#ifndef D_A_NPC_KN_H #define D_A_NPC_KN_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_Kn_c * @brief Hero's Shade * * @details * */ class daNpc_Kn_c : public fopAc_ac_c { public: class daNpc_Kn_prtclMngr_c { public: /* 80A2AF98 */ ~daNpc_Kn_prtclMngr_c(); /* 80A3C1C4 */ daNpc_Kn_prtclMngr_c(); }; /* 80A2AA0C */ ~daNpc_Kn_c(); /* 80A2AFD4 */ void create(); /* 80A2B278 */ void CreateHeap(); /* 80A2B620 */ void Delete(); /* 80A2B654 */ void Execute(); /* 80A2B6B0 */ void Draw(); /* 80A2B764 */ void createHeapCallBack(fopAc_ac_c*); /* 80A2B784 */ void ctrlJointCallBack(J3DJoint*, int); /* 80A2B7DC */ void getType(); /* 80A2B844 */ void getDivideNo(); /* 80A2B850 */ void getFlowNodeNo(); /* 80A2B86C */ void getPath(); /* 80A2B878 */ void isDelete(); /* 80A2B91C */ void resetCol(); /* 80A2B9E0 */ void reset(); /* 80A2BC5C */ void resetType(); /* 80A2BD30 */ void setParam(); /* 80A2BFB0 */ void setParamTeach03(); /* 80A2C044 */ void setParamTeach04(); /* 80A2C0FC */ void setParamTeach05(); /* 80A2C190 */ void setParamTeach06(); /* 80A2C1B0 */ void setParamTeach07(); /* 80A2C1D0 */ void setAfterTalkMotion(); /* 80A2C230 */ void srchActors(); /* 80A2C234 */ void evtTalk(); /* 80A2C318 */ void evtCutProc(); /* 80A2C3FC */ void action(); /* 80A2C484 */ void beforeMove(); /* 80A2C4FC */ void afterMoved(); /* 80A2C56C */ void setAttnPos(); /* 80A2C77C */ void setCollision(); /* 80A2C984 */ void setCollisionSword(); /* 80A2CB30 */ void checkCollisionSword(); /* 80A2CBEC */ void setCollisionTeach03(); /* 80A2CC24 */ void setCollisionTeach04(); /* 80A2CD00 */ void setCollisionTeach05(); /* 80A2CD38 */ void setCollisionTeach06(); /* 80A2CD58 */ void setCollisionTeach07(); /* 80A2CD78 */ bool drawDbgInfo(); /* 80A2CD80 */ void drawOtherMdl(); /* 80A2CF9C */ void drawGhost(); /* 80A2D060 */ void afterSetMotionAnm(int, int, f32, int); /* 80A2D198 */ void selectAction(); /* 80A2D3A4 */ void teach03_selectAction(); /* 80A2D3FC */ void teach04_selectAction(); /* 80A2D4A0 */ void teach05_selectAction(); /* 80A2D4F8 */ void teach06_selectAction(); /* 80A2D600 */ void teach07_selectAction(); /* 80A2D708 */ void chkAction(int (daNpc_Kn_c::*)(void*)); /* 80A2D734 */ void setAction(int (daNpc_Kn_c::*)(void*)); /* 80A2D7DC */ void wait(void*); /* 80A2D9C4 */ void talk(void*); /* 80A2DB94 */ void test(void*); /* 80A2DCB4 */ void setSceneChange(int); /* 80A2DD70 */ void ECut_noneEquipChangeTalk(int); /* 80A2DF84 */ void ECut_noneEquipChangeTalkStand(int); /* 80A2E26C */ void ECut_largeDamageTalk(int); /* 80A2E528 */ void teach02_start(void*); /* 80A2E664 */ void teach03_attackWait(void*); /* 80A2EC04 */ void teach04_attackWait(void*); /* 80A2EF8C */ void teach04_headBreakWait(void*); /* 80A2F24C */ void teach04_finishWait(void*); /* 80A2F600 */ void teach05_surpriseAttackWait(void*); /* 80A2FC80 */ void teach06_superJumpWait(void*); /* 80A30398 */ void teach06_divideMove(void*); /* 80A305A8 */ void teach06_waitDivide(void*); /* 80A30708 */ void teach06_superJumpWaitDivide(void*); /* 80A30D44 */ void teach06_superJumpedDivide(void*); /* 80A30EDC */ void teach06_warpDelete(void*); /* 80A31028 */ void teach07_superTurnAttackWait(void*); /* 80A315D0 */ void teach07_divideMove(void*); /* 80A317F8 */ void teach07_waitDivide(void*); /* 80A31958 */ void teach07_superTurnAttackWaitDivide(void*); /* 80A31E24 */ void teach07_superTurnAttackedDivide(void*); /* 80A31FBC */ void teach07_warpDelete(void*); /* 80A3203C */ void ECut_secondEncount(int); /* 80A324C4 */ void ECut_thirdSkillExplain(int); /* 80A32D30 */ void ECut_thirdSkillGet(int); /* 80A33358 */ void ECut_fourthSkillExplain(int); /* 80A33D80 */ void ECut_fourthSkillGet(int); /* 80A343A8 */ void ECut_fifthSkillExplain(int); /* 80A34DB8 */ void ECut_fifthSkillGet(int); /* 80A353E0 */ void ECut_sixthSkillExplain(int); /* 80A35D88 */ void ECut_sixthSkillGet(int); /* 80A363C0 */ void ECut_seventhSkillExplain(int); /* 80A36C20 */ void ECut_seventhSkillGet(int); /* 80A372D0 */ void setPrtcl(); /* 80A37430 */ void setSlipPrtcl(); /* 80A37558 */ void setLandingPrtcl(); /* 80A37598 */ void calcMagicBallPos(); /* 80A37670 */ void setSwordChargePtcl(); /* 80A37B08 */ void calcSlip(); /* 80A37D20 */ void calcSwordAttackMove(int); /* 80A3805C */ void setSe(); /* 80A38520 */ void tgHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); /* 80A38550 */ void getTrnsfrmAnmP(char const*, int); /* 80A3858C */ void getTrnsfrmKeyAnmP(char const*, int); /* 80A385C8 */ void getTexPtrnAnmP(char const*, int); /* 80A38604 */ void getTexSRTKeyAnmP(char const*, int); /* 80A38640 */ void setBckAnm(J3DAnmTransform*, f32, int, int, int, bool); /* 80A38684 */ void setMcaMorfAnm(J3DAnmTransformKey*, f32, f32, int, int, int); /* 80A3877C */ void setBtpAnm(J3DAnmTexPattern*, J3DModelData*, f32, int); /* 80A387BC */ void setBtkAnm(J3DAnmTextureSRTKey*, J3DModelData*, f32, int); /* 80A387FC */ void loadRes(s8 const*, char const**); /* 80A388B0 */ void deleteRes(s8 const*, char const**); /* 80A38930 */ void execute(); /* 80A38BB8 */ void draw(int, int, f32, _GXColorS10*, f32, int, int, int); /* 80A38FAC */ void setEnvTevColor(); /* 80A39008 */ void setRoomNo(); /* 80A3904C */ void checkEndAnm(f32); /* 80A390F8 */ void checkEndAnm(J3DFrameCtrl*, f32); /* 80A3917C */ void playAllAnm(); /* 80A3949C */ void ctrlBtk(); /* 80A39558 */ void setMtx(); /* 80A395DC */ void ctrlFaceMotion(); /* 80A39684 */ void ctrlMotion(); /* 80A39738 */ void ctrlMsgAnm(int*, int*, fopAc_ac_c*, int); /* 80A3989C */ void ctrlJoint(J3DJoint*, J3DModel*); /* 80A39BBC */ void evtProc(); /* 80A39DBC */ void setFootPos(); /* 80A39F84 */ void setFootPrtcl(cXyz*, f32); /* 80A3A254 */ bool checkCullDraw(); /* 80A3A25C */ void twilight(); /* 80A3A2A8 */ void evtOrder(); /* 80A3A404 */ void evtChange(); /* 80A3A504 */ void clrParam(); /* 80A3A568 */ bool setFaceMotionAnm(int, bool); /* 80A3A7C0 */ bool setMotionAnm(int, f32, int); /* 80A3AA58 */ void setPos(cXyz); /* 80A3AAF0 */ void setAngle(s16); /* 80A3AB18 */ void chkActorInSight(fopAc_ac_c*, f32, s16); /* 80A3AC24 */ void chkPointInArea(cXyz, cXyz, f32, f32, f32, s16); /* 80A3ACD4 */ void chkPointInArea(cXyz, cXyz, cXyz, s16); /* 80A3AD50 */ void chkFindPlayer(int, s16); /* 80A3AF64 */ void srchPlayerActor(); /* 80A3B000 */ void getAttnPos(fopAc_ac_c*); /* 80A3B074 */ void turn(s16, int, int); /* 80A3B220 */ void step(s16, int, int, int, int); /* 80A3B3E8 */ void initTalk(int, fopAc_ac_c**); /* 80A3B448 */ void talkProc(int*, int, fopAc_ac_c**, int); /* 80A3B5EC */ void setHitodamaPrtcl(); /* 80A3B708 */ void decTmr(); /* 80A3B720 */ void afterJntAnm(int); /* 80A3B79C */ bool evtEndProc(); /* 80A3B7A4 */ bool checkChangeEvt(); /* 80A3B7AC */ s32 getFootRJointNo(); /* 80A3B7B4 */ s32 getFootLJointNo(); /* 80A3B7BC */ bool chkXYItems(); /* 80A3B7C4 */ bool afterSetFaceMotionAnm(int, int, f32, int); /* 80A3B7CC */ void getFaceMotionAnm(daNpcT_faceMotionAnmData_c); /* 80A3B7FC */ void getMotionAnm(daNpcT_motionAnmData_c); /* 80A3B82C */ daNpc_Kn_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*, daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int, daNpcT_evtData_c const*, char**); /* 80A3BD14 */ s32 getEyeballMaterialNo(); /* 80A3BD1C */ bool getEyeballLMaterialNo(); /* 80A3BD24 */ bool getEyeballRMaterialNo(); /* 80A3C998 */ void setParamTeach01(); /* 80A3CB14 */ void setCollisionTeach01(); /* 80A3CBFC */ void teach01_selectAction(); /* 80A3CCC0 */ void teach01_start(void*); /* 80A3CDFC */ void teach01_attackWait(void*); /* 80A3CF78 */ void teach01_swordAttackWait(void*); /* 80A3D32C */ void teach01_swordFinishWait(void*); /* 80A3D6D8 */ void ctrlWarp(); /* 80A3DCEC */ void ECut_firstEncount(int); /* 80A3DEC4 */ void ECut_attackFailed(int); /* 80A3E550 */ void ECut_firstSkillGet(int); /* 80A3EB84 */ void setParamTeach02(); /* 80A3EE38 */ void setCollisionTeach02(); /* 80A3EF1C */ void teach02_selectAction(); /* 80A3EFE0 */ void teach02_shieldBashWait(void*); /* 80A3F358 */ void teach02_finishWait(void*); /* 80A3F5A4 */ void teach02_shieldReflectWait(void*); /* 80A3F99C */ void ECut_secondSkillExplain(int); /* 80A3FFB4 */ void ECut_reflectExplain(int); /* 80A403B8 */ void ECut_secondSkillGet(int); static u8 const mCcDObjData[48]; static u8 mCcDCyl[68]; static u8 mCcDSph[64]; static void* mCutNameList[21]; static u8 mCutList[252]; static u8 mFindActorPtrs[200]; static u8 mFindCount[4]; private: /* 0x568 */ u8 field_0x568[0x1758 - 0x568]; }; STATIC_ASSERT(sizeof(daNpc_Kn_c) == 0x1758); class daNpc_Kn_Param_c { public: /* 80A3C124 */ ~daNpc_Kn_Param_c(); static u8 const m[180]; }; #endif /* D_A_NPC_KN_H */