#ifndef D_A_E_GOB_H #define D_A_E_GOB_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_gob_class * @brief Dangoro * * @details * */ class e_gob_class : public fopEn_enemy_c { /* 806DEA10 */ e_gob_class(); private: /* 0x5ac */ u8 field_0x5ac[0xde4 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_gob_class) == 0xde4); class daE_GOB_HIO_c { /* 806D808C */ daE_GOB_HIO_c(); /* 806DECD0 */ ~daE_GOB_HIO_c(); }; #endif /* D_A_E_GOB_H */