/** * c_sxyz.cpp * */ #include "SSystem/SComponent/c_sxyz.h" const csXyz csXyz::Zero = csXyz(0, 0, 0); csXyz::csXyz(s16 x, s16 y, s16 z) { this->x = x; this->y = y; this->z = z; } csXyz csXyz::operator+(csXyz& other) { return csXyz(x + other.x, y + other.y, z + other.z); } void csXyz::operator+=(csXyz& other) { x += other.x; y += other.y; z += other.z; } csXyz csXyz::operator-(csXyz& other) { return csXyz(x - other.x, y - other.y, z - other.z); } csXyz csXyz::operator*(f32 mul) { return csXyz(x * mul, y * mul, z * mul); }