// // Translation Unit: d_a_obj_lv1Candle00 // #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_lv1Candle00.h" #include "d/d_com_inf_game.h" #include "f_pc/f_pc_name.h" static daLv1Cdl00_HIO_c l_HIO; dCcD_SrcGObjInf const daLv1Cdl00_c::mCcDObjInfo = { { 0, { {0x200, 0, 0x13}, {0xd8fbffff, 0x1f}, {0x79} } }, {1, 0, 0, 0, 0}, {0xa, 0, 0, 0, 6}, {0}, }; dCcD_SrcCyl daLv1Cdl00_c::mCcDCyl = { daLv1Cdl00_c::mCcDObjInfo, { { {0.0f, 0.0f, 0.0f}, 0, 0} } }; daLv1Cdl00_HIO_c::daLv1Cdl00_HIO_c() : field_0x4(60), field_0x5(1) {} void daLv1Cdl00_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z); mpModel->setBaseScale(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daLv1Cdl00_c::CreateHeap() { J3DModelData* bmd = (J3DModelData*)dComIfG_getObjectRes("lv1cdl00", 4); mpModel = mDoExt_J3DModel__create(bmd, 0x80000, 0x11000084); if (mpModel == NULL) { return false; } return true; } cPhs_Step daLv1Cdl00_c::create() { fopAcM_ct(this, daLv1Cdl00_c); cPhs_Step step = dComIfG_resLoad(&mPhase, "lv1cdl00"); if (step == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x820)) { return cPhs_ERROR_e; } setBaseMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); mStts.Init(0xff, 0xff, this); mCyl.Set(mCcDCyl); mCyl.SetStts(&mStts); mTorchPos.x = current.pos.x; mTorchPos.y = current.pos.y + 120.0f; mTorchPos.z = current.pos.z; mLightType = fopAcM_GetParam(this) >> 16; if (mLightType == 0xff) { mLightType = 0; } lightInit(); mSwType = fopAcM_GetParam(this) >> 8; if (mSwType == 0xff) { mSwType = 0; } eyePos = mTorchPos; mIsSwitch = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xff); mIsLit = false; if (!mSwType) { if (mIsSwitch) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } else { if (!mIsSwitch) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } mSound.init(¤t.pos, 1); mTgHit = 0; } return step; } int daLv1Cdl00_c::createHeapCallBack(fopAc_ac_c* i_this) { return static_cast(i_this)->CreateHeap(); } void daLv1Cdl00_c::lightInit() { mLightPos = mTorchPos; mLightPos.y += 10.0f; if (mLightType == 1 || mLightType == 2) { mLight.mPosition = mLightPos; mLight.mColor.r = 0xbc; mLight.mColor.g = 0x66; mLight.mColor.b = 0x42; mLight.mPow = 500.0f; mLight.mFluctuation = 1.0f; if (mLightType == 2) { mIntensity = 0.0f; } } else { mIntensity = 0.0f; } } void daLv1Cdl00_c::setLight() { if (mLightType == 1 || mLightType == 2) { dKy_plight_set(&mLight); } } void daLv1Cdl00_c::cutLight() { if (mLightType == 1 || mLightType == 2) { dKy_plight_cut(&mLight); } } void daLv1Cdl00_c::pointLightProc() { if (mLightType != 1) { GXColor color = { 0xbc, 0x66, 0x42, 0xff }; if (mIsLit) { cLib_addCalc(&mIntensity, 1.0f, 0.5f, 0.1f, 0.0001f); } else { cLib_addCalc(&mIntensity, 0.0f, 0.5f, 0.1f, 0.0001f); } if (mIntensity >= 1e-6f) { dKy_BossLight_set(&mLightPos, &color, mIntensity, 0); } } } int daLv1Cdl00_c::Execute() { u8 sw = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xff); if (mIsSwitch != sw) { mIsLit = false; mCyl.SetAtMtrl(dCcD_MTRL_NONE); cutLight(); if (!mSwType) { if (sw) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } else { if (!sw) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } } mIsSwitch = sw; } if (mIsLit) { dComIfGp_particle_setSimple(0x83a6, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); dComIfGp_particle_setSimple(0x83a7, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); dComIfGp_particle_setSimple(0x103, &mTorchPos, 0xff, g_whiteColor, g_whiteColor, 0, 0.0f); mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } setBaseMtx(); if (mCyl.ChkTgHit()) { dCcD_GObjInf* gobj = mCyl.GetTgHitGObj(); if (gobj->GetAtType() == AT_TYPE_LANTERN_SWING && gobj->GetAtMtrl() == dCcD_MTRL_FIRE && !mIsLit) { mIsLit = true; mCyl.SetAtMtrl(dCcD_MTRL_FIRE); if (!mSwType) { fopAcM_onSwitch(this, fopAcM_GetParam(this) & 0xff); } else { fopAcM_offSwitch(this, fopAcM_GetParam(this) & 0xff); } mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); setLight(); } if (gobj->GetAtType() == AT_TYPE_BOOMERANG && gobj->GetAtMtrl() == dCcD_MTRL_WIND && mIsLit == true) { mIsLit = false; mCyl.SetAtMtrl(dCcD_MTRL_NONE); if (!mSwType) { fopAcM_offSwitch(this, fopAcM_GetParam(this) & 0xff); } else { fopAcM_onSwitch(this, fopAcM_GetParam(this) & 0xff); } mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &mTorchPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); cutLight(); } cCcD_Obj* obj = mCyl.GetTgHitObj(); if (obj != NULL) { bool bvar1 = true; if (fopAcM_GetName(obj->GetAc()) == fpcNm_ALINK_e) { if (mCyl.GetTgHitGObj()->ChkAtType(AT_TYPE_NORMAL_SWORD) && mTgHit) { bvar1 = false; } } if (bvar1) { mSound.startCollisionSE(mCyl.GetTgHitObjHitSeID(1), 5, NULL); mTgHit = true; } } } else { mTgHit = false; } mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); mCyl.SetR(25.0f); mCyl.SetH(130.0f); mCyl.SetC(current.pos); dComIfG_Ccsp()->Set(&mCyl); pointLightProc(); return true; } int daLv1Cdl00_c::Draw() { g_env_light.settingTevStruct(0x40, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); return true; } int daLv1Cdl00_c::Delete() { mSound.deleteObject(); dComIfG_resDelete(&mPhase, "lv1cdl00"); if (mLightType == 1 || mLightType == 2) { dKy_plight_cut(&mLight); } return true; } static int daLv1Cdl00_Draw(daLv1Cdl00_c* i_this) { return i_this->Draw(); } static int daLv1Cdl00_Execute(daLv1Cdl00_c* i_this) { return i_this->Execute(); } static int daLv1Cdl00_Delete(daLv1Cdl00_c* i_this) { return i_this->Delete(); } static cPhs_Step daLv1Cdl00_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static actor_method_class l_daLv1Cdl00_Method = { (process_method_func)daLv1Cdl00_Create, (process_method_func)daLv1Cdl00_Delete, (process_method_func)daLv1Cdl00_Execute, (process_method_func)NULL, (process_method_func)daLv1Cdl00_Draw, }; actor_process_profile_definition g_profile_Obj_Lv1Cdl00 = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_Lv1Cdl00_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daLv1Cdl00_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_Lv1Cdl00_e, /* Actor SubMtd */ &l_daLv1Cdl00_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };