#ifndef D_A_E_MK_H #define D_A_E_MK_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_mk_class * @brief Ook * * @details * */ class e_mk_class : public fopEn_enemy_c { /* 8071C190 */ e_mk_class(); private: /* 0x5ac */ u8 field_0x5ac[0xcf8 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_mk_class) == 0xcf8); class daE_MK_HIO_c { /* 8071412C */ daE_MK_HIO_c(); /* 8071C3EC */ ~daE_MK_HIO_c(); }; #endif /* D_A_E_MK_H */