#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/J3DU/J3DUClipper.h" #include void J3DUClipper::init() { mNear = 1.0f; mFar = 100000.0f; } void J3DUClipper::calcViewFrustum() { static const f32 unused[3] = {0.0f}; f32 f0 = tan(0.5f * mFovY * (M_PI / 180.0f)); f32 f4 = mNear * f0; f32 f5 = mAspect * f4; Vec tmp1 = {-f5, -f4, -mNear}; Vec tmp2 = {-f5, f4, -mNear}; Vec tmp3 = {f5, f4, -mNear}; Vec tmp4 = {f5, -f4, -mNear}; VECCrossProduct(&tmp2, &tmp1, &_04); VECCrossProduct(&tmp3, &tmp2, &_10); VECCrossProduct(&tmp4, &tmp3, &_1C); VECCrossProduct(&tmp1, &tmp4, &_28); VECNormalize(&_04, &_04); VECNormalize(&_10, &_10); VECNormalize(&_1C, &_1C); VECNormalize(&_28, &_28); } int J3DUClipper::clip(f32 const (*param_0)[4], Vec param_1, f32 param_2) const { Vec vec1; MTXMultVec(param_0, ¶m_1, &vec1); if (-vec1.z < mNear - param_2) { return 1; } if (-vec1.z > mFar + param_2) { return 1; } if (vec1.x * _04.x + vec1.y * _04.y + vec1.z * _04.z > param_2) { return 1; } if (vec1.x * _10.x + vec1.y * _10.y + vec1.z * _10.z > param_2) { return 1; } if (vec1.x * _1C.x + vec1.y * _1C.y + vec1.z * _1C.z > param_2) { return 1; } if (vec1.x * _28.x + vec1.y * _28.y + vec1.z * _28.z > param_2) { return 1; } return 0; } int J3DUClipper::clip(f32 const (*param_1)[4], Vec* param_2, Vec* param_3) const { s32 local_98[6]; for (int i = 0; i < 6; i++) { local_98[i] = 0; } Vec local_80[8]; local_80[0].x = param_3->x; local_80[0].y = param_3->y; local_80[0].z = param_2->z; local_80[1].x = param_3->x; local_80[1].y = param_3->y; local_80[1].z = param_3->z; local_80[2].x = param_2->x; local_80[2].y = param_3->y; local_80[2].z = param_3->z; local_80[3].x = param_2->x; local_80[3].y = param_3->y; local_80[3].z = param_2->z; local_80[4].x = param_3->x; local_80[4].y = param_2->y; local_80[4].z = param_2->z; local_80[5].x = param_3->x; local_80[5].y = param_2->y; local_80[5].z = param_3->z; local_80[6].x = param_2->x; local_80[6].y = param_2->y; local_80[6].z = param_3->z; local_80[7].x = param_2->x; local_80[7].y = param_2->y; local_80[7].z = param_2->z; for (u32 i = 0; i < 8; i++) { Vec vec1; MTXMultVec(param_1, local_80 + i, &vec1); s32 r4 = 0; if (-vec1.z < mNear) { local_98[4]++; r4 = 1; } if (-vec1.z > mFar) { local_98[5]++; r4++; } if (vec1.x * _04.x + vec1.y * _04.y + vec1.z * _04.z > 0.0f) { local_98[0]++; r4++; } if (vec1.x * _10.x + vec1.y * _10.y + vec1.z * _10.z > 0.0f) { local_98[1]++; r4++; } if (vec1.x * _1C.x + vec1.y * _1C.y + vec1.z * _1C.z > 0.0f) { local_98[2]++; r4++; } if (vec1.x * _28.x + vec1.y * _28.y + vec1.z * _28.z > 0.0f) { local_98[3]++; r4++; } if (r4 == 0) { return 0; } } if (local_98[0] == 8) { return 1; } if (local_98[2] == 8) { return 1; } if (local_98[1] == 8) { return 1; } if (local_98[3] == 8) { return 1; } if (local_98[4] == 8) { return 1; } if (local_98[5] == 8) { return 1; } return 0; } static char const* const stringBase_8039A984 = " J3DUClipper::mFovy = %f"; static char const* const stringBase_8039A99D = " J3DUClipper::mAspect = %f"; static char const* const stringBase_8039A9B8 = " J3DUClipper::mNear = %f"; static char const* const stringBase_8039A9D1 = " J3DUClipper::mFar = %f";