#ifndef D_A_NPC_KS_H #define D_A_NPC_KS_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class npc_ks_class * @brief Monkey NPC * * @details * */ class npc_ks_class : public fopAc_ac_c { private: /* 0x568 */ u8 field_0x568[0xc20 - 0x568]; }; STATIC_ASSERT(sizeof(npc_ks_class) == 0xc20); class daNpc_Ks_HIO_c { public: /* 80A48F8C */ daNpc_Ks_HIO_c(); /* 80A5DA90 */ ~daNpc_Ks_HIO_c(); }; #endif /* D_A_NPC_KS_H */