#ifndef D_A_E_NZ_H #define D_A_E_NZ_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_nz_class * @brief Ghoul Rat * * @details * */ class e_nz_class : public fopEn_enemy_c { private: /* 0x5ac */ u8 field_0x5ac[0xa88 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_nz_class) == 0xa88); class daE_NZ_HIO_c { /* 807299EC */ daE_NZ_HIO_c(); /* 8072BC88 */ ~daE_NZ_HIO_c(); }; #endif /* D_A_E_NZ_H */