#ifndef D_A_E_YD_H #define D_A_E_YD_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_yd_class * @brief Twilight Deku Baba * * @details * */ class e_yd_class : public fopEn_enemy_c { private: /* 0x5ac */ u8 field_0x5ac[0x126c - 0x5ac]; }; STATIC_ASSERT(sizeof(e_yd_class) == 0x126c); class daE_YD_HIO_c { /* 807F2C2C */ daE_YD_HIO_c(); /* 807F74CC */ ~daE_YD_HIO_c(); }; #endif /* D_A_E_YD_H */