/** * @file d_a_obj_togeTrap.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_togeTrap.h" #include "d/actor/d_a_player.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" daTogeTrap_HIO_c::daTogeTrap_HIO_c() { mInitialSpeed = 0.0f; mMaxSpeed = 250.0f; mInitialDownSpeed = 0.0f; mMaxDownSpeed = 10.0f; mSpinnerSpeed = 20.0f; mVibration = 3; mRange = 500.0f; } static daTogeTrap_HIO_c l_HIO; const dCcD_SrcGObjInf daTogeTrap_c::mCcDObjInfo = { {0, {{2, 1, 0x1D}, {0x480028, 0x11}, {0}}}, {dCcD_SE_SWORD, 0, 0, 0, 0}, {dCcD_SE_STONE, 0, 0, 0, 0}, {0}, }; dCcD_SrcCyl daTogeTrap_c::mCcDCyl = { daTogeTrap_c::mCcDObjInfo, { { {0.0f, 0.0f, 0.0f}, // mCenter 0.0f, // mRadius 0.0f // mHeight } // mCyl } }; void daTogeTrap_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z); mModel->setBaseScale(scale); mModel->setBaseTRMtx(mDoMtx_stack_c::get()); mDoMtx_stack_c::transS(home.pos.x, home.pos.y, home.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z); mWolfEyeModel->setBaseScale(scale); mWolfEyeModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daTogeTrap_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("P_Toge", 4); JUT_ASSERT(251, modelData != NULL); mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mModel == NULL) { return 0; } modelData = (J3DModelData*)dComIfG_getObjectRes("P_Toge", 5); JUT_ASSERT(262, modelData != NULL); mWolfEyeModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mWolfEyeModel == NULL) { return 0; } return 1; } int daTogeTrap_c::create() { fopAcM_ct(this, daTogeTrap_c); mSwBit = getSwBit(); if (mSwBit != 0xff && fopAcM_isSwitch(this, mSwBit)) { return cPhs_ERROR_e; } int phase = dComIfG_resLoad(&mPhase, "P_Toge"); if (phase == 4) { if (MoveBGCreate("P_Toge", 8, dBgS_MoveBGProc_TypicalRotY, 0x4000, NULL) == cPhs_ERROR_e) { return cPhs_ERROR_e; } fopAcM_SetMtx(this, mModel->getBaseTRMtx()); fopAcM_setCullSizeBox2(this, mModel->getModelData()); mpBgW->SetRideCallback(rideCallBack); mStts.Init(0xff, 0xff, this); for (int i = 0; i < 4; i++) { mCyls[i].Set(mCcDCyl); mCyls[i].SetStts(&mStts); mCyls[i].OnTgSetBit(); } current.pos.y -= 300.0f; mIsPlayerInArea = playerAreaCheck(); mIsWolfEye = 0; init_modeWait(); setBaseMtx(); #if DEBUG // Spike traps l_HIO.entryHIO("トゲトラップ"); #endif } return phase; } void daTogeTrap_c::rideCallBack(dBgW* param_1, fopAc_ac_c* param_2, fopAc_ac_c* param_3) { if (fopAcM_GetName(param_3) == PROC_Obj_Movebox) { ((daTogeTrap_c*)param_2)->field_0xadd = 1; } } int daTogeTrap_c::Execute(Mtx** i_mtx) { moveMain(); *i_mtx = &mModel->getBaseTRMtx(); setBaseMtx(); if (!dComIfGs_wolfeye_effect_check()) { mIsWolfEye = false; } field_0xadd = 0; return 1; } void daTogeTrap_c::moveMain() { static daTogeTrap_c::modeFunc mode_proc[4] = { &daTogeTrap_c::modeWait, &daTogeTrap_c::modeMoveUp, &daTogeTrap_c::modeMoveDown, &daTogeTrap_c::modeBreak, }; int areaCheck = playerAreaCheck(); if (areaCheck != mIsPlayerInArea) { if (areaCheck == 1) { init_modeMoveUp(); } else { init_modeMoveDown(); } mIsPlayerInArea = areaCheck; } for (int i = 0; i < 4; i++) { if (mCyls[i].ChkTgHit()) { cCcD_ObjHitInf* hitObj = mCyls[i].GetTgHitGObj(); if (hitObj->GetAtType() & (AT_TYPE_IRON_BALL | AT_TYPE_BOMB)) { init_modeBreak(); break; } daPy_py_c* player = (daPy_py_c*)dComIfGp_getLinkPlayer(); if (player->checkSpinnerRide() && (player->getSpinnerRideSpeed() >= l_HIO.mSpinnerSpeed || player->checkSpinnerReflectEffect())) { init_modeBreak(); break; } } } for (int i = 0; i < 4; i++) { mCyls[i].SetR(60.0f); mCyls[i].SetH(290.0f); cXyz local_30(0.0f, 0.0f, 0.0f); local_30.x = (i * 100.0f) - 150.0f; mDoMtx_stack_c::ZXYrotS(shape_angle.x, shape_angle.y, shape_angle.z); mDoMtx_stack_c::multVec(&local_30, &local_30); cXyz cStack_3c = current.pos; cStack_3c += local_30; mCyls[i].SetC(cStack_3c); dComIfG_Ccsp()->Set(&mCyls[i]); } if (field_0xadd != 0) { init_modeBreak(); } (this->*mode_proc[mMode])(); } BOOL daTogeTrap_c::playerAreaCheck() { fopAc_ac_c* player = dComIfGp_getPlayer(0); cXyz local_48 = current.pos - player->current.pos; mDoMtx_stack_c::YrotS(-current.angle.y); mDoMtx_stack_c::multVec(&local_48, &local_48); f32 absZ = fabsf(local_48.z); f32 absX = fabsf(local_48.x); BOOL rv = FALSE; if (absZ <= l_HIO.mRange && absX <= 225.0f) { rv = TRUE; } return rv; } void daTogeTrap_c::init_modeWait() { mMode = MODE_WAIT; } void daTogeTrap_c::modeWait() {} void daTogeTrap_c::init_modeMoveUp() { fopAcM_SetSpeedF(this, l_HIO.mInitialSpeed); mDoAud_seStart(Z2SE_OBJ_SWD_FENCE_POP, &home.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); for (int i = 0; i < 4; i++) { mCyls[i].OnAtSetBit(); mCyls[i].OnTgSetBit(); } this->mMode = MODE_MOVE_UP; } void daTogeTrap_c::modeMoveUp() { cLib_chaseF(&speedF, l_HIO.mMaxSpeed, l_HIO.mMaxSpeed / 30.0f); if (cLib_addCalc(¤t.pos.y, home.pos.y, 1.0f, fopAcM_GetSpeedF(this), 1.0f) == 0.0f) { dComIfGp_getVibration().StartShock(l_HIO.mVibration, 0xf, cXyz(0.0f, 1.0f, 0.0f)); dComIfGp_particle_set(0x8ad9, ¤t.pos, &shape_angle, 0); for (int i = 0; i < 4; i++) { mCyls[i].OffAtSetBit(); } if (dComIfGs_wolfeye_effect_check()) { mIsWolfEye = true; } init_modeWait(); } } void daTogeTrap_c::init_modeMoveDown() { fopAcM_SetSpeedF(this, l_HIO.mInitialDownSpeed); this->mMode = MODE_MOVE_DOWN; } void daTogeTrap_c::modeMoveDown() { cLib_chaseF(&speedF, l_HIO.mMaxDownSpeed, l_HIO.mMaxDownSpeed / 30.0f); if (cLib_addCalc(¤t.pos.y, home.pos.y - 300.0f, 1.0f, fopAcM_GetSpeedF(this), 1.0f) == 0.0f) { for (int i = 0; i < 4; i++) { mCyls[i].OffTgSetBit(); mCyls[i].OffAtSetBit(); } init_modeWait(); } } void daTogeTrap_c::init_modeBreak() { daPy_py_c* player = dComIfGp_getLinkPlayer(); if (player->getSpinnerRideSpeed() >= l_HIO.mSpinnerSpeed && mpBgW != NULL) { dComIfG_Bgsp().Release(mpBgW); } mDoAud_seStart(Z2SE_OBJ_TRAP_BREAK_STN, ¤t.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); this->mMode = MODE_BREAK; } void daTogeTrap_c::modeBreak() { dComIfGp_particle_set(0x8ada, ¤t.pos, &shape_angle, 0); dComIfGp_particle_set(0x8adb, ¤t.pos, &shape_angle, 0); dComIfGp_particle_set(0x8adc, ¤t.pos, &shape_angle, 0); dComIfGp_particle_set(0x8add, ¤t.pos, &shape_angle, 0); if (mSwBit != 0xff) { fopAcM_onSwitch(this, mSwBit); } fopAcM_delete(this); } int daTogeTrap_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mModel); if (mIsWolfEye) { mDoExt_modelUpdateDL(mWolfEyeModel); } dComIfGd_setList(); return 1; } int daTogeTrap_c::Delete() { dComIfG_resDelete(&mPhase, "P_Toge"); #if DEBUG l_HIO.removeHIO(this); #endif return 1; } static int daTogeTrap_Draw(daTogeTrap_c* i_this) { return i_this->Draw(); } static int daTogeTrap_Execute(daTogeTrap_c* i_this) { return i_this->MoveBGExecute(); } static int daTogeTrap_Delete(daTogeTrap_c* i_this) { return i_this->MoveBGDelete(); } static int daTogeTrap_Create(fopAc_ac_c* i_this) { return ((daTogeTrap_c*)i_this)->create(); } static actor_method_class l_daTogeTrap_Method = { (process_method_func)daTogeTrap_Create, (process_method_func)daTogeTrap_Delete, (process_method_func)daTogeTrap_Execute, 0, (process_method_func)daTogeTrap_Draw, }; actor_process_profile_definition g_profile_Obj_TogeTrap = { fpcLy_CURRENT_e, // mLayerID 3, // mListID fpcPi_CURRENT_e, // mListPrio PROC_Obj_TogeTrap, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daTogeTrap_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 524, // mPriority &l_daTogeTrap_Method, // sub_method 0x00044000, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType };