#ifndef D_A_E_GB_H #define D_A_E_GB_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_gb_class * @brief Giant Baba * * @details * */ class e_gb_class : public fopEn_enemy_c { /* 806C6B94 */ e_gb_class(); private: /* 0x5ac */ u8 field_0x5ac[0xef8 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_gb_class) == 0xef8); class daE_GB_HIO_c { /* 806C1CEC */ daE_GB_HIO_c(); /* 806C6F98 */ ~daE_GB_HIO_c(); }; #endif /* D_A_E_GB_H */