#ifndef D_A_E_RDY_H #define D_A_E_RDY_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_rdy_class * @brief Shadow Bulblin * * @details * */ class e_rdy_class : public fopEn_enemy_c { public: /* 80779340 */ e_rdy_class(); /* 0x05AC */ u8 field_0x5ac[0xa8f - 0x5ac]; /* 0x0A8F */ u8 field_0xa8f; /* 0x0A90 */ u8 field_0xa90[0x1370 - 0xa90]; /* 0x1370 */ s16 field_0x1370; /* 0x1372 */ s16 field_0x1372; /* 0x1374 */ u8 field_0x1374[0x142c - 0x1374]; }; STATIC_ASSERT(sizeof(e_rdy_class) == 0x142C); class daE_RDY_HIO_c { /* 8076BDCC */ daE_RDY_HIO_c(); /* 80779880 */ ~daE_RDY_HIO_c(); }; #endif /* D_A_E_RDY_H */