daAlink_cFv // daAlink_c::changeBoarRunRide(void) asm void daAlink_c_NS_changeBoarRunRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED4B8.s" } // setSyncHorsePos__9daAlink_cFv // daAlink_c::setSyncHorsePos(void) asm void daAlink_c_NS_setSyncHorsePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED4DC.s" } // setSyncBoarPos__9daAlink_cFv // daAlink_c::setSyncBoarPos(void) asm void daAlink_c_NS_setSyncBoarPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED78C.s" } // setSyncBoarRunPos__9daAlink_cFv // daAlink_c::setSyncBoarRunPos(void) asm void daAlink_c_NS_setSyncBoarRunPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800ED90C.s" } // setSyncRidePos__9daAlink_cFv // daAlink_c::setSyncRidePos(void) asm void daAlink_c_NS_setSyncRidePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDA24.s" } // setHorseTurnAnime__9daAlink_cFv // daAlink_c::setHorseTurnAnime(void) asm void daAlink_c_NS_setHorseTurnAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDA78.s" } // getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM asm void daAlink_c_NS_getBaseHorseAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDB48.s" } // checkHorseSpecialProc__9daAlink_cFv // daAlink_c::checkHorseSpecialProc(void) asm void daAlink_c_NS_checkHorseSpecialProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDD6C.s" } // checkHorseServiceWaitAnime__9daAlink_cFv // daAlink_c::checkHorseServiceWaitAnime(void) asm void daAlink_c_NS_checkHorseServiceWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDE8C.s" } // setSyncHorse__9daAlink_cFi // daAlink_c::setSyncHorse(int) asm void daAlink_c_NS_setSyncHorse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EDEEC.s" } // setSyncBoar__9daAlink_cFi // daAlink_c::setSyncBoar(int) asm void daAlink_c_NS_setSyncBoar(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EE64C.s" } // setSyncRide__9daAlink_cFi // daAlink_c::setSyncRide(int) asm void daAlink_c_NS_setSyncRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EE918.s" } // setBaseHorseAnimeFrame__9daAlink_cFv // daAlink_c::setBaseHorseAnimeFrame(void) asm void daAlink_c_NS_setBaseHorseAnimeFrame(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EEAE8.s" } // setBaseBoarAnime__9daAlink_cFv // daAlink_c::setBaseBoarAnime(void) asm void daAlink_c_NS_setBaseBoarAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EEC98.s" } // setBaseRideAnime__9daAlink_cFv // daAlink_c::setBaseRideAnime(void) asm void daAlink_c_NS_setBaseRideAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EED98.s" } // checkHorseSwordUpSpped__9daAlink_cFv // daAlink_c::checkHorseSwordUpSpped(void) asm void daAlink_c_NS_checkHorseSwordUpSpped(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EEE30.s" } // setHorseSwordUp__9daAlink_cFi // daAlink_c::setHorseSwordUp(int) asm void daAlink_c_NS_setHorseSwordUp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EEE5C.s" } // setRideSubjectAngle__9daAlink_cFs // daAlink_c::setRideSubjectAngle(short) asm void daAlink_c_NS_setRideSubjectAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EEF30.s" } // setBodyAngleRideReadyAnime__9daAlink_cFv // daAlink_c::setBodyAngleRideReadyAnime(void) asm void daAlink_c_NS_setBodyAngleRideReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF050.s" } // checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs // daAlink_c::checkHorseGetOffWallCheck(cXyz*, cXyz*, short) asm void daAlink_c_NS_checkHorseGetOffWallCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF0E8.s" } // checkHorseGetOffDirection__9daAlink_cFv // daAlink_c::checkHorseGetOffDirection(void) asm void daAlink_c_NS_checkHorseGetOffDirection(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF198.s" } // boarForceGetOff__9daAlink_cFv // daAlink_c::boarForceGetOff(void) asm void daAlink_c_NS_boarForceGetOff(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF35C.s" } // horseGetOffEnd__9daAlink_cFv // daAlink_c::horseGetOffEnd(void) asm void daAlink_c_NS_horseGetOffEnd(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF394.s" } // checkNextActionHorse__9daAlink_cFv // daAlink_c::checkNextActionHorse(void) asm void daAlink_c_NS_checkNextActionHorse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF450.s" } // checkHorseGetOff__9daAlink_cFv // daAlink_c::checkHorseGetOff(void) asm void daAlink_c_NS_checkHorseGetOff(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF598.s" } // checkHorseGetOffAndSetDoStatus__9daAlink_cFv // daAlink_c::checkHorseGetOffAndSetDoStatus(void) asm void daAlink_c_NS_checkHorseGetOffAndSetDoStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF6B0.s" } // setHorseGetOff__9daAlink_cFi // daAlink_c::setHorseGetOff(int) asm void daAlink_c_NS_setHorseGetOff(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF884.s" } // procHorseRideInit__9daAlink_cFv // daAlink_c::procHorseRideInit(void) asm void daAlink_c_NS_procHorseRideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EF95C.s" } // procHorseRide__9daAlink_cFv // daAlink_c::procHorseRide(void) asm void func_800EFDC4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800EFDC4.s" } // procHorseGetOffInit__9daAlink_cFi // daAlink_c::procHorseGetOffInit(int) asm void daAlink_c_NS_procHorseGetOffInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F038C.s" } // procHorseGetOff__9daAlink_cFv // daAlink_c::procHorseGetOff(void) asm void func_800F0620(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F0620.s" } // procHorseWaitInit__9daAlink_cFv // daAlink_c::procHorseWaitInit(void) asm void daAlink_c_NS_procHorseWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F0980.s" } // procHorseWait__9daAlink_cFv // daAlink_c::procHorseWait(void) asm void func_800F0AA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F0AA4.s" } // procHorseTurnInit__9daAlink_cFv // daAlink_c::procHorseTurnInit(void) asm void daAlink_c_NS_procHorseTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F0C6C.s" } // procHorseTurn__9daAlink_cFv // daAlink_c::procHorseTurn(void) asm void func_800F0CE4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F0CE4.s" } // procHorseJumpInit__9daAlink_cFv // daAlink_c::procHorseJumpInit(void) asm void daAlink_c_NS_procHorseJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1060.s" } // procHorseJump__9daAlink_cFv // daAlink_c::procHorseJump(void) asm void func_800F10F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F10F8.s" } // procHorseLandInit__9daAlink_cFv // daAlink_c::procHorseLandInit(void) asm void daAlink_c_NS_procHorseLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1188.s" } // procHorseLand__9daAlink_cFv // daAlink_c::procHorseLand(void) asm void func_800F1204(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1204.s" } // procHorseSubjectivityInit__9daAlink_cFv // daAlink_c::procHorseSubjectivityInit(void) asm void daAlink_c_NS_procHorseSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1294.s" } // procHorseSubjectivity__9daAlink_cFv // daAlink_c::procHorseSubjectivity(void) asm void func_800F12F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F12F8.s" } // procHorseCutInit__9daAlink_cFv // daAlink_c::procHorseCutInit(void) asm void daAlink_c_NS_procHorseCutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F13D8.s" } // procHorseCut__9daAlink_cFv // daAlink_c::procHorseCut(void) asm void func_800F1688(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1688.s" } // procHorseCutChargeReadyInit__9daAlink_cFv // daAlink_c::procHorseCutChargeReadyInit(void) asm void daAlink_c_NS_procHorseCutChargeReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1894.s" } // procHorseCutChargeReady__9daAlink_cFv // daAlink_c::procHorseCutChargeReady(void) asm void func_800F194C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F194C.s" } // procHorseCutTurnInit__9daAlink_cFv // daAlink_c::procHorseCutTurnInit(void) asm void daAlink_c_NS_procHorseCutTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1AAC.s" } // procHorseCutTurn__9daAlink_cFv // daAlink_c::procHorseCutTurn(void) asm void func_800F1BA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1BA4.s" } // procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf // daAlink_c::procHorseDamageInit(dCcD_GObjInf*) asm void daAlink_c_NS_procHorseDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F1D18.s" } // procHorseDamage__9daAlink_cFv // daAlink_c::procHorseDamage(void) asm void func_800F2028(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2028.s" } // procHorseBowSubjectInit__9daAlink_cFv // daAlink_c::procHorseBowSubjectInit(void) asm void daAlink_c_NS_procHorseBowSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2150.s" } // procHorseBowSubject__9daAlink_cFv // daAlink_c::procHorseBowSubject(void) asm void func_800F21B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F21B4.s" } // procHorseBowMoveInit__9daAlink_cFv // daAlink_c::procHorseBowMoveInit(void) asm void daAlink_c_NS_procHorseBowMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F224C.s" } // procHorseBowMove__9daAlink_cFv // daAlink_c::procHorseBowMove(void) asm void func_800F22A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F22A8.s" } // procHorseGrabMoveInit__9daAlink_cFv // daAlink_c::procHorseGrabMoveInit(void) asm void daAlink_c_NS_procHorseGrabMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2334.s" } // procHorseGrabMove__9daAlink_cFv // daAlink_c::procHorseGrabMove(void) asm void func_800F2390(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2390.s" } // procHorseBoomerangSubjectInit__9daAlink_cFv // daAlink_c::procHorseBoomerangSubjectInit(void) asm void daAlink_c_NS_procHorseBoomerangSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2454.s" } // procHorseBoomerangSubject__9daAlink_cFv // daAlink_c::procHorseBoomerangSubject(void) asm void func_800F24C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F24C8.s" } // procHorseBoomerangMoveInit__9daAlink_cFv // daAlink_c::procHorseBoomerangMoveInit(void) asm void daAlink_c_NS_procHorseBoomerangMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F25B4.s" } // procHorseBoomerangMove__9daAlink_cFv // daAlink_c::procHorseBoomerangMove(void) asm void func_800F2628(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2628.s" } // procHorseHookshotSubjectInit__9daAlink_cFv // daAlink_c::procHorseHookshotSubjectInit(void) asm void daAlink_c_NS_procHorseHookshotSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F26F4.s" } // procHorseHookshotSubject__9daAlink_cFv // daAlink_c::procHorseHookshotSubject(void) asm void func_800F2770(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2770.s" } // procHorseHookshotMoveInit__9daAlink_cFv // daAlink_c::procHorseHookshotMoveInit(void) asm void daAlink_c_NS_procHorseHookshotMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2824.s" } // procHorseHookshotMove__9daAlink_cFv // daAlink_c::procHorseHookshotMove(void) asm void func_800F2898(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2898.s" } // procHorseBottleDrinkInit__9daAlink_cFUs // daAlink_c::procHorseBottleDrinkInit(unsigned short) asm void daAlink_c_NS_procHorseBottleDrinkInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2934.s" } // procHorseBottleDrink__9daAlink_cFv // daAlink_c::procHorseBottleDrink(void) asm void func_800F2AD8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2AD8.s" } // procHorseKandelaarPourInit__9daAlink_cFv // daAlink_c::procHorseKandelaarPourInit(void) asm void daAlink_c_NS_procHorseKandelaarPourInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2B4C.s" } // procHorseKandelaarPour__9daAlink_cFv // daAlink_c::procHorseKandelaarPour(void) asm void func_800F2C78(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2C78.s" } // procHorseComebackInit__9daAlink_cFv // daAlink_c::procHorseComebackInit(void) asm void daAlink_c_NS_procHorseComebackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2D84.s" } // procHorseComeback__9daAlink_cFv // daAlink_c::procHorseComeback(void) asm void func_800F2DE4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2DE4.s" } // procHorseRunInit__9daAlink_cFv // daAlink_c::procHorseRunInit(void) asm void daAlink_c_NS_procHorseRunInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2EE0.s" } // procHorseRun__9daAlink_cFv // daAlink_c::procHorseRun(void) asm void func_800F2F98(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F2F98.s" } // procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi // daAlink_c::procHorseHangInit(dCcD_GObjInf*, int) asm void daAlink_c_NS_procHorseHangInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3430.s" } // procHorseHang__9daAlink_cFv // daAlink_c::procHorseHang(void) asm void func_800F3580(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3580.s" } // procHorseGetKeyInit__9daAlink_cFv // daAlink_c::procHorseGetKeyInit(void) asm void func_800F36E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F36E4.s" } // procHorseGetKey__9daAlink_cFv // daAlink_c::procHorseGetKey(void) asm void func_800F3754(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3754.s" } // procHorseLookDownInit__9daAlink_cFv // daAlink_c::procHorseLookDownInit(void) asm void func_800F3818(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3818.s" } // procHorseLookDown__9daAlink_cFv // daAlink_c::procHorseLookDown(void) asm void func_800F3894(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3894.s" } // procBoarRunInit__9daAlink_cFv // daAlink_c::procBoarRunInit(void) asm void daAlink_c_NS_procBoarRunInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F38E8.s" } // procBoarRun__9daAlink_cFv // daAlink_c::procBoarRun(void) asm void func_800F3998(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3998.s" } // getCanoeMaxSpeed__9daAlink_cCFv // daAlink_c::getCanoeMaxSpeed(const void) asm void daAlink_c_NS_getCanoeMaxSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3BB0.s" } // getCanoeBackMaxSpeed__9daAlink_cCFv // daAlink_c::getCanoeBackMaxSpeed(const void) asm void func_800F3BDC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3BDC.s" } // getCanoeCres__9daAlink_cCFv // daAlink_c::getCanoeCres(const void) asm void func_800F3BEC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3BEC.s" } // getCanoeSpeedRate__9daAlink_cCFv // daAlink_c::getCanoeSpeedRate(const void) asm void daAlink_c_NS_getCanoeSpeedRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3C18.s" } // getCanoeMaxRotSpeed__9daAlink_cCFv // daAlink_c::getCanoeMaxRotSpeed(const void) asm void func_800F3C44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3C44.s" } // getCanoeLocalPaddleTop__9daAlink_cFv // daAlink_c::getCanoeLocalPaddleTop(void) asm void daAlink_c_NS_getCanoeLocalPaddleTop(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3CCC.s" } // daAlink_searchCanoe__FP10fopAc_ac_cPv // daAlink_searchCanoe(fopAc_ac_c*, void*) asm void daAlink_searchCanoe(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3CD8.s" } // checkCanoeRideTandem__9daAlink_cFv // daAlink_c::checkCanoeRideTandem(void) asm void daAlink_c_NS_checkCanoeRideTandem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3CF8.s" } // checkFishingRodAndLureItem__9daAlink_cCFv // daAlink_c::checkFishingRodAndLureItem(const void) asm void daAlink_c_NS_checkFishingRodAndLureItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3D58.s" } // initFishingRodHand__9daAlink_cFv // daAlink_c::initFishingRodHand(void) asm void daAlink_c_NS_initFishingRodHand(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3DA0.s" } // getCanoePaddleMatrix__9daAlink_cFv // daAlink_c::getCanoePaddleMatrix(void) asm void daAlink_c_NS_getCanoePaddleMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3DFC.s" } // checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c // daAlink_c::checkFishingRodGrab(const fopAc_ac_c*) asm void func_800F3E4C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3E4C.s" } // checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c // daAlink_c::checkCanoePaddleGrab(const fopAc_ac_c*) asm void func_800F3EB8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3EB8.s" } // checkCanoeFishingRodGrabOrPut__9daAlink_cCFv // daAlink_c::checkCanoeFishingRodGrabOrPut(const void) asm void func_800F3F38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3F38.s" } // initCanoeRide__9daAlink_cFv // daAlink_c::initCanoeRide(void) asm void daAlink_c_NS_initCanoeRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F3FC4.s" } // checkCanoeJumpRide__9daAlink_cFv // daAlink_c::checkCanoeJumpRide(void) asm void daAlink_c_NS_checkCanoeJumpRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4008.s" } // setArmReelAnime__9daAlink_cFv // daAlink_c::setArmReelAnime(void) asm void daAlink_c_NS_setArmReelAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F40E4.s" } // setFishingWaitAction__9daAlink_cFv // daAlink_c::setFishingWaitAction(void) asm void daAlink_c_NS_setFishingWaitAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4140.s" } // setFishGetFace__9daAlink_cFv // daAlink_c::setFishGetFace(void) asm void daAlink_c_NS_setFishGetFace(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4490.s" } // setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c // daAlink_c::setRideCanoeBasePos(fopAc_ac_c*) asm void daAlink_c_NS_setRideCanoeBasePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4564.s" } // setSyncCanoePos__9daAlink_cFv // daAlink_c::setSyncCanoePos(void) asm void daAlink_c_NS_setSyncCanoePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F459C.s" } // canoeCommon__9daAlink_cFv // daAlink_c::canoeCommon(void) asm void daAlink_c_NS_canoeCommon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F47D8.s" } // checkNextActionCanoe__9daAlink_cFv // daAlink_c::checkNextActionCanoe(void) asm void daAlink_c_NS_checkNextActionCanoe(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4924.s" } // procCanoeRideInit__9daAlink_cFv // daAlink_c::procCanoeRideInit(void) asm void daAlink_c_NS_procCanoeRideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4A50.s" } // procCanoeRide__9daAlink_cFv // daAlink_c::procCanoeRide(void) asm void func_800F4B90(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4B90.s" } // procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procCanoeJumpRideInit(fopAc_ac_c*) asm void daAlink_c_NS_procCanoeJumpRideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4C78.s" } // procCanoeJumpRide__9daAlink_cFv // daAlink_c::procCanoeJumpRide(void) asm void func_800F4D84(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4D84.s" } // procCanoeGetOffInit__9daAlink_cFv // daAlink_c::procCanoeGetOffInit(void) asm void daAlink_c_NS_procCanoeGetOffInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F4DF8.s" } // procCanoeGetOff__9daAlink_cFv // daAlink_c::procCanoeGetOff(void) asm void func_800F5048(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5048.s" } // procCanoeWaitInit__9daAlink_cFi // daAlink_c::procCanoeWaitInit(int) asm void daAlink_c_NS_procCanoeWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F51E4.s" } // procCanoeWait__9daAlink_cFv // daAlink_c::procCanoeWait(void) asm void func_800F542C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F542C.s" } // procCanoeRowInit__9daAlink_cFi // daAlink_c::procCanoeRowInit(int) asm void daAlink_c_NS_procCanoeRowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F571C.s" } // procCanoeRow__9daAlink_cFv // daAlink_c::procCanoeRow(void) asm void func_800F5A1C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5A1C.s" } // procCanoePaddleShiftInit__9daAlink_cFi // daAlink_c::procCanoePaddleShiftInit(int) asm void daAlink_c_NS_procCanoePaddleShiftInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5D04.s" } // procCanoePaddleShift__9daAlink_cFv // daAlink_c::procCanoePaddleShift(void) asm void func_800F5DB8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5DB8.s" } // procCanoePaddlePutInit__9daAlink_cFi // daAlink_c::procCanoePaddlePutInit(int) asm void daAlink_c_NS_procCanoePaddlePutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5EA8.s" } // procCanoePaddlePut__9daAlink_cFv // daAlink_c::procCanoePaddlePut(void) asm void func_800F5FEC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F5FEC.s" } // procCanoePaddleGrabInit__9daAlink_cFv // daAlink_c::procCanoePaddleGrabInit(void) asm void daAlink_c_NS_procCanoePaddleGrabInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6140.s" } // procCanoePaddleGrab__9daAlink_cFv // daAlink_c::procCanoePaddleGrab(void) asm void func_800F6188(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6188.s" } // procCanoeRodGrabInit__9daAlink_cFv // daAlink_c::procCanoeRodGrabInit(void) asm void daAlink_c_NS_procCanoeRodGrabInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6320.s" } // procCanoeRodGrab__9daAlink_cFv // daAlink_c::procCanoeRodGrab(void) asm void func_800F6394(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6394.s" } // procCanoeFishingWaitInit__9daAlink_cFv // daAlink_c::procCanoeFishingWaitInit(void) asm void daAlink_c_NS_procCanoeFishingWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6464.s" } // procCanoeFishingWait__9daAlink_cFv // daAlink_c::procCanoeFishingWait(void) asm void func_800F659C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F659C.s" } // procCanoeFishingReelInit__9daAlink_cFv // daAlink_c::procCanoeFishingReelInit(void) asm void daAlink_c_NS_procCanoeFishingReelInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F67C0.s" } // procCanoeFishingReel__9daAlink_cFv // daAlink_c::procCanoeFishingReel(void) asm void func_800F6874(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6874.s" } // procCanoeFishingGetInit__9daAlink_cFv // daAlink_c::procCanoeFishingGetInit(void) asm void daAlink_c_NS_procCanoeFishingGetInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F69D4.s" } // procCanoeFishingGet__9daAlink_cFv // daAlink_c::procCanoeFishingGet(void) asm void func_800F6A70(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6A70.s" } // procCanoeSubjectivityInit__9daAlink_cFv // daAlink_c::procCanoeSubjectivityInit(void) asm void daAlink_c_NS_procCanoeSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6BEC.s" } // procCanoeSubjectivity__9daAlink_cFv // daAlink_c::procCanoeSubjectivity(void) asm void func_800F6C30(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6C30.s" } // procCanoeBowSubjectInit__9daAlink_cFv // daAlink_c::procCanoeBowSubjectInit(void) asm void daAlink_c_NS_procCanoeBowSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6D10.s" } // procCanoeBowSubject__9daAlink_cFv // daAlink_c::procCanoeBowSubject(void) asm void func_800F6D64(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6D64.s" } // procCanoeBowMoveInit__9daAlink_cFv // daAlink_c::procCanoeBowMoveInit(void) asm void daAlink_c_NS_procCanoeBowMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6DF0.s" } // procCanoeBowMove__9daAlink_cFv // daAlink_c::procCanoeBowMove(void) asm void func_800F6E44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6E44.s" } // procCanoeGrabMoveInit__9daAlink_cFv // daAlink_c::procCanoeGrabMoveInit(void) asm void daAlink_c_NS_procCanoeGrabMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6EB0.s" } // procCanoeGrabMove__9daAlink_cFv // daAlink_c::procCanoeGrabMove(void) asm void func_800F6EFC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6EFC.s" } // procCanoeBoomerangSubjectInit__9daAlink_cFv // daAlink_c::procCanoeBoomerangSubjectInit(void) asm void daAlink_c_NS_procCanoeBoomerangSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F6FA4.s" } // procCanoeBoomerangSubject__9daAlink_cFv // daAlink_c::procCanoeBoomerangSubject(void) asm void func_800F7010(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7010.s" } // procCanoeBoomerangMoveInit__9daAlink_cFv // daAlink_c::procCanoeBoomerangMoveInit(void) asm void daAlink_c_NS_procCanoeBoomerangMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F70F0.s" } // procCanoeBoomerangMove__9daAlink_cFv // daAlink_c::procCanoeBoomerangMove(void) asm void func_800F715C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F715C.s" } // procCanoeHookshotSubjectInit__9daAlink_cFv // daAlink_c::procCanoeHookshotSubjectInit(void) asm void daAlink_c_NS_procCanoeHookshotSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7208.s" } // procCanoeHookshotSubject__9daAlink_cFv // daAlink_c::procCanoeHookshotSubject(void) asm void func_800F7274(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7274.s" } // procCanoeHookshotMoveInit__9daAlink_cFv // daAlink_c::procCanoeHookshotMoveInit(void) asm void daAlink_c_NS_procCanoeHookshotMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F731C.s" } // procCanoeHookshotMove__9daAlink_cFv // daAlink_c::procCanoeHookshotMove(void) asm void func_800F7388(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7388.s" } // procCanoeBottleDrinkInit__9daAlink_cFUs // daAlink_c::procCanoeBottleDrinkInit(unsigned short) asm void daAlink_c_NS_procCanoeBottleDrinkInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7404.s" } // procCanoeBottleDrink__9daAlink_cFv // daAlink_c::procCanoeBottleDrink(void) asm void func_800F7550(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7550.s" } // procCanoeKandelaarPourInit__9daAlink_cFv // daAlink_c::procCanoeKandelaarPourInit(void) asm void daAlink_c_NS_procCanoeKandelaarPourInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F75BC.s" } // procCanoeKandelaarPour__9daAlink_cFv // daAlink_c::procCanoeKandelaarPour(void) asm void func_800F7684(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7684.s" } // setGroundFishingRodActor__9daAlink_cFv // daAlink_c::setGroundFishingRodActor(void) asm void daAlink_c_NS_setGroundFishingRodActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7708.s" } // procFishingCastInit__9daAlink_cFv // daAlink_c::procFishingCastInit(void) asm void daAlink_c_NS_procFishingCastInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7760.s" } // procFishingCast__9daAlink_cFv // daAlink_c::procFishingCast(void) asm void func_800F7814(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7814.s" } // procFishingFoodInit__9daAlink_cFv // daAlink_c::procFishingFoodInit(void) asm void daAlink_c_NS_procFishingFoodInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7988.s" } // procFishingFood__9daAlink_cFv // daAlink_c::procFishingFood(void) asm void func_800F7AA8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7AA8.s" } // getCrawlMoveAnmSpeed__9daAlink_cFv // daAlink_c::getCrawlMoveAnmSpeed(void) asm void daAlink_c_NS_getCrawlMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7C50.s" } // getCrawlMoveSpeed__9daAlink_cFv // daAlink_c::getCrawlMoveSpeed(void) asm void daAlink_c_NS_getCrawlMoveSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7C74.s" } // setCrawlMoveDirectionArrow__9daAlink_cFv // daAlink_c::setCrawlMoveDirectionArrow(void) asm void daAlink_c_NS_setCrawlMoveDirectionArrow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7CE8.s" } // changeCrawlAutoMoveProc__9daAlink_cFP4cXyz // daAlink_c::changeCrawlAutoMoveProc(cXyz*) asm void daAlink_c_NS_changeCrawlAutoMoveProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F7E48.s" } // getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc // daAlink_c::getCrawlMoveVec(cXyz*, cXyz*, cXyz*, int, int, unsigned char*) asm void daAlink_c_NS_getCrawlMoveVec(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F81C0.s" } // crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi // daAlink_c::crawlBgCheck(cXyz*, cXyz*, int) asm void daAlink_c_NS_crawlBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F85C0.s" } // checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs // daAlink_c::checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, short*, short*) asm void daAlink_c_NS_checkCrawlSideWall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8700.s" } // decideCrawlDoStatus__9daAlink_cFv // daAlink_c::decideCrawlDoStatus(void) asm void daAlink_c_NS_decideCrawlDoStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F88F8.s" } // checkNotCrawlStand__9daAlink_cFP4cXyz // daAlink_c::checkNotCrawlStand(cXyz*) asm void daAlink_c_NS_checkNotCrawlStand(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F89E0.s" } // checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz // daAlink_c::checkNotCrawlStand(cXyz*, cXyz*) asm void daAlink_c_NS_checkNotCrawlStand_X1_(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8A50.s" } // checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi // daAlink_c::checkCrawlInHoll(cXyz*, cXyz*, cXyz*, int) asm void daAlink_c_NS_checkCrawlInHoll(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8B00.s" } // setCrawlMoveHoll__9daAlink_cFv // daAlink_c::setCrawlMoveHoll(void) asm void daAlink_c_NS_setCrawlMoveHoll(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8D04.s" } // setCrawlMoveAngle__9daAlink_cFv // daAlink_c::setCrawlMoveAngle(void) asm void daAlink_c_NS_setCrawlMoveAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8DBC.s" } // stopHalfMoveAnime__9daAlink_cFf // daAlink_c::stopHalfMoveAnime(float) asm void daAlink_c_NS_stopHalfMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8F08.s" } // setCrawlAutoMoveAimPos__9daAlink_cFv // daAlink_c::setCrawlAutoMoveAimPos(void) asm void daAlink_c_NS_setCrawlAutoMoveAimPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F8F84.s" } // procCrawlStartInit__9daAlink_cFv // daAlink_c::procCrawlStartInit(void) asm void daAlink_c_NS_procCrawlStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9210.s" } // procCrawlStart__9daAlink_cFv // daAlink_c::procCrawlStart(void) asm void func_800F9384(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9384.s" } // procCrawlMoveInit__9daAlink_cFss // daAlink_c::procCrawlMoveInit(short, short) asm void daAlink_c_NS_procCrawlMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9474.s" } // procCrawlMove__9daAlink_cFv // daAlink_c::procCrawlMove(void) asm void func_800F95B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F95B8.s" } // procCrawlAutoMoveInit__9daAlink_cFiP4cXyz // daAlink_c::procCrawlAutoMoveInit(int, cXyz*) asm void daAlink_c_NS_procCrawlAutoMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F99FC.s" } // procCrawlAutoMove__9daAlink_cFv // daAlink_c::procCrawlAutoMove(void) asm void func_800F9ABC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9ABC.s" } // procCrawlEndInit__9daAlink_cFiss // daAlink_c::procCrawlEndInit(int, short, short) asm void daAlink_c_NS_procCrawlEndInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9D7C.s" } // procCrawlEnd__9daAlink_cFv // daAlink_c::procCrawlEnd(void) asm void func_800F9F30(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9F30.s" } // getHangMoveAnmSpeed__9daAlink_cFv // daAlink_c::getHangMoveAnmSpeed(void) asm void daAlink_c_NS_getHangMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9FDC.s" } // getHangDirectionFromAngle__9daAlink_cFv // daAlink_c::getHangDirectionFromAngle(void) asm void daAlink_c_NS_getHangDirectionFromAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800F9FFC.s" } // hangMoveBgCheck__9daAlink_cFsP4cXyz // daAlink_c::hangMoveBgCheck(short, cXyz*) asm void daAlink_c_NS_hangMoveBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA070.s" } // changeHangMoveProc__9daAlink_cFi // daAlink_c::changeHangMoveProc(int) asm void daAlink_c_NS_changeHangMoveProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA338.s" } // checkHangFootWall__9daAlink_cFv // daAlink_c::checkHangFootWall(void) asm void daAlink_c_NS_checkHangFootWall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA5C8.s" } // setHangGroundY__9daAlink_cFv // daAlink_c::setHangGroundY(void) asm void daAlink_c_NS_setHangGroundY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA6E4.s" } // changeHangEndProc__9daAlink_cFv // daAlink_c::changeHangEndProc(void) asm void daAlink_c_NS_changeHangEndProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA78C.s" } // checkHangStartSideWall__9daAlink_cFs // daAlink_c::checkHangStartSideWall(short) asm void daAlink_c_NS_checkHangStartSideWall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FA85C.s" } // procHangStartInit__9daAlink_cFv // daAlink_c::procHangStartInit(void) asm void daAlink_c_NS_procHangStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FAA7C.s" } // procHangStart__9daAlink_cFv // daAlink_c::procHangStart(void) asm void func_800FAE14(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FAE14.s" } // procHangFallStartInit__9daAlink_cFP8cM3dGPla // daAlink_c::procHangFallStartInit(cM3dGPla*) asm void daAlink_c_NS_procHangFallStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FAECC.s" } // procHangFallStart__9daAlink_cFv // daAlink_c::procHangFallStart(void) asm void func_800FB1A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB1A4.s" } // procHangUpInit__9daAlink_cFi // daAlink_c::procHangUpInit(int) asm void daAlink_c_NS_procHangUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB2A0.s" } // procHangUp__9daAlink_cFv // daAlink_c::procHangUp(void) asm void func_800FB328(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB328.s" } // procHangWaitInit__9daAlink_cFv // daAlink_c::procHangWaitInit(void) asm void daAlink_c_NS_procHangWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB43C.s" } // procHangWait__9daAlink_cFv // daAlink_c::procHangWait(void) asm void func_800FB544(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB544.s" } // procHangMoveInit__9daAlink_cFi // daAlink_c::procHangMoveInit(int) asm void daAlink_c_NS_procHangMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB650.s" } // procHangMove__9daAlink_cFv // daAlink_c::procHangMove(void) asm void func_800FB790(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FB790.s" } // procHangClimbInit__9daAlink_cFf // daAlink_c::procHangClimbInit(float) asm void daAlink_c_NS_procHangClimbInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FBBC8.s" } // procHangClimb__9daAlink_cFv // daAlink_c::procHangClimb(void) asm void func_800FBCD4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FBCD4.s" } // procHangWallCatchInit__9daAlink_cFv // daAlink_c::procHangWallCatchInit(void) asm void daAlink_c_NS_procHangWallCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FBE04.s" } // procHangWallCatch__9daAlink_cFv // daAlink_c::procHangWallCatch(void) asm void func_800FC0D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC0D8.s" } // procHangReadyInit__9daAlink_cFv // daAlink_c::procHangReadyInit(void) asm void daAlink_c_NS_procHangReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC178.s" } // procHangReady__9daAlink_cFv // daAlink_c::procHangReady(void) asm void func_800FC240(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC240.s" } // procHangLeverDownInit__9daAlink_cFv // daAlink_c::procHangLeverDownInit(void) asm void daAlink_c_NS_procHangLeverDownInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC2F4.s" } // procHangLeverDown__9daAlink_cFv // daAlink_c::procHangLeverDown(void) asm void func_800FC390(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC390.s" } // changeDragonActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::changeDragonActor(fopAc_ac_c*) asm void func_800FC568(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC568.s" } // setDragonHangPos__9daAlink_cFv // daAlink_c::setDragonHangPos(void) asm void daAlink_c_NS_setDragonHangPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC5A4.s" } // setOctaIealHangPos__9daAlink_cFv // daAlink_c::setOctaIealHangPos(void) asm void daAlink_c_NS_setOctaIealHangPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC6B4.s" } // setBossBodyHangPos__9daAlink_cFv // daAlink_c::setBossBodyHangPos(void) asm void daAlink_c_NS_setBossBodyHangPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC748.s" } // procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procBossBodyHangInit(fopAc_ac_c*) asm void daAlink_c_NS_procBossBodyHangInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC77C.s" } // procBossBodyHang__9daAlink_cFv // daAlink_c::procBossBodyHang(void) asm void func_800FC870(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FC870.s" } // getLadderUnitCount__9daAlink_cCFv // daAlink_c::getLadderUnitCount(const void) asm void daAlink_c_NS_getLadderUnitCount(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FCF58.s" } // setLadderInit__9daAlink_cFv // daAlink_c::setLadderInit(void) asm void daAlink_c_NS_setLadderInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FCF84.s" } // setLadderPosInit__9daAlink_cFv // daAlink_c::setLadderPosInit(void) asm void daAlink_c_NS_setLadderPosInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD048.s" } // setLadderPos__9daAlink_cFi // daAlink_c::setLadderPos(int) asm void daAlink_c_NS_setLadderPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD1F0.s" } // getLadderMoveAnmSpeed__9daAlink_cFv // daAlink_c::getLadderMoveAnmSpeed(void) asm void daAlink_c_NS_getLadderMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD288.s" } // changeLadderMoveProc__9daAlink_cFi // daAlink_c::changeLadderMoveProc(int) asm void daAlink_c_NS_changeLadderMoveProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD2AC.s" } // setMoveBGLadderCorrect__9daAlink_cFv // daAlink_c::setMoveBGLadderCorrect(void) asm void daAlink_c_NS_setMoveBGLadderCorrect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD4A8.s" } // checkLadderFall__9daAlink_cFv // daAlink_c::checkLadderFall(void) asm void daAlink_c_NS_checkLadderFall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD5E4.s" } // procLadderUpStartInit__9daAlink_cFv // daAlink_c::procLadderUpStartInit(void) asm void daAlink_c_NS_procLadderUpStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD648.s" } // procLadderUpStart__9daAlink_cFv // daAlink_c::procLadderUpStart(void) asm void func_800FD7B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD7B0.s" } // procLadderUpEndInit__9daAlink_cFi // daAlink_c::procLadderUpEndInit(int) asm void daAlink_c_NS_procLadderUpEndInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD824.s" } // procLadderUpEnd__9daAlink_cFv // daAlink_c::procLadderUpEnd(void) asm void func_800FD8E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD8E8.s" } // procLadderDownStartInit__9daAlink_cFv // daAlink_c::procLadderDownStartInit(void) asm void daAlink_c_NS_procLadderDownStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FD9CC.s" } // procLadderDownStart__9daAlink_cFv // daAlink_c::procLadderDownStart(void) asm void func_800FDB74(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FDB74.s" } // procLadderDownEndInit__9daAlink_cFi // daAlink_c::procLadderDownEndInit(int) asm void daAlink_c_NS_procLadderDownEndInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FDC18.s" } // procLadderDownEnd__9daAlink_cFv // daAlink_c::procLadderDownEnd(void) asm void func_800FDCCC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FDCCC.s" } // procLadderMoveInit__9daAlink_cFiiP4cXyz // daAlink_c::procLadderMoveInit(int, int, cXyz*) asm void daAlink_c_NS_procLadderMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FDD90.s" } // procLadderMove__9daAlink_cFv // daAlink_c::procLadderMove(void) asm void func_800FDF50(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FDF50.s" } // getClimbMoveUpDownAnmSpeed__9daAlink_cFv // daAlink_c::getClimbMoveUpDownAnmSpeed(void) asm void daAlink_c_NS_getClimbMoveUpDownAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE010.s" } // getClimbMoveSideAnmSpeed__9daAlink_cFv // daAlink_c::getClimbMoveSideAnmSpeed(void) asm void daAlink_c_NS_getClimbMoveSideAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE034.s" } // checkClimbCode__9daAlink_cFR13cBgS_PolyInfo // daAlink_c::checkClimbCode(cBgS_PolyInfo&) asm void daAlink_c_NS_checkClimbCode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE058.s" } // setClimbInit__9daAlink_cFv // daAlink_c::setClimbInit(void) asm void daAlink_c_NS_setClimbInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE114.s" } // setClimbShapeOffset__9daAlink_cFv // daAlink_c::setClimbShapeOffset(void) asm void daAlink_c_NS_setClimbShapeOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE174.s" } // getClimbDirectionFromAngle__9daAlink_cFv // daAlink_c::getClimbDirectionFromAngle(void) asm void daAlink_c_NS_getClimbDirectionFromAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE3C4.s" } // changeClimbMoveProc__9daAlink_cFi // daAlink_c::changeClimbMoveProc(int) asm void daAlink_c_NS_changeClimbMoveProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE438.s" } // checkClimbMoveUpDownProc__9daAlink_cFi // daAlink_c::checkClimbMoveUpDownProc(int) asm void daAlink_c_NS_checkClimbMoveUpDownProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE5A0.s" } // checkClimbMoveSideProc__9daAlink_cFi // daAlink_c::checkClimbMoveSideProc(int) asm void daAlink_c_NS_checkClimbMoveSideProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE6E8.s" } // setMoveBGClimbCorrect__9daAlink_cFv // daAlink_c::setMoveBGClimbCorrect(void) asm void daAlink_c_NS_setMoveBGClimbCorrect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FE868.s" } // checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz // daAlink_c::checkBgCorrectClimbMove(cXyz*, cXyz*) asm void daAlink_c_NS_checkBgCorrectClimbMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FEB90.s" } // checkClimbRoof__9daAlink_cFf // daAlink_c::checkClimbRoof(float) asm void daAlink_c_NS_checkClimbRoof(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FEC70.s" } // checkClimbGround__9daAlink_cFP4cXyzf // daAlink_c::checkClimbGround(cXyz*, float) asm void daAlink_c_NS_checkClimbGround(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FED50.s" } // checkBgClimbMove__9daAlink_cFi // daAlink_c::checkBgClimbMove(int) asm void daAlink_c_NS_checkBgClimbMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FEEC0.s" } // setClimbStartNotGround__9daAlink_cFv // daAlink_c::setClimbStartNotGround(void) asm void daAlink_c_NS_setClimbStartNotGround(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FF28C.s" } // procClimbUpStartInit__9daAlink_cFi // daAlink_c::procClimbUpStartInit(int) asm void daAlink_c_NS_procClimbUpStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FF450.s" } // procClimbUpStart__9daAlink_cFv // daAlink_c::procClimbUpStart(void) asm void func_800FF704(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FF704.s" } // procClimbDownStartInit__9daAlink_cFs // daAlink_c::procClimbDownStartInit(short) asm void daAlink_c_NS_procClimbDownStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FF818.s" } // procClimbDownStart__9daAlink_cFv // daAlink_c::procClimbDownStart(void) asm void func_800FF9A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FF9A8.s" } // procClimbMoveUpDownInit__9daAlink_cFi // daAlink_c::procClimbMoveUpDownInit(int) asm void daAlink_c_NS_procClimbMoveUpDownInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FFAB0.s" } // procClimbMoveUpDown__9daAlink_cFv // daAlink_c::procClimbMoveUpDown(void) asm void func_800FFC58(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FFC58.s" } // procClimbMoveSideInit__9daAlink_cFv // daAlink_c::procClimbMoveSideInit(void) asm void daAlink_c_NS_procClimbMoveSideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FFDB0.s" } // procClimbMoveSide__9daAlink_cFv // daAlink_c::procClimbMoveSide(void) asm void func_800FFF4C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_800FFF4C.s" } // procClimbWaitInit__9daAlink_cFii // daAlink_c::procClimbWaitInit(int, int) asm void daAlink_c_NS_procClimbWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801000F8.s" } // procClimbWait__9daAlink_cFv // daAlink_c::procClimbWait(void) asm void func_80100258(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100258.s" } // procClimbToRoofInit__9daAlink_cFv // daAlink_c::procClimbToRoofInit(void) asm void daAlink_c_NS_procClimbToRoofInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801003E4.s" } // procClimbToRoof__9daAlink_cFv // daAlink_c::procClimbToRoof(void) asm void func_80100464(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100464.s" } // getRoofHangFMoveAnmSpeed__9daAlink_cCFv // daAlink_c::getRoofHangFMoveAnmSpeed(const void) asm void daAlink_c_NS_getRoofHangFMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801005CC.s" } // getRoofHangSMoveAnmSpeed__9daAlink_cCFv // daAlink_c::getRoofHangSMoveAnmSpeed(const void) asm void daAlink_c_NS_getRoofHangSMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801005F0.s" } // setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo // daAlink_c::setRoofHangHandOnSE(cBgS_PolyInfo*) asm void daAlink_c_NS_setRoofHangHandOnSE(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100614.s" } // checkRoofHangMovePos__9daAlink_cFv // daAlink_c::checkRoofHangMovePos(void) asm void daAlink_c_NS_checkRoofHangMovePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100668.s" } // commonRoofHangProc__9daAlink_cFv // daAlink_c::commonRoofHangProc(void) asm void daAlink_c_NS_commonRoofHangProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100770.s" } // checkNextActionRoofHang__9daAlink_cFv // daAlink_c::checkNextActionRoofHang(void) asm void daAlink_c_NS_checkNextActionRoofHang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801008EC.s" } // procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi // daAlink_c::procRoofHangStartInit(const cBgS_PolyInfo&, const cXyz&, int) asm void daAlink_c_NS_procRoofHangStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100A10.s" } // procRoofHangStart__9daAlink_cFv // daAlink_c::procRoofHangStart(void) asm void func_80100AE4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100AE4.s" } // procRoofHangWaitInit__9daAlink_cFi // daAlink_c::procRoofHangWaitInit(int) asm void daAlink_c_NS_procRoofHangWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100BB4.s" } // procRoofHangWait__9daAlink_cFv // daAlink_c::procRoofHangWait(void) asm void func_80100D38(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100D38.s" } // procRoofHangFrontMoveInit__9daAlink_cFv // daAlink_c::procRoofHangFrontMoveInit(void) asm void daAlink_c_NS_procRoofHangFrontMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100DA4.s" } // procRoofHangFrontMove__9daAlink_cFv // daAlink_c::procRoofHangFrontMove(void) asm void func_80100EEC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80100EEC.s" } // procRoofHangSideMoveInit__9daAlink_cFv // daAlink_c::procRoofHangSideMoveInit(void) asm void daAlink_c_NS_procRoofHangSideMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010121C.s" } // procRoofHangSideMove__9daAlink_cFv // daAlink_c::procRoofHangSideMove(void) asm void func_80101308(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101308.s" } // procRoofHangTurnInit__9daAlink_cFv // daAlink_c::procRoofHangTurnInit(void) asm void daAlink_c_NS_procRoofHangTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801013B8.s" } // procRoofHangTurn__9daAlink_cFv // daAlink_c::procRoofHangTurn(void) asm void func_80101534(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101534.s" } // setRoofHangSwitch__9daAlink_cFv // daAlink_c::setRoofHangSwitch(void) asm void daAlink_c_NS_setRoofHangSwitch(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010163C.s" } // procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procRoofSwitchHangInit(fopAc_ac_c*) asm void daAlink_c_NS_procRoofSwitchHangInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801016AC.s" } // procRoofSwitchHang__9daAlink_cFv // daAlink_c::procRoofSwitchHang(void) asm void func_801017AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801017AC.s" } // getHangPos__13daObjSwHang_cFv // daObjSwHang_c::getHangPos(void) asm void daObjSwHang_c_NS_getHangPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101874.s" } // checkZoraWearMaskDraw__9daAlink_cFv // daAlink_c::checkZoraWearMaskDraw(void) asm void daAlink_c_NS_checkZoraWearMaskDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101890.s" } // checkAcceptUseItemInWater__9daAlink_cCFUs // daAlink_c::checkAcceptUseItemInWater(const unsigned short) asm void daAlink_c_NS_checkAcceptUseItemInWater(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801018E4.s" } // swimDeleteItem__9daAlink_cFv // daAlink_c::swimDeleteItem(void) asm void daAlink_c_NS_swimDeleteItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101934.s" } // getZoraSwim__9daAlink_cCFv // daAlink_c::getZoraSwim(const void) asm void daAlink_c_NS_getZoraSwim(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801019B8.s" } // getSwimFrontMaxSpeed__9daAlink_cCFv // daAlink_c::getSwimFrontMaxSpeed(const void) asm void daAlink_c_NS_getSwimFrontMaxSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101A18.s" } // getSwimMaxFallSpeed__9daAlink_cCFv // daAlink_c::getSwimMaxFallSpeed(const void) asm void daAlink_c_NS_getSwimMaxFallSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101AA8.s" } // checkOxygenTimer__9daAlink_cFv // daAlink_c::checkOxygenTimer(void) asm void daAlink_c_NS_checkOxygenTimer(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101B44.s" } // offOxygenTimer__9daAlink_cFv // daAlink_c::offOxygenTimer(void) asm void daAlink_c_NS_offOxygenTimer(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101C94.s" } // checkPossibleWaterInMode__9daAlink_cCFv // daAlink_c::checkPossibleWaterInMode(const void) asm void daAlink_c_NS_checkPossibleWaterInMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101CB8.s" } // setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf // daAlink_c::setWaterInAnmRate(daPy_frameCtrl_c*, float) asm void daAlink_c_NS_setWaterInAnmRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101CF4.s" } // swimBgCheck__9daAlink_cFf // daAlink_c::swimBgCheck(float) asm void daAlink_c_NS_swimBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80101D70.s" } // setSpeedAndAngleSwim__9daAlink_cFv // daAlink_c::setSpeedAndAngleSwim(void) asm void daAlink_c_NS_setSpeedAndAngleSwim(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801023E4.s" } // checkNextActionSwim__9daAlink_cFv // daAlink_c::checkNextActionSwim(void) asm void daAlink_c_NS_checkNextActionSwim(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801029C8.s" } // checkSwimAction__9daAlink_cFi // daAlink_c::checkSwimAction(int) asm void daAlink_c_NS_checkSwimAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80102B1C.s" } // checkSwimUpAction__9daAlink_cFv // daAlink_c::checkSwimUpAction(void) asm void daAlink_c_NS_checkSwimUpAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103058.s" } // swimOutAfter__9daAlink_cFi // daAlink_c::swimOutAfter(int) asm void daAlink_c_NS_swimOutAfter(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801032C8.s" } // checkSwimFall__9daAlink_cFv // daAlink_c::checkSwimFall(void) asm void daAlink_c_NS_checkSwimFall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103398.s" } // checkSwimOutAction__9daAlink_cFv // daAlink_c::checkSwimOutAction(void) asm void daAlink_c_NS_checkSwimOutAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801033CC.s" } // setSwimMoveAnime__9daAlink_cFv // daAlink_c::setSwimMoveAnime(void) asm void daAlink_c_NS_setSwimMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103698.s" } // checkSwimButtonAccept__9daAlink_cFv // daAlink_c::checkSwimButtonAccept(void) asm void daAlink_c_NS_checkSwimButtonAccept(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103EE0.s" } // checkUpSwimButtonAccept__9daAlink_cFv // daAlink_c::checkUpSwimButtonAccept(void) asm void daAlink_c_NS_checkUpSwimButtonAccept(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103F08.s" } // checkSwimButtonMove__9daAlink_cFv // daAlink_c::checkSwimButtonMove(void) asm void daAlink_c_NS_checkSwimButtonMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103F24.s" } // checkZoraSwimMove__9daAlink_cFv // daAlink_c::checkZoraSwimMove(void) asm void daAlink_c_NS_checkZoraSwimMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103F94.s" } // checkSwimNeckUpDown__9daAlink_cCFv // daAlink_c::checkSwimNeckUpDown(const void) asm void daAlink_c_NS_checkSwimNeckUpDown(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80103FE8.s" } // setSwimUpDownOffset__9daAlink_cFv // daAlink_c::setSwimUpDownOffset(void) asm void daAlink_c_NS_setSwimUpDownOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104034.s" } // procSwimUpInit__9daAlink_cFv // daAlink_c::procSwimUpInit(void) asm void daAlink_c_NS_procSwimUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801040F8.s" } // procSwimUp__9daAlink_cFv // daAlink_c::procSwimUp(void) asm void func_801041E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801041E8.s" } // procSwimWaitInit__9daAlink_cFi // daAlink_c::procSwimWaitInit(int) asm void daAlink_c_NS_procSwimWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801042F8.s" } // procSwimWait__9daAlink_cFv // daAlink_c::procSwimWait(void) asm void func_801044B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801044B4.s" } // procSwimMoveInit__9daAlink_cFv // daAlink_c::procSwimMoveInit(void) asm void daAlink_c_NS_procSwimMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104670.s" } // procSwimMove__9daAlink_cFv // daAlink_c::procSwimMove(void) asm void func_801047B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801047B8.s" } // procSwimDiveInit__9daAlink_cFv // daAlink_c::procSwimDiveInit(void) asm void daAlink_c_NS_procSwimDiveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104958.s" } // procSwimDive__9daAlink_cFv // daAlink_c::procSwimDive(void) asm void func_80104AA0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104AA0.s" } // procSwimHookshotSubjectInit__9daAlink_cFv // daAlink_c::procSwimHookshotSubjectInit(void) asm void daAlink_c_NS_procSwimHookshotSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104C50.s" } // procSwimHookshotSubject__9daAlink_cFv // daAlink_c::procSwimHookshotSubject(void) asm void func_80104D7C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104D7C.s" } // procSwimHookshotMoveInit__9daAlink_cFv // daAlink_c::procSwimHookshotMoveInit(void) asm void daAlink_c_NS_procSwimHookshotMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104EB8.s" } // procSwimHookshotMove__9daAlink_cFv // daAlink_c::procSwimHookshotMove(void) asm void func_80104FC4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80104FC4.s" } // procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf // daAlink_c::procSwimDamageInit(dCcD_GObjInf*) asm void daAlink_c_NS_procSwimDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010519C.s" } // procSwimDamage__9daAlink_cFv // daAlink_c::procSwimDamage(void) asm void func_80105728(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105728.s" } // procOctaIealSpitInit__9daAlink_cFv // daAlink_c::procOctaIealSpitInit(void) asm void daAlink_c_NS_procOctaIealSpitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801058A0.s" } // procOctaIealSpit__9daAlink_cFv // daAlink_c::procOctaIealSpit(void) asm void func_80105A00(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105A00.s" } // daAlink_searchIceLeaf__FP10fopAc_ac_cPv // daAlink_searchIceLeaf(fopAc_ac_c*, void*) asm void daAlink_searchIceLeaf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105A84.s" } // checkSnowCode__9daAlink_cCFv // daAlink_c::checkSnowCode(const void) asm void daAlink_c_NS_checkSnowCode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105A98.s" } // checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo // daAlink_c::checkSnowCodePolygon(cBgS_PolyInfo&) asm void daAlink_c_NS_checkSnowCodePolygon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105ABC.s" } // checkBoardRestart__9daAlink_cFv // daAlink_c::checkBoardRestart(void) asm void daAlink_c_NS_checkBoardRestart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105B10.s" } // boardCommon__9daAlink_cFi // daAlink_c::boardCommon(int) asm void daAlink_c_NS_boardCommon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80105B58.s" } // setCommonBoardAnime__9daAlink_cFi // daAlink_c::setCommonBoardAnime(int) asm void daAlink_c_NS_setCommonBoardAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106534.s" } // checkNextActionBoard__9daAlink_cFv // daAlink_c::checkNextActionBoard(void) asm void daAlink_c_NS_checkNextActionBoard(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010658C.s" } // checkBoardSwordTriggerAction__9daAlink_cFv // daAlink_c::checkBoardSwordTriggerAction(void) asm void daAlink_c_NS_checkBoardSwordTriggerAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106618.s" } // commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC asm void daAlink_c_NS_commonProcBoardInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106650.s" } // getBoardRowAnmSpeed__9daAlink_cFv // daAlink_c::getBoardRowAnmSpeed(void) asm void daAlink_c_NS_getBoardRowAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801066B8.s" } // setBoardLandAnime__9daAlink_cFv // daAlink_c::setBoardLandAnime(void) asm void daAlink_c_NS_setBoardLandAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801066EC.s" } // procBoardRideInit__9daAlink_cFv // daAlink_c::procBoardRideInit(void) asm void daAlink_c_NS_procBoardRideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106774.s" } // procBoardRide__9daAlink_cFv // daAlink_c::procBoardRide(void) asm void func_801069D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801069D0.s" } // procBoardWaitInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procBoardWaitInit(fopAc_ac_c*) asm void daAlink_c_NS_procBoardWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106A38.s" } // procBoardWait__9daAlink_cFv // daAlink_c::procBoardWait(void) asm void func_80106BCC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106BCC.s" } // procBoardRowInit__9daAlink_cFv // daAlink_c::procBoardRowInit(void) asm void daAlink_c_NS_procBoardRowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106E88.s" } // procBoardRow__9daAlink_cFv // daAlink_c::procBoardRow(void) asm void func_80106F00(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80106F00.s" } // procBoardTurnInit__9daAlink_cFv // daAlink_c::procBoardTurnInit(void) asm void daAlink_c_NS_procBoardTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107060.s" } // procBoardTurn__9daAlink_cFv // daAlink_c::procBoardTurn(void) asm void func_801070DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801070DC.s" } // procBoardJumpInit__9daAlink_cFfi // daAlink_c::procBoardJumpInit(float, int) asm void daAlink_c_NS_procBoardJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107218.s" } // procBoardJump__9daAlink_cFv // daAlink_c::procBoardJump(void) asm void func_80107300(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107300.s" } // procBoardSubjectivityInit__9daAlink_cFv // daAlink_c::procBoardSubjectivityInit(void) asm void daAlink_c_NS_procBoardSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801073D0.s" } // procBoardSubjectivity__9daAlink_cFv // daAlink_c::procBoardSubjectivity(void) asm void func_80107418(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107418.s" } // procBoardCutInit__9daAlink_cFv // daAlink_c::procBoardCutInit(void) asm void daAlink_c_NS_procBoardCutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801074AC.s" } // procBoardCut__9daAlink_cFv // daAlink_c::procBoardCut(void) asm void func_8010755C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010755C.s" } // procBoardCutTurnInit__9daAlink_cFv // daAlink_c::procBoardCutTurnInit(void) asm void daAlink_c_NS_procBoardCutTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801075D4.s" } // procBoardCutTurn__9daAlink_cFv // daAlink_c::procBoardCutTurn(void) asm void func_80107744(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107744.s" } // draw__Q29daAlink_c14hsChainShape_cFv asm void func_80107900(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80107900.s" } // hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf // daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) asm void daAlink_c_NS_hookshotAtHitCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801083C8.s" } // daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf // daAlink_hookshotAtHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) asm void daAlink_hookshotAtHitCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010859C.s" } // getHookshotTopPos__9daAlink_cFv // daAlink_c::getHookshotTopPos(void) asm void func_801085BC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801085BC.s" } // checkHookshotReturnMode__9daAlink_cCFv // daAlink_c::checkHookshotReturnMode(const void) asm void func_80108600(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108600.s" } // checkHookshotShootReturnMode__9daAlink_cCFv // daAlink_c::checkHookshotShootReturnMode(const void) asm void func_80108668(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108668.s" } // resetHookshotMode__9daAlink_cFv // daAlink_c::resetHookshotMode(void) asm void daAlink_c_NS_resetHookshotMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801086DC.s" } // setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c // daAlink_c::setEnemyBombHookshot(fopAc_ac_c*) asm void func_8010871C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010871C.s" } // checkLv7BossRoom__9daAlink_cFv // daAlink_c::checkLv7BossRoom(void) asm void daAlink_c_NS_checkLv7BossRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108784.s" } // checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo // daAlink_c::checkHookshotStickBG(cBgS_PolyInfo&) asm void daAlink_c_NS_checkHookshotStickBG(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801087B0.s" } // cancelHookshotCarry__9daAlink_cFv // daAlink_c::cancelHookshotCarry(void) asm void daAlink_c_NS_cancelHookshotCarry(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108828.s" } // changeHookshotDrawModel__9daAlink_cFv // daAlink_c::changeHookshotDrawModel(void) asm void daAlink_c_NS_changeHookshotDrawModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108864.s" } // checkHookshotRoofLv7Boss__9daAlink_cFv // daAlink_c::checkHookshotRoofLv7Boss(void) asm void daAlink_c_NS_checkHookshotRoofLv7Boss(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801088A0.s" } // checkChaseHookshot__9daAlink_cFv // daAlink_c::checkChaseHookshot(void) asm void daAlink_c_NS_checkChaseHookshot(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801088C8.s" } // checkOctaIealSpecialCollect__9daAlink_cFv // daAlink_c::checkOctaIealSpecialCollect(void) asm void daAlink_c_NS_checkOctaIealSpecialCollect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108980.s" } // checkBossOctaIealRoom__9daAlink_cFv // daAlink_c::checkBossOctaIealRoom(void) asm void daAlink_c_NS_checkBossOctaIealRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801089E8.s" } // checkHookshotWait__9daAlink_cCFv // daAlink_c::checkHookshotWait(const void) asm void daAlink_c_NS_checkHookshotWait(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108A18.s" } // setHookshotCatchNow__9daAlink_cFv // daAlink_c::setHookshotCatchNow(void) asm void daAlink_c_NS_setHookshotCatchNow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108A3C.s" } // setHookshotCarryOffset__9daAlink_cFUiPC4cXyz // daAlink_c::setHookshotCarryOffset(unsigned int, const cXyz*) asm void func_80108A90(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108A90.s" } // setHookshotModel__9daAlink_cFv // daAlink_c::setHookshotModel(void) asm void daAlink_c_NS_setHookshotModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108B34.s" } // setHookshotSight__9daAlink_cFv // daAlink_c::setHookshotSight(void) asm void daAlink_c_NS_setHookshotSight(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108DB4.s" } // cancelHookshotShot__9daAlink_cFv // daAlink_c::cancelHookshotShot(void) asm void daAlink_c_NS_cancelHookshotShot(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108EEC.s" } // cancelHookshotMove__9daAlink_cFv // daAlink_c::cancelHookshotMove(void) asm void daAlink_c_NS_cancelHookshotMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80108F64.s" } // checkHookshotReadyMaterialOffMode__9daAlink_cCFv // daAlink_c::checkHookshotReadyMaterialOffMode(const void) asm void daAlink_c_NS_checkHookshotReadyMaterialOffMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010903C.s" } // setHookshotReadyMaterial__9daAlink_cFv // daAlink_c::setHookshotReadyMaterial(void) asm void daAlink_c_NS_setHookshotReadyMaterial(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109070.s" } // initHookshotUpperAnimeSpeed__9daAlink_cFi // daAlink_c::initHookshotUpperAnimeSpeed(int) asm void daAlink_c_NS_initHookshotUpperAnimeSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801090EC.s" } // initHookshotReady__9daAlink_cFv // daAlink_c::initHookshotReady(void) asm void daAlink_c_NS_initHookshotReady(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109170.s" } // setHookshotReadyAnime__9daAlink_cFv // daAlink_c::setHookshotReadyAnime(void) asm void daAlink_c_NS_setHookshotReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801091E4.s" } // checkUpperItemActionHookshot__9daAlink_cFv // daAlink_c::checkUpperItemActionHookshot(void) asm void daAlink_c_NS_checkUpperItemActionHookshot(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109284.s" } // checkNextActionHookshot__9daAlink_cFv // daAlink_c::checkNextActionHookshot(void) asm void daAlink_c_NS_checkNextActionHookshot(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801095C8.s" } // setHookshotReturnEnd__9daAlink_cFv // daAlink_c::setHookshotReturnEnd(void) asm void daAlink_c_NS_setHookshotReturnEnd(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801097A0.s" } // setHookshotHangMoveBGCollect__9daAlink_cFv // daAlink_c::setHookshotHangMoveBGCollect(void) asm void daAlink_c_NS_setHookshotHangMoveBGCollect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109890.s" } // setHookshotTopPosFly__9daAlink_cFv // daAlink_c::setHookshotTopPosFly(void) asm void daAlink_c_NS_setHookshotTopPosFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109AAC.s" } // setHookshotPos__9daAlink_cFv // daAlink_c::setHookshotPos(void) asm void daAlink_c_NS_setHookshotPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80109BDC.s" } // setHookshotRoofWaitAnime__9daAlink_cFv // daAlink_c::setHookshotRoofWaitAnime(void) asm void daAlink_c_NS_setHookshotRoofWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B2DC.s" } // setHookshotWallWaitAnime__9daAlink_cFv // daAlink_c::setHookshotWallWaitAnime(void) asm void daAlink_c_NS_setHookshotWallWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B35C.s" } // hookshotRoofTurn__9daAlink_cFv // daAlink_c::hookshotRoofTurn(void) asm void daAlink_c_NS_hookshotRoofTurn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B3AC.s" } // initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::initHookshotRoofWaitActor(fopAc_ac_c*) asm void daAlink_c_NS_initHookshotRoofWaitActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B644.s" } // checkNextHookPoint__9daAlink_cFv // daAlink_c::checkNextHookPoint(void) asm void daAlink_c_NS_checkNextHookPoint(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B720.s" } // checkLandHookshotHang__9daAlink_cFv // daAlink_c::checkLandHookshotHang(void) asm void daAlink_c_NS_checkLandHookshotHang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B84C.s" } // commonHookshotRoofWait__9daAlink_cFv // daAlink_c::commonHookshotRoofWait(void) asm void daAlink_c_NS_commonHookshotRoofWait(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010B96C.s" } // commonHookshotWallWait__9daAlink_cFv // daAlink_c::commonHookshotWallWait(void) asm void daAlink_c_NS_commonHookshotWallWait(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BA6C.s" } // procHookshotSubjectInit__9daAlink_cFv // daAlink_c::procHookshotSubjectInit(void) asm void daAlink_c_NS_procHookshotSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BAA8.s" } // procHookshotSubject__9daAlink_cFv // daAlink_c::procHookshotSubject(void) asm void func_8010BB48(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BB48.s" } // procHookshotMoveInit__9daAlink_cFv // daAlink_c::procHookshotMoveInit(void) asm void daAlink_c_NS_procHookshotMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BC08.s" } // procHookshotMove__9daAlink_cFv // daAlink_c::procHookshotMove(void) asm void func_8010BCA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BCA4.s" } // procHookshotFlyInit__9daAlink_cFv // daAlink_c::procHookshotFlyInit(void) asm void daAlink_c_NS_procHookshotFlyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BD90.s" } // procHookshotFly__9daAlink_cFv // daAlink_c::procHookshotFly(void) asm void daAlink_c_NS_procHookshotFly(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010BEF0.s" } // procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci // daAlink_c::procHookshotRoofWaitInit(int, fopAc_ac_c*, int) asm void daAlink_c_NS_procHookshotRoofWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010C830.s" } // procHookshotRoofWait__9daAlink_cFv // daAlink_c::procHookshotRoofWait(void) asm void func_8010C9F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010C9F4.s" } // procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procHookshotRoofShootInit(fopAc_ac_c*) asm void daAlink_c_NS_procHookshotRoofShootInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010CC80.s" } // procHookshotRoofShoot__9daAlink_cFv // daAlink_c::procHookshotRoofShoot(void) asm void func_8010CD60(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010CD60.s" } // procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procHookshotRoofBootsInit(fopAc_ac_c*) asm void daAlink_c_NS_procHookshotRoofBootsInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010CF6C.s" } // procHookshotRoofBoots__9daAlink_cFv // daAlink_c::procHookshotRoofBoots(void) asm void func_8010D034(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D034.s" } // procHookshotWallWaitInit__9daAlink_cFisi // daAlink_c::procHookshotWallWaitInit(int, short, int) asm void daAlink_c_NS_procHookshotWallWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D174.s" } // procHookshotWallWait__9daAlink_cFv // daAlink_c::procHookshotWallWait(void) asm void func_8010D38C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D38C.s" } // procHookshotWallShootInit__9daAlink_cFv // daAlink_c::procHookshotWallShootInit(void) asm void daAlink_c_NS_procHookshotWallShootInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D5F4.s" } // procHookshotWallShoot__9daAlink_cFv // daAlink_c::procHookshotWallShoot(void) asm void func_8010D6CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D6CC.s" } // getSpinnerGravity__9daAlink_cCFv // daAlink_c::getSpinnerGravity(const void) asm void func_8010D93C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D93C.s" } // getSpinnerMaxFallSpeed__9daAlink_cCFv // daAlink_c::getSpinnerMaxFallSpeed(const void) asm void func_8010D94C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D94C.s" } // getSpinnerJumpRate__9daAlink_cCFv // daAlink_c::getSpinnerJumpRate(const void) asm void func_8010D95C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D95C.s" } // getSpinnerRideMoveTime__9daAlink_cFv // daAlink_c::getSpinnerRideMoveTime(void) asm void daAlink_c_NS_getSpinnerRideMoveTime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D96C.s" } // getSpinnerRideSpeedF__9daAlink_cFv // daAlink_c::getSpinnerRideSpeedF(void) asm void daAlink_c_NS_getSpinnerRideSpeedF(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D9B0.s" } // getSpinnerRideDecSpeedMax__9daAlink_cCFv // daAlink_c::getSpinnerRideDecSpeedMax(const void) asm void func_8010D9F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010D9F4.s" } // getSpinnerRideDecSpeedMin__9daAlink_cCFv // daAlink_c::getSpinnerRideDecSpeedMin(const void) asm void func_8010DA04(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA04.s" } // getSpinnerRideDecSpeedRate__9daAlink_cCFv // daAlink_c::getSpinnerRideDecSpeedRate(const void) asm void func_8010DA14(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA14.s" } // getSpinnerRideRotAngleMax__9daAlink_cCFv // daAlink_c::getSpinnerRideRotAngleMax(const void) asm void func_8010DA24(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA24.s" } // getSpinnerRideRotAngleMin__9daAlink_cCFv // daAlink_c::getSpinnerRideRotAngleMin(const void) asm void func_8010DA34(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA34.s" } // onSpinnerPathForceRemove__9daAlink_cFv // daAlink_c::onSpinnerPathForceRemove(void) asm void func_8010DA44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA44.s" } // checkSpinnerPathMove__9daAlink_cFv // daAlink_c::checkSpinnerPathMove(void) asm void func_8010DA98(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DA98.s" } // checkLv4BossRoom__9daAlink_cFv // daAlink_c::checkLv4BossRoom(void) asm void daAlink_c_NS_checkLv4BossRoom(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DAFC.s" } // checkSpinnerTriggerAttack__9daAlink_cFv // daAlink_c::checkSpinnerTriggerAttack(void) asm void func_8010DB28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DB28.s" } // setSpinnerSyncPos__9daAlink_cFv // daAlink_c::setSpinnerSyncPos(void) asm void daAlink_c_NS_setSpinnerSyncPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DBC8.s" } // procSpinnerReadyInit__9daAlink_cFv // daAlink_c::procSpinnerReadyInit(void) asm void daAlink_c_NS_procSpinnerReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DC64.s" } // procSpinnerReady__9daAlink_cFv // daAlink_c::procSpinnerReady(void) asm void func_8010DDCC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DDCC.s" } // setSpinnerStatus__9daAlink_cFUcUc // daAlink_c::setSpinnerStatus(unsigned char, unsigned char) asm void daAlink_c_NS_setSpinnerStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DE64.s" } // procSpinnerWaitInit__9daAlink_cFv // daAlink_c::procSpinnerWaitInit(void) asm void daAlink_c_NS_procSpinnerWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DE78.s" } // procSpinnerWait__9daAlink_cFv // daAlink_c::procSpinnerWait(void) asm void func_8010DF4C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010DF4C.s" } // bottleModelCallBack__9daAlink_cFv // daAlink_c::bottleModelCallBack(void) asm void daAlink_c_NS_bottleModelCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010E48C.s" } // daAlink_bottleModelCallBack__FP8J3DJointi // daAlink_bottleModelCallBack(J3DJoint*, int) asm void daAlink_bottleModelCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010E52C.s" } // getBottleOpenAppearItem__9daAlink_cCFv // daAlink_c::getBottleOpenAppearItem(const void) asm void func_8010E568(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010E568.s" } // checkOilBottleItemNotGet__9daAlink_cFUs // daAlink_c::checkOilBottleItemNotGet(unsigned short) asm void daAlink_c_NS_checkOilBottleItemNotGet(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010E584.s" } // setBottleModel__9daAlink_cFUs // daAlink_c::setBottleModel(unsigned short) asm void daAlink_c_NS_setBottleModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010E5D8.s" } // commonBottleDrink__9daAlink_cFi // daAlink_c::commonBottleDrink(int) asm void daAlink_c_NS_commonBottleDrink(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010EAC4.s" } // makeFairy__9daAlink_cFP4cXyzUl // daAlink_c::makeFairy(cXyz*, unsigned long) asm void daAlink_c_NS_makeFairy(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010F45C.s" } // procBottleDrinkInit__9daAlink_cFUs // daAlink_c::procBottleDrinkInit(unsigned short) asm void daAlink_c_NS_procBottleDrinkInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010F54C.s" } // procBottleDrink__9daAlink_cFv // daAlink_c::procBottleDrink(void) asm void func_8010F698(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010F698.s" } // procBottleOpenInit__9daAlink_cFUs // daAlink_c::procBottleOpenInit(unsigned short) asm void daAlink_c_NS_procBottleOpenInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010F6F4.s" } // procBottleOpen__9daAlink_cFv // daAlink_c::procBottleOpen(void) asm void func_8010F8E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010F8E4.s" } // procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci // daAlink_c::procBottleSwingInit(fopAc_ac_c*, int) asm void daAlink_c_NS_procBottleSwingInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010FC38.s" } // procBottleSwing__9daAlink_cFv // daAlink_c::procBottleSwing(void) asm void func_8010FF58(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8010FF58.s" } // procBottleGetInit__9daAlink_cFi // daAlink_c::procBottleGetInit(int) asm void daAlink_c_NS_procBottleGetInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801102D0.s" } // procBottleGet__9daAlink_cFv // daAlink_c::procBottleGet(void) asm void func_80110518(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110518.s" } // Insect_Release__9dInsect_cFv // dInsect_c::Insect_Release(void) asm void func_80110648(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110648.s" } // daAlink_searchTagKandelaar__FP10fopAc_ac_cPv // daAlink_searchTagKandelaar(fopAc_ac_c*, void*) asm void daAlink_searchTagKandelaar(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110654.s" } // daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv // daAlink_searchTagKtOnFire(fopAc_ac_c*, void*) asm void daAlink_searchTagKtOnFire(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110668.s" } // setKandelaarMtx__9daAlink_cFPA4_fii asm void func_801106E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801106E8.s" } // checkWaterInKandelaarOffset__9daAlink_cFf // daAlink_c::checkWaterInKandelaarOffset(float) asm void daAlink_c_NS_checkWaterInKandelaarOffset(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011078C.s" } // checkWaterInKandelaar__9daAlink_cFf // daAlink_c::checkWaterInKandelaar(float) asm void daAlink_c_NS_checkWaterInKandelaar(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801107BC.s" } // offKandelaarModel__9daAlink_cFv // daAlink_c::offKandelaarModel(void) asm void daAlink_c_NS_offKandelaarModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110840.s" } // checkUseKandelaar__9daAlink_cFi // daAlink_c::checkUseKandelaar(int) asm void func_8011087C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011087C.s" } // checkKandelaarSwing__9daAlink_cCFi // daAlink_c::checkKandelaarSwing(const int) asm void func_801108B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801108B4.s" } // kandelaarModelCallBack__9daAlink_cFv // daAlink_c::kandelaarModelCallBack(void) asm void daAlink_c_NS_kandelaarModelCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801108EC.s" } // daAlink_kandelaarModelCallBack__FP8J3DJointi // daAlink_kandelaarModelCallBack(J3DJoint*, int) asm void daAlink_kandelaarModelCallBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110BEC.s" } // getKandelaarFlamePos__9daAlink_cFv // daAlink_c::getKandelaarFlamePos(void) asm void func_80110C28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110C28.s" } // checkKandelaarEquipAnime__9daAlink_cCFv // daAlink_c::checkKandelaarEquipAnime(const void) asm void daAlink_c_NS_checkKandelaarEquipAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110C6C.s" } // preKandelaarDraw__9daAlink_cFv // daAlink_c::preKandelaarDraw(void) asm void daAlink_c_NS_preKandelaarDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110C94.s" } // setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10 // J3DTevBlock::setTevColor(unsigned long, const J3DGXColorS10*) asm void func_80110E80(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110E80.s" } // setKandelaarModel__9daAlink_cFv // daAlink_c::setKandelaarModel(void) asm void daAlink_c_NS_setKandelaarModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110E84.s" } // resetOilBottleModel__9daAlink_cFv // daAlink_c::resetOilBottleModel(void) asm void daAlink_c_NS_resetOilBottleModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110F88.s" } // commonKandelaarPourInit__9daAlink_cFv // daAlink_c::commonKandelaarPourInit(void) asm void daAlink_c_NS_commonKandelaarPourInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80110FE0.s" } // commonKandelaarPour__9daAlink_cFi // daAlink_c::commonKandelaarPour(int) asm void daAlink_c_NS_commonKandelaarPour(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801110B8.s" } // initKandelaarSwing__9daAlink_cFv // daAlink_c::initKandelaarSwing(void) asm void daAlink_c_NS_initKandelaarSwing(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011130C.s" } // procKandelaarSwingInit__9daAlink_cFv // daAlink_c::procKandelaarSwingInit(void) asm void daAlink_c_NS_procKandelaarSwingInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111440.s" } // procKandelaarSwing__9daAlink_cFv // daAlink_c::procKandelaarSwing(void) asm void func_801115CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801115CC.s" } // procKandelaarPourInit__9daAlink_cFv // daAlink_c::procKandelaarPourInit(void) asm void daAlink_c_NS_procKandelaarPourInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011167C.s" } // procKandelaarPour__9daAlink_cFv // daAlink_c::procKandelaarPour(void) asm void func_80111724(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111724.s" } // daAlink_searchWhistle__FP10fopAc_ac_cPv // daAlink_searchWhistle(fopAc_ac_c*, void*) asm void daAlink_searchWhistle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011174C.s" } // daAlink_searchHawk__FP10fopAc_ac_cPv // daAlink_searchHawk(fopAc_ac_c*, void*) asm void daAlink_searchHawk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111770.s" } // setGrassWhistleModel__9daAlink_cFi // daAlink_c::setGrassWhistleModel(int) asm void daAlink_c_NS_setGrassWhistleModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111784.s" } // setHorseWhistleModel__9daAlink_cFv // daAlink_c::setHorseWhistleModel(void) asm void daAlink_c_NS_setHorseWhistleModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011181C.s" } // procGrassWhistleGetInit__9daAlink_cFv // daAlink_c::procGrassWhistleGetInit(void) asm void daAlink_c_NS_procGrassWhistleGetInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111894.s" } // procGrassWhistleGet__9daAlink_cFv // daAlink_c::procGrassWhistleGet(void) asm void func_801119D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801119D8.s" } // procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz // daAlink_c::procGrassWhistleWaitInit(int, int, int, short, cXyz*) asm void daAlink_c_NS_procGrassWhistleWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111A9C.s" } // procGrassWhistleWait__9daAlink_cFv // daAlink_c::procGrassWhistleWait(void) asm void func_80111CA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111CA4.s" } // procCoHorseCallWaitInit__9daAlink_cFi // daAlink_c::procCoHorseCallWaitInit(int) asm void daAlink_c_NS_procCoHorseCallWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80111FF0.s" } // procCoHorseCallWait__9daAlink_cFv // daAlink_c::procCoHorseCallWait(void) asm void func_801120C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801120C8.s" } // procHawkCatchInit__9daAlink_cFv // daAlink_c::procHawkCatchInit(void) asm void func_801121B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801121B4.s" } // procHawkCatch__9daAlink_cFv // daAlink_c::procHawkCatch(void) asm void func_80112220(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112220.s" } // procHawkSubjectInit__9daAlink_cFv // daAlink_c::procHawkSubjectInit(void) asm void daAlink_c_NS_procHawkSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112278.s" } // procHawkSubject__9daAlink_cFv // daAlink_c::procHawkSubject(void) asm void func_80112304(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112304.s" } // getIronBallCenterPos__9daAlink_cFv // daAlink_c::getIronBallCenterPos(void) asm void func_8011243C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011243C.s" } // getIronBallBgHit__9daAlink_cCFv // daAlink_c::getIronBallBgHit(const void) asm void func_80112458(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112458.s" } // checkIronBallThrowMode__9daAlink_cCFv // daAlink_c::checkIronBallThrowMode(const void) asm void daAlink_c_NS_checkIronBallThrowMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112474.s" } // checkIronBallThrowReturnMode__9daAlink_cCFv // daAlink_c::checkIronBallThrowReturnMode(const void) asm void daAlink_c_NS_checkIronBallThrowReturnMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801124B4.s" } // checkIronBallReturn__9daAlink_cCFv // daAlink_c::checkIronBallReturn(const void) asm void func_801124FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801124FC.s" } // checkIronBallGroundStop__9daAlink_cCFv // daAlink_c::checkIronBallGroundStop(const void) asm void func_80112524(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112524.s" } // setIronBallWaitUpperAnime__9daAlink_cFi // daAlink_c::setIronBallWaitUpperAnime(int) asm void daAlink_c_NS_setIronBallWaitUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112568.s" } // checkIronBallDelete__9daAlink_cFv // daAlink_c::checkIronBallDelete(void) asm void daAlink_c_NS_checkIronBallDelete(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112628.s" } // setIronBallReturn__9daAlink_cFi // daAlink_c::setIronBallReturn(int) asm void daAlink_c_NS_setIronBallReturn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801126F8.s" } // setIronBallBgCheckPos__9daAlink_cFv // daAlink_c::setIronBallBgCheckPos(void) asm void daAlink_c_NS_setIronBallBgCheckPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112768.s" } // setIronBallModel__9daAlink_cFv // daAlink_c::setIronBallModel(void) asm void daAlink_c_NS_setIronBallModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801127F0.s" } // __ct__5csXyzFv // csXyz::csXyz(void) asm void csXyz_NS_ctor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112C80.s" } // setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz // daAlink_c::setIronBallGroundVec(const cXyz*, cXyz*) asm void daAlink_c_NS_setIronBallGroundVec(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112C84.s" } // setIronBallChainPos__9daAlink_cFv // daAlink_c::setIronBallChainPos(void) asm void daAlink_c_NS_setIronBallChainPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80112E7C.s" } // checkIronBallReturnChange__9daAlink_cFv // daAlink_c::checkIronBallReturnChange(void) asm void daAlink_c_NS_checkIronBallReturnChange(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80113CA0.s" } // setIronBallPos__9daAlink_cFv // daAlink_c::setIronBallPos(void) asm void daAlink_c_NS_setIronBallPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80113D58.s" } // checkIronBallAnime__9daAlink_cCFv // daAlink_c::checkIronBallAnime(const void) asm void daAlink_c_NS_checkIronBallAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801150E4.s" } // setIronBallReadyAnime__9daAlink_cFv // daAlink_c::setIronBallReadyAnime(void) asm void daAlink_c_NS_setIronBallReadyAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011510C.s" } // setIronBallBaseAnime__9daAlink_cFv // daAlink_c::setIronBallBaseAnime(void) asm void daAlink_c_NS_setIronBallBaseAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801151E0.s" } // checkUpperItemActionIronBall__9daAlink_cFv // daAlink_c::checkUpperItemActionIronBall(void) asm void daAlink_c_NS_checkUpperItemActionIronBall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115254.s" } // checkNextActionIronBall__9daAlink_cFv // daAlink_c::checkNextActionIronBall(void) asm void daAlink_c_NS_checkNextActionIronBall(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801153F8.s" } // procIronBallSubjectInit__9daAlink_cFv // daAlink_c::procIronBallSubjectInit(void) asm void daAlink_c_NS_procIronBallSubjectInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801154E4.s" } // procIronBallSubject__9daAlink_cFv // daAlink_c::procIronBallSubject(void) asm void func_80115564(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115564.s" } // procIronBallMoveInit__9daAlink_cFv // daAlink_c::procIronBallMoveInit(void) asm void daAlink_c_NS_procIronBallMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801155EC.s" } // procIronBallMove__9daAlink_cFv // daAlink_c::procIronBallMove(void) asm void func_80115674(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115674.s" } // procIronBallThrowInit__9daAlink_cFv // daAlink_c::procIronBallThrowInit(void) asm void daAlink_c_NS_procIronBallThrowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011577C.s" } // procIronBallThrow__9daAlink_cFv // daAlink_c::procIronBallThrow(void) asm void func_80115860(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115860.s" } // procIronBallReturnInit__9daAlink_cFv // daAlink_c::procIronBallReturnInit(void) asm void daAlink_c_NS_procIronBallReturnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801159F0.s" } // procIronBallReturn__9daAlink_cFv // daAlink_c::procIronBallReturn(void) asm void func_80115AA0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115AA0.s" } // checkEventRun__9daAlink_cCFv // daAlink_c::checkEventRun(const void) asm void daAlink_c_NS_checkEventRun(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115C20.s" } // createNpcTks__9daAlink_cFP4cXyziUl // daAlink_c::createNpcTks(cXyz*, int, unsigned long) asm void daAlink_c_NS_createNpcTks(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115C50.s" } // checkSetNpcTks__9daAlink_cFP4cXyzii // daAlink_c::checkSetNpcTks(cXyz*, int, int) asm void func_80115D08(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115D08.s" } // checkDemoAction__9daAlink_cFv // daAlink_c::checkDemoAction(void) asm void daAlink_c_NS_checkDemoAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80115EC0.s" } // checkDemoMoveMode__9daAlink_cCFUl // daAlink_c::checkDemoMoveMode(const unsigned long) asm void daAlink_c_NS_checkDemoMoveMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80116E60.s" } // setDemoMoveData__9daAlink_cFPUlPC4cXyz // daAlink_c::setDemoMoveData(unsigned long*, const cXyz*) asm void daAlink_c_NS_setDemoMoveData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80116E9C.s" } // setNoDrawSwordShield__9daAlink_cFiUs // daAlink_c::setNoDrawSwordShield(int, unsigned short) asm void daAlink_c_NS_setNoDrawSwordShield(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80117064.s" } // setDemoData__9daAlink_cFv // daAlink_c::setDemoData(void) asm void daAlink_c_NS_setDemoData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801171F4.s" } // resetDemoBck__9daAlink_cFv // daAlink_c::resetDemoBck(void) asm void daAlink_c_NS_resetDemoBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80117B90.s" } // endHighModel__9daAlink_cFv // daAlink_c::endHighModel(void) asm void daAlink_c_NS_endHighModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80117C34.s" } // resetSpecialEvent__9daAlink_cFv // daAlink_c::resetSpecialEvent(void) asm void daAlink_c_NS_resetSpecialEvent(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80117C90.s" } // endDemoMode__9daAlink_cFv // daAlink_c::endDemoMode(void) asm void daAlink_c_NS_endDemoMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80117CF8.s" } // getDemoLookActor__9daAlink_cFv // daAlink_c::getDemoLookActor(void) asm void daAlink_c_NS_getDemoLookActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801180EC.s" } // checkFlyAtnWait__9daAlink_cFv // daAlink_c::checkFlyAtnWait(void) asm void daAlink_c_NS_checkFlyAtnWait(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118170.s" } // setGetItemFace__9daAlink_cFUs // daAlink_c::setGetItemFace(unsigned short) asm void daAlink_c_NS_setGetItemFace(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801181A0.s" } // checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c // daAlink_c::checkGrabTalkActor(fopAc_ac_c*) asm void daAlink_c_NS_checkGrabTalkActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801182D4.s" } // setTalkStartBack__9daAlink_cFP4cXyz // daAlink_c::setTalkStartBack(cXyz*) asm void daAlink_c_NS_setTalkStartBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118308.s" } // setShapeAngleToTalkActor__9daAlink_cFv // daAlink_c::setShapeAngleToTalkActor(void) asm void daAlink_c_NS_setShapeAngleToTalkActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011856C.s" } // setTalkAnime__9daAlink_cFv // daAlink_c::setTalkAnime(void) asm void daAlink_c_NS_setTalkAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118654.s" } // setTradeItemAnime__9daAlink_cFv // daAlink_c::setTradeItemAnime(void) asm void daAlink_c_NS_setTradeItemAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801186D4.s" } // setTradeItemOutHand__9daAlink_cFv // daAlink_c::setTradeItemOutHand(void) asm void daAlink_c_NS_setTradeItemOutHand(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118778.s" } // checkEndMessage__9daAlink_cFUl // daAlink_c::checkEndMessage(unsigned long) asm void daAlink_c_NS_checkEndMessage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801187B4.s" } // setDemoRightHandIndex__9daAlink_cFUs // daAlink_c::setDemoRightHandIndex(unsigned short) asm void daAlink_c_NS_setDemoRightHandIndex(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118840.s" } // setDemoLeftHandIndex__9daAlink_cFUs // daAlink_c::setDemoLeftHandIndex(unsigned short) asm void daAlink_c_NS_setDemoLeftHandIndex(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801188B0.s" } // setDemoRide__9daAlink_cFUs // daAlink_c::setDemoRide(unsigned short) asm void daAlink_c_NS_setDemoRide(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011894C.s" } // setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs // daAlink_c::setDemoBodyBck(dDemo_actor_c*, unsigned short) asm void daAlink_c_NS_setDemoBodyBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801189F8.s" } // checkFinalBattle__9daAlink_cFv // daAlink_c::checkFinalBattle(void) asm void daAlink_c_NS_checkFinalBattle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118AD0.s" } // checkRestartDead__9daAlink_cFii // daAlink_c::checkRestartDead(int, int) asm void daAlink_c_NS_checkRestartDead(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118B34.s" } // setDeadRideSyncPos__9daAlink_cFv // daAlink_c::setDeadRideSyncPos(void) asm void daAlink_c_NS_setDeadRideSyncPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118BF4.s" } // checkDeadHP__9daAlink_cFv // daAlink_c::checkDeadHP(void) asm void daAlink_c_NS_checkDeadHP(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118C98.s" } // checkDeadAction__9daAlink_cFi // daAlink_c::checkDeadAction(int) asm void daAlink_c_NS_checkDeadAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118D7C.s" } // setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs // daAlink_c::setHighModelBck(mDoExt_bckAnm*, unsigned short) asm void daAlink_c_NS_setHighModelBck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80118FF8.s" } // setHighModelFaceBtk__9daAlink_cFUs // daAlink_c::setHighModelFaceBtk(unsigned short) asm void daAlink_c_NS_setHighModelFaceBtk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801190A4.s" } // setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs // daAlink_c::setDemoBrk(J3DAnmTevRegKey*, J3DModel*, unsigned short) asm void daAlink_c_NS_setDemoBrk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80119134.s" } // setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi // daAlink_c::setStickAnmData(J3DAnmBase*, int, int, unsigned short, int) asm void daAlink_c_NS_setStickAnmData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801191C4.s" } // daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi // daAlink_c_getDemoIDData(dDemo_actor_c*, int*, int*, int*, unsigned short*, int*, int*) asm void daAlink_c_getDemoIDData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80119464.s" } // procDemoCommon__9daAlink_cFv // daAlink_c::procDemoCommon(void) asm void func_801195C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801195C0.s" } // procCoToolDemoInit__9daAlink_cFv // daAlink_c::procCoToolDemoInit(void) asm void daAlink_c_NS_procCoToolDemoInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801195F8.s" } // procCoToolDemo__9daAlink_cFv // daAlink_c::procCoToolDemo(void) asm void func_801196D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801196D8.s" } // procCoTalkInit__9daAlink_cFv // daAlink_c::procCoTalkInit(void) asm void daAlink_c_NS_procCoTalkInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80119D98.s" } // procCoTalk__9daAlink_cFv // daAlink_c::procCoTalk(void) asm void func_80119F64(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80119F64.s" } // procCoOpenTreasureInit__9daAlink_cFv // daAlink_c::procCoOpenTreasureInit(void) asm void func_8011A214(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A214.s" } // procCoOpenTreasure__9daAlink_cFv // daAlink_c::procCoOpenTreasure(void) asm void func_8011A42C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A42C.s" } // procCoUnequipInit__9daAlink_cFv // daAlink_c::procCoUnequipInit(void) asm void func_8011A4C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A4C0.s" } // procCoUnequip__9daAlink_cFv // daAlink_c::procCoUnequip(void) asm void func_8011A5CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A5CC.s" } // setGetSubBgm__9daAlink_cFi // daAlink_c::setGetSubBgm(int) asm void daAlink_c_NS_setGetSubBgm(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A688.s" } // checkTreasureRupeeReturn__9daAlink_cCFi // daAlink_c::checkTreasureRupeeReturn(const int) asm void func_8011A6FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A6FC.s" } // procCoGetItemInit__9daAlink_cFv // daAlink_c::procCoGetItemInit(void) asm void daAlink_c_NS_procCoGetItemInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011A798.s" } // procCoGetItem__9daAlink_cFv // daAlink_c::procCoGetItem(void) asm void func_8011AC28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011AC28.s" } // procCoTurnBackInit__9daAlink_cFv // daAlink_c::procCoTurnBackInit(void) asm void func_8011B3F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011B3F0.s" } // procCoTurnBack__9daAlink_cFv // daAlink_c::procCoTurnBack(void) asm void func_8011B46C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011B46C.s" } // procDoorOpenInit__9daAlink_cFv // daAlink_c::procDoorOpenInit(void) asm void func_8011B57C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011B57C.s" } // procDoorOpen__9daAlink_cFv // daAlink_c::procDoorOpen(void) asm void func_8011B71C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011B71C.s" } // procCoLookWaitInit__9daAlink_cFv // daAlink_c::procCoLookWaitInit(void) asm void daAlink_c_NS_procCoLookWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011B914.s" } // procCoLookWait__9daAlink_cFv // daAlink_c::procCoLookWait(void) asm void func_8011BA20(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BA20.s" } // procCoDemoPushPullWaitInit__9daAlink_cFv // daAlink_c::procCoDemoPushPullWaitInit(void) asm void func_8011BABC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BABC.s" } // procCoDemoPushMoveInit__9daAlink_cFv // daAlink_c::procCoDemoPushMoveInit(void) asm void func_8011BB40(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BB40.s" } // setMonkeyMoveAnime__9daAlink_cFv // daAlink_c::setMonkeyMoveAnime(void) asm void daAlink_c_NS_setMonkeyMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BC14.s" } // procMonkeyMoveInit__9daAlink_cFv // daAlink_c::procMonkeyMoveInit(void) asm void func_8011BC74(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BC74.s" } // procMonkeyMove__9daAlink_cFv // daAlink_c::procMonkeyMove(void) asm void func_8011BD18(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BD18.s" } // procDemoBoomerangCatchInit__9daAlink_cFv // daAlink_c::procDemoBoomerangCatchInit(void) asm void func_8011BD6C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BD6C.s" } // procDemoBoomerangCatch__9daAlink_cFv // daAlink_c::procDemoBoomerangCatch(void) asm void func_8011BDF0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BDF0.s" } // procCoDeadInit__9daAlink_cFi // daAlink_c::procCoDeadInit(int) asm void daAlink_c_NS_procCoDeadInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011BE54.s" } // procCoDead__9daAlink_cFv // daAlink_c::procCoDead(void) asm void func_8011C1B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C1B4.s" } // procCoLookAroundInit__9daAlink_cFv // daAlink_c::procCoLookAroundInit(void) asm void func_8011C62C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C62C.s" } // procCoLookAround__9daAlink_cFv // daAlink_c::procCoLookAround(void) asm void func_8011C760(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C760.s" } // procBossAtnWaitInit__9daAlink_cFv // daAlink_c::procBossAtnWaitInit(void) asm void func_8011C81C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C81C.s" } // procCoQuakeWaitInit__9daAlink_cFv // daAlink_c::procCoQuakeWaitInit(void) asm void func_8011C890(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C890.s" } // procCoCaughtInit__9daAlink_cFv // daAlink_c::procCoCaughtInit(void) asm void func_8011C904(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C904.s" } // procLookUpInit__9daAlink_cFv // daAlink_c::procLookUpInit(void) asm void func_8011C9D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011C9D0.s" } // procLookUp__9daAlink_cFv // daAlink_c::procLookUp(void) asm void func_8011CA4C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CA4C.s" } // procLookUpToGetItemInit__9daAlink_cFv // daAlink_c::procLookUpToGetItemInit(void) asm void func_8011CA98(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CA98.s" } // procLookUpToGetItem__9daAlink_cFv // daAlink_c::procLookUpToGetItem(void) asm void func_8011CB20(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CB20.s" } // procHandPatInit__9daAlink_cFv // daAlink_c::procHandPatInit(void) asm void func_8011CBD4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CBD4.s" } // procHandPat__9daAlink_cFv // daAlink_c::procHandPat(void) asm void func_8011CCA8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CCA8.s" } // procCoFogDeadInit__9daAlink_cFv // daAlink_c::procCoFogDeadInit(void) asm void func_8011CDE0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CDE0.s" } // procCoFogDead__9daAlink_cFv // daAlink_c::procCoFogDead(void) asm void func_8011CF60(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011CF60.s" } // procWolfSmellWaitInit__9daAlink_cFv // daAlink_c::procWolfSmellWaitInit(void) asm void func_8011D0A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D0A0.s" } // procCoNodInit__9daAlink_cFv // daAlink_c::procCoNodInit(void) asm void func_8011D110(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D110.s" } // procCoNod__9daAlink_cFv // daAlink_c::procCoNod(void) asm void func_8011D1F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D1F4.s" } // procCoEyeAwayInit__9daAlink_cFv // daAlink_c::procCoEyeAwayInit(void) asm void func_8011D268(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D268.s" } // procCoGlareInit__9daAlink_cFv // daAlink_c::procCoGlareInit(void) asm void func_8011D304(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D304.s" } // procCoGlare__9daAlink_cFv // daAlink_c::procCoGlare(void) asm void func_8011D3CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D3CC.s" } // procGoatStopReadyInit__9daAlink_cFv // daAlink_c::procGoatStopReadyInit(void) asm void func_8011D474(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D474.s" } // procGoatStopReady__9daAlink_cFv // daAlink_c::procGoatStopReady(void) asm void func_8011D4D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D4D4.s" } // procCoGetReadySitInit__9daAlink_cFv // daAlink_c::procCoGetReadySitInit(void) asm void daAlink_c_NS_procCoGetReadySitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D544.s" } // procCoGetReadySit__9daAlink_cFv // daAlink_c::procCoGetReadySit(void) asm void func_8011D64C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D64C.s" } // procCoTwGateInit__9daAlink_cFv // daAlink_c::procCoTwGateInit(void) asm void func_8011D6D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D6D0.s" } // procCoTwGate__9daAlink_cFv // daAlink_c::procCoTwGate(void) asm void func_8011D7D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D7D4.s" } // procWolfSnowEscapeInit__9daAlink_cFv // daAlink_c::procWolfSnowEscapeInit(void) asm void func_8011D82C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D82C.s" } // procWolfSnowEscape__9daAlink_cFv // daAlink_c::procWolfSnowEscape(void) asm void func_8011D8F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011D8F8.s" } // procZoraMoveInit__9daAlink_cFv // daAlink_c::procZoraMoveInit(void) asm void func_8011DB04(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011DB04.s" } // procZoraMove__9daAlink_cFv // daAlink_c::procZoraMove(void) asm void func_8011DB9C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011DB9C.s" } // procLookAroundTurnInit__9daAlink_cFv // daAlink_c::procLookAroundTurnInit(void) asm void func_8011DDD4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011DDD4.s" } // procLookAroundTurn__9daAlink_cFv // daAlink_c::procLookAroundTurn(void) asm void func_8011DED8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011DED8.s" } // procTradeItemOutInit__9daAlink_cFv // daAlink_c::procTradeItemOutInit(void) asm void func_8011DF68(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011DF68.s" } // procTradeItemOut__9daAlink_cFv // daAlink_c::procTradeItemOut(void) asm void func_8011E060(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E060.s" } // checkLetterItem__9daAlink_cFi // daAlink_c::checkLetterItem(int) asm void daAlink_c_NS_checkLetterItem(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E3D8.s" } // procNotUseItemInit__9daAlink_cFi // daAlink_c::procNotUseItemInit(int) asm void daAlink_c_NS_procNotUseItemInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E448.s" } // procNotUseItem__9daAlink_cFv // daAlink_c::procNotUseItem(void) asm void func_8011E57C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E57C.s" } // procSwordReadyInit__9daAlink_cFv // daAlink_c::procSwordReadyInit(void) asm void func_8011E6E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E6E0.s" } // procSwordReady__9daAlink_cFv // daAlink_c::procSwordReady(void) asm void func_8011E748(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E748.s" } // setSwordPushAnime__9daAlink_cFv // daAlink_c::setSwordPushAnime(void) asm void daAlink_c_NS_setSwordPushAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E83C.s" } // procSwordPushInit__9daAlink_cFv // daAlink_c::procSwordPushInit(void) asm void func_8011E8E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E8E0.s" } // procSwordPush__9daAlink_cFv // daAlink_c::procSwordPush(void) asm void func_8011E960(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E960.s" } // procGanonFinishInit__9daAlink_cFv // daAlink_c::procGanonFinishInit(void) asm void func_8011E9F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011E9F8.s" } // procGanonFinish__9daAlink_cFv // daAlink_c::procGanonFinish(void) asm void func_8011EA78(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EA78.s" } // procCutFastReadyInit__9daAlink_cFv // daAlink_c::procCutFastReadyInit(void) asm void func_8011EAE8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EAE8.s" } // procCutFastReady__9daAlink_cFv // daAlink_c::procCutFastReady(void) asm void func_8011EB8C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EB8C.s" } // procMasterSwordStickInit__9daAlink_cFv // daAlink_c::procMasterSwordStickInit(void) asm void func_8011EBDC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EBDC.s" } // procMasterSwordStick__9daAlink_cFv // daAlink_c::procMasterSwordStick(void) asm void func_8011EC60(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EC60.s" } // procMasterSwordPullInit__9daAlink_cFv // daAlink_c::procMasterSwordPullInit(void) asm void func_8011ED18(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011ED18.s" } // procMasterSwordPull__9daAlink_cFv // daAlink_c::procMasterSwordPull(void) asm void func_8011ED8C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011ED8C.s" } // checkLv7DungeonShop__9daAlink_cFv // daAlink_c::checkLv7DungeonShop(void) asm void daAlink_c_NS_checkLv7DungeonShop(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EE40.s" } // procDungeonWarpReadyInit__9daAlink_cFv // daAlink_c::procDungeonWarpReadyInit(void) asm void daAlink_c_NS_procDungeonWarpReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EE94.s" } // procDungeonWarpReady__9daAlink_cFv // daAlink_c::procDungeonWarpReady(void) asm void func_8011EFB8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011EFB8.s" } // procDungeonWarpInit__9daAlink_cFv // daAlink_c::procDungeonWarpInit(void) asm void func_8011F084(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F084.s" } // procDungeonWarp__9daAlink_cFv // daAlink_c::procDungeonWarp(void) asm void func_8011F0F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F0F4.s" } // procDungeonWarpSceneStartInit__9daAlink_cFv // daAlink_c::procDungeonWarpSceneStartInit(void) asm void daAlink_c_NS_procDungeonWarpSceneStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F360.s" } // procDungeonWarpSceneStart__9daAlink_cFv // daAlink_c::procDungeonWarpSceneStart(void) asm void func_8011F460(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F460.s" } // daAlink_searchPortal__FP10fopAc_ac_cPv // daAlink_searchPortal(fopAc_ac_c*, void*) asm void daAlink_searchPortal(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F5D4.s" } // checkAcceptWarp__9daAlink_cFv // daAlink_c::checkAcceptWarp(void) asm void daAlink_c_NS_checkAcceptWarp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F658.s" } // dungeonReturnWarp__9daAlink_cFv // daAlink_c::dungeonReturnWarp(void) asm void daAlink_c_NS_dungeonReturnWarp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F7D8.s" } // skipPortalObjWarp__9daAlink_cFv // daAlink_c::skipPortalObjWarp(void) asm void func_8011F8B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F8B8.s" } // checkWarpStart__9daAlink_cFv // daAlink_c::checkWarpStart(void) asm void daAlink_c_NS_checkWarpStart(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011F9EC.s" } // warpModelTexScroll__9daAlink_cFv // daAlink_c::warpModelTexScroll(void) asm void daAlink_c_NS_warpModelTexScroll(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011FBC0.s" } // procCoWarpInit__9daAlink_cFii // daAlink_c::procCoWarpInit(int, int) asm void daAlink_c_NS_procCoWarpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8011FD4C.s" } // procCoWarp__9daAlink_cFv // daAlink_c::procCoWarp(void) asm void func_80120124(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120124.s" } // commonWaitTurnInit__9daAlink_cFv // daAlink_c::commonWaitTurnInit(void) asm void func_80120440(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120440.s" } // commonGrabPutInit__9daAlink_cFv // daAlink_c::commonGrabPutInit(void) asm void daAlink_c_NS_commonGrabPutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120474.s" } // commonLargeDamageUpInit__9daAlink_cFiiss // daAlink_c::commonLargeDamageUpInit(int, int, short, short) asm void daAlink_c_NS_commonLargeDamageUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120500.s" } // commonFallInit__9daAlink_cFi // daAlink_c::commonFallInit(int) asm void daAlink_c_NS_commonFallInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120534.s" } // setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz // daAlink_c::setEmitter(unsigned long*, unsigned short, const cXyz*, const csXyz*) asm void daAlink_c_NS_setEmitter(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120580.s" } // setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz // daAlink_c::setEmitterPolyColor(unsigned long*, unsigned short, cBgS_PolyInfo&, const cXyz*, const // csXyz*) asm void daAlink_c_NS_setEmitterPolyColor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120634.s" } // setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz // daAlink_c::setEmitterColor(unsigned long*, unsigned short, const cXyz*, const csXyz*) asm void daAlink_c_NS_setEmitterColor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801206C4.s" } // stopDrawParticle__9daAlink_cFUl // daAlink_c::stopDrawParticle(unsigned long) asm void daAlink_c_NS_stopDrawParticle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120778.s" } // setEffectFrontRollParam__9daAlink_cFv // daAlink_c::setEffectFrontRollParam(void) asm void func_801207BC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801207BC.s" } // setEffectSlipParam__9daAlink_cFv // daAlink_c::setEffectSlipParam(void) asm void func_80120880(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120880.s" } // setEffectRunParam__9daAlink_cFv // daAlink_c::setEffectRunParam(void) asm void func_80120B00(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120B00.s" } // setEffectSmallLandParam__9daAlink_cFv // daAlink_c::setEffectSmallLandParam(void) asm void func_80120DB0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80120DB0.s" } // setEffectLandParam__9daAlink_cFv // daAlink_c::setEffectLandParam(void) asm void func_80121000(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80121000.s" } // setEffectSumouParam__9daAlink_cFv // daAlink_c::setEffectSumouParam(void) asm void func_80121004(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80121004.s" } // setFootEffectProcType__9daAlink_cFi // daAlink_c::setFootEffectProcType(int) asm void daAlink_c_NS_setFootEffectProcType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801211C0.s" } // setWolfFootOn__9daAlink_cFi // daAlink_c::setWolfFootOn(int) asm void daAlink_c_NS_setWolfFootOn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80121214.s" } // setFootMark__9daAlink_cFP4cXyzUsi // daAlink_c::setFootMark(cXyz*, unsigned short, int) asm void daAlink_c_NS_setFootMark(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80121304.s" } // setEffect__9daAlink_cFv // daAlink_c::setEffect(void) asm void daAlink_c_NS_setEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80121388.s" } // setSumouEffect__9daAlink_cFv // daAlink_c::setSumouEffect(void) asm void daAlink_c_NS_setSumouEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801221F0.s" } // setWaterfallEffect__9daAlink_cFPC4cXyzPUl // daAlink_c::setWaterfallEffect(const cXyz*, unsigned long*) asm void daAlink_c_NS_setWaterfallEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801225E8.s" } // setWaterfallEffect__9daAlink_cFv // daAlink_c::setWaterfallEffect(void) asm void daAlink_c_NS_setWaterfallEffect_X1_(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80122654.s" } // setMagneBootsEffect__9daAlink_cFv // daAlink_c::setMagneBootsEffect(void) asm void daAlink_c_NS_setMagneBootsEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012277C.s" } // setSwordChargeEffect__9daAlink_cFv // daAlink_c::setSwordChargeEffect(void) asm void daAlink_c_NS_setSwordChargeEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801228F4.s" } // setElecDamageEffect__9daAlink_cFv // daAlink_c::setElecDamageEffect(void) asm void daAlink_c_NS_setElecDamageEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80122BBC.s" } // clearCutTurnEffectID__9daAlink_cFv // daAlink_c::clearCutTurnEffectID(void) asm void daAlink_c_NS_clearCutTurnEffectID(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80122F18.s" } // setCutTurnEffect__9daAlink_cFv // daAlink_c::setCutTurnEffect(void) asm void daAlink_c_NS_setCutTurnEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80122F78.s" } // setHorseCutTurnEffect__9daAlink_cFv // daAlink_c::setHorseCutTurnEffect(void) asm void daAlink_c_NS_setHorseCutTurnEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801233A4.s" } // setCutLargeJumpLandEffect__9daAlink_cFv // daAlink_c::setCutLargeJumpLandEffect(void) asm void daAlink_c_NS_setCutLargeJumpLandEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80123434.s" } // setBootsLightEffect__9daAlink_cFv // daAlink_c::setBootsLightEffect(void) asm void daAlink_c_NS_setBootsLightEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801236BC.s" } // setLightningSwordEffect__9daAlink_cFv // daAlink_c::setLightningSwordEffect(void) asm void daAlink_c_NS_setLightningSwordEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801237A8.s" } // setWolfRollAttackEffect__9daAlink_cFv // daAlink_c::setWolfRollAttackEffect(void) asm void daAlink_c_NS_setWolfRollAttackEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801238FC.s" } // setWolfDigEffect__9daAlink_cFv // daAlink_c::setWolfDigEffect(void) asm void daAlink_c_NS_setWolfDigEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801239B0.s" } // setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter // daAlink_c::setWolfSwimEndEffect(JPABaseEmitter*, JPABaseEmitter*) asm void daAlink_c_NS_setWolfSwimEndEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80123BF0.s" } // setWolfLockAttackEffect__9daAlink_cFv // daAlink_c::setWolfLockAttackEffect(void) asm void daAlink_c_NS_setWolfLockAttackEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80123C8C.s" } // setWolfJumpAttackEffect__9daAlink_cFv // daAlink_c::setWolfJumpAttackEffect(void) asm void daAlink_c_NS_setWolfJumpAttackEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80123D88.s" } // setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk // daAlink_c::setWolfBarrierHitEffect(dBgS_LinChk&) asm void daAlink_c_NS_setWolfBarrierHitEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80123ED0.s" } // setCutWaterDropEffect__9daAlink_cFv // daAlink_c::setCutWaterDropEffect(void) asm void daAlink_c_NS_setCutWaterDropEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124144.s" } // setWaterDropEffect__9daAlink_cFv // daAlink_c::setWaterDropEffect(void) asm void daAlink_c_NS_setWaterDropEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801241E0.s" } // setSwordUpColorEffect__9daAlink_cFv // daAlink_c::setSwordUpColorEffect(void) asm void daAlink_c_NS_setSwordUpColorEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801244E4.s" } // setSwordCutSplash__9daAlink_cFv // daAlink_c::setSwordCutSplash(void) asm void daAlink_c_NS_setSwordCutSplash(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801245EC.s" } // setMetamorphoseEffectStartLink__9daAlink_cFv // daAlink_c::setMetamorphoseEffectStartLink(void) asm void daAlink_c_NS_setMetamorphoseEffectStartLink(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124738.s" } // setMetamorphoseEffect__9daAlink_cFv // daAlink_c::setMetamorphoseEffect(void) asm void daAlink_c_NS_setMetamorphoseEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801247A8.s" } // setRunSplash__9daAlink_cFv // daAlink_c::setRunSplash(void) asm void daAlink_c_NS_setRunSplash(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801248A8.s" } // execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle // dAlink_bottleWaterPcallBack_c::execute(JPABaseEmitter*, JPABaseParticle*) asm void func_80124A2C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124A2C.s" } // resetFairyEffect__9daAlink_cFv // daAlink_c::resetFairyEffect(void) asm void daAlink_c_NS_resetFairyEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124B68.s" } // setBottleEffect__9daAlink_cFv // daAlink_c::setBottleEffect(void) asm void daAlink_c_NS_setBottleEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124BA4.s" } // clearFirePointDamageEffect__9daAlink_cFi // daAlink_c::clearFirePointDamageEffect(int) asm void daAlink_c_NS_clearFirePointDamageEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124E28.s" } // initFirePointDamageEffectAll__9daAlink_cFv // daAlink_c::initFirePointDamageEffectAll(void) asm void daAlink_c_NS_initFirePointDamageEffectAll(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124EA8.s" } // initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf // daAlink_c::initFirePointDamageEffect(const cXyz*, dCcD_GObjInf*) asm void daAlink_c_NS_initFirePointDamageEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80124FA4.s" } // setFirePointDamageEffect__9daAlink_cFv // daAlink_c::setFirePointDamageEffect(void) asm void daAlink_c_NS_setFirePointDamageEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125128.s" } // setFreezeEffect__9daAlink_cFv // daAlink_c::setFreezeEffect(void) asm void daAlink_c_NS_setFreezeEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125338.s" } // setWoodShieldBurnEffect__9daAlink_cFv // daAlink_c::setWoodShieldBurnEffect(void) asm void daAlink_c_NS_setWoodShieldBurnEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125524.s" } // clearWoodShieldBurnEffect__9daAlink_cFv // daAlink_c::clearWoodShieldBurnEffect(void) asm void daAlink_c_NS_clearWoodShieldBurnEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801255BC.s" } // setWoodShieldBurnOutEffect__9daAlink_cFv // daAlink_c::setWoodShieldBurnOutEffect(void) asm void daAlink_c_NS_setWoodShieldBurnOutEffect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125628.s" } // initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz // daAlink_blur_c::initBlur(float, int, const cXyz*, const cXyz*, const cXyz*) asm void daAlink_blur_c_NS_initBlur(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801256EC.s" } // setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz // setBezierPos(const cXyz*, const cXyz*, const cXyz*, const cXyz*, float, cXyz*) asm void setBezierPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125778.s" } // copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz // daAlink_blur_c::copyBlur(const cXyz*, const cXyz*, const cXyz*) asm void daAlink_blur_c_NS_copyBlur(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012589C.s" } // traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs // daAlink_blur_c::traceBlur(const cXyz*, const cXyz*, short) asm void daAlink_blur_c_NS_traceBlur(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125B0C.s" } // draw__14daAlink_blur_cFv // daAlink_blur_c::draw(void) asm void func_80125BF4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125BF4.s" } // create__20daAlink_lockCursor_cFv // daAlink_lockCursor_c::create(void) asm void daAlink_lockCursor_c_NS_create(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80125F14.s" } // setAnimation__7J2DPaneFP15J2DAnmTevRegKey // J2DPane::setAnimation(J2DAnmTevRegKey*) asm void func_80126350(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126350.s" } // setAnimation__7J2DPaneFP11J2DAnmColor // J2DPane::setAnimation(J2DAnmColor*) asm void func_80126354(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126354.s" } // update__20daAlink_lockCursor_cFv // daAlink_lockCursor_c::update(void) asm void daAlink_lockCursor_c_NS_update(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126358.s" } // draw__20daAlink_lockCursor_cFv // daAlink_lockCursor_c::draw(void) asm void func_80126424(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126424.s" } // create__15daAlink_sight_cFv // daAlink_sight_c::create(void) asm void daAlink_sight_c_NS_create(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126650.s" } // draw__15daAlink_sight_cFv // daAlink_sight_c::draw(void) asm void func_801266C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801266C0.s" } // onLockFlg__15daAlink_sight_cFv // daAlink_sight_c::onLockFlg(void) asm void daAlink_sight_c_NS_onLockFlg(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126710.s" } // changeCommon__9daAlink_cFv // daAlink_c::changeCommon(void) asm void daAlink_c_NS_changeCommon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126740.s" } // changeWolf__9daAlink_cFv // daAlink_c::changeWolf(void) asm void daAlink_c_NS_changeWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126928.s" } // changeLink__9daAlink_cFi // daAlink_c::changeLink(int) asm void daAlink_c_NS_changeLink(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80126F3C.s" } // onWolfEyeUp__9daAlink_cFv // daAlink_c::onWolfEyeUp(void) asm void daAlink_c_NS_onWolfEyeUp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127C54.s" } // offWolfEyeUp__9daAlink_cFv // daAlink_c::offWolfEyeUp(void) asm void daAlink_c_NS_offWolfEyeUp(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127CAC.s" } // wolfSenseTrigger__9daAlink_cFv // daAlink_c::wolfSenseTrigger(void) asm void daAlink_c_NS_wolfSenseTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127CF0.s" } // setWolfSenceStatus__9daAlink_cFUc // daAlink_c::setWolfSenceStatus(unsigned char) asm void daAlink_c_NS_setWolfSenceStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127D14.s" } // wolfClawTrigger__9daAlink_cFv // daAlink_c::wolfClawTrigger(void) asm void daAlink_c_NS_wolfClawTrigger(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127D2C.s" } // setWolfDigStatus__9daAlink_cFUc // daAlink_c::setWolfDigStatus(unsigned char) asm void daAlink_c_NS_setWolfDigStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127D50.s" } // checkWolfShapeReverse__9daAlink_cCFv // daAlink_c::checkWolfShapeReverse(const void) asm void daAlink_c_NS_checkWolfShapeReverse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127D68.s" } // checkWolfSideStep__9daAlink_cCFv // daAlink_c::checkWolfSideStep(const void) asm void daAlink_c_NS_checkWolfSideStep(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127DC4.s" } // setWolfTailAngle__9daAlink_cFv // daAlink_c::setWolfTailAngle(void) asm void daAlink_c_NS_setWolfTailAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127E08.s" } // checkWolfSlowDash__9daAlink_cFv // daAlink_c::checkWolfSlowDash(void) asm void daAlink_c_NS_checkWolfSlowDash(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127F20.s" } // setSpeedAndAngleWolf__9daAlink_cFv // daAlink_c::setSpeedAndAngleWolf(void) asm void daAlink_c_NS_setSpeedAndAngleWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80127F50.s" } // setSpeedAndAngleWolfAtn__9daAlink_cFv // daAlink_c::setSpeedAndAngleWolfAtn(void) asm void daAlink_c_NS_setSpeedAndAngleWolfAtn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80128478.s" } // checkWolfAtnWait__9daAlink_cFv // daAlink_c::checkWolfAtnWait(void) asm void daAlink_c_NS_checkWolfAtnWait(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80128798.s" } // checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM asm void daAlink_c_NS_checkUnderMove0BckNoArcWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012880C.s" } // setBlendWolfMoveAnime__9daAlink_cFf // daAlink_c::setBlendWolfMoveAnime(float) asm void daAlink_c_NS_setBlendWolfMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80128844.s" } // checkWolfAtnMoveBack__9daAlink_cFs // daAlink_c::checkWolfAtnMoveBack(short) asm void daAlink_c_NS_checkWolfAtnMoveBack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80128F0C.s" } // setWolfAtnMoveDirection__9daAlink_cFv // daAlink_c::setWolfAtnMoveDirection(void) asm void daAlink_c_NS_setWolfAtnMoveDirection(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80128F5C.s" } // setBlendWolfAtnMoveAnime__9daAlink_cFf // daAlink_c::setBlendWolfAtnMoveAnime(float) asm void daAlink_c_NS_setBlendWolfAtnMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129114.s" } // setBlendWolfAtnBackMoveAnime__9daAlink_cFf // daAlink_c::setBlendWolfAtnBackMoveAnime(float) asm void daAlink_c_NS_setBlendWolfAtnBackMoveAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012933C.s" } // setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif asm void daAlink_c_NS_setDoubleAnimeWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012948C.s" } // setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM asm void daAlink_c_NS_setSingleAnimeWolfBase(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129678.s" } // setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf asm void daAlink_c_NS_setSingleAnimeWolfBaseMorf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801296A8.s" } // setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff asm void daAlink_c_NS_setSingleAnimeWolfBaseSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801296D8.s" } // setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf asm void daAlink_c_NS_setSingleAnimeWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129704.s" } // setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c asm void daAlink_c_NS_setSingleAnimeWolfParam(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129848.s" } // checkWolfLandAction__9daAlink_cFi // daAlink_c::checkWolfLandAction(int) asm void daAlink_c_NS_checkWolfLandAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012987C.s" } // checkMidnaUseAbility__9daAlink_cCFv // daAlink_c::checkMidnaUseAbility(const void) asm void daAlink_c_NS_checkMidnaUseAbility(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129958.s" } // checkWolfUseAbility__9daAlink_cFv // daAlink_c::checkWolfUseAbility(void) asm void daAlink_c_NS_checkWolfUseAbility(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801299A8.s" } // checkWolfGroundSpecialMode__9daAlink_cFv // daAlink_c::checkWolfGroundSpecialMode(void) asm void daAlink_c_NS_checkWolfGroundSpecialMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129A80.s" } // checkNextActionWolf__9daAlink_cFi // daAlink_c::checkNextActionWolf(int) asm void daAlink_c_NS_checkNextActionWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80129B44.s" } // wolfSideBgCheck__9daAlink_cFs // daAlink_c::wolfSideBgCheck(short) asm void daAlink_c_NS_wolfSideBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012A02C.s" } // checkWolfAttackReverse__9daAlink_cFi // daAlink_c::checkWolfAttackReverse(int) asm void daAlink_c_NS_checkWolfAttackReverse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012A228.s" } // checkWolfBarrierHitReverse__9daAlink_cFv // daAlink_c::checkWolfBarrierHitReverse(void) asm void daAlink_c_NS_checkWolfBarrierHitReverse(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012A330.s" } // checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo // daAlink_c::checkWolfBarrierWallHit(cBgS_PolyInfo&) asm void daAlink_c_NS_checkWolfBarrierWallHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012A41C.s" } // wolfBgCheck__9daAlink_cFv // daAlink_c::wolfBgCheck(void) asm void daAlink_c_NS_wolfBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012A498.s" } // changeWolfBlendRate__9daAlink_cFi // daAlink_c::changeWolfBlendRate(int) asm void daAlink_c_NS_changeWolfBlendRate(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012ACCC.s" } // setWolfFootMatrix__9daAlink_cFv // daAlink_c::setWolfFootMatrix(void) asm void daAlink_c_NS_setWolfFootMatrix(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012AD1C.s" } // wolfFootBgCheck__9daAlink_cFv // daAlink_c::wolfFootBgCheck(void) asm void daAlink_c_NS_wolfFootBgCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012B724.s" } // checkWolfWaitSlipPolygon__9daAlink_cFv // daAlink_c::checkWolfWaitSlipPolygon(void) asm void daAlink_c_NS_checkWolfWaitSlipPolygon(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012BFA8.s" } // setWolfWaitSlip__9daAlink_cFv // daAlink_c::setWolfWaitSlip(void) asm void daAlink_c_NS_setWolfWaitSlip(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012C1F4.s" } // checkWolfAtnDoCharge__9daAlink_cFv // daAlink_c::checkWolfAtnDoCharge(void) asm void daAlink_c_NS_checkWolfAtnDoCharge(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012C308.s" } // setWolfChainPos__9daAlink_cFv // daAlink_c::setWolfChainPos(void) asm void daAlink_c_NS_setWolfChainPos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012C30C.s" } // setWolfAnmVoice__9daAlink_cFv // daAlink_c::setWolfAnmVoice(void) asm void daAlink_c_NS_setWolfAnmVoice(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012CB0C.s" } // procWolfServiceWaitInit__9daAlink_cFi // daAlink_c::procWolfServiceWaitInit(int) asm void daAlink_c_NS_procWolfServiceWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012CBE4.s" } // procWolfServiceWait__9daAlink_cFv // daAlink_c::procWolfServiceWait(void) asm void func_8012CD28(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012CD28.s" } // procWolfTiredWaitInit__9daAlink_cFv // daAlink_c::procWolfTiredWaitInit(void) asm void daAlink_c_NS_procWolfTiredWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012CF68.s" } // procWolfTiredWait__9daAlink_cFv // daAlink_c::procWolfTiredWait(void) asm void func_8012CFEC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012CFEC.s" } // procWolfMidnaRideShockInit__9daAlink_cFv // daAlink_c::procWolfMidnaRideShockInit(void) asm void daAlink_c_NS_procWolfMidnaRideShockInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D050.s" } // procWolfMidnaRideShock__9daAlink_cFv // daAlink_c::procWolfMidnaRideShock(void) asm void func_8012D104(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D104.s" } // procWolfWaitInit__9daAlink_cFv // daAlink_c::procWolfWaitInit(void) asm void daAlink_c_NS_procWolfWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D1A8.s" } // procWolfWait__9daAlink_cFv // daAlink_c::procWolfWait(void) asm void func_8012D2A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D2A8.s" } // procWolfMoveInit__9daAlink_cFv // daAlink_c::procWolfMoveInit(void) asm void daAlink_c_NS_procWolfMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D380.s" } // procWolfMove__9daAlink_cFv // daAlink_c::procWolfMove(void) asm void func_8012D3E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D3E4.s" } // procWolfDashInit__9daAlink_cFv // daAlink_c::procWolfDashInit(void) asm void daAlink_c_NS_procWolfDashInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D474.s" } // procWolfDash__9daAlink_cFv // daAlink_c::procWolfDash(void) asm void func_8012D590(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D590.s" } // procWolfDashReverseInit__9daAlink_cFi // daAlink_c::procWolfDashReverseInit(int) asm void daAlink_c_NS_procWolfDashReverseInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012D8C0.s" } // procWolfDashReverse__9daAlink_cFv // daAlink_c::procWolfDashReverse(void) asm void func_8012DA5C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DA5C.s" } // procWolfAtnActorMoveInit__9daAlink_cFv // daAlink_c::procWolfAtnActorMoveInit(void) asm void daAlink_c_NS_procWolfAtnActorMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DBA8.s" } // procWolfAtnActorMove__9daAlink_cFv // daAlink_c::procWolfAtnActorMove(void) asm void func_8012DC44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DC44.s" } // procWolfWaitTurnInit__9daAlink_cFv // daAlink_c::procWolfWaitTurnInit(void) asm void daAlink_c_NS_procWolfWaitTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DD08.s" } // procWolfWaitTurn__9daAlink_cFv // daAlink_c::procWolfWaitTurn(void) asm void func_8012DDB4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DDB4.s" } // procWolfSideStepInit__9daAlink_cFi // daAlink_c::procWolfSideStepInit(int) asm void daAlink_c_NS_procWolfSideStepInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012DEC8.s" } // procWolfSideStep__9daAlink_cFv // daAlink_c::procWolfSideStep(void) asm void func_8012E0AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E0AC.s" } // procWolfSideStepLandInit__9daAlink_cFs // daAlink_c::procWolfSideStepLandInit(short) asm void daAlink_c_NS_procWolfSideStepLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E1E8.s" } // procWolfSideStepLand__9daAlink_cFv // daAlink_c::procWolfSideStepLand(void) asm void func_8012E2DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E2DC.s" } // procWolfBackJumpInit__9daAlink_cFi // daAlink_c::procWolfBackJumpInit(int) asm void daAlink_c_NS_procWolfBackJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E398.s" } // procWolfBackJump__9daAlink_cFv // daAlink_c::procWolfBackJump(void) asm void func_8012E508(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E508.s" } // procWolfBackJumpLandInit__9daAlink_cFss // daAlink_c::procWolfBackJumpLandInit(short, short) asm void daAlink_c_NS_procWolfBackJumpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E5F4.s" } // procWolfBackJumpLand__9daAlink_cFv // daAlink_c::procWolfBackJumpLand(void) asm void func_8012E684(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E684.s" } // procWolfHowlInit__9daAlink_cFi // daAlink_c::procWolfHowlInit(int) asm void daAlink_c_NS_procWolfHowlInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E754.s" } // procWolfHowl__9daAlink_cFv // daAlink_c::procWolfHowl(void) asm void func_8012E83C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E83C.s" } // procWolfAutoJumpInit__9daAlink_cFi // daAlink_c::procWolfAutoJumpInit(int) asm void daAlink_c_NS_procWolfAutoJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012E9C8.s" } // procWolfAutoJump__9daAlink_cFv // daAlink_c::procWolfAutoJump(void) asm void func_8012EB94(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012EB94.s" } // procWolfFallInit__9daAlink_cFif // daAlink_c::procWolfFallInit(int, float) asm void daAlink_c_NS_procWolfFallInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012EDD0.s" } // procWolfFall__9daAlink_cFv // daAlink_c::procWolfFall(void) asm void func_8012EFB8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012EFB8.s" } // procWolfLandInit__9daAlink_cFv // daAlink_c::procWolfLandInit(void) asm void daAlink_c_NS_procWolfLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F138.s" } // procWolfLand__9daAlink_cFv // daAlink_c::procWolfLand(void) asm void func_8012F1F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F1F0.s" } // procWolfSitInit__9daAlink_cFi // daAlink_c::procWolfSitInit(int) asm void daAlink_c_NS_procWolfSitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F278.s" } // procWolfSit__9daAlink_cFv // daAlink_c::procWolfSit(void) asm void func_8012F358(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F358.s" } // procWolfStepMoveInit__9daAlink_cFv // daAlink_c::procWolfStepMoveInit(void) asm void daAlink_c_NS_procWolfStepMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F41C.s" } // procWolfStepMove__9daAlink_cFv // daAlink_c::procWolfStepMove(void) asm void func_8012F500(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F500.s" } // procWolfSlipInit__9daAlink_cFv // daAlink_c::procWolfSlipInit(void) asm void daAlink_c_NS_procWolfSlipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F634.s" } // procWolfSlip__9daAlink_cFv // daAlink_c::procWolfSlip(void) asm void func_8012F6EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F6EC.s" } // procWolfSlipTurnInit__9daAlink_cFi // daAlink_c::procWolfSlipTurnInit(int) asm void daAlink_c_NS_procWolfSlipTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F840.s" } // procWolfSlipTurn__9daAlink_cFv // daAlink_c::procWolfSlipTurn(void) asm void func_8012F9C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012F9C0.s" } // procWolfSlipTurnLandInit__9daAlink_cFv // daAlink_c::procWolfSlipTurnLandInit(void) asm void daAlink_c_NS_procWolfSlipTurnLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FB18.s" } // procWolfSlipTurnLand__9daAlink_cFv // daAlink_c::procWolfSlipTurnLand(void) asm void func_8012FBB4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FBB4.s" } // procWolfSlideReadyInit__9daAlink_cFsi // daAlink_c::procWolfSlideReadyInit(short, int) asm void daAlink_c_NS_procWolfSlideReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FC38.s" } // procWolfSlideReady__9daAlink_cFv // daAlink_c::procWolfSlideReady(void) asm void func_8012FD2C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FD2C.s" } // procWolfSlideInit__9daAlink_cFsi // daAlink_c::procWolfSlideInit(short, int) asm void daAlink_c_NS_procWolfSlideInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FE80.s" } // procWolfSlide__9daAlink_cFv // daAlink_c::procWolfSlide(void) asm void func_8012FFA4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8012FFA4.s" } // procWolfSlideLandInit__9daAlink_cFv // daAlink_c::procWolfSlideLandInit(void) asm void daAlink_c_NS_procWolfSlideLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801300D4.s" } // procWolfSlideLand__9daAlink_cFv // daAlink_c::procWolfSlideLand(void) asm void func_80130138(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130138.s" } // procWolfWaitSlipInit__9daAlink_cFv // daAlink_c::procWolfWaitSlipInit(void) asm void daAlink_c_NS_procWolfWaitSlipInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801301E4.s" } // procWolfWaitSlip__9daAlink_cFv // daAlink_c::procWolfWaitSlip(void) asm void func_80130268(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130268.s" } // procWolfSlopeStartInit__9daAlink_cFi // daAlink_c::procWolfSlopeStartInit(int) asm void daAlink_c_NS_procWolfSlopeStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130440.s" } // procWolfSlopeStart__9daAlink_cFv // daAlink_c::procWolfSlopeStart(void) asm void func_801304D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801304D4.s" } // daAlink_searchGoldWolf__FP10fopAc_ac_cPv // daAlink_searchGoldWolf(fopAc_ac_c*, void*) asm void daAlink_searchGoldWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013056C.s" } // daAlink_searchWolfHowl__FP10fopAc_ac_cPv // daAlink_searchWolfHowl(fopAc_ac_c*, void*) asm void daAlink_searchWolfHowl(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130580.s" } // setWolfHowlNotHappen__9daAlink_cFi // daAlink_c::setWolfHowlNotHappen(int) asm void daAlink_c_NS_setWolfHowlNotHappen(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130654.s" } // procWolfHowlDemoInit__9daAlink_cFv // daAlink_c::procWolfHowlDemoInit(void) asm void daAlink_c_NS_procWolfHowlDemoInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130700.s" } // procWolfHowlDemo__9daAlink_cFv // daAlink_c::procWolfHowlDemo(void) asm void func_80130BC4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80130BC4.s" } // setWolfHowling__15daObj_Sekizoa_cFv // daObj_Sekizoa_c::setWolfHowling(void) asm void daObj_Sekizoa_c_NS_setWolfHowling(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801312C8.s" } // checkWolfRope__9daAlink_cFv // daAlink_c::checkWolfRope(void) asm void func_80131408(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131408.s" } // checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi // daAlink_c::checkWolfRopeHit(const dCcD_GObjInf*, const cXyz*, int) asm void daAlink_c_NS_checkWolfRopeHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131450.s" } // checkWolfRopeJumpHang__9daAlink_cFv // daAlink_c::checkWolfRopeJumpHang(void) asm void daAlink_c_NS_checkWolfRopeJumpHang(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131628.s" } // getWolfRopeMoveSpeed__9daAlink_cFv // daAlink_c::getWolfRopeMoveSpeed(void) asm void daAlink_c_NS_getWolfRopeMoveSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801316A4.s" } // setWolfRopePosY__9daAlink_cFv // daAlink_c::setWolfRopePosY(void) asm void daAlink_c_NS_setWolfRopePosY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131718.s" } // initWolfRopeShapeAngle__9daAlink_cFv // daAlink_c::initWolfRopeShapeAngle(void) asm void daAlink_c_NS_initWolfRopeShapeAngle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801319F0.s" } // wolfRopeSwingInc__9daAlink_cFf // daAlink_c::wolfRopeSwingInc(float) asm void daAlink_c_NS_wolfRopeSwingInc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131A6C.s" } // setWolfRopeOffsetY__9daAlink_cFi // daAlink_c::setWolfRopeOffsetY(int) asm void daAlink_c_NS_setWolfRopeOffsetY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131AFC.s" } // getDirectionRopeMove__9daAlink_cCFv // daAlink_c::getDirectionRopeMove(const void) asm void daAlink_c_NS_getDirectionRopeMove(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131C00.s" } // procWolfRopeMoveInit__9daAlink_cFii // daAlink_c::procWolfRopeMoveInit(int, int) asm void daAlink_c_NS_procWolfRopeMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131C74.s" } // procWolfRopeMove__9daAlink_cFv // daAlink_c::procWolfRopeMove(void) asm void func_80131DA0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80131DA0.s" } // procWolfRopeHangInit__9daAlink_cFi // daAlink_c::procWolfRopeHangInit(int) asm void daAlink_c_NS_procWolfRopeHangInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80132738.s" } // procWolfRopeHang__9daAlink_cFv // daAlink_c::procWolfRopeHang(void) asm void func_80132914(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80132914.s" } // procWolfRopeTurnInit__9daAlink_cFv // daAlink_c::procWolfRopeTurnInit(void) asm void daAlink_c_NS_procWolfRopeTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80132D68.s" } // procWolfRopeTurn__9daAlink_cFv // daAlink_c::procWolfRopeTurn(void) asm void func_80132E88(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80132E88.s" } // procWolfRopeStaggerInit__9daAlink_cFi // daAlink_c::procWolfRopeStaggerInit(int) asm void daAlink_c_NS_procWolfRopeStaggerInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80133054.s" } // procWolfRopeStagger__9daAlink_cFv // daAlink_c::procWolfRopeStagger(void) asm void func_80133164(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80133164.s" } // procWolfRopeSubjectivityInit__9daAlink_cFv // daAlink_c::procWolfRopeSubjectivityInit(void) asm void daAlink_c_NS_procWolfRopeSubjectivityInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013384C.s" } // procWolfRopeSubjectivity__9daAlink_cFv // daAlink_c::procWolfRopeSubjectivity(void) asm void func_80133930(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80133930.s" } // getWolfTagJumpTime__9daAlink_cCFv // daAlink_c::getWolfTagJumpTime(const void) asm void func_80133D6C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80133D6C.s" } // checkMidnaLockJumpPoint__9daAlink_cCFv // daAlink_c::checkMidnaLockJumpPoint(const void) asm void daAlink_c_NS_checkMidnaLockJumpPoint(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80133EF0.s" } // procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procWolfTagJumpInit(fopAc_ac_c*) asm void daAlink_c_NS_procWolfTagJumpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80134000.s" } // procWolfTagJump__9daAlink_cFv // daAlink_c::procWolfTagJump(void) asm void func_80134838(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80134838.s" } // procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c // daAlink_c::procWolfTagJumpLandInit(fopAc_ac_c*) asm void daAlink_c_NS_procWolfTagJumpLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80134DB8.s" } // procWolfTagJumpLand__9daAlink_cFv // daAlink_c::procWolfTagJumpLand(void) asm void func_80134EBC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80134EBC.s" } // daAlink_searchGiant__FP10fopAc_ac_cPv // daAlink_searchGiant(fopAc_ac_c*, void*) asm void daAlink_searchGiant(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135050.s" } // daAlink_searchGiantTalk__FP10fopAc_ac_cPv // daAlink_searchGiantTalk(fopAc_ac_c*, void*) asm void daAlink_searchGiantTalk(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801350A4.s" } // procWolfGiantPuzzleInit__9daAlink_cFv // daAlink_c::procWolfGiantPuzzleInit(void) asm void daAlink_c_NS_procWolfGiantPuzzleInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135160.s" } // procWolfGiantPuzzle__9daAlink_cFv // daAlink_c::procWolfGiantPuzzle(void) asm void func_801351F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801351F8.s" } // setWolfHangGroundY__9daAlink_cFv // daAlink_c::setWolfHangGroundY(void) asm void daAlink_c_NS_setWolfHangGroundY(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135458.s" } // changeWolfHangEndProc__9daAlink_cFv // daAlink_c::changeWolfHangEndProc(void) asm void daAlink_c_NS_changeWolfHangEndProc(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801354C8.s" } // procWolfHangReadyInit__9daAlink_cFv // daAlink_c::procWolfHangReadyInit(void) asm void daAlink_c_NS_procWolfHangReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801355EC.s" } // procWolfHangReady__9daAlink_cFv // daAlink_c::procWolfHangReady(void) asm void func_80135668(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135668.s" } // procWolfHangWallCatchInit__9daAlink_cFi // daAlink_c::procWolfHangWallCatchInit(int) asm void daAlink_c_NS_procWolfHangWallCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801356F0.s" } // procWolfHangWallCatch__9daAlink_cFv // daAlink_c::procWolfHangWallCatch(void) asm void func_80135AF4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135AF4.s" } // procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla // daAlink_c::procWolfHangFallStartInit(cM3dGPla*) asm void daAlink_c_NS_procWolfHangFallStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135CD8.s" } // procWolfHangFallStart__9daAlink_cFv // daAlink_c::procWolfHangFallStart(void) asm void func_80135F00(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80135F00.s" } // setWolfHeadDamage__9daAlink_cFv // daAlink_c::setWolfHeadDamage(void) asm void daAlink_c_NS_setWolfHeadDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136064.s" } // procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf // daAlink_c::procWolfDamageInit(dCcD_GObjInf*) asm void daAlink_c_NS_procWolfDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801360EC.s" } // procWolfDamage__9daAlink_cFv // daAlink_c::procWolfDamage(void) asm void func_80136508(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136508.s" } // procWolfLargeDamageUpInit__9daAlink_cFiiss // daAlink_c::procWolfLargeDamageUpInit(int, int, short, short) asm void daAlink_c_NS_procWolfLargeDamageUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136624.s" } // procWolfLargeDamageUp__9daAlink_cFv // daAlink_c::procWolfLargeDamageUp(void) asm void func_801369E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801369E4.s" } // procWolfLandDamageInit__9daAlink_cFi // daAlink_c::procWolfLandDamageInit(int) asm void daAlink_c_NS_procWolfLandDamageInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136C18.s" } // procWolfLandDamage__9daAlink_cFv // daAlink_c::procWolfLandDamage(void) asm void func_80136DE4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136DE4.s" } // setWolfScreamWaitAnime__9daAlink_cFv // daAlink_c::setWolfScreamWaitAnime(void) asm void daAlink_c_NS_setWolfScreamWaitAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136EC4.s" } // procWolfScreamWaitInit__9daAlink_cFv // daAlink_c::procWolfScreamWaitInit(void) asm void daAlink_c_NS_procWolfScreamWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136F54.s" } // procWolfScreamWait__9daAlink_cFv // daAlink_c::procWolfScreamWait(void) asm void func_80136FF8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80136FF8.s" } // getWolfLieMoveAnmSpeed__9daAlink_cFv // daAlink_c::getWolfLieMoveAnmSpeed(void) asm void daAlink_c_NS_getWolfLieMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801370E4.s" } // getWolfLieMoveSpeed__9daAlink_cFv // daAlink_c::getWolfLieMoveSpeed(void) asm void daAlink_c_NS_getWolfLieMoveSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013712C.s" } // checkMidnaDisappearMode__9daAlink_cCFv // daAlink_c::checkMidnaDisappearMode(const void) asm void func_801371A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801371A0.s" } // checkWolfLieContinue__9daAlink_cFi // daAlink_c::checkWolfLieContinue(int) asm void daAlink_c_NS_checkWolfLieContinue(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801371FC.s" } // checkNextActionWolfFromLie__9daAlink_cFv // daAlink_c::checkNextActionWolfFromLie(void) asm void daAlink_c_NS_checkNextActionWolfFromLie(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801372B4.s" } // setWolfLieMoveVoice__9daAlink_cFi // daAlink_c::setWolfLieMoveVoice(int) asm void daAlink_c_NS_setWolfLieMoveVoice(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80137330.s" } // checkWolfLieCode__9daAlink_cFv // daAlink_c::checkWolfLieCode(void) asm void daAlink_c_NS_checkWolfLieCode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801373F8.s" } // procWolfLieStartInit__9daAlink_cFi // daAlink_c::procWolfLieStartInit(int) asm void daAlink_c_NS_procWolfLieStartInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80137420.s" } // procWolfLieStart__9daAlink_cFv // daAlink_c::procWolfLieStart(void) asm void func_8013753C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013753C.s" } // procWolfLieMoveInit__9daAlink_cFi // daAlink_c::procWolfLieMoveInit(int) asm void daAlink_c_NS_procWolfLieMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80137634.s" } // procWolfLieMove__9daAlink_cFv // daAlink_c::procWolfLieMove(void) asm void func_801377F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801377F0.s" } // procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz // daAlink_c::procWolfLieAutoMoveInit(int, cXyz*) asm void daAlink_c_NS_procWolfLieAutoMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80137C90.s" } // procWolfLieAutoMove__9daAlink_cFv // daAlink_c::procWolfLieAutoMove(void) asm void func_80137D4C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80137D4C.s" } // setSpeedAndAngleSwimWolf__9daAlink_cFv // daAlink_c::setSpeedAndAngleSwimWolf(void) asm void daAlink_c_NS_setSpeedAndAngleSwimWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138000.s" } // getWolfSwimMoveAnmSpeed__9daAlink_cFv // daAlink_c::getWolfSwimMoveAnmSpeed(void) asm void daAlink_c_NS_getWolfSwimMoveAnmSpeed(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138188.s" } // decideDoStatusSwimWolf__9daAlink_cFv // daAlink_c::decideDoStatusSwimWolf(void) asm void daAlink_c_NS_decideDoStatusSwimWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801381F8.s" } // procWolfSwimUpInit__9daAlink_cFv // daAlink_c::procWolfSwimUpInit(void) asm void daAlink_c_NS_procWolfSwimUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801383D8.s" } // procWolfSwimUp__9daAlink_cFv // daAlink_c::procWolfSwimUp(void) asm void func_80138484(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138484.s" } // procWolfSwimWaitInit__9daAlink_cFi // daAlink_c::procWolfSwimWaitInit(int) asm void daAlink_c_NS_procWolfSwimWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013852C.s" } // procWolfSwimWait__9daAlink_cFv // daAlink_c::procWolfSwimWait(void) asm void func_80138644(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138644.s" } // procWolfSwimMoveInit__9daAlink_cFv // daAlink_c::procWolfSwimMoveInit(void) asm void daAlink_c_NS_procWolfSwimMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013871C.s" } // procWolfSwimMove__9daAlink_cFv // daAlink_c::procWolfSwimMove(void) asm void func_801387A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801387A0.s" } // procWolfSwimEndWaitInit__9daAlink_cFi // daAlink_c::procWolfSwimEndWaitInit(int) asm void daAlink_c_NS_procWolfSwimEndWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013890C.s" } // procWolfSwimEndWait__9daAlink_cFv // daAlink_c::procWolfSwimEndWait(void) asm void func_80138A18(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138A18.s" } // onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 asm void func_80138B6C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138B6C.s" } // resetWolfEnemyBiteAll__9daAlink_cFv // daAlink_c::resetWolfEnemyBiteAll(void) asm void daAlink_c_NS_resetWolfEnemyBiteAll(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138C04.s" } // checkWolfEnemyThrowAction__9daAlink_cFv // daAlink_c::checkWolfEnemyThrowAction(void) asm void daAlink_c_NS_checkWolfEnemyThrowAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138C44.s" } // setWolfLockDomeModel__9daAlink_cFv // daAlink_c::setWolfLockDomeModel(void) asm void daAlink_c_NS_setWolfLockDomeModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138CB8.s" } // setWolfBallModel__9daAlink_cFv // daAlink_c::setWolfBallModel(void) asm void daAlink_c_NS_setWolfBallModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138DC0.s" } // resetWolfBallGrab__9daAlink_cFv // daAlink_c::resetWolfBallGrab(void) asm void daAlink_c_NS_resetWolfBallGrab(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80138F18.s" } // checkWolfLockData__9daAlink_cFv // daAlink_c::checkWolfLockData(void) asm void daAlink_c_NS_checkWolfLockData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80139048.s" } // checkWolfLock__9daAlink_cCFP10fopAc_ac_c // daAlink_c::checkWolfLock(const fopAc_ac_c*) asm void func_8013911C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013911C.s" } // cancelWolfLock__9daAlink_cFP10fopAc_ac_c // daAlink_c::cancelWolfLock(fopAc_ac_c*) asm void func_8013916C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013916C.s" } // getWolfLockActorEnd__9daAlink_cFv // daAlink_c::getWolfLockActorEnd(void) asm void func_801391DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801391DC.s" } // searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv // daAlink_c::searchWolfLockEnemy(fopAc_ac_c*, void*) asm void daAlink_c_NS_searchWolfLockEnemy(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801391E4.s" } // daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv // daAlink_searchWolfLockEnemy(fopAc_ac_c*, void*) asm void daAlink_searchWolfLockEnemy(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801392A8.s" } // checkWolfComboCnt__9daAlink_cFv // daAlink_c::checkWolfComboCnt(void) asm void daAlink_c_NS_checkWolfComboCnt(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801392E4.s" } // checkWolfAttackAction__9daAlink_cFv // daAlink_c::checkWolfAttackAction(void) asm void daAlink_c_NS_checkWolfAttackAction(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801393A4.s" } // setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf asm void daAlink_c_NS_setWolfEnemyThrowUpperAnime(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801395B4.s" } // setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c // daAlink_c::setWolfEnemyHangBitePos(fopEn_enemy_c*) asm void daAlink_c_NS_setWolfEnemyHangBitePos(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80139600.s" } // setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c // daAlink_c::setWolfBiteDamage(fopEn_enemy_c*) asm void daAlink_c_NS_setWolfBiteDamage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801396F8.s" } // checkWolfLockAttackChargeState__9daAlink_cFv // daAlink_c::checkWolfLockAttackChargeState(void) asm void daAlink_c_NS_checkWolfLockAttackChargeState(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801397A4.s" } // procWolfRollAttackChargeInit__9daAlink_cFv // daAlink_c::procWolfRollAttackChargeInit(void) asm void daAlink_c_NS_procWolfRollAttackChargeInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801398A8.s" } // procWolfRollAttackCharge__9daAlink_cFv // daAlink_c::procWolfRollAttackCharge(void) asm void func_80139908(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80139908.s" } // procWolfRollAttackMoveInit__9daAlink_cFv // daAlink_c::procWolfRollAttackMoveInit(void) asm void daAlink_c_NS_procWolfRollAttackMoveInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801399C4.s" } // procWolfRollAttackMove__9daAlink_cFv // daAlink_c::procWolfRollAttackMove(void) asm void func_80139A70(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80139A70.s" } // procWolfJumpAttackInit__9daAlink_cFi // daAlink_c::procWolfJumpAttackInit(int) asm void daAlink_c_NS_procWolfJumpAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80139DE0.s" } // procWolfJumpAttack__9daAlink_cFv // daAlink_c::procWolfJumpAttack(void) asm void func_8013A4F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013A4F8.s" } // procWolfJumpAttackKickInit__9daAlink_cFv // daAlink_c::procWolfJumpAttackKickInit(void) asm void daAlink_c_NS_procWolfJumpAttackKickInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013A7EC.s" } // procWolfJumpAttackKick__9daAlink_cFv // daAlink_c::procWolfJumpAttackKick(void) asm void func_8013A8A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013A8A0.s" } // procWolfJumpAttackSlideLandInit__9daAlink_cFiii // daAlink_c::procWolfJumpAttackSlideLandInit(int, int, int) asm void daAlink_c_NS_procWolfJumpAttackSlideLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013A8FC.s" } // procWolfJumpAttackSlideLand__9daAlink_cFv // daAlink_c::procWolfJumpAttackSlideLand(void) asm void func_8013AAC4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013AAC4.s" } // procWolfJumpAttackNormalLandInit__9daAlink_cFi // daAlink_c::procWolfJumpAttackNormalLandInit(int) asm void daAlink_c_NS_procWolfJumpAttackNormalLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013AC44.s" } // procWolfJumpAttackNormalLand__9daAlink_cFv // daAlink_c::procWolfJumpAttackNormalLand(void) asm void func_8013ACF4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013ACF4.s" } // procWolfWaitAttackInit__9daAlink_cFi // daAlink_c::procWolfWaitAttackInit(int) asm void daAlink_c_NS_procWolfWaitAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013ADF0.s" } // procWolfWaitAttack__9daAlink_cFv // daAlink_c::procWolfWaitAttack(void) asm void func_8013AFC0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013AFC0.s" } // procWolfRollAttackInit__9daAlink_cFii // daAlink_c::procWolfRollAttackInit(int, int) asm void daAlink_c_NS_procWolfRollAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013B2A0.s" } // procWolfRollAttack__9daAlink_cFv // daAlink_c::procWolfRollAttack(void) asm void func_8013B424(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013B424.s" } // procWolfDownAttackInit__9daAlink_cFv // daAlink_c::procWolfDownAttackInit(void) asm void daAlink_c_NS_procWolfDownAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013B528.s" } // procWolfDownAttack__9daAlink_cFv // daAlink_c::procWolfDownAttack(void) asm void func_8013B808(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013B808.s" } // procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c // daAlink_c::procWolfDownAtLandInit(fopEn_enemy_c*) asm void daAlink_c_NS_procWolfDownAtLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013B964.s" } // procWolfDownAtLand__9daAlink_cFv // daAlink_c::procWolfDownAtLand(void) asm void func_8013BA44(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013BA44.s" } // procWolfDownAtMissLandInit__9daAlink_cFv // daAlink_c::procWolfDownAtMissLandInit(void) asm void daAlink_c_NS_procWolfDownAtMissLandInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013BC94.s" } // procWolfDownAtMissLand__9daAlink_cFv // daAlink_c::procWolfDownAtMissLand(void) asm void func_8013BD54(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013BD54.s" } // procWolfLockAttackInit__9daAlink_cFi // daAlink_c::procWolfLockAttackInit(int) asm void daAlink_c_NS_procWolfLockAttackInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013BE24.s" } // procWolfLockAttack__9daAlink_cFv // daAlink_c::procWolfLockAttack(void) asm void func_8013C3E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013C3E4.s" } // procWolfLockAttackTurnInit__9daAlink_cFi // daAlink_c::procWolfLockAttackTurnInit(int) asm void daAlink_c_NS_procWolfLockAttackTurnInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013C630.s" } // procWolfLockAttackTurn__9daAlink_cFv // daAlink_c::procWolfLockAttackTurn(void) asm void func_8013C7A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013C7A4.s" } // procWolfAttackReverseInit__9daAlink_cFv // daAlink_c::procWolfAttackReverseInit(void) asm void daAlink_c_NS_procWolfAttackReverseInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013C8C8.s" } // procWolfAttackReverse__9daAlink_cFv // daAlink_c::procWolfAttackReverse(void) asm void func_8013C9EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013C9EC.s" } // procWolfEnemyThrowInit__9daAlink_cFi // daAlink_c::procWolfEnemyThrowInit(int) asm void daAlink_c_NS_procWolfEnemyThrowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013CB48.s" } // procWolfEnemyThrow__9daAlink_cFv // daAlink_c::procWolfEnemyThrow(void) asm void func_8013CC5C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013CC5C.s" } // procWolfEnemyHangBiteInit__9daAlink_cFv // daAlink_c::procWolfEnemyHangBiteInit(void) asm void daAlink_c_NS_procWolfEnemyHangBiteInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013CCF4.s" } // procWolfEnemyHangBite__9daAlink_cFv // daAlink_c::procWolfEnemyHangBite(void) asm void func_8013CDEC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013CDEC.s" } // procWolfGrabUpInit__9daAlink_cFv // daAlink_c::procWolfGrabUpInit(void) asm void daAlink_c_NS_procWolfGrabUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D0D4.s" } // procWolfGrabUp__9daAlink_cFv // daAlink_c::procWolfGrabUp(void) asm void func_8013D3FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D3FC.s" } // procWolfGrabPutInit__9daAlink_cFv // daAlink_c::procWolfGrabPutInit(void) asm void daAlink_c_NS_procWolfGrabPutInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D588.s" } // procWolfGrabPut__9daAlink_cFv // daAlink_c::procWolfGrabPut(void) asm void func_8013D65C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D65C.s" } // procWolfGrabThrowInit__9daAlink_cFv // daAlink_c::procWolfGrabThrowInit(void) asm void daAlink_c_NS_procWolfGrabThrowInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D818.s" } // procWolfGrabThrow__9daAlink_cFv // daAlink_c::procWolfGrabThrow(void) asm void func_8013D86C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D86C.s" } // procWolfPushInit__9daAlink_cFv // daAlink_c::procWolfPushInit(void) asm void daAlink_c_NS_procWolfPushInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013D930.s" } // procWolfPush__9daAlink_cFv // daAlink_c::procWolfPush(void) asm void func_8013DA8C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DA8C.s" } // daAlink_searchEnemyCargo__FP10fopAc_ac_cPv // daAlink_searchEnemyCargo(fopAc_ac_c*, void*) asm void daAlink_searchEnemyCargo(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DB58.s" } // procWolfCargoCarryInit__9daAlink_cFv // daAlink_c::procWolfCargoCarryInit(void) asm void daAlink_c_NS_procWolfCargoCarryInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DB6C.s" } // procWolfCargoCarry__9daAlink_cFv // daAlink_c::procWolfCargoCarry(void) asm void func_8013DC5C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DC5C.s" } // procWolfChainUpInit__9daAlink_cFv // daAlink_c::procWolfChainUpInit(void) asm void daAlink_c_NS_procWolfChainUpInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DDF8.s" } // procWolfChainUp__9daAlink_cFv // daAlink_c::procWolfChainUp(void) asm void func_8013DE70(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DE70.s" } // procWolfGanonCatchInit__9daAlink_cFv // daAlink_c::procWolfGanonCatchInit(void) asm void daAlink_c_NS_procWolfGanonCatchInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013DF30.s" } // procWolfGanonCatch__9daAlink_cFv // daAlink_c::procWolfGanonCatch(void) asm void func_8013E034(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013E034.s" } // procWolfChainReadyInit__9daAlink_cFv // daAlink_c::procWolfChainReadyInit(void) asm void daAlink_c_NS_procWolfChainReadyInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013E240.s" } // procWolfChainReady__9daAlink_cFv // daAlink_c::procWolfChainReady(void) asm void func_8013E2A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013E2A8.s" } // procWolfChainWaitInit__9daAlink_cFv // daAlink_c::procWolfChainWaitInit(void) asm void daAlink_c_NS_procWolfChainWaitInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013E6C0.s" } // procWolfChainWait__9daAlink_cFv // daAlink_c::procWolfChainWait(void) asm void func_8013E80C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013E80C.s" } // procWolfDigInit__9daAlink_cFv // daAlink_c::procWolfDigInit(void) asm void daAlink_c_NS_procWolfDigInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013ED44.s" } // procWolfDig__9daAlink_cFv // daAlink_c::procWolfDig(void) asm void func_8013F1F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013F1F0.s" } // procWolfDigThroughInit__9daAlink_cFi // daAlink_c::procWolfDigThroughInit(int) asm void daAlink_c_NS_procWolfDigThroughInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013F4A8.s" } // procWolfDigThrough__9daAlink_cFv // daAlink_c::procWolfDigThrough(void) asm void func_8013F7C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013F7C4.s" } // setSmellSave__9daAlink_cFv // daAlink_c::setSmellSave(void) asm void daAlink_c_NS_setSmellSave(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013F90C.s" } // procWolfGetSmellInit__9daAlink_cFv // daAlink_c::procWolfGetSmellInit(void) asm void daAlink_c_NS_procWolfGetSmellInit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013FA14.s" } // procWolfGetSmell__9daAlink_cFv // daAlink_c::procWolfGetSmell(void) asm void func_8013FC24(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013FC24.s" } // setArcName__9daAlink_cFi // daAlink_c::setArcName(int) asm void daAlink_c_NS_setArcName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013FF28.s" } // setShieldArcName__9daAlink_cFv // daAlink_c::setShieldArcName(void) asm void daAlink_c_NS_setShieldArcName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013FF90.s" } // setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl // daAlink_c::setOriginalHeap(JKRExpHeap*, unsigned long) asm void daAlink_c_NS_setOriginalHeap(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8013FFD8.s" } // setClothesChange__9daAlink_cFi // daAlink_c::setClothesChange(int) asm void func_80140038(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140038.s" } // setShieldChange__9daAlink_cFv // daAlink_c::setShieldChange(void) void daAlink_c::setShieldChange(void) { unk12241 = 4; } // loadModelDVD__9daAlink_cFv // daAlink_c::loadModelDVD(void) asm void daAlink_c_NS_loadModelDVD(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140070.s" } // setShieldModel__9daAlink_cFv // daAlink_c::setShieldModel(void) asm void daAlink_c_NS_setShieldModel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801401F8.s" } // loadShieldModelDVD__9daAlink_cFv // daAlink_c::loadShieldModelDVD(void) asm void daAlink_c_NS_loadShieldModelDVD(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140274.s" } // changeModelDataDirect__9daAlink_cFi // daAlink_c::changeModelDataDirect(int) asm void daAlink_c_NS_changeModelDataDirect(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140338.s" } // changeModelDataDirectWolf__9daAlink_cFi // daAlink_c::changeModelDataDirectWolf(int) asm void daAlink_c_NS_changeModelDataDirectWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140550.s" } // initStatusWindow__9daAlink_cFv // daAlink_c::initStatusWindow(void) asm void daAlink_c_NS_initStatusWindow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801406A8.s" } // statusWindowExecute__9daAlink_cFPC4cXyzs // daAlink_c::statusWindowExecute(const cXyz*, short) asm void daAlink_c_NS_statusWindowExecute(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140888.s" } // statusWindowDraw__9daAlink_cFv // daAlink_c::statusWindowDraw(void) asm void daAlink_c_NS_statusWindowDraw(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140984.s" } // resetStatusWindow__9daAlink_cFv // daAlink_c::resetStatusWindow(void) asm void daAlink_c_NS_resetStatusWindow(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140AC8.s" } // __ct__12daAlinkHIO_cFv // daAlinkHIO_c::daAlinkHIO_c(void) asm void daAlinkHIO_c(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140B88.s" } // __dt__17daAlinkHIO_wolf_cFv // daAlinkHIO_wolf_c::~daAlinkHIO_wolf_c(void) asm void daAlinkHIO_wolf_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140B98.s" } // __dt__16daAlinkHIO_cut_cFv // daAlinkHIO_cut_c::~daAlinkHIO_cut_c(void) asm void daAlinkHIO_cut_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140BD4.s" } // __dt__12daAlinkHIO_cFv // daAlinkHIO_c::~daAlinkHIO_c(void) asm void func_80140C10(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140C10.s" } // __dt__8dEyeHL_cFv // dEyeHL_c::~dEyeHL_c(void) asm void func_80140C80(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140C80.s" } // __dt__18daPy_sightPacket_cFv // daPy_sightPacket_c::~daPy_sightPacket_c(void) asm void func_80140CDC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140CDC.s" } // __dt__16daPy_frameCtrl_cFv // daPy_frameCtrl_c::~daPy_frameCtrl_c(void) asm void daPy_frameCtrl_c_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140D24.s" } // __ct__16daPy_frameCtrl_cFv // daPy_frameCtrl_c::daPy_frameCtrl_c(void) asm void daPy_frameCtrl_c_NS_ctor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140D80.s" } // __defctor__14daPy_anmHeap_cFv asm void daPy_anmHeap_c_NS___defctor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140DCC.s" } // __dt__19mDoExt_AnmRatioPackFv // mDoExt_AnmRatioPack::~mDoExt_AnmRatioPack(void) asm void mDoExt_AnmRatioPack_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140DF0.s" } // __ct__19mDoExt_AnmRatioPackFv // mDoExt_AnmRatioPack::mDoExt_AnmRatioPack(void) asm void mDoExt_AnmRatioPack(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140E2C.s" } // __dt__16dBgS_LinkRoofChkFv // dBgS_LinkRoofChk::~dBgS_LinkRoofChk(void) asm void dBgS_LinkRoofChk_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140E40.s" } // __dt__15dBgS_LinkGndChkFv // dBgS_LinkGndChk::~dBgS_LinkGndChk(void) asm void dBgS_LinkGndChk_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140EB8.s" } // __dt__13dBgS_LinkAcchFv // dBgS_LinkAcch::~dBgS_LinkAcch(void) asm void dBgS_LinkAcch_NS_dtor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140F30.s" } // __ct__8dCcD_CpsFv // dCcD_Cps::dCcD_Cps(void) asm void dCcD_Cps(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80140FA0.s" } // __ct__8dCcD_CylFv // dCcD_Cyl::dCcD_Cyl(void) asm void dCcD_Cyl(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141020.s" } // __dt__9cCcD_SttsFv // cCcD_Stts::~cCcD_Stts(void) asm void func_801410A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801410A4.s" } // __ct__16daPy_actorKeep_cFv // daPy_actorKeep_c::daPy_actorKeep_c(void) asm daPy_actorKeep_c::daPy_actorKeep_c(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801410EC.s" } // onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 asm void daPy_py_c_NS_onNoResetFlg2(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014111C.s" } // offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 asm void daPy_py_c_NS_offNoResetFlg0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014112C.s" } // mDoAud_seStartLevel__FUlPC3VecUlSc // mDoAud_seStartLevel(unsigned long, const Vec*, unsigned long, char) asm void mDoAud_seStartLevel(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014113C.s" } // checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2 asm void daPy_py_c_NS_checkEndResetFlg2(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141190.s" } // dComIfGp_setBottleStatus__FUcUc // dComIfGp_setBottleStatus(unsigned char, unsigned char) asm void dComIfGp_setBottleStatus(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014119C.s" } // getSumouMode__9daPy_py_cCFv // daPy_py_c::getSumouMode(const void) asm void daPy_py_c_NS_getSumouMode(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801411B0.s" } // checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3 asm void daPy_py_c_NS_checkNoResetFlg3(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801411D4.s" } // onCondition__11dEvt_info_cFUs // dEvt_info_c::onCondition(unsigned short) asm void dEvt_info_c_NS_onCondition(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801411E0.s" } // __ct__8cM3dGPlaFv // cM3dGPla::cM3dGPla(void) asm void cM3dGPla_NS_ctor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801411F0.s" } // offCondition__11dEvt_info_cFUs // dEvt_info_c::offCondition(unsigned short) asm void dEvt_info_c_NS_offCondition(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141200.s" } // checkShieldGet__9daPy_py_cFv // daPy_py_c::checkShieldGet(void) asm void daPy_py_c_NS_checkShieldGet(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141210.s" } // fopAcM_onSwitch__FPC10fopAc_ac_ci // fopAcM_onSwitch(const fopAc_ac_c*, int) asm void fopAcM_onSwitch(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141230.s" } int dComIfGs_isItemFirstBit(u8 i_no) { return g_dComIfG_gameInfo.getSaveFile().getPlayerGetItem().isFirstBit(i_no); } // dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class // dStage_stagInfo_GetSaveTbl(stage_stag_info_class*) asm void dStage_stagInfo_GetSaveTbl(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141294.s" } // dComIfGp_getStage__Fv // dComIfGp_getStage(void) asm void dComIfGp_getStage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412A0.s" } // checkEquipHeavyBoots__9daPy_py_cCFv // daPy_py_c::checkEquipHeavyBoots(const void) asm void daPy_py_c_NS_checkEquipHeavyBoots(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412B0.s" } // fopAcM_GetName__FPv // fopAcM_GetName(void*) asm void fopAcM_GetName(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412BC.s" } // onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 asm void daPy_py_c_NS_onNoResetFlg0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412C4.s" } // isOrderOK__14dEvt_control_cFv // dEvt_control_c::isOrderOK(void) asm void dEvt_control_c_NS_isOrderOK(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412D4.s" } // dComIfGp_getEvent__Fv // dComIfGp_getEvent(void) asm void dComIfGp_getEvent(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801412F8.s" } // dComIfGp_checkPlayerStatus0__FiUl // dComIfGp_checkPlayerStatus0(int, unsigned long) asm void dComIfGp_checkPlayerStatus0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141308.s" } // dComIfGp_checkPlayerStatus1__FiUl // dComIfGp_checkPlayerStatus1(int, unsigned long) asm void dComIfGp_checkPlayerStatus1(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141324.s" } // checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1 asm void daPy_py_c_NS_checkEndResetFlg1(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141340.s" } // dComIfGp_getEventManager__Fv // dComIfGp_getEventManager(void) asm void dComIfGp_getEventManager(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014134C.s" } // offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1 asm void daPy_py_c_NS_offNoResetFlg1(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014135C.s" } // offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 asm void daPy_py_c_NS_offNoResetFlg2(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014136C.s" } // setSpecialDemoType__11daPy_demo_cFv // daPy_demo_c::setSpecialDemoType(void) asm void daPy_demo_c_NS_setSpecialDemoType(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014137C.s" } // checkCommandCatch__11dEvt_info_cFv // dEvt_info_c::checkCommandCatch(void) asm void dEvt_info_c_NS_checkCommandCatch(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141388.s" } // dComIfGs_isEventBit__FUs // dComIfGs_isEventBit(unsigned short) asm bool dComIfGs_isEventBit(u16) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014139C.s" } // checkWolf__9daPy_py_cCFv // daPy_py_c::checkWolf(const void) asm void daPy_py_c_NS_checkWolf(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801413CC.s" } // checkSwordGet__9daPy_py_cFv // daPy_py_c::checkSwordGet(void) asm void daPy_py_c_NS_checkSwordGet(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801413D8.s" } // checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0 asm void daPy_py_c_NS_checkResetFlg0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801413F8.s" } // ChkGroundHit__9dBgS_AcchCFv // dBgS_Acch::ChkGroundHit(const void) asm void dBgS_Acch_NS_ChkGroundHit(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141404.s" } // checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0 asm void daPy_py_c_NS_checkNoResetFlg0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141410.s" } // dComIfGp_getPlayerCameraID__Fi // dComIfGp_getPlayerCameraID(int) asm void dComIfGp_getPlayerCameraID(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014141C.s" } // dComIfGp_event_chkEventFlag__FUs // dComIfGp_event_chkEventFlag(unsigned short) asm void dComIfGp_event_chkEventFlag(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141438.s" } // checkCommandDoor__11dEvt_info_cFv // dEvt_info_c::checkCommandDoor(void) asm void dEvt_info_c_NS_checkCommandDoor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141450.s" } // dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci // dComIfGp_evmng_getMyStaffId(const char*, fopAc_ac_c*, int) asm void dComIfGp_evmng_getMyStaffId(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141464.s" } // dComIfGp_event_runCheck__Fv // dComIfGp_event_runCheck(void) asm void dComIfGp_event_runCheck(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414A4.s" } // checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2 asm void daPy_py_c_NS_checkNoResetFlg2(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414C0.s" } // checkMagneBootsOn__9daPy_py_cCFv // daPy_py_c::checkMagneBootsOn(const void) asm void daPy_py_c_NS_checkMagneBootsOn(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414CC.s" } // dComIfGp_getHorseActor__Fv // dComIfGp_getHorseActor(void) asm void dComIfGp_getHorseActor(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414D8.s" } // checkBoarSingleBattle__9daPy_py_cCFv // daPy_py_c::checkBoarSingleBattle(const void) asm void daPy_py_c_NS_checkBoarSingleBattle(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414E8.s" } // checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0 asm void daPy_py_c_NS_checkEndResetFlg0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801414F4.s" } // getMidnaAtnPos__9daPy_py_cCFv // daPy_py_c::getMidnaAtnPos(const void) asm void func_80141500(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141500.s" } // setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs // daPy_py_c::setMidnaMsgNum(fopAc_ac_c*, unsigned short) asm void func_80141508(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141508.s" } // getModelMtx__9daPy_py_cFv // daPy_py_c::getModelMtx(void) asm void func_8014150C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014150C.s" } // getInvMtx__9daPy_py_cFv // daPy_py_c::getInvMtx(void) asm void func_80141514(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141514.s" } // getShadowTalkAtnPos__9daPy_py_cFv // daPy_py_c::getShadowTalkAtnPos(void) asm void func_8014151C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014151C.s" } // getLeftItemMatrix__9daPy_py_cFv // daPy_py_c::getLeftItemMatrix(void) asm void func_80141524(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141524.s" } // getRightItemMatrix__9daPy_py_cFv // daPy_py_c::getRightItemMatrix(void) asm void func_8014152C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014152C.s" } // getLeftHandMatrix__9daPy_py_cFv // daPy_py_c::getLeftHandMatrix(void) asm void func_80141534(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141534.s" } // getRightHandMatrix__9daPy_py_cFv // daPy_py_c::getRightHandMatrix(void) asm void func_8014153C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014153C.s" } // getLinkBackBone1Matrix__9daPy_py_cFv // daPy_py_c::getLinkBackBone1Matrix(void) asm void func_80141544(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141544.s" } // getWolfMouthMatrix__9daPy_py_cFv // daPy_py_c::getWolfMouthMatrix(void) asm void func_8014154C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014154C.s" } // getWolfBackbone2Matrix__9daPy_py_cFv // daPy_py_c::getWolfBackbone2Matrix(void) asm void func_80141554(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141554.s" } // getBottleMtx__9daPy_py_cFv // daPy_py_c::getBottleMtx(void) asm void func_8014155C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014155C.s" } // checkPlayerGuard__9daPy_py_cCFv // daPy_py_c::checkPlayerGuard(const void) asm void func_80141564(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141564.s" } // checkAutoJump__9daPy_py_cCFv // daPy_py_c::checkAutoJump(const void) asm void func_8014156C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014156C.s" } // checkSideStep__9daPy_py_cCFv // daPy_py_c::checkSideStep(const void) asm void func_80141574(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141574.s" } // checkWolfTriggerJump__9daPy_py_cCFv // daPy_py_c::checkWolfTriggerJump(const void) asm void func_8014157C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014157C.s" } // checkGuardBreakMode__9daPy_py_cCFv // daPy_py_c::checkGuardBreakMode(const void) asm void func_80141584(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141584.s" } // checkLv3Slide__9daPy_py_cCFv // daPy_py_c::checkLv3Slide(const void) asm void func_8014158C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014158C.s" } // checkWolfHowlDemoMode__9daPy_py_cCFv // daPy_py_c::checkWolfHowlDemoMode(const void) asm void func_80141594(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141594.s" } // checkChainBlockPushPull__9daPy_py_cFv // daPy_py_c::checkChainBlockPushPull(void) asm void func_8014159C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014159C.s" } // checkElecDamage__9daPy_py_cCFv // daPy_py_c::checkElecDamage(const void) asm void func_801415A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415A4.s" } // checkEmptyBottleSwing__9daPy_py_cCFv // daPy_py_c::checkEmptyBottleSwing(const void) asm void func_801415AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415AC.s" } // checkBottleSwingMode__9daPy_py_cCFv // daPy_py_c::checkBottleSwingMode(const void) asm void func_801415B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415B4.s" } // checkHawkWait__9daPy_py_cCFv // daPy_py_c::checkHawkWait(const void) asm void func_801415BC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415BC.s" } // checkGoatThrow__9daPy_py_cCFv // daPy_py_c::checkGoatThrow(const void) asm void func_801415C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415C4.s" } // checkGoatThrowAfter__9daPy_py_cCFv // daPy_py_c::checkGoatThrowAfter(const void) asm void func_801415CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415CC.s" } // checkWolfTagLockJump__9daPy_py_cCFv // daPy_py_c::checkWolfTagLockJump(const void) asm void func_801415D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415D4.s" } // checkWolfTagLockJumpLand__9daPy_py_cCFv // daPy_py_c::checkWolfTagLockJumpLand(const void) asm void func_801415DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415DC.s" } // checkWolfRope__9daPy_py_cFv // daPy_py_c::checkWolfRope(void) asm void func_801415E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415E4.s" } // checkWolfRopeHang__9daPy_py_cCFv // daPy_py_c::checkWolfRopeHang(const void) asm void func_801415EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415EC.s" } // checkRollJump__9daPy_py_cCFv // daPy_py_c::checkRollJump(const void) asm void func_801415F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415F4.s" } // checkGoronRideWait__9daPy_py_cCFv // daPy_py_c::checkGoronRideWait(const void) asm void func_801415FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801415FC.s" } // checkWolfChain__9daPy_py_cCFv // daPy_py_c::checkWolfChain(const void) asm void func_80141604(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141604.s" } // checkWolfWait__9daPy_py_cCFv // daPy_py_c::checkWolfWait(const void) asm void func_8014160C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014160C.s" } // checkWolfJumpAttack__9daPy_py_cCFv // daPy_py_c::checkWolfJumpAttack(const void) asm void func_80141614(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141614.s" } // checkWolfRSit__9daPy_py_cCFv // daPy_py_c::checkWolfRSit(const void) asm void func_8014161C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014161C.s" } // checkBubbleFly__9daPy_py_cCFv // daPy_py_c::checkBubbleFly(const void) asm void func_80141624(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141624.s" } // checkBottleDrinkEnd__9daPy_py_cCFv // daPy_py_c::checkBottleDrinkEnd(const void) asm void func_8014162C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014162C.s" } // checkWolfDig__9daPy_py_cCFv // daPy_py_c::checkWolfDig(const void) asm void func_80141634(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141634.s" } // checkCutCharge__9daPy_py_cCFv // daPy_py_c::checkCutCharge(const void) asm void func_8014163C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014163C.s" } // checkCutTurnCharge__9daPy_py_cCFv // daPy_py_c::checkCutTurnCharge(const void) asm void func_80141644(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141644.s" } // checkCutLargeJumpCharge__9daPy_py_cCFv // daPy_py_c::checkCutLargeJumpCharge(const void) asm void func_8014164C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014164C.s" } // getBokoFlamePos__9daPy_py_cFP4cXyz // daPy_py_c::getBokoFlamePos(cXyz*) asm void func_80141654(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141654.s" } // checkComboCutTurn__9daPy_py_cCFv // daPy_py_c::checkComboCutTurn(const void) asm void func_8014165C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014165C.s" } // checkClimbMove__9daPy_py_cCFv // daPy_py_c::checkClimbMove(const void) asm void func_80141664(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141664.s" } // checkGrassWhistle__9daPy_py_cCFv // daPy_py_c::checkGrassWhistle(const void) asm void func_8014166C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014166C.s" } // checkBoarRun__9daPy_py_cCFv // daPy_py_c::checkBoarRun(const void) asm void func_80141674(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141674.s" } // checkFmChainPut__9daPy_py_cCFv // daPy_py_c::checkFmChainPut(const void) asm void func_8014167C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014167C.s" } // checkHorseElecDamage__9daPy_py_cCFv // daPy_py_c::checkHorseElecDamage(const void) asm void func_80141684(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141684.s" } // getBaseAnimeFrameRate__9daPy_py_cCFv // daPy_py_c::getBaseAnimeFrameRate(const void) asm void func_8014168C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014168C.s" } // getBaseAnimeFrame__9daPy_py_cCFv // daPy_py_c::getBaseAnimeFrame(const void) asm void func_80141694(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141694.s" } // setAnimeFrame__9daPy_py_cFf // daPy_py_c::setAnimeFrame(float) asm void func_8014169C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014169C.s" } // checkWolfLock__9daPy_py_cCFP10fopAc_ac_c // daPy_py_c::checkWolfLock(const fopAc_ac_c*) asm void func_801416A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416A0.s" } // cancelWolfLock__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::cancelWolfLock(fopAc_ac_c*) asm void func_801416A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416A8.s" } // getItemID__9daPy_py_cCFv // daPy_py_c::getItemID(const void) asm void func_801416B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416B0.s" } // exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::exchangeGrabActor(fopAc_ac_c*) asm void func_801416B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416B8.s" } // setForceGrab__9daPy_py_cFP10fopAc_ac_cii // daPy_py_c::setForceGrab(fopAc_ac_c*, int, int) asm void func_801416C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416C0.s" } // setForcePutPos__9daPy_py_cFRC4cXyz // daPy_py_c::setForcePutPos(const cXyz&) asm void func_801416C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416C8.s" } // checkPlayerNoDraw__9daPy_py_cFv // daPy_py_c::checkPlayerNoDraw(void) asm void func_801416CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416CC.s" } // checkRopeTag__9daPy_py_cFv // daPy_py_c::checkRopeTag(void) asm void func_801416D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416D4.s" } // voiceStart__9daPy_py_cFUl // daPy_py_c::voiceStart(unsigned long) asm void func_801416DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416DC.s" } // seStartOnlyReverb__9daPy_py_cFUl // daPy_py_c::seStartOnlyReverb(unsigned long) asm void func_801416E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416E0.s" } // seStartOnlyReverbLevel__9daPy_py_cFUl // daPy_py_c::seStartOnlyReverbLevel(unsigned long) asm void func_801416E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416E4.s" } // setOutPower__9daPy_py_cFfsi // daPy_py_c::setOutPower(float, short, int) asm void func_801416E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416E8.s" } // setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo // daPy_py_c::setGrabCollisionOffset(float, float, cBgS_PolyInfo*) asm void func_801416EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416EC.s" } // onMagneGrab__9daPy_py_cFff // daPy_py_c::onMagneGrab(float, float) asm void func_801416F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416F0.s" } // getModelJointMtx__9daPy_py_cFUs // daPy_py_c::getModelJointMtx(unsigned short) asm void func_801416F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416F4.s" } // getHeadMtx__9daPy_py_cFv // daPy_py_c::getHeadMtx(void) asm void func_801416FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801416FC.s" } // setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz // daPy_py_c::setHookshotCarryOffset(unsigned int, const cXyz*) asm void func_80141704(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141704.s" } // checkIronBallReturn__9daPy_py_cCFv // daPy_py_c::checkIronBallReturn(const void) asm void func_8014170C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014170C.s" } // checkIronBallGroundStop__9daPy_py_cCFv // daPy_py_c::checkIronBallGroundStop(const void) asm void func_80141714(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141714.s" } // checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv // daPy_py_c::checkSingleBoarBattleSecondBowReady(const void) asm void func_8014171C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014171C.s" } // checkPointSubWindowMode__9daPy_py_cCFv // daPy_py_c::checkPointSubWindowMode(const void) asm void func_80141724(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141724.s" } // setClothesChange__9daPy_py_cFi // daPy_py_c::setClothesChange(int) asm void func_8014172C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014172C.s" } // setPlayerPosAndAngle__9daPy_py_cFPA4_f asm void func_80141730(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141730.s" } // setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz // daPy_py_c::setPlayerPosAndAngle(const cXyz*, const csXyz*) asm void func_80141734(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141734.s" } // setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi // daPy_py_c::setPlayerPosAndAngle(const cXyz*, short, int) asm void func_80141738(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141738.s" } // setThrowDamage__9daPy_py_cFsffiii // daPy_py_c::setThrowDamage(short, float, float, int, int, int) asm void func_8014173C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014173C.s" } // checkSetNpcTks__9daPy_py_cFP4cXyzii // daPy_py_c::checkSetNpcTks(cXyz*, int, int) asm void func_80141744(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141744.s" } // setRollJump__9daPy_py_cFffs // daPy_py_c::setRollJump(float, float, short) asm void func_8014174C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014174C.s" } // playerStartCollisionSE__9daPy_py_cFUlUl // daPy_py_c::playerStartCollisionSE(unsigned long, unsigned long) asm void func_80141754(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141754.s" } // changeTextureAnime__9daPy_py_cFUsUsi // daPy_py_c::changeTextureAnime(unsigned short, unsigned short, int) asm void func_80141758(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141758.s" } // cancelChangeTextureAnime__9daPy_py_cFv // daPy_py_c::cancelChangeTextureAnime(void) asm void func_8014175C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014175C.s" } // cancelDungeonWarpReadyNeck__9daPy_py_cFv // daPy_py_c::cancelDungeonWarpReadyNeck(void) asm void func_80141760(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141760.s" } // onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c // daPy_py_c::onSceneChangeArea(unsigned char, unsigned char, fopAc_ac_c*) asm void func_80141764(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141764.s" } // onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c // daPy_py_c::onSceneChangeAreaJump(unsigned char, unsigned char, fopAc_ac_c*) asm void func_80141768(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141768.s" } // onSceneChangeDead__9daPy_py_cFUci // daPy_py_c::onSceneChangeDead(unsigned char, int) asm void func_8014176C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014176C.s" } // getSpinnerActor__9daPy_py_cFv // daPy_py_c::getSpinnerActor(void) asm void func_80141770(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141770.s" } // checkHorseRideNotReady__9daPy_py_cCFv // daPy_py_c::checkHorseRideNotReady(const void) asm void func_80141778(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141778.s" } // checkArrowChargeEnd__9daPy_py_cCFv // daPy_py_c::checkArrowChargeEnd(const void) asm void func_80141780(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141780.s" } // getSearchBallScale__9daPy_py_cCFv // daPy_py_c::getSearchBallScale(const void) asm void func_80141788(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141788.s" } // checkFastShotTime__9daPy_py_cFv // daPy_py_c::checkFastShotTime(void) asm void func_80141790(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141790.s" } // checkNoEquipItem__9daPy_py_cCFv // daPy_py_c::checkNoEquipItem(const void) asm void func_80141798(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141798.s" } // checkFireMaterial__9daPy_py_cCFv // daPy_py_c::checkFireMaterial(const void) asm void func_801417A0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417A0.s" } // checkKandelaarSwing__9daPy_py_cCFi // daPy_py_c::checkKandelaarSwing(const int) asm void func_801417A8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417A8.s" } // getBoardCutTurnOffsetAngleY__9daPy_py_cCFv // daPy_py_c::getBoardCutTurnOffsetAngleY(const void) asm void func_801417B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417B0.s" } // getMagneHitPos__9daPy_py_cFv // daPy_py_c::getMagneHitPos(void) asm void func_801417B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417B8.s" } // getMagneBootsTopVec__9daPy_py_cFv // daPy_py_c::getMagneBootsTopVec(void) asm void func_801417C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417C0.s" } // checkUseKandelaar__9daPy_py_cFi // daPy_py_c::checkUseKandelaar(int) asm void func_801417C8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417C8.s" } // setDkCaught__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::setDkCaught(fopAc_ac_c*) asm void func_801417D0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417D0.s" } // onPressedDamage__9daPy_py_cFRC4cXyzs // daPy_py_c::onPressedDamage(const cXyz&, short) asm void func_801417D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417D4.s" } // checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c // daPy_py_c::checkPriActorOwn(const fopAc_ac_c*) asm void func_801417D8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417D8.s" } // onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 asm void func_801417E0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417E0.s" } // checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c // daPy_py_c::checkWolfEnemyBiteAllOwn(const fopAc_ac_c*) asm void func_801417E8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417E8.s" } // setWolfEnemyHangBiteAngle__9daPy_py_cFs // daPy_py_c::setWolfEnemyHangBiteAngle(short) asm void func_801417F0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417F0.s" } // setKandelaarMtx__9daPy_py_cFPA4_fii asm void func_801417F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417F4.s" } // getStickAngleFromPlayerShape__9daPy_py_cCFPs // daPy_py_c::getStickAngleFromPlayerShape(const short*) asm void func_801417F8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801417F8.s" } // checkSpinnerPathMove__9daPy_py_cFv // daPy_py_c::checkSpinnerPathMove(void) asm void func_80141800(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141800.s" } // checkSpinnerTriggerAttack__9daPy_py_cFv // daPy_py_c::checkSpinnerTriggerAttack(void) asm void func_80141808(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141808.s" } // onSpinnerPathForceRemove__9daPy_py_cFv // daPy_py_c::onSpinnerPathForceRemove(void) asm void func_80141810(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141810.s" } // getIronBallBgHit__9daPy_py_cCFv // daPy_py_c::getIronBallBgHit(const void) asm void func_80141814(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141814.s" } // getIronBallCenterPos__9daPy_py_cFv // daPy_py_c::getIronBallCenterPos(void) asm void func_8014181C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014181C.s" } // checkCanoeFishingGetLeft__9daPy_py_cCFv // daPy_py_c::checkCanoeFishingGetLeft(const void) asm void func_80141824(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141824.s" } // checkCanoeFishingGetRight__9daPy_py_cCFv // daPy_py_c::checkCanoeFishingGetRight(const void) asm void func_8014182C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014182C.s" } // checkBeeChildDrink__9daPy_py_cCFv // daPy_py_c::checkBeeChildDrink(const void) asm void func_80141834(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141834.s" } // skipPortalObjWarp__9daPy_py_cFv // daPy_py_c::skipPortalObjWarp(void) asm void func_8014183C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014183C.s" } // checkTreasureRupeeReturn__9daPy_py_cCFi // daPy_py_c::checkTreasureRupeeReturn(const int) asm void func_80141840(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141840.s" } // setSumouReady__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::setSumouReady(fopAc_ac_c*) asm void func_80141848(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141848.s" } // checkAcceptDungeonWarpAlink__9daPy_py_cFi // daPy_py_c::checkAcceptDungeonWarpAlink(int) asm void func_8014184C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014184C.s" } // getSumouCounter__9daPy_py_cCFv // daPy_py_c::getSumouCounter(const void) asm void func_80141854(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141854.s" } // checkSumouWithstand__9daPy_py_cCFv // daPy_py_c::checkSumouWithstand(const void) asm void func_8014185C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014185C.s" } // cancelGoronThrowEvent__9daPy_py_cFv // daPy_py_c::cancelGoronThrowEvent(void) asm void func_80141864(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141864.s" } // setSumouGraspCancelCount__9daPy_py_cFi // daPy_py_c::setSumouGraspCancelCount(int) asm void func_80141868(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141868.s" } // setSumouPushBackDirection__9daPy_py_cFs // daPy_py_c::setSumouPushBackDirection(short) asm void func_8014186C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014186C.s" } // setSumouLoseHeadUp__9daPy_py_cFv // daPy_py_c::setSumouLoseHeadUp(void) asm void func_80141870(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141870.s" } // getGiantPuzzleAimAngle__9daPy_py_cCFv // daPy_py_c::getGiantPuzzleAimAngle(const void) asm void func_80141874(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141874.s" } // setGoronSideMove__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::setGoronSideMove(fopAc_ac_c*) asm void func_8014187C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014187C.s" } // setCargoCarry__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::setCargoCarry(fopAc_ac_c*) asm void func_80141880(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141880.s" } // getDpdFarFlg__9daPy_py_cCFv // daPy_py_c::getDpdFarFlg(const void) asm void func_80141884(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141884.s" } // getHookshotTopPos__9daPy_py_cFv // daPy_py_c::getHookshotTopPos(void) asm void func_8014188C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014188C.s" } // checkHookshotReturnMode__9daPy_py_cCFv // daPy_py_c::checkHookshotReturnMode(const void) asm void func_80141894(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141894.s" } // checkHookshotShootReturnMode__9daPy_py_cCFv // daPy_py_c::checkHookshotShootReturnMode(const void) asm void func_8014189C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014189C.s" } // checkOctaIealHang__9daPy_py_cCFv // daPy_py_c::checkOctaIealHang(const void) asm void func_801418A4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418A4.s" } // cancelOctaIealHang__9daPy_py_cFv // daPy_py_c::cancelOctaIealHang(void) asm void func_801418AC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418AC.s" } // cancelDragonHangBackJump__9daPy_py_cFv // daPy_py_c::cancelDragonHangBackJump(void) asm void func_801418B0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418B0.s" } // setOctaIealWildHang__9daPy_py_cFv // daPy_py_c::setOctaIealWildHang(void) asm void func_801418B4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418B4.s" } // checkDragonHangRide__9daPy_py_cCFv // daPy_py_c::checkDragonHangRide(const void) asm void func_801418B8(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418B8.s" } // changeDragonActor__9daPy_py_cFP10fopAc_ac_c // daPy_py_c::changeDragonActor(fopAc_ac_c*) asm void func_801418C0(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418C0.s" } // getClothesChangeWaitTimer__9daPy_py_cCFv // daPy_py_c::getClothesChangeWaitTimer(const void) asm void func_801418C4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418C4.s" } // getShieldChangeWaitTimer__9daPy_py_cCFv // daPy_py_c::getShieldChangeWaitTimer(const void) asm void func_801418CC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418CC.s" } // getSwordChangeWaitTimer__9daPy_py_cCFv // daPy_py_c::getSwordChangeWaitTimer(const void) asm void func_801418D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418D4.s" } // checkMetamorphose__9daPy_py_cCFv // daPy_py_c::checkMetamorphose(const void) asm void func_801418DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418DC.s" } // checkWolfDownAttackPullOut__9daPy_py_cCFv // daPy_py_c::checkWolfDownAttackPullOut(const void) asm void func_801418E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418E4.s" } // checkBootsOrArmorHeavy__9daPy_py_cCFv // daPy_py_c::checkBootsOrArmorHeavy(const void) asm void func_801418EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418EC.s" } // getBottleOpenAppearItem__9daPy_py_cCFv // daPy_py_c::getBottleOpenAppearItem(const void) asm void func_801418F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418F4.s" } // checkItemSwordEquip__9daPy_py_cCFv // daPy_py_c::checkItemSwordEquip(const void) asm void func_801418FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801418FC.s" } // getSinkShapeOffset__9daPy_py_cCFv // daPy_py_c::getSinkShapeOffset(const void) asm void func_80141904(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141904.s" } // checkSinkDead__9daPy_py_cCFv // daPy_py_c::checkSinkDead(const void) asm void func_8014190C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014190C.s" } // checkHorseStart__9daPy_py_cFv // daPy_py_c::checkHorseStart(void) asm void func_80141914(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141914.s" } // getWolfHowlMgrP__9daPy_py_cFv // daPy_py_c::getWolfHowlMgrP(void) asm void func_8014191C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014191C.s" } // checkWolfHowlSuccessAnime__9daPy_py_cCFv // daPy_py_c::checkWolfHowlSuccessAnime(const void) asm void func_80141924(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141924.s" } // checkCopyRodTopUse__9daPy_py_cFv // daPy_py_c::checkCopyRodTopUse(void) asm void func_8014192C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014192C.s" } // checkCopyRodEquip__9daPy_py_cCFv // daPy_py_c::checkCopyRodEquip(const void) asm void func_80141934(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141934.s" } // checkCutJumpMode__9daPy_py_cCFv // daPy_py_c::checkCutJumpMode(const void) asm void func_8014193C(void){nofralloc #include "d/d_a/d_a_alink/asm/func_8014193C.s" } u32 daHorse_c::getZeldaActor(void) { return actorKeep.getActor(); } u8 dComIfGp_getDoStatus(void) { return g_dComIfG_gameInfo.getPlay().getDoStatus(); } // __ct__4cXyzFfff // cXyz::cXyz(float, float, float) asm void cXyz_X2_(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014195C.s" } // dMeter2Info_offUseButton__Fi // dMeter2Info_offUseButton(int) asm void dMeter2Info_offUseButton(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014196C.s" } void Z2CreatureLink::setLinkState(u8 state) { link_state = state; } u16 dComIfGs_getRupee(void) { return g_dComIfG_gameInfo.getSaveFile().getPlayerStatusA().getRupee(); } void dComIfGp_setItemRupeeCount(long amount) { g_dComIfG_gameInfo.getPlay().setItemRupeeCount(amount); } // dMeter2Info_setFloatingMessage__FUssb asm void dMeter2Info_setFloatingMessage(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801419B8.s" } void daMidna_c::onForcePanic(void) { unk2200 |= 8; } u32 daMidna_c::checkForceNormalColor(void) const { return unk2196 & 8; } u32 daMidna_c::checkForceTiredColor(void) const { return unk2196 & 4; } // checkMidnaTired__9daMidna_cFv // daMidna_c::checkMidnaTired(void) asm void daMidna_c_NS_checkMidnaTired(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141A1C.s" } void daMidna_c::onNoServiceWait(void) { unk2200 |= 128; } // setControllActorData__8daCrod_cFv // daCrod_c::setControllActorData(void) asm void daCrod_c_NS_setControllActorData(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141A94.s" } // PrmAbstract__5daObjFPC10fopAc_ac_cQ312daObjMovebox5Act_c5Prm_eQ312daObjMovebox5Act_c5Prm_e asm void daObj_NS_PrmAbstract(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141ACC.s" } // cLib_calcTimer__FPUc // cLib_calcTimer(unsigned char*) asm void cLib_calcTimer(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141AE8.s" } // __sinit_d_a_alink_cpp asm void func_80141B04(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80141B04.s" } // @36@__dt__12dBgS_ObjAcchFv asm void func_801446D4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446D4.s" } // @20@__dt__12dBgS_ObjAcchFv asm void func_801446DC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446DC.s" } // @36@__dt__13dBgS_LinkAcchFv asm void func_801446E4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446E4.s" } // @20@__dt__13dBgS_LinkAcchFv asm void func_801446EC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446EC.s" } // @20@__dt__15dBgS_LinkGndChkFv asm void func_801446F4(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446F4.s" } // @76@__dt__15dBgS_LinkGndChkFv asm void func_801446FC(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_801446FC.s" } // @60@__dt__15dBgS_LinkGndChkFv asm void func_80144704(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80144704.s" } // @16@__dt__16dBgS_LinkRoofChkFv asm void func_8014470C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014470C.s" } // @52@__dt__16dBgS_LinkRoofChkFv asm void func_80144714(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_80144714.s" } // @36@__dt__16dBgS_LinkRoofChkFv asm void func_8014471C(void) { nofralloc #include "d/d_a/d_a_alink/asm/func_8014471C.s" } };