#pragma once namespace dusk::touch_camera { constexpr float YAW_DEGREES_PER_DP = 0.34f; constexpr float PITCH_DEGREES_PER_DP = 0.22f; void add_delta(float yaw_dp, float pitch_dp) noexcept; bool consume_delta(float& yaw_dp, float& pitch_dp) noexcept; void clear() noexcept; } // namespace dusk::touch_camera